MotoGP 3

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MotoGP 3
MotoGP 3 2003 PS2 Cover.jpg
Developer(s)Namco
Publisher(s)Namco
Composer(s)Hiroto Sasaki
Tetsukazu Nakanishi
Rio Hamamoto
Go Shiina
Series
  • MotoGP Edit this on Wikidata
Platform(s)PlayStation 2
Release
  • JP: February 27, 2003
  • NA: March 17, 2003
  • EU: May 2, 2003
Genre(s)Racing
Mode(s)Single player, Multiplayer

MotoGP 3 (often stylized as MotoGP3) is a Grand Prix motorcycle racing video game developed and published by Namco for the PlayStation 2. Released in 2003, it is the third game in the Namco series, which coincided with the THQ series for a number of years.

Gameplay[]

The gameplay is very similar to past games by Namco, like MotoGP (PS2) and MotoGP 2. MotoGP 3 is based on the 2002 Grand Prix motorcycle racing season, but with the introduction of four stroke bikes, the gameplay has some slight differences. The new 990cc 4-stroke bikes are faster but harder to handle, while the 500cc 2-strokes are less faster but slightly better to handle.

Features[]

MotoGP 3 has far more tracks than the previous game, with 15 real world courses which include Phillip Island Grand Prix Circuit, Paul Ricard, Motegi and Mugello. There are also a combination of fantasy layouts. When starting the game up for the first time, players can create a custom rider. After that, they will be brought to the menu screen where they can access a number of options. The first is arcade, where the players can choose the bike they wish to ride, number of laps, weather, difficulty and settings to do a race. Season mode puts them into a season with any team (depending on difficulty) and the player races on a combination of circuits to try and win the championship. Time Trial is like Arcade, except that rather than racing against a number of opponents for a number of laps, the player races against the clock to try to get the best time for as long as desired. Challenge mode is a series of challenges that players can play. They range from beating another rider, riding between cones, setting a specific lap time in Time Trial or winning a race at a specific track. Completing challenges will unlock riders, movies and pictures. Multiplayer allows players to race against up to four other people. Legends mode is, like Time Trial, similar to Arcade mode, except rather than facing riders from 2002, they face riders from past seasons, including the likes of Kevin Schwantz, Wayne Gardner and Mick Doohan to name a few.

Riders[]

2002[]

Team Constructor Machine No. Rider 1 No. Rider 2
Antena 3 Yamaha d'Antin Yamaha Yamaha YZR500 6 Norick Abe 20 Pere Riba
Fortuna Honda Gresini Honda Honda NSR500/Honda RC211V 74 Daijiro Kato None None
Gauloises Yamaha Tech 3 Yamaha Yamaha YZR500 19 Olivier Jacque 56 Shinya Nakano
Kanemoto Racing Honda Honda NSR500 17 Jurgen van den Goorbergh None None
Marlboro Yamaha Team Yamaha Yamaha YZR-M1 3 Max Biaggi 7 Carlos Checa
MS Aprilia Racing Aprilia Aprilia RS Cube 55 Régis Laconi None None
Pramac Honda Racing Team Honda Honda NSR500 31 Tetsuya Harada None None
Proton Team KR 9 Nobuatsu Aoki 99 Jeremy McWilliams
Red Bull Yamaha WCM Yamaha Yamaha YZR500 8 Garry McCoy 21 John Hopkins
Repsol Honda Team Honda Honda RC211V 11 Tohru Ukawa 46 Valentino Rossi
Telefónica Movistar Suzuki Suzuki Suzuki GSV-R 10 Kenny Roberts Jr 15 Sete Gibernau
West Honda Pons Honda Honda NSR500/Honda RC211V (Barros Only) 4 Alex Barros 65 Loris Capirossi

Legends[]

Team Constructor Machine No. Rider
Marlboro Yamaha Team Yamaha Yamaha YZR500 1 Wayne Rainey
Lucky Strike Suzuki Suzuki Suzuki RGV500 1 Kevin Schwantz
Repsol Honda Team Honda Honda NSR500 1 Mick Doohan
Rothmans Honda Team Honda Honda NSR500 1 Wayne Gardner

Fantasy[]

The game also includes fictional riders based on Namco game franchises. Susumu Hori is only available in the PAL and Japanese version of the game.

Team Constructor Machine No. Rider
Namco Team Unknown Unknown 0 Jack Slate
Namco Team Unknown Namco-drillmach1 0 Susumu Hori
Namco Team Unknown Unknown 76 Hitomi Yoshino

Reception[]

The game received "favorable" reviews according to the review aggregation website Metacritic.[1] MotoGP 3 was successful in Italy: Sony Computer Entertainment Italia reported just under 100,000 sales by March 2004.[12]

References[]

  1. ^ Jump up to: a b "MotoGP 3 for PlayStation 2 Reviews". Metacritic.
  2. ^ Edge staff (July 2003). "MotoGP 3 (PS2)". Edge. No. 125.
  3. ^ "MotoGP 3". Electronic Gaming Monthly (165): 116. April 2003. Archived from the original on May 6, 2004. Retrieved June 12, 2016.
  4. ^ Kato, Matthew (April 2003). "Moto GP 3 [sic] (PS2)". Game Informer. No. 120. p. 85. Archived from the original on February 23, 2005. Retrieved June 11, 2016.
  5. ^ DJ Dinobot (March 21, 2003). "Moto GP 3 [sic] Review for PS2 on GamePro.com". GamePro. Archived from the original on February 1, 2005. Retrieved June 12, 2016.
  6. ^ Gee, Brian (April 2003). "MotoGP 3 Review". Game Revolution. Retrieved June 12, 2016.
  7. ^ Winegarner, Tyler (March 20, 2003). "MotoGP3 Review". GameSpot. Retrieved June 11, 2016.
  8. ^ Rice, Kevin (April 18, 2003). "GameSpy: MotoGP3". GameSpy. Archived from the original on December 16, 2005. Retrieved June 12, 2016.
  9. ^ Valentino, Nick (March 29, 2003). "MotoGP3 - PS2 - Review". GameZone. Archived from the original on October 5, 2008. Retrieved June 12, 2016.
  10. ^ Hwang, Kaiser (March 18, 2003). "MotoGP3". IGN. Retrieved June 11, 2016.
  11. ^ "MotoGP 3". Official U.S. PlayStation Magazine: 90. April 2003. Archived from the original on May 6, 2004. Retrieved June 12, 2016.
  12. ^ https://web.archive.org/web/20040823065932/http://www.multiplayer.it/b2b/articoli.php3?id=10959

External links[]

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