Motorola 68010
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General information | |
---|---|
Launched | 1982 |
Designed by | Motorola |
Performance | |
Data width | 16 bits |
Address width | 24 bits |
Architecture and classification | |
Instruction set | Motorola 68000 series |
History | |
Predecessor | Motorola 68000 |
Successor | Motorola 68020 |
![](http://upload.wikimedia.org/wikipedia/commons/thumb/2/2d/KL_Motorola_68010_DIP.jpg/120px-KL_Motorola_68010_DIP.jpg)
![](http://upload.wikimedia.org/wikipedia/commons/thumb/7/7c/KL_Motorola_68010_PGA.jpg/120px-KL_Motorola_68010_PGA.jpg)
The Motorola MC68010 processor is a 16/32-bit microprocessor from Motorola, released in 1982 as the successor to the Motorola 68000.[1] It fixes several small flaws in the 68000, and adds a few features.
The 68010 is pin-compatible with the 68000, but is not 100% software compatible. Some of the differences were:
- The MOVE from SR instruction is now privileged (it may only be executed in supervisor mode). This means that the 68010 meets Popek and Goldberg virtualization requirements. Because the 68000 offers an unprivileged MOVE from SR, it does not meet them.
- The MOVE from CCR instruction was added to partially compensate for the removal of the user-mode MOVE from SR.
- It can recover from bus faults, and re-run the last instruction, allowing it to implement virtual memory.
- The exception stack frame is different.
- It introduced a 22-bit Vector Base Register (VBR) that holds A[31:10] of the 1 KiB-aligned base address for the exception vector table. The 68000 vector table was always based at address zero.
- "Loop mode" which accelerates loops consisting of only two instructions, such as a MOVE and a DBRA. The two-instruction mini-loop opcodes are prefetched and held in the 6-byte instruction cache while subsequent memory read/write cycles are only needed for the data operands for the duration of the loop. It provided for performance improvements averaging 50%, as a result of the elimination of instruction opcodes fetching during the loop.
In practice, the overall speed gain over a 68000 at the same frequency is less than 10%.
![](http://upload.wikimedia.org/wikipedia/commons/thumb/f/f1/MC68451_p1160081.jpg/120px-MC68451_p1160081.jpg)
The 68010 could be used with the 68451 MMU. However, aspects of its design, such as its 1 clock memory access penalty, made this configuration unpopular. Some vendors used their own MMU designs, such as Sun Microsystems in their Sun-2 workstation and Convergent Technologies in the AT&T UNIX PC/3B1.
Usage[]
The 68010 was never as popular as the 68000. However, due to the 68010's small speed boost over the 68000 and its support for virtual memory, it can be found in a number of smaller Unix systems, both with the 68451 MMU (for example in the Torch Triple X), and with a custom MMU (such as the Sun-2 Workstation, AT&T UNIX PC/3B1, Convergent Technologies MiniFrame, NCR Tower XP and HP 9000 Model 310) and various research machines. Most other vendors stayed with the 68000 until the 68020 was introduced. Atari Games used the 68010 in some of their arcade boards such as the Atari System 1. Some owners of Amiga and Atari ST computers and Sega Genesis game consoles replaced their system's 68000 CPU with a 68010 to gain a small speed boost.[2]
References[]
External links[]
- 68k microprocessors
- 32-bit microprocessors