Nagano Winter Olympics '98

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Nagano Winter Olympics '98
Nagano Winter Olympics '98.jpg
Developer(s)Konami
Publisher(s)Konami
Director(s)Satoshi Kushibuchi
Designer(s)Masaki Hosoe
Composer(s)Soshiro Hokkai
Akira Yamaoka
Keiko Fukami
Platform(s)PlayStation, Nintendo 64
ReleasePlayStation
  • JP: December 18, 1997
  • NA: December 31, 1997
  • EU: February 1998
Nintendo 64
  • JP: December 18, 1997
  • NA: January 10, 1998
  • EU: February 1998
Genre(s)Sports
Mode(s)Single-player, multiplayer

Nagano Winter Olympics '98, known in Japan as Hyper Olympics in Nagano (ハイパーオリンピック イン ナガノ, Haipā Orinpikku in Nagano), is a multi-event sports game from Konami. It is based on the 1998 Winter Olympics and features 10 Olympic events including skating, skiing, luge, bobsleigh, slalom, curling, halfpipe and snowboarding. The game is part of the Track & Field/Hyper Sports series and would be the last licensed Olympic video game released on a Nintendo home console until Mario and Sonic at the Olympic Games about a decade later.

Gameplay[]

There are two modes of play, Olympic and Championship. In the Olympic Mode, the player selects an event and competes in order to win the gold medal. In championship, the player competes in seven events, with points being awarded for performance in each event. The athlete with the most points at the end wins gold.

Events[]

  • Alpine Skiing - Downhill, Super G (PS1 only[1]), and Giant Slalom
  • Snowboard - Giant Slalom and Halfpipe (N64 only[1])
  • Speed Skating - 500m and 1500m
  • Short Track (PS1 only) - 500 m and 1000 m
  • Bobsleigh
  • Luge
  • Ski Jumping - Large Jumping (PS1 only), K90 (N64 Only) and K120 (N64 only)
  • Freestyle Skiing - Aerials
  • Curling

Playable nations[]

Playable countries

There is a total of 16 playable countries per version of the game. They are:

Development[]

Both the PlayStation and Nintendo 64 versions of the game were developed by Konami's Japanese branch, but by different divisions of it.[2] A playable demo of the Nintendo 64 version was exhibited at the September 1997 Tokyo Game Show.[3]

Reception[]

Nagano Winter Olympics '98 received unfavorable reviews according to the review aggregation website GameRankings.[4][5] Next Generation called the PlayStation version "a mixed bag. The graphics and sound are great, and about half of the events are dead on, but the rest rarely rise above mediocrity. All multi-event discs have clunkers, though, and the fun delivered by other events makes this game worth a look in the end."[22] In Japan, Famitsu gave the Nintendo 64 version a score of 25 out of 40.[11]

References[]

  1. ^ Jump up to: a b "Nagano Winter Olympics '98: Get your Fingers Ready for the Olympics". Electronic Gaming Monthly. No. 102. Ziff Davis. January 1998. p. 73.
  2. ^ "Nagano Winter Olympics '98: Classic Gameplay with an Olympic Theme". Electronic Gaming Monthly. No. 102. Ziff Davis. January 1998. p. 39.
  3. ^ Ogasawara, Ken (December 1997). "Tokyo Game Show '97". GamePro. No. 111. IDG. p. 78. Retrieved March 31, 2021.
  4. ^ Jump up to: a b "Nagano Winter Olympics '98 for Nintendo 64". GameRankings. CBS Interactive. Archived from the original on May 5, 2019. Retrieved December 3, 2020.
  5. ^ Jump up to: a b "Nagano Winter Olympics '98 for PlayStation". GameRankings. CBS Interactive. Archived from the original on May 1, 2019. Retrieved December 3, 2020.
  6. ^ McCall, Scott. "Nagano Winter Olympics '98 (N64) - Review". AllGame. All Media Network. Archived from the original on November 15, 2014. Retrieved August 26, 2018.
  7. ^ Edge staff (February 1998). "Nagano Winter Olympics '98 (N64)". Edge. No. 55. Future Publishing. p. 90. Retrieved August 26, 2018.
  8. ^ Edge staff (March 1998). "Nagano Winter Olympics '98 (PS)". Edge. No. 56. Future Publishing. p. 102. Retrieved December 3, 2020.
  9. ^ EGM staff (1998). "Nagano Winter Olympics '98 (N64)". Electronic Gaming Monthly. Ziff Davis.
  10. ^ EGM staff (1998). "Nagano Winter Olympics '98 (PS)". Electronic Gaming Monthly. Ziff Davis.
  11. ^ Jump up to: a b "ハイパーオリンピック イン ナガノ 64 [NINTENDO64]". Famitsu (in Japanese). Enterbrain. Retrieved December 3, 2020.
  12. ^ "Nagano Winter Olympics '98 (N64)". Game Informer. No. 59. FuncoLand. March 1998.
  13. ^ "Nagano Winter Olympics ['98] (PS)". Game Informer. No. 58. FuncoLand. February 1998. Archived from the original on September 13, 1999. Retrieved August 26, 2018.
  14. ^ Jump up to: a b Mylonas, Eric "ECM"; The Rookie (February 1998). "Nagano Winter Olympics ['98]". GameFan. Vol. 6 no. 2. Metropolis Media. p. 83. Retrieved March 31, 2021.
  15. ^ Carnevale, Jason C. (February 1998). "Nagano Winter Olympics '98 Review (PS)". GameRevolution. CraveOnline. Archived from the original on February 5, 2004. Retrieved August 26, 2018.
  16. ^ Smith, Josh (June 18, 1998). "Nagano Winter Olympics '98 Review (N64)". GameSpot. CBS Interactive. Retrieved August 26, 2018.
  17. ^ Smith, Josh (June 16, 1998). "Nagano Winter Olympics '98 Review (PS)". GameSpot. CBS Interactive. Retrieved August 26, 2018.
  18. ^ Jump up to: a b Cheung, Kevin (April 1998). "Nagano Winter Olympics '98". Hyper. No. 54. Next Media Pty Ltd. pp. 44–45.
  19. ^ Schneider, Peer (February 4, 1998). "Nagano Winter Olympics '98 (N64)". IGN. Ziff Davis. Retrieved August 26, 2018.
  20. ^ Rignall, Jaz (January 30, 1998). "Nagano Winter Olympics '98 (PS)". IGN. Ziff Davis. Retrieved August 26, 2018.
  21. ^ Davies, Jonathan (February 1998). "Nagano Winter Olympics '98". N64 Magazine. No. 12. Future Publishing. pp. 40–43.
  22. ^ Jump up to: a b "Nagano Winter Olympics 98 (PS)". Next Generation. No. 39. Imagine Media. March 1998. p. 111. Retrieved December 3, 2020.
  23. ^ "Nagano Winter Olympics '98". Nintendo Power. Vol. 105. Nintendo of America. February 1998. p. 93. Retrieved August 26, 2018.
  24. ^ "Nagano Winter Olympics '98". Official U.S. PlayStation Magazine. Ziff Davis. 1998.

External links[]

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