Track & Field II
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Track & Field II | |
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Developer(s) | Konami |
Publisher(s) | Konami |
Programmer(s) | Masahiro Ueno Yoshiaki Yamada |
Artist(s) | Kazuhito Ogikubo |
Platform(s) | NES |
Release | |
Genre(s) | Sports game |
Mode(s) | Single-player, multiplayer |
Track & Field II, known in Japan as Konami Sports in Seoul, is a sequel to Track & Field created by Konami for the NES in 1988.[note 1] It still continues the Olympic-themed sports events, but adds more realism by choosing a country for the player to represent. The series boasted 15 sporting events, with two of them available as bonus stages between rounds of the "Olympic" mode. As the Japanese title indicates, the game is based on the 1988 Summer Olympics in Seoul, South Korea, hence the introduction of Taekwondo (a Korean martial art) as one of the events.
A common problem players had with the game was that many of the events required a power meter to be built up by rapidly pressing the A button, then releasing it with the B button. Many players could not press the A button fast enough to build up enough power, though it could be done with a turbo controller, or using a method similar to strumming a guitar, by holding the controller against the player's chest or a flat surface and using the thumb and index finger together, running them rapidly across the A button.
Game modes[]
- Training is a basic training of the events to test out the abilities of the player in each event.
- Olympic is the story mode of the game where the player represents his or her country and competes with the world's best.
- Versus is where two players compete head-to-head in the sporting events.
Sporting events[]
- Fencing
- Triple jump
- Freestyle Swimming
- High Dive
- Clay Pigeon Shooting
- Hammer throw
- Taekwondo
- Pole vault
- Canoeing
- Archery
- Hurdles
- Horizontal Bar
- Hang Gliding (bonus event)
- Arm wrestling in Versus Mode only (in Exhibition against a computer in the Japanese version)
- Gun Firing (bonus event; not available in the Japanese version)
The triple jump, freestyle swimming, clay pigeon shooting, pole vault, and archery events were previously featured in Hyper Sports. The hammer throw and hurdles events were originally featured in the original Track and Field. Although gymnastics was featured in Hyper Sports, that game had the vaulting horse rather than the horizontal bar.
Countries[]
- Argentina
- Australia
- Belgium
- Bolivia
- Brazil
- Bulgaria
- Cameroon
- Canada
- China
- Central African Republic
- Ecuador
- France
- West Germany
- Great Britain
- Iran
- Iraq
- Japan
- Kenya
- South Korea
- Liberia
- Poland
- Portugal
- Senegal
- Spain
- Sweden
- Soviet Union
- United States
Extras[]
The game has a password feature allowing the player to continue playing from their last position at another time. In addition, the Gun Firing exhibition event could be played with either the NES Controller or the NES Zapper.
Reception[]
The game topped the bi-weekly Japanese Famitsu sales chart in October 1988, dethroning Dragon Ball: Daimaō Fukkatsu.[2]
Notes[]
- ^ Although it is the fourth game in the series, it is the second for the NES (and a follow-up to the previous NES game), hence the title.
References[]
- ^ a b c "Track & Field II". GameFAQs. CBS Interactive Inc. Retrieved 8 November 2014.
- ^ "ファミコン通信 TOP 30: 10月28日" [Famicom Tsūshin Top 30: October 28]. Famicom Tsūshin (in Japanese). Vol. 1988, no. 22. 11 November 1988. pp. 6–7.
- 1988 Summer Olympics
- 1988 video games
- Konami games
- Nintendo Entertainment System games
- Nintendo Entertainment System-only games
- Olympic video games
- Video game sequels
- Video games developed in Japan
- Video games set in 1988
- Video games set in Seoul
- Multiplayer and single-player video games
- Athletics video games