Red Dead Revolver
Red Dead Revolver | |
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Developer(s) | Rockstar San Diego |
Publisher(s) | Rockstar Games |
Producer(s) | Stewart Spilkin |
Designer(s) | Josh Needleman-Carlton |
Programmer(s) | Michael Kelley |
Artist(s) |
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Series | Red Dead |
Platform(s) | |
Release | |
Genre(s) | Action-adventure |
Mode(s) | Single-player, multiplayer |
Red Dead Revolver is a 2004 Western-themed action-adventure video game developed by Rockstar San Diego and published by Rockstar Games. It is the first entry in the Red Dead series, and was released for the PlayStation 2 and Xbox in May 2004.[1] Set in the 1880s, during the American frontier, the single-player story follows bounty hunter Red Harlow's quest for revenge after the murder of his parents. A local multiplayer mode allows up to two players to face off against each other or AI-controlled bots in free-for-all battles.
Rockstar San Diego (then known as Angel Studios) began work on Red Dead Revolver with Capcom's funding in 2000. During the development, Angel Studios was acquired and rebranded by Rockstar Games. After Yoshiki Okamoto left Capcom in 2003, Red Dead Revolver was canceled until Rockstar Games acquired the rights to the game and revived it later that year. The game received mixed to positive reviews from critics, and sold moderately well. A spiritual successor, Red Dead Redemption, was released in May 2010, and a third game, Red Dead Redemption 2, was released in October 2018.
Gameplay[]
Red Dead Revolver is a third-person shooter and action-adventure game with a linear storyline. Players can fight enemies using handguns, rifles, shotguns, and throwable weapons such as hunting knives, molotov cocktails, and dynamite. New weapons can be purchased at the end of each level. Levels usually end with a boss fight, and each boss has a bounty on their head that is collected once they are killed. Each level uses a rating system that rewards players with unlockable content, such as new weapons or characters for the game's multiplayer component, depending on how well they completed specific objectives, such as the time taken to finish the level or weapon accuracy.
Though the game lacks an open-world, players may freely explore the small town of Brimstone between levels, where they can interact with NPCs. Throughout the storyline, players mainly assume the role of bounty hunter Red Harlow, but in some levels they get the chance to control other characters, such as English trick-shootist Jack Swift, rancher Annie Stoakes, Mexican Army General Javier Diego, Red's Native American cousin Shadow Wolf, and an African American soldier known only as the "Buffalo Soldier." Each playable character has a unique signature weapon, such as Red's revolver, Jack's twin pistols, and Shadow Wolf's bow and arrow.
A game mechanic introduced in Revolver and later carried over into other Red Dead games is "Dead Eye", a targeting system that temporarily puts the player in slow motion to place one or multiple precise shots on an enemy's body. When the targeting sequence ends, the player character automatically fires to all marked locations in very quick succession, dealing high amounts of damage. Dead Eye is also utilized in the game's duels, which consist of four stages:
- Grabbing – the player controls the character's hand and must direct it towards the weapon.
- Drawing – the player moves the right analog stick back up to remove the weapon from its holster.
- Acquiring locks – the right analog stick is used to move the crosshairs over the opponent's body and place several targets.
- Shooting – once the bullet time effect ends, the player character automatically fires bullets in rapid succession.
The game includes a local multiplayer component, which can be played by either one or two players, alongside two AI-controlled bots. There is only one game mode, namely free-for-all battles, where the goal is to be the last man standing. The multiplayer component utilizes most maps and character models from the single-player campaign, with only a few exclusive ones.
Plot[]
In the late 1860s, prospectors Nate Harlow (Kurt Rhoads) and Griff (Bert Pence) find gold in an area called Bear Mountain and celebrate by crafting two identical revolvers, each taking one. When Griff is captured by the Mexican Army, he convinces corrupt army general Javier Diego (Robert Jimenez) to spare his life by offering to show him where the gold is hidden. Diego instructs his right-hand man, an American mercenary who calls himself Colonel Daren (Dennis Ostermaier), to kill Nate and his family in order to conceal the gold's location. Daren and a band of hired guns murder Nate and his Native American wife, Falling Star (Messeret Stroman), but their teenage son, Red (Jason Fuchs), escapes after shooting off Daren's left arm with his father's revolver, the heat from which burns a scorpion-shaped scar into his hand.
Twelve years later, Red (Robert Bogue) has become a ruthless bounty hunter. After slaughtering a gang of outlaws led by Bloody Tom (Christian Tanno), he takes their bodies to the town of Widows Patch for the bounty on their heads. There, he is ambushed by Ugly Chris (Erick Devine) and his men, who control the town; with Sheriff O'Grady's (Stephen Schnetzer) help, Red kills them as well. With O'Grady badly wounded, Red takes him to Brimstone, the nearest town with a doctor, foiling a train robbery on the way there. In Brimstone, Red meets local lawman Sheriff Bartlett (Gene Jones), who offers him several bounties on vicious outlaws plaguing the area. While claiming one such bounty, Red encounters and befriends English trick-shootist Jack Swift (Gregg Martin); after being saved by Red, Jack personally guns down his treacherous former employer and his henchmen.
After claiming all of Bartlett's bounties, Red is informed that the wagon train carrying his payment hasn't arrived yet. At the Brimstone Bank, Red overhears local rancher Annie Stoakes (Carrie Keranen) mentioning the gold his parents were killed over. Intrigued, he visits her at her ranch shortly after it is burned on the orders of Governor Griffon as retribution for Stoakes refusing to sell her property, and offers to give her all his bounty money once he receives it in exchange for information on Bear Mountain, which Red learns is partially owned by Griffon. Later, at a saloon, Red overhears some thugs talking about Colonel Daren, and winds up killing most of them in a gunfight when they refuse to tell him more. Bartlett arrests Red, but quickly releases him upon learning he is Nate Harlow's son, and reveals the circumstances surrounding the murder of his parents, including General Diego and Griff's involvement.
Red leaves to exact revenge on Diego, but is captured by Daren after destroying one of their supply trains. While imprisoned and forced to work as a slave mining gold, Red befriends a fellow captive referred to only as the "Buffalo Soldier" (Benton Greene), before the pair are rescued by Red's Native American cousin Shadow Wolf (Chaske Spencer). After escaping from the mines, Red and Shadow Wolf attack Diego's camp and kill Daren, though Shadow Wolf is mortally wounded during the battle. Diego then tries to escape via armored train, but Red chases him down and kills him. Meanwhile, Buffalo Soldier travels to Brimstone to seek Governor Griffon's help, only for the governor to reveal his affiliation with Diego and order Buffalo imprisoned.
Later, Red, Annie, and Jack participate in Brimstone's yearly quick-draw competition, hosted by Griffon and Bartlett. Griffon manipulates the competition to ensure Red is killed, but he defeats all his opponents. An enraged Griffon then pulls out his revolver to kill Red himself, but the latter notices the weapon is identical to his own revolver, and deduces Griffon is actually his father's traitorous partner Griff. As Griffon makes his escape, he orders his henchman, Mr. Kelley (Joseph Melendez), to kill Red; Kelly is swiftly killed and Red storms Griffon's mansion alongside Annie, Jack, and Bartlett. After cutting their way through the governor's bodyguards, Jack sacrifices himself to buy Red enough time to kill Griffon in a duel, and Annie finds and rescues Buffalo Soldier. His family finally avenged, Red thanks his allies for their help, and is offered the gold that he is owed by Bartlett, who thanks him for all the good he has done for Brimstone. Honoring his promise to Annie, Red tells the sheriff to give the gold to her and Buffalo Soldier, and leaves with Griffon's revolver, saying that "It never was about the money."
Development[]
Angel Studios began working on Red Dead Revolver under the oversight and funding of Japanese video game publisher Capcom in 2000.[2][3] The project stemmed from Angel Studios and Capcom's partnership on the Resident Evil 2 port for the Nintendo 64. Capcom's Yoshiki Okamoto then approached Angel Studios with the idea for an original intellectual property entitled S.W.A.T. It later adopted a Western theme at Okamoto's recommendation, redefining the acronym as "Spaghetti Western Action Team".[4] It was intended to be a spiritual successor to Capcom's Gun.Smoke, a 1985 arcade shoot 'em up originally designed by Yoshiki Okamoto.[5] Capcom announced the game in March 2002.[6][7][8] Its development was troubled, partially due to cultural differences between the two companies, and the game remained unplayable.[4]
In November 2002, Take-Two Interactive, parent company of Rockstar Games, announced that they had acquired Angel Studios, with it being moved to the Rockstar Games label and being renamed Rockstar San Diego.[9][10] Following the purchase, Rockstar Games executives reviewed projects in development at the studio, so to sort out what was worth keeping.[11] Dan Houser, creative director at Rockstar Games, remarked that the game "looked very good" and caught the review team's eyes, despite it being in an unplayable state.[11] The troubled development led to that unplayable state of the game, with it missing both the 2002 European Computer Trade Show and the 2003 Electronic Entertainment Expo,[12][13] Okamoto then left Capcom,[4] which eventually cancelled the title in August 2003.[14] However, Rockstar Games acquired the rights to Red Dead Revolver the following December,[15][16] and let Rockstar San Diego go on to develop what would become the first installment in the acclaimed Red Dead series.[11]
Reception[]
Aggregator | Score | |
---|---|---|
PS2 | Xbox | |
Metacritic | 73/100[36] | 74/100[37] |
Publication | Score | |
---|---|---|
PS2 | Xbox | |
Edge | N/A | 8/10[17] |
EGM | 4.83/10[18] | 4.83/10[18] |
Eurogamer | N/A | 6/10[19] |
Famitsu | 31/40[20] | 31/40[21] |
Game Informer | 8/10[22] | 8/10[22] |
GamePro | ![]() ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() ![]() |
GameRevolution | C−[23] | C−[23] |
GameSpot | 7.3/10[25] | 7.3/10[25] |
GameSpy | ![]() ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() ![]() |
GameZone | 7.2/10[28] | 7.5/10[29] |
IGN | 7/10[30] | 7.5/10[31] |
OPM (US) | ![]() ![]() ![]() ![]() ![]() | N/A |
OXM (US) | N/A | 8.4/10[33] |
Entertainment Weekly | C[34] | C[34] |
The Times | ![]() ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() ![]() |
Red Dead Revolver received "average" reviews according to the review aggregation website Metacritic.[36][37] In Japan, where the game was ported and published by Capcom on May 25, 2005, almost two years after the company had cancelled the title, Famitsu gave it a score of 31 out of 40.[20][21]
The Times gave it four stars out of five, saying that it "has a strong, coherent storyline that whisks Red from novice gunslinger to competent bounty hunter in what proves to be the mother of all shooting practice games."[35] Maxim similarly gave it four stars out of five, saying that "Show-offs can even stealthily duck behind cover and shoot at foes' feet to make 'em jig like Michael Flatley sans Ritalin."[38] However, Entertainment Weekly gave it a C and said that "The game misses its mark: Instead of the gritty, scrub-brush humor of a Sergio Leone pic, Revolver feels like a rootin'-tootin' Disneyland ride."[34]
It was nominated for GameSpot's 2004 "Best Licensed Music" award, which went to Battlefield: Vietnam.[39] In 2010, the game was included as one of the titles in the book 1001 Video Games You Must Play Before You Die.[40]
Sales[]
According to market research firm The NPD Group, Red Dead Revolver sold 140,000 units during June 2004 and had lifetime sales of 920,000 by July 2010.[41][42]
Sequels[]
The first glimpse at a sequel was in 2005 when Rockstar showed a teaser at a Sony press conference. The successor to Red Dead Revolver, Red Dead Redemption, was officially announced for PlayStation 3 and Xbox 360 in 2009.[43][44] After a few delays in release dates,[45][46] it was finally released on May 18, 2010 in North America, and on May 21, 2010 in Europe and Australia to critical acclaim, with many reviewers praising the game's gameplay and technical improvements over its predecessor.[47]
Red Dead Redemption 2 was confirmed by Rockstar in October 2016, and was released on October 26, 2018 for PlayStation 4 and Xbox One.[48] It was released for Microsoft Windows on November 5, 2019.[49]
References[]
- ^ kombo (May 4, 2004). "Red Dead Revolver Out". GameZone. Archived from the original on November 7, 2017. Retrieved May 6, 2019.
- ^ Perry, Douglass C. (March 30, 2004). "Red Dead Interview". IGN. Ziff Davis. Retrieved November 1, 2017.
- ^ Niizumi, Hirohiko (July 22, 2003). "Capcom no longer sponsoring Red Dead Revolver". GameSpot. CBS Interactive. Retrieved November 1, 2017.
- ^ Jump up to: a b c Hester, Blake (October 17, 2018). "How the Red Dead franchise began". Polygon. Archived from the original on October 21, 2018. Retrieved October 21, 2018.
- ^ Parish, Jeremy (October 26, 2016). "Red Dead Redemption's Curious 8-Bit Origin Story". USgamer. Gamer Network.
- ^ IGN staff (March 22, 2002). "Capcom Unveils Four Major Games". IGN. Ziff Davis. Retrieved November 1, 2017.
- ^ Perry, Douglass C. (March 30, 2004). "Red Dead Interview". IGN. Archived from the original on August 11, 2017. Retrieved November 1, 2017.
- ^ IGN Staff (March 22, 2002). "Capcom Unveils Four Major Games". IGN. Archived from the original on November 7, 2017. Retrieved November 1, 2017.
- ^ Gamasutra staff (November 20, 2002). "Take-Two Adds Angel to its Rockstar Roster". Gamasutra. UBM plc. Retrieved October 31, 2017.
- ^ IGN staff (November 20, 2002). "Take-Two Buys Angel Studios". IGN. Ziff Davis. Retrieved October 31, 2017.
- ^ Jump up to: a b c Robinson, Martin (February 22, 2010). "The Revolution of Red Dead". IGN. Ziff Davis. Retrieved October 31, 2017.
- ^ IGN staff (September 5, 2002). "Capcom TGS 2002 Display". IGN. Ziff Davis. Retrieved November 1, 2017.
- ^ GameSpot staff (May 21, 2003). "Red Dead Revolver status update". GameSpot. CBS Interactive. Retrieved November 1, 2017.
- ^ GameSpot staff (August 12, 2003). "Capcom cancels Red Dead Revolver and Dead Phoenix". GameSpot. CBS Interactive. Retrieved November 1, 2017.
- ^ Calvert, Justin (December 18, 2003). "Rockstar rescues Red Dead Revolver". GameSpot. CBS Interactive. Retrieved October 31, 2017.
- ^ Burnes, Andrew (December 18, 2003). "Rockstar Announces Red Dead Revolver". IGN. Ziff Davis. Retrieved November 1, 2017.
- ^ Edge staff (June 2004). "Red Dead Revolver (Xbox)". Edge. No. 137. Future plc. p. 100.
- ^ Jump up to: a b EGM staff (July 2004). "Red Dead Revolver". Electronic Gaming Monthly. No. 180. Ziff Davis. p. 95.
- ^ Reed, Kristan (June 8, 2004). "Red Dead Revolver (Xbox)". Eurogamer. Gamer Network. Retrieved May 6, 2019.
- ^ Jump up to: a b "RED・DEAD・REVOLVER (レッド・デッド・リボルバー) [PS2]". Famitsu (in Japanese). Enterbrain. Retrieved May 5, 2019.
- ^ Jump up to: a b "RED・DEAD・REVOLVER (レッド・デッド・リボルバー) [Xbox]". Famitsu (in Japanese). Enterbrain. Retrieved May 5, 2019.
- ^ Jump up to: a b Reiner, Andrew (June 2004). "Red Dead Revolver". Game Informer. No. 134. GameStop. p. 124. Archived from the original on January 7, 2008. Retrieved May 6, 2019.
- ^ Jump up to: a b Silverman, Ben (May 2004). "Red Dead Revolver Review". Game Revolution. CraveOnline. Archived from the original on June 5, 2004. Retrieved May 7, 2019.
- ^ Jump up to: a b Major Mike (May 27, 2004). "Red Dead Revolver". GamePro. IDG Entertainment. Archived from the original on February 12, 2005. Retrieved May 7, 2019.
- ^ Jump up to: a b Davis, Ryan (May 3, 2004). "Red Dead Revolver Review". GameSpot. CBS Interactive. Retrieved May 6, 2019.
- ^ Fischer, Russ (May 2, 2004). "GameSpy: Red Dead Revolver (PS2)". GameSpy. IGN Entertainment. Retrieved May 6, 2019.
- ^ Fischer, Russ (May 2, 2004). "GameSpy: Red Dead Revolver (Xbox)". GameSpy. IGN Entertainment. Archived from the original on March 15, 2007. Retrieved May 6, 2019.
- ^ Valentino, Nick (May 11, 2004). "Red Dead Revolver - PS2 - Review". GameZone. Archived from the original on February 9, 2009. Retrieved May 7, 2019.
- ^ Zacarias, Eduardo (May 11, 2004). "Red Dead Revolver - XB - Review". GameZone. Archived from the original on October 15, 2008. Retrieved May 7, 2019.
- ^ Perry, Douglass C. (April 30, 2004). "Red Dead Revolver (PS2)". IGN. Ziff Davis. Retrieved May 6, 2019.
- ^ Perry, Douglass C. (April 30, 2004). "Red Dead Revolver (Xbox)". IGN. Ziff Davis. Retrieved May 6, 2019.
- ^ "Red Dead Revolver". Official U.S. PlayStation Magazine. Ziff Davis. July 2004. p. 98.
- ^ "Red Dead Revolver". Official Xbox Magazine. Future US. July 2004. p. 80.
- ^ Jump up to: a b c Robischon, Noah (June 18, 2004). "Red Dead Revolver". Entertainment Weekly. No. 770. Time Inc. p. L2T 20. Retrieved May 5, 2019.
- ^ Jump up to: a b c Wapshott, Tim (July 10, 2004). "Red Dead Revolver". The Times. News UK. Retrieved May 6, 2019.(subscription required)
- ^ Jump up to: a b "Red Dead Revolver for PlayStation 2 Reviews". Metacritic. CBS Interactive. Retrieved August 18, 2011.
- ^ Jump up to: a b "Red Dead Revolver for Xbox Reviews". Metacritic. CBS Interactive. Retrieved August 18, 2011.
- ^ Porter, Alex (May 3, 2004). "Red Dead Revolver". Maxim. Biglari Holdings. Archived from the original on May 5, 2004. Retrieved May 6, 2019.
- ^ The GameSpot Editors (January 5, 2005). "Best and Worst of 2004". GameSpot. Archived from the original on March 7, 2005.
- ^ Mott, Tony (2010). 1001 Video Games You Must Play Before You Die. London: Quintessence Editions Ltd. p. 584. ISBN 978-1-74173-076-0.
- ^ Feldman, Curt (July 20, 2004). "NPD: June sales up 12 percent". GameSpot. CBS Interactive. Archived from the original on July 23, 2004. Retrieved May 5, 2019.
- ^ Sliwinski, Alexander (July 2, 2010). "NPD on the Red Dead, Alan Wake, and Split/Second retail showdown". Engadget (Joystiq). Oath Inc. Retrieved April 11, 2011.
- ^ Stewart, Kemuel (February 4, 2009). "Confirmed: Red Dead Revolver Gets Sequel". GamerCenterOnline. Archived from the original on February 7, 2009. Retrieved May 5, 2019.
- ^ Dobson, Jason (February 4, 2009). "Rockstar goes west with Red Dead Redemption". Engadget (Joystiq). Oath Inc. Retrieved May 5, 2019.
- ^ Yoon, Andrew (May 26, 2009). "Mafia II and Red Dead Redemption delayed to fiscal 2010". Engadget (Joystiq). Oath Inc. Retrieved May 5, 2019.
- ^ Reilly, Jim (November 26, 2009). "Red Dead Redemption Release Date Now Official". IGN. Ziff Davis. Retrieved May 5, 2019.
- ^ Reilly, Jim (March 3, 2010). "Red Dead Redemption Delayed". IGN. Ziff Davis. Retrieved May 5, 2019.
- ^ Saed, Sherif (October 18, 2016). "Red Dead Redemption 2 officially revealed, out 2017". VG247. Gamer Network. Retrieved October 18, 2016.
- ^ Chalk, Andy (October 4, 2019). "Red Dead Redemption 2 is coming to PC". PC Gamer. Future US. Archived from the original on October 5, 2019. Retrieved October 4, 2019.
Further reading[]
- Hester, Blake (October 17, 2018). "How the Red Dead franchise began". Polygon. Vox Media. Retrieved October 21, 2018.
External links[]
- 2004 video games
- PlayStation 2 games
- Red Dead
- Rockstar Games
- Take-Two Interactive games
- Third-person shooters
- Video games about revenge
- Video games developed in the United States
- Video games set in Mexico
- Video games set in the 19th century
- Video games set in the United States
- Video games with time manipulation
- Western (genre) video games
- Xbox games