Sketch recognition
Sketch recognition is the automated recognition of hand-drawn diagrams by a computer. [1][2][3][clarification needed] Research in sketch recognition lies at the crossroads of artificial intelligence and human–computer interaction. Recognition algorithms usually are gesture-based, appearance-based, geometry-based, or a combination thereof.
See also[]
- Gesture recognition
- Handwriting recognition
- Human–computer interaction
- Multi-touch gestures
- Pen computing
- Tablet computer
- Sketch-based modeling
References[]
- ^ Hammond, T. and Davis, R. (2005), "LADDER, a sketching language for user interface developers", Computers & Graphics, 2005, 29(4), pp. 518-532.
- ^ Hammond, T., Logsdon, D., Peschel, J., Johnston, J., Taele, P., Wolin, A., and Paulson, B. A sketch recognition interface that recognizes hundreds of shapes in course-of-action diagrams. In Proceedings of the 28th of the international conference extended abstracts on Human factors in computing systems (CHI EA '10), 2010, pp. 4213-4218.
- ^ Jorge, J. and Samavati, F. (2011), Sketch-Based Interfaces and Modeling, Springer
External links[]
Categories:
- Human–computer interaction
- History of human–computer interaction
- Applications of computer vision