Stateful firewall

From Wikipedia, the free encyclopedia

In computing, a stateful firewall is a network-based firewall that individually tracks sessions of network connections traversing it. Stateful packet inspection, also referred to as dynamic packet filtering,[1] is a security feature often used in non-commercial and business networks.

Description[]

A stateful firewall keeps track of the state of network connections, such as TCP streams, UDP datagrams, and ICMP messages, and can apply labels such as LISTEN, ESTABLISHED, or CLOSING.[2] State table entries are created for TCP streams or UDP datagrams that are allowed to communicate through the firewall in accordance with the configured security policy. Once in the table, all RELATED packets of a stored session are streamlined allowed, taking less CPU cycles than standard inspection. Related packets are also permitted to return through the firewall even if no rule is configured to allow communications from that host. If no traffic is seen for a specified time (implementation dependent), the connection is removed from the state table. Applications can send keepalive messages[3] periodically to prevent a firewall from dropping the connection during periods of no activity or for applications which by design have long periods of silence.

The method of maintaining a session's state depends on the transport protocol being used. TCP is a connection oriented protocol[4] and sessions are established with a three-way handshake using SYN packets and ended by sending a FIN notification.[5] The firewall can use these unique connection identifiers to know when to remove a session from the state table without waiting for a timeout. UDP is a connectionless protocol,[4] which means it does not send unique connection related identifiers while communicating. Because of that, a session will only be removed from the state table after the configured time-out. UDP hole punching is a technology that abuses this trait to allow for dynamically setting up data tunnels over the internet.[6] ICMP messages are distinct from TCP and UDP and communicate control information of the network itself. A well known example of this is the ping utility.[7] ICMP responses will be allowed back through the firewall. In some scenarios, UDP communication can use ICMP to provide information about the state of the session so ICMP responses related to a UDP session will also be allowed back through.

See also[]

References[]

  1. ^ Goralski, Walter, author. The illustrated network : how TCP/IP works in a modern network. ISBN 978-0-12-811027-0. OCLC 986540207.CS1 maint: multiple names: authors list (link)
  2. ^ "TCP connection status". IBM Knowledge Center. Retrieved Sep 6, 2020.
  3. ^ "TCP Keepalive HOWTO". The Linux Documentation Project. Retrieved Sep 6, 2020.
  4. ^ Jump up to: a b Mitchell, Bradley (Apr 1, 2020). "TCP vs UDP". Lifewire. Retrieved Sep 6, 2020.
  5. ^ "TCP three-way handshake". Study-CCNA. Retrieved Sep 6, 2020.
  6. ^ "Automatic NAT Traversal for Auto VPN Tunneling between Cisco Meraki Peers". Meraki. Retrieved Sep 6, 2020.
  7. ^ Mitchell, Bradley (Dec 3, 2018). "Guide to Internet Control Message Protocol (ICMP)". Lifewire. Retrieved Sep 6, 2020.
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