Tell Me Why (video game)

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Tell Me Why
TellMeWhy.png
Developer(s)Dontnod Entertainment
Publisher(s)Xbox Game Studios
Director(s)Florent Guillaume
Producer(s)
  • Arnaud de Pischoff
  • Dimitri Weideli
Designer(s)Yoann Pignolé
Programmer(s)
  • Aurélien Caussin
  • Nicolas Sérouart
Artist(s)
  • Lucile Meunier
  • Grégory Zoltan Szucs
  • Kenny Laurent
  • Talal Selhami
  • Amaury Balandier
Writer(s)
  • Stéphane Beauverger
  • Morgan Lockhart
Composer(s)Ryan Lott
EngineUnreal Engine 4
Platform(s)Microsoft Windows, Xbox One
Release
  • Chapter 1: Homecoming
  • August 27, 2020
  • Chapter 2: Family Secrets
  • September 3, 2020
  • Chapter 3: Inheritance
  • September 10, 2020
Genre(s)Adventure
Mode(s)Single-player

Tell Me Why is an episodic narrative adventure game developed by Dontnod Entertainment and published by Xbox Game Studios. Tell Me Why consists of three episodes released for Microsoft Windows and Xbox One. It follows Tyler and Alyson Ronan, a pair of twins with the supernatural ability to communicate with each other through telepathy, who reunite after ten years in their hometown in rural Alaska to investigate the truth behind the death of their mother, Mary-Ann Ronan. A recurring theme of the story is the fallacy of memory, as the narrative explores the twins' childhood trauma and how they may each remember pivotal moments differently.

Announced in November 14, 2019, Tell Me Why attracted media attention during its developmental cycle for being the first AAA video game to feature a transgender character as one of its main characters. The team consulted relevant experts such as GLAAD, a non-governmental organization (NGO) founded to monitor media coverage of LGBT people, to ensure that its portrayal of LGBT characters would be regarded as authentic and respectful. Dontnod also enlisted a trans man as the voice actor for Tyler Ronan, who had transitioned during his time away from his sister.

Tell Me Why received generally favorable reviews, with critics praising the complex characters, voice acting, narrative design and setting, as well as its competent handling of culturally sensitive subjects such as transgender topics. Common criticisms included inconsistent storytelling and lack of engaging gameplay.

Gameplay[]

Players control a pair of American twins, Tyler Ronan (voiced by August Aiden Black) and Alyson Ronan (voiced by Erica Lindbeck), as they revisit their childhood home following a traumatic event which resulted in the death of their mother Mary-Ann Ronan and a decade-long separation from each other.[1] Besides their old home, which is maintained by Mary-Ann's friend Sam, the twins will also revisit parts of their fictional hometown of Delos Crossing in the U.S. state of Alaska and interact with its local residents. The twins share a supernatural bond that allow them to telepathically communicate with each other, and experience visions of past events which often manifests in vivid detail.[1] The central gameplay mechanic of Tell Me Why involves players guiding the twins as they experience recollections and visions of what had transpired in a series of scenarios spread across three episodes, and piece together the plot by watching them unfold, with each individual having different interpretations of what happened.[2] The player will make decisions for the pair based on which version of the past events they want their avatar character to believe, which will impact the outcome of the game's narrative.[3] Players can sometimes alternate between the perspectives of both siblings, whether in their interactions with the residents of Delos Crossing, or when going through the storybooks they played with as children.[4] A majority of the game's puzzles are derived from decoding the metaphors compiled in the storybooks, which delve into the fairy tale life Mary-Ann imagined for herself and her struggles to manage her own reality.[2]

Tyler's identity as a trans man is occasionally discussed or referenced within the game's narrative.[4] Tell Me Why explores the culture of the Tlingit people, an indigenous community in the Pacific Northwest Coast of North America, and features several Tlingit characters such as Delos police chief Eddy Brown and Michael, a friend and colleague of Alyson as well as Tyler's potential love interest.[5][6][7] Aspects of Filipino-American culture and Filipino Catholicism are explored through Tessa Vecchi, a former friend of Mary-Ann and employer of Alyson.[8] Tessa runs a local café and convenience store alongside her husband, Tom Vecchi, who is running as a candidate for Delos Crossing's mayor during the game's events.[8] The player's decisions during their interactions with the aforementioned non-player characters will define the circumstances of these characters as well as their relationships with the twins.[1][8] The twins' bond with each other may be tested, depending on whether their attitude and behavior validates the other twin's convictions or memories.[1]

Plot[]

The game opens with a flashback sequence showing Tyler's confession to the murder of Mary-Ann in self-defense as a child in 2005. Ten years later, an adult Tyler leaves the juvenile detention center he was sentenced to and reunites with Alyson, who has been adopted by Eddy, the investigating officer of the incident. Intending to move on with their lives, the twins return to Delos Crossing to sell their childhood home, but finds the house in a state of disrepair despite the efforts of Sam, who had turned to alcoholism since Mary-Ann's death. The twins recall memories of their childhood while exploring the house, particularly fairy tales about a runaway princess and her two goblin companions told by their mother, who compiled these stories into an illustrated journal called the "Book of Goblins". After learning about Tessa's discussions with Mary-Ann about Tyler's gender identity, the twins visit Tessa at her store, where they were told that Mary-Ann behavior became increasingly erratic shortly before her death. The twins later speak to Eddy at the Delos police station, but he declines their request to see her file. Alyson later experiences a flashback where she stabbed Mary-Ann with a pair of scissors, and begins to suffer from post-traumatic stress.

The next morning, the twins break into the police archive and uncover files about Mary-Ann. After discovering their break-in, Eddy admits he had visited Mary-Ann to warn her on Tessa's instigation. The twins confront Tessa, who justified her actions and claimed that Mary-Ann isolated herself from the wider community, and that her alleged mental instability and parental incompetence was endangering her children. The twins return to the house to find the adjacent barn ablaze and an arsonist fleeing from the scene. After putting out the fire, the twins realized that the arsonist had tried to access a compartment beneath the barn floor containing a locked box, inside which they find letters from someone instructing Mary-Ann to get an abortion. The twins later experience a recollection of Mary-Ann arguing with an unseen man on a boat, but Alyson steps away from Tyler following a disagreement.

Consumed with guilt and anxiety over Mary-Ann's death, Alyson's mental health deteriorates, leading to a severe panic attack. After she recovers, Alyson visits Sam to query him about their potential familial ties, but discovers instead that an old photograph in his possession reveals a hidden loft above the barn. The twins regroup to investigate the loft and find a room of complex puzzles, which they solve using the Book of Goblins. They discover that Mary-Ann's fairy tales were actually metaphors for her troubled past: born to an overbearing family, she fell pregnant and fled to Delos Crossing to raise her baby, who did not survive. The twins find a picture of their late half-sibling, along with a letter from Mary-Ann which is addressed to them. The twins realized that Mary-Ann had suffered a mental breakdown over her fear of social services taking away her surviving children. The twins deduced that the unknown man on the boat, and their biological father, was in fact Tom Vecchi. After the twins confront Tom, the player as Alyson must decide whether she believe that Mary-Ann planned to kill herself and her two children, or that she had planned to kill only herself when Tyler interrupted her as alleged by Tom. Depending on Alyson's choices, two main concluding scenarios are presented:

  • If Alyson chose to admit to Eddy that she killed Mary-Ann and/or took Tom's memory of her mother's death, Tyler returns to the house one last time, with Alyson in Juneau and receiving therapy.
  • If Alyson never told Eddy that she was responsible for Mary-Ann's death and she believes that she saved Tyler from their mother, Alyson opts not to sell the house and moves in by herself and writes a new chapter in The Book of Goblins.

Many details of the epilogue are also determined by the player's previous choices: for example, whether they make peace with Eddy and/or Tessa, or whether the twins kept their telepathic bond and a close relationship all alter the ending.

Development and release[]

Tell Me Why was first announced during Microsoft's Xbox London event on November 14, 2019.[3] Florent Guillaume described the special bond between the game's twin protagonists as the “core mechanic” of the game.[9] According to lead writer Morgan Lockhart, the story began as "one about family and how conflict can arise from contradictory memories of a past event".[2] Lockhart said the story revolves around the twins and the small town they grew up in, and from there the writing team added further layers to define who the characters are.[2] The developer's goal is to depict an "honest" narrative about "harsh American realities", and examines themes of poverty, mental health and prejudice as part of its focus on the truth behind the death of the twins' mother Mary-Ann Ronan.[2] Other themes of conflict which are hinted at in the game include gun rights and conversion therapy.[2]

Dontnod worked with GLAAD to make Tyler Ronan, the first transgender character leading a AAA video game for a major studio, an "authentic representation of the trans experience".[6][10] Nick Adams, Director of Transgender Media & Representation at GLAAD, was a consultant for the project and made recommendations for the appropriate casting decision behind Tyler.[2] Voice actor August Aiden Black, who is a trans man, was cast as Tyler.[11][12] Adams said the game strikes a balance between "not shying away" from Tyler's gender identity and showing the manner in which it affects him on a personal level, which mostly involve how others react to him.[2] Clay Carmuche, narrative director with Xbox Publishing, suggests that the perspective of the storyteller as well as the subject of the story influences the topics that can be discussed and the nature of the stories that can be told. He noted that the story of Tell Me Why can be told without any acknowledgement of Tyler’s gender, but insisted that it is more interesting to explore something that is unfamiliar.[2]

Dontnod stated that in response from criticism over the variable timing of episode releases for Life Is Strange, that they will commit to a release schedule for the three episodes over mid-2020.[3] Initially, only subtitles were offered in different languages as the dubbed versions voice recordings in French, German, Spanish (Mexico), and Portuguese (Brazil) were delayed due to the impact of the COVID-19 pandemic.[13][14] The dubbings were later released on October 31, 2020.[15]

The game is unavailable to purchase in some countries, including Turkey, Russia, China, United Arab Emirates, Singapore, Peru, among others.[16][17] A Microsoft spokesperson said that local game availability varies and the decision is based on a broad set of factors. It was available to be pre-ordered until the day of its release, August 27.[18]

On March 10, 2021, Chapter 1 was made available for free on all platforms.[19] From June 1 to 30, corresponding with Pride Month 2021, the full game was made free.[20]

Reception[]

The game received "generally favorable reviews" according to the review aggregator Metacritic.[21][22]

Todd Martens from Los Angeles Times said Tell Me Why immediately attracted media attention when it was announced due to Dontnod's decision to feature Tyler as one of its lead characters, as well as their release of an extensive FAQ that sought to explain how it handled the portrayal of Tyler.[2] Martens suggested that while Dontnod’s FAQ may be interpreted as trying to stay in control of a social media narrative, it also represented relatively uncommon minority representation resulting in an "extremely close reading" otherwise.[2] The game's depiction of trans identity was subject to debate, with mixed opinions.[30]

Accolades[]

Year Award Category Result Ref.
2020 Best of Gamescom Awards Best Microsoft Xbox Game Won [31]
The Game Awards Game for Impact Won [32]
2021 NAVGTR Awards Outstanding Original Light Mix Score, New IP Nominated [33]
Outstanding Performance in a Drama, Lead Nominated
Pégases Awards Best Game Nominated [34][35]
Beyond the Video Game[a] Won
Best Narrative Design Won
Best Game Setting Nominated
Best Character Nominated
SXSW Gaming Awards Matthew Crump Cultural Innovation Award Nominated [36]
Gayming Awards Game of the Year Nominated [37]
Readers Award Nominated
Authentic Representation Award Won
Best LGBTQ Character Won
Best LGBTQ Narrative Nominated
British Academy Games Awards Game Beyond Entertainment Nominated [38]
GLAAD Media Awards Outstanding Video Game Won [39]

Notes[]

  1. ^ also known as Best Message-Bearer Game

References[]

  1. ^ Jump up to: a b c d Jinghua Qian (September 14, 2020). "Tell Me Why game review: a poetic exploration of memory against a stunning Alaskan landscape". The Guardian. Retrieved April 11, 2021.
  2. ^ Jump up to: a b c d e f g h i j k Todd Martens (September 8, 2020). "Tell Me Why' makes video game history with a transgender lead role". Los Angeles Times. Retrieved April 11, 2021.
  3. ^ Jump up to: a b c Bankhurst, Adam (November 14, 2019). "Tell Me Why Is the New Episodic Game from Life Is Strange Studio". IGN. Retrieved November 14, 2019.
  4. ^ Jump up to: a b Sara Elsam (September 15, 2020). "Trans games professionals explore Tell Me Why's landmark depiction of trans identity". Gameindustry. Retrieved April 11, 2020.
  5. ^ Henley, Stacey (March 11, 2021). "The Rugged Queerness Of Tell Me Why's Lake Scene". TheGamer. Retrieved April 11, 2021.
  6. ^ Jump up to: a b Farokhmanesh, Megan (November 14, 2019). "Life is Strange developer unveils new mystery game, Tell Me Why". The Verge. Retrieved November 14, 2019.
  7. ^ Van Allen, Eric (November 14, 2019). "Life is Strange Developer's New Game Will Explore Memories and the Trans Experience Through Twins". USGamer. Retrieved November 14, 2019.
  8. ^ Jump up to: a b c Eric Francisco (August 28, 2020). "'Tell me why' reckons with the dark side of Filipino Catholicism". Inverse. Retrieved April 11, 2021.
  9. ^ Kelleher, Patrick (November 15, 2019). "Video game makes history with the first-ever playable transgender character from a major developer". Pinknews. Retrieved August 3, 2021.
  10. ^ "August Aiden Black". PopChange. Retrieved April 11, 2021.
  11. ^ Nightingale, Ed (April 7, 2021). "Voice actor August Aiden Black opens up about the importance of trans representation in video games: "this is just the coolest job ever"". Pinknews. Archived from the original on April 7, 2021. Retrieved August 29, 2020.
  12. ^ Henley, Stacey (February 18, 2020). "Meet Tyler Ronan, the first transgender triple-A video game protagonist". VG247. Retrieved August 29, 2020.
  13. ^ "Tell Me Why : un doublage français est prévu". Jeuxvideo.com (in French). August 31, 2020.
  14. ^ "FAQ Tell Me Why". Retrieved August 29, 2020.
  15. ^ Sirio, Paolo (October 31, 2020). "Tell Me Why mantiene la promessa: tutti i doppiatori di Tyler sono trans". SpazioGames (in Italian).
  16. ^ Phillips, Tom (September 14, 2020). "Tell Me Why still to release in numerous countries". Eurogamer.
  17. ^ Xinmei Shen (September 11, 2020). "Tell Me Why is the first major game with a transgender protagonist, but it's not available in China". South China Morning Post. Retrieved April 11, 2021.
  18. ^ Doubling, Alex (1 September 2020). "Tell Me Why пропала из Steam в ряде стран, включая Россию и Украину — Игры на DTF". DTF.
  19. ^ Wales, Matt (10 March 2021). "First episode of Life is Strange dev's gorgeous mystery Tell Me Why now permanently free". Eurogamer.
  20. ^ Wales, Matt (June 1, 2021). "Life is Strange dev's acclaimed supernatural mystery thriller Tell Me Why is currently free". Eurogamer.
  21. ^ Jump up to: a b "Tell Me Why for PC Reviews". Metacritic. Retrieved March 18, 2021.
  22. ^ Jump up to: a b "Tell Me Why for Xbox One Reviews". Metacritic. Retrieved September 17, 2020.
  23. ^ "Tell Me Why review". August 27, 2020.
  24. ^ Wallace, Kimberley. "Tell Me Why Review – Too Much Left Unanswered". Game Informer.
  25. ^ "Tell Me Why Review | 'A mystery that's best left unsolved'". GameRevolution. Retrieved Aug 31, 2020.
  26. ^ Henley, Stacey (August 27, 2020). "Tell Me Why review: "The new gold standard for trans characters in games"". GamesRadar+. Retrieved 2020-08-27.
  27. ^ Garcia, Janet (August 27, 2020). "Tell Me Why Review". IGN. Retrieved August 27, 2020.
  28. ^ Mejia, Ozzie (August 27, 2020). "Tell Me Why review: Fairy tale twin magic". Shacknews. Retrieved August 27, 2020.
  29. ^ Clark, Justin. "Tell Me Why Review". GameSpot.
  30. ^ Elsam, Sara (September 15, 2020). "Trans games professionals explore Tell Me Why's landmark depiction of trans identity". GamesIndustry.biz.
  31. ^ "gamescom award 2020: "And the winners are...!"" (in German). Retrieved August 29, 2020.
  32. ^ "The Game Awards 2020: Winners & Results". Den of Geek. 11 December 2020. Retrieved 10 March 2021.
  33. ^ "2020 Winners". NAVGTR. Retrieved 10 March 2021.
  34. ^ "Pégases 2021". Academy of Video Game Arts and Techniques (in French). Retrieved 10 March 2021.
  35. ^ @DONTNOD_Ent (18 March 2021). "#TellMeWhy won two awards at the #Pegases2021: