The Legend of Heroes: Trails into Reverie
The Legend of Heroes: Trails into Reverie | |
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Developer(s) | Nihon Falcom[a] |
Publisher(s) | |
Director(s) |
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Producer(s) | Toshihiro Kondo |
Programmer(s) | Atsushi Oosaki |
Writer(s) |
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Composer(s) |
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Series | |
Engine | PhyreEngine |
Platform(s) | |
Release | PlayStation 4
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Genre(s) | Role-playing |
Mode(s) | Single-player |
The Legend of Heroes: Trails into Reverie[c] is a role-playing video game developed by Nihon Falcom. The game is a part of the Trails series, itself a part of the larger The Legend of Heroes series, and is a direct sequel to the Trails of Cold Steel tetralogy, a semi-direct sequel to the Crossbell duology, and an epilogue to both. It was released in Japan for the PlayStation 4 in August 2020, with ports for the Nintendo Switch and Microsoft Windows released in August 2021. A worldwide release is scheduled for 2023.
Gameplay[]
Trails into Reverie plays similarly to the Trails of Cold Steel tetralogy, being a traditional Japanese role-playing video game with turn-based battles. The game features a new Crossroads system where players can switch between three different story arcs, with each focusing on a different protagonist: the leader of Crossbell's Special Support Section, Lloyd Bannings, the instructor of Class VII, Rean Schwarzer, and the masked character "C" [1]
The game features the largest roster in the series' history with over 50 playable characters.[2]
Development and release[]
The game was announced by Nihon Falcom in December 2019 for the PlayStation 4, described as a "turning point that will lead to the series’ conclusion".[3] Announced for a Q3 2020 release window, it was released on August 27, 2020 in Japan.[4] Ports for the Nintendo Switch and Microsoft Windows were released on August 26, 2021 by Clouded Leopard Entertainment in Japan.[5] Like the Trails of Cold Steel tetralogy, Trails into Reverie was made using the PhyreEngine game engine, and will be the last game by Nihon Falcom to use it.[6] In June 2021, NIS America announced during Falcom's 40th anniversary event that the game would be releasing in English as Trails into Reverie in 2023.[7]
Notes[]
References[]
- ^ https://www.falcom.co.jp/hajimari/story/sinners.html
- ^ https://www.falcom.co.jp/hajimari/story/characters.html
- ^ Romano, Sal (December 18, 2019). "The Legend of Heroes: Hajimari no Kiseki announced for PS4". Gematsu. Archived from the original on June 14, 2021. Retrieved June 25, 2021.
- ^ Stenbuck, Kite (April 23, 2020). "The Legend of Heroes: Hajimari no Kiseki launches in Japan on August 27". RPG Site. Retrieved June 25, 2021.
- ^ "The Legend of Heroes: Hajimari no Kiseki for Switch, PC launches August 26 in Japan and Asia". Gematsu. April 27, 2021. Archived from the original on April 30, 2021. Retrieved June 25, 2021.
- ^ Romano, Sal (August 8, 2020). "The Legend of Heroes: Hajimari no Kiseki has a scene that uses Falcom's new engine". Gematsu. Archived from the original on December 1, 2020. Retrieved June 25, 2021.
- ^ Vitale, Adam (June 25, 2021). "NIS America officially announces Trails from Zero, Trails to Azure, Trails into Reverie, and The Legend of Nayuta: Boundless Trails". RPG Site. Retrieved June 25, 2021.
External links[]
- 2020 video games
- Japanese role-playing video games
- Nihon Falcom games
- Nintendo Switch games
- Nippon Ichi Software games
- PhyreEngine games
- PlayStation 4 games
- Role-playing video games
- Single-player video games
- The Legend of Heroes
- Trails (series)
- Video game sequels
- Video games about multiple time paths
- Video games developed in Japan
- Windows games