The Legend of Heroes: Trails into Reverie

From Wikipedia, the free encyclopedia
The Legend of Heroes: Trails into Reverie
Trails into Reverie Cover Art.jpg
Developer(s)Nihon Falcom[a]
Publisher(s)
  • JP: Nihon Falcom[b]
  • WW: NIS America
Director(s)
  • Takayuki Kusano
  • Hisayoshi Takeiri
Producer(s)Toshihiro Kondo
Programmer(s)Atsushi Oosaki
Writer(s)
  • Yuuta Miyazaki
  • Syunsei Shikata
  • Lanfeng Li
Composer(s)
  • Hayato Sonoda
  • Takahiro Unisuga
  • Shuntaro Koguchi
  • Yukihiro Jindo
  • Mitsuo Singa
Series
EnginePhyreEngine
Platform(s)
ReleasePlayStation 4
  • JP: August 27, 2020
  • WW: 2023
Windows, Switch
  • JP: August 26, 2021
  • WW: 2023
Genre(s)Role-playing
Mode(s)Single-player

The Legend of Heroes: Trails into Reverie[c] is a role-playing video game developed by Nihon Falcom. The game is a part of the Trails series, itself a part of the larger The Legend of Heroes series, and is a direct sequel to the Trails of Cold Steel tetralogy, a semi-direct sequel to the Crossbell duology, and an epilogue to both. It was released in Japan for the PlayStation 4 in August 2020, with ports for the Nintendo Switch and Microsoft Windows released in August 2021. A worldwide release is scheduled for 2023.

Gameplay[]

Trails into Reverie plays similarly to the Trails of Cold Steel tetralogy, being a traditional Japanese role-playing video game with turn-based battles. The game features a new Crossroads system where players can switch between three different story arcs, with each focusing on a different protagonist: the leader of Crossbell's Special Support Section, Lloyd Bannings, the instructor of Class VII, Rean Schwarzer, and the masked character "C" [1]

The game features the largest roster in the series' history with over 50 playable characters.[2]

Development and release[]

The game was announced by Nihon Falcom in December 2019 for the PlayStation 4, described as a "turning point that will lead to the series’ conclusion".[3] Announced for a Q3 2020 release window, it was released on August 27, 2020 in Japan.[4] Ports for the Nintendo Switch and Microsoft Windows were released on August 26, 2021 by Clouded Leopard Entertainment in Japan.[5] Like the Trails of Cold Steel tetralogy, Trails into Reverie was made using the PhyreEngine game engine, and will be the last game by Nihon Falcom to use it.[6] In June 2021, NIS America announced during Falcom's 40th anniversary event that the game would be releasing in English as Trails into Reverie in 2023.[7]

Notes[]

  1. ^ Ported to the Nintendo Switch and Microsoft Windows by Clouded Leopard Entertainment in Japan.
  2. ^ Nintendo Switch and Microsoft Windows versions published by Clouded Leopard Entertainment in Japan.
  3. ^ Japanese: 英雄伝説 創の軌跡, Hepburn: Eiyū Densetsu: Hajimari no Kiseki

References[]

  1. ^ https://www.falcom.co.jp/hajimari/story/sinners.html
  2. ^ https://www.falcom.co.jp/hajimari/story/characters.html
  3. ^ Romano, Sal (December 18, 2019). "The Legend of Heroes: Hajimari no Kiseki announced for PS4". Gematsu. Archived from the original on June 14, 2021. Retrieved June 25, 2021.
  4. ^ Stenbuck, Kite (April 23, 2020). "The Legend of Heroes: Hajimari no Kiseki launches in Japan on August 27". RPG Site. Retrieved June 25, 2021.
  5. ^ "The Legend of Heroes: Hajimari no Kiseki for Switch, PC launches August 26 in Japan and Asia". Gematsu. April 27, 2021. Archived from the original on April 30, 2021. Retrieved June 25, 2021.
  6. ^ Romano, Sal (August 8, 2020). "The Legend of Heroes: Hajimari no Kiseki has a scene that uses Falcom's new engine". Gematsu. Archived from the original on December 1, 2020. Retrieved June 25, 2021.
  7. ^ Vitale, Adam (June 25, 2021). "NIS America officially announces Trails from Zero, Trails to Azure, Trails into Reverie, and The Legend of Nayuta: Boundless Trails". RPG Site. Retrieved June 25, 2021.

External links[]

Retrieved from ""