The Legend of Spyro: Dawn of the Dragon

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The Legend of Spyro:
Dawn of the Dragon
The Legend of Spyro Dawn of the Dragon.jpg
Developer(s)Étranges Libellules (Console)
Tantalus Media (DS)
Publisher(s)Activision (North America)
Vivendi Games[a] (PAL)
Director(s)Jean-Marie Nazaret (Console)
Producer(s)Andrea Blundell (DS)
Michael Graham
Designer(s)Matt Spriggens (DS)
Programmer(s)Nick Kovac (DS)
Artist(s)John Zheng (DS)
Writer(s)Michael Graham
Thomas Boissier
Composer(s)Rebecca Kneubuhl
Gabriel Mann
SeriesThe Legend of Spyro
Platform(s)Nintendo DS
Nintendo Wii
PlayStation 2
PlayStation 3
Xbox 360
Release
  • NA: October 21, 2008
  • AU: November 5, 2008
  • EU: November 21, 2008
Genre(s)Action-adventure, beat 'em up
Mode(s)Single-player, local multiplayer

The Legend of Spyro: Dawn of the Dragon is an action-adventure video game which is the third and final installment in The Legend of Spyro trilogy, as well as the tenth anniversary game of the series. It was developed by Étranges Libellules, as opposed to Krome Studios, and published by Activision in North America and Vivendi Games in the PAL Regions for the PlayStation 2, PlayStation 3, Xbox 360 and Wii.

Tantalus Media developed the Nintendo DS version. It is the end of the second Spyro continuity, with Skylanders: Spyro's Adventure serving as the second reboot of the franchise after Sierra Entertainment's parent company Vivendi Games merged with video game publisher Activision to form the Activision Blizzard holding company on July 10, 2008.

Gameplay[]

A screenshot from the game.

This is the first Spyro game, that allows a player to fly at any time they want (free-fly mode). The game also features a co-op mode with Cynder. The co-op feature allows players to have the option of completing the game as either Spyro or Cynder, along with giving them the power to switch between Spyro and Cynder. In previous titles of the Legend of Spyro series, Spyro must travel through the level and defeat enemies in a linear fashion. However, this time players explore larger areas and collect items in order to progress through the game. Spyro retains his command of fire, electricity, ice and earth (all of which he now has access to from the start), while Cynder controls poison, fear, wind and shadow. Powers, that were given to her, when she was controlled by the Dark Master. Cynder is faster, yet weaker than Spyro. Along with the standard power-ups that gems can cause, Spyro and Cynder can both equip pieces of Dragon-armor, that they'd find. They also have another feature called melee combos. The more times, the player hits the enemy, the more blue Gems the players will earn. Blue Gems will power up Spyro and Cynder, allowing them to upgrade moves. Along with Blue Gems, there are also Red gems, which restore lost health. The green gems will give the dragons their magic, allowing to charge their element attacks. The Fury Gems, known from previous titles, have been replaced by dark crystals, that can drain magic, if they're not destroyed. The Fury-Meter now goes up, depending on the number of times, Spyro or Cynder score attacks on enemies. In addition to normal enemies, there are elite enemies, which are enemies, that are stronger than normal ones. Their masks give them invincibility to normal attacks. The player must use an element of a designated color, that matches the of the mask, in order to knock the mask off. Once kicked off, normal attacks and other elemental powers will be allowed.

Plot[]

The game's story continues 3 years after the events of The Legend of Spyro: The Eternal Night. Spyro and Cynder, who are now teenagers, are broken free of their crystalline prison by mysterious enemies known as Grublins. The two are tethered together with mysterious green energy chains created by the Dark Master before being carried away while Sparx is found by Hunter of Avalar, who was watching them from the shadows. Meanwhile, Spyro and Cynder find themselves in a dark, volcano-like area. When they try to leave, they find out that they can't as they are chained to the platform they awoke on. After defeating several waves of Grublins and avoiding an earth Golem that attacks them soon after, Spyro and Cynder manage to escape the Catacombs with the help of Hunter, who is with Sparx. After reaching safety in Twilight Falls, Hunter reveals to Spyro, Cynder and Sparx that the Dark Master, Malefor, had returned to the realm shortly after the events of The Legend of Spyro: The Eternal Night and has covered the land in darkness ever since.

Malefor, the game's antagonist.

Once they reach the Dragon City of Warfang, Spyro, Cynder and Hunter are separated as the city is under siege by Malefor's forces. After a long and fierce battle that ends in the siege driven back, the Golem returns and uses parts of the city to create an arm to replace the one it lost in the Catacombs. Spyro and Cynder defeat the Golem by destroying the Dark Crystal in its head, allowing Spyro, Cynder and the Dragon Guardians to finally reunite. The victory is short lived, as later that night, Malefor sends the citizens of Warfang a message; he has revived the Destroyer, an ancient creature whose purpose is to renew the world by bringing about its destruction, as they will be unable to catch up with the creature if they fly after it, the Fire Dragon Guardian Ignitus (the leader of the Dragon Guardians) hatches the plan that waiting for it to circle back. Underground is the only way to intercept it in time. Cynder and Spyro are able to open the gates to the underground Ruins of Warfang, which leads the attack forces to the canyon where the Destroyer will complete the Ring of Annihilation, by destroying a nearby dam. They stall the Destroyer long enough to destroy its Dark Crystal heart, but it was an effort spent in vain. The Destroyer manages to complete the Belt of Fire and Ignitus orders everyone underground as he escorts Spyro and Cynder to the Belt of Fire. In order to get them to the Burned Lands, which will lead them to Malefor's lair, Ignitus sacrifices himself in the crossing. Spyro, overcome with grief; turns into his dark form and tries to go back and save him (which also threatened to harm Cynder with levitating rocks) but is stopped and comforted by Cynder. Cynder tells Spyro he's not alone and before hand encouraged him to continue the journey because Ignitus wanted them to.

After getting through the Burned Lands and the Floating Islands, Spyro and Cynder arrive at Malefor's lair and confront him. Malefor taunts Spyro by telling him that the destiny of all purple dragons is to bring about the world's destruction, to which Spyro denies. During the confrontation, the evil dragon gets rid of the green chain that tethered Spyro and Cynder together throughout their trials, then corrupts Cynder back to his cause, Cynder attacks Spyro, only to break free from Malefor's control when Spyro refused to fight and stated that he has left Cynder nothing to fight for. Angered by this turn of events, Malefor binds Spyro and Cynder together once again to kill them both before beginning their battle airborne. As Spyro and Cynder fly after Malefor, the Destroyer completes its circle, marking the end of the world. The three dragons fall into the volcano. The Destroyer had entered and after fighting with Malefor, Spyro and Cynder plummet into the center of the earth as they continue their battle. Malefor proclaimed that he is eternal, unable to be defeated, but is then sealed away in the world's core by the spirits of the ancestors and the green chain disappears soon after.

Despite Malefor's defeat, the world is still falling apart, as Spyro and Cynder wonder if this is indeed the end. Ignitus' spirit returns and gives Spyro hope. With the chain that bound them together broken with Malefor's defeat, Spyro tells Cynder to flee while he stops the catastrophe, but she refuses to leave him. As Spyro prepares to unleash a powerful Fury wave, Cynder verbally reveals that she loves him. The world is rebuilt by Spyro's magic and the remaining Dragon Guardians, Hunter, Sparx and the survivors emerge from underground into the setting sun as stars in the sky formed into the figure of a dragon.

After the credits, the Chronicler speaks to someone that a new age is beginning and with each new age. A worthy dragon is chosen to record the triumphs and failures of that era. His time is over, but the time of the new chronicler, Ignitus, has just begun. Before passing his mantle, the Chronicler informs Ignitus that though he has tried his best, he cannot find "any trace of Spyro" in the book that details dragons who have died. As Ignitus becomes the new chronicler, he wonders where Spyro could be. Meanwhile, as the game closes, a glimpse of Spyro and Cynder can be seen flying together over the Valley of Avalar showing they are alive and well and implying they ran away together as they did not return to the other guardians or Sparx.

Reception[]

Dawn of the Dragon received "mixed or average" reviews, according to review aggregator Metacritic.[1][2][3][4] IGN gave the console version 7/10 and the Nintendo DS version 6.2/10.[5][6]

References[]

  1. ^ Released under the Sierra Entertainment brand name
  1. ^ a b "The Legend of Spyro: Dawn of the Dragon for DS Reviews". Metacritic. Retrieved 2 October 2013.
  2. ^ a b "The Legend of Spyro: Dawn of the Dragon for PlayStation 3 Reviews". Metacritic. Retrieved 2 October 2013.
  3. ^ a b "The Legend of Spyro: Dawn of the Dragon for Wii Reviews". Metacritic. Retrieved 2 October 2013.
  4. ^ a b "The Legend of Spyro: Dawn of the Dragon for Xbox 360 Reviews". Metacritic. Retrieved 2 October 2013.
  5. ^ a b "The Legend of Spyro: Dawn of the Dragon Review". IGN. Retrieved 16 October 2019.
  6. ^ a b "Spyro: Dawn of the Dragon Review". IGN. Retrieved 16 October 2019.

External links[]

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