Thieves' Guild 9: Escape From the Ashwood Mines
Thieves' Guild 9: Escape From the Ashwood Mines is a supplement published by Gamelords in 1983 for the fantasy role-playing game Thieves' Guild. It is the ninth of ten books in the series.
Contents[]
In the Thieves' Guild fantasy role-playing game, players take on the roles of thieves in an underworld of crime. In a series of supplements, Gamelords presented a number of adventures as well as extra rules. Thieves' Guild 9 is a sourcebook that contains two adventures:
- the adventurers must rescue a foreign nobleman, who has been framed for murder and sentenced to the mines.
- Part 2 of "Secret of the Crystal Mountains": the players continue to seek a treasure of glowing crystals. (Part 1 was in Thieves' Guild 8).[1]
Publication history[]
Gamelords first published Thieves' Guild in 1980. Over the next four years, they released nine more supplements, including 1983's Thieves' Guild 9: Escape From the Ashwood Mines, a 32-page softcover book, was written by , , , and Kerry Lloyd, with artwork by Becky Harding, Denis Loubet, Wallace Miller, Larry Shade, Hannah M. G. Shapero, John Statema, and Janet Trautvetter.[2]
Reception[]
Chris Hunter reviewed both Thieves' Guild 8 and Thieves' Guild 9 for Imagine magazine, and stated that "The scenarios are all very good though some need a little extra work to flesh them out."[1]
Reviews[]
- Different Worlds #45 (March/April, 1987)
References[]
- Fantasy role-playing game supplements
- Thieves' Guild (role-playing game)