Xenoblade Chronicles 3

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Xenoblade Chronicles 3
Xenoblade 3.png
Icon artwork, featuring the game's protagonists. (from left to right: Sena, Lanz, Mio, Noah, Taion and Eunie)
Developer(s)Monolith Soft
Publisher(s)Nintendo
Director(s)
  • Koh Kojima
  • Genki Yokota
Producer(s)
  • Koh Kojima
  • Genki Yokota
  • Katsuya Eguchi
  • Toyokazu Nonaka
  • Tomohiro Hagiwara
Programmer(s)Toshiaki Yajima
Artist(s)
  • Eiji Takahashi
  • Masatsugu Saito
  • Koichi Mugitani
Writer(s)
Composer(s)
SeriesXenoblade Chronicles
Platform(s)Nintendo Switch
ReleaseJuly 29, 2022
Genre(s)Action role-playing
Mode(s)Single-player

Xenoblade Chronicles 3[a] is a 2022 action role-playing game developed by Monolith Soft and published by Nintendo for the Nintendo Switch. It is the fourth installment of the open-world Xenoblade Chronicles franchise, itself a part of the larger Xeno metaseries. Xenoblade Chronicles 3 depicts the futures of the worlds featured in Xenoblade Chronicles and Xenoblade Chronicles 2. The story and tone follows Xenoblade Chronicles, while gameplay is mostly inspired by Xenoblade Chronicles 2. Like previous entries in the series, the game was localized by Nintendo of Europe.[1]

The game takes place in Aionios, where two warring nations, Keves and Agnus, engage in perpetual war with soldiers with ten-year lifespans. The story follows Noah and his two childhood friends, Lanz and Eunie from Keves, and Mio and her two fellow servicemen Taion and Sena from Agnus, who all gain a mysterious power and decide to cooperate to find safety. Through this journey, they uncover the mystery behind this perpetual war and the nature of their world.

Xenoblade Chronicles 3 was well received by critics. Praise went towards its story, gameplay, music, characters, and scale, while criticism was focused on technical and graphical issues.

Gameplay[]

Like its predecessors, Xenoblade Chronicles 3 is an action role-playing game with a large open world to explore. Unlike previous Xenoblade series entries, which limited the number of active party members to three, the game allows for up to seven party members to participate in battles at once, including the main party of six and one additional "Hero" character. Up to 19 Heroes can be recruited to the party by completing story events or sidequests, each possessing different skills and abilities, and the player can switch between them while outside of battle. Party members will also gain the ability to change their character class, granting them access to different abilities. Under certain conditions, specific pairs of party members—Noah and Mio; Lanz and Sena; and Eunie and Taion—can utilize the Interlink system to combine into an Ouroboros, a larger form with more powerful moves.

Traversing the map is a similar affair to previous Xenoblade Chronicles games, with some new features introduced. Players can now turn on a quest navigation line that will mark a line on the ground to follow if they are unsure of how to reach their destination. Fall damage returns—a long enough fall will knock out the playable character and force them to return to the nearest travel point.[2]

Like previous games in the Xenoblade Chronicles series, the battle system occurs in real-time. Unlike past entries, players have the ability to swap between characters in the middle of combat. All of the party members automatically attack with their weapons once in range. Party members use abilities called Arts. Some Arts may deal bonus damage or inflict a status ailment, depending on a character's position in relation to the enemy. As a character continuously uses Arts, they will eventually be able to unlock a Talent Art. Talent Arts from different classes are all unique—some will grant a large chunk of bonus damage to a dazed enemy, and others will summon a circular field that gradually regenerate HP to anyone inside the field. In addition to Arts, the Break—Topple—Daze combo will temporarily stun enemies in combat.[2]

Every tutorial the player receives is archived under the Tips section in the options menu. The Training Drills feature allows people to redo any combat tutorial to ensure they understand a specific mechanic.[2]

Synopsis[]

Setting and characters[]

Set after the events of Xenoblade Chronicles (2010) and Xenoblade Chronicles 2 (2017), Xenoblade Chronicles 3 takes place in the world of Aionios, where the mechanically proficient nation of Keves and the ether-oriented nation of Agnus are at constant war with one another.[3] The world is divided into colonies, each with their own Ferronis, a giant metal mech, which contain a Flame Clock, holding the life force extracted from the deaths of opposing soldiers.[4] The wars are fought by engineered soldiers with artificially limited lifespans of ten years (referred to as terms), all ten of which are spent on fighting to fill their colonies' Flame Clocks, hoping to reach the end of their tenth and final year to receive a Homecoming ceremony from their nation's Queen.[5] Among both forces are "off-seers", soldiers who play special flutes in rituals to send off the dead, functioning as a short funeral. The game features six main characters, including two protagonists: Noah, a Kevesi off-seer accompanied by his childhood friends Lanz and Eunie; and Mio, an Agnian off-seer accompanied by fellow servicemen Taion and Sena.[6]

Plot[]

After a victorious battle against an Agnian colony, Kevesi soldiers Noah, Lanz, and Eunie, and their Nopon support, Riku, are given a special mission to intercept a mysterious airship. However, when they reach the area, they encounter an Agnian squad consisting of Mio, Sena, and Taion, and their Nopon support, Manana. As they battle, the airship's sole survivor, Guernica Vandham, intervenes and stops the fighting, claiming he knows their "true enemy." However, he is shot by Consul D, who is a powerful being known as a Moebius and part of an organization of the same name that controls the war between Keves and Agnus. D attacks Noah and Mio's teams, forcing Guernica to activate the Ouroboros Stone he was smuggling and imbuing Noah and Mio's teams with its power. D is forced to retreat, and a mortally wounded Guernica instructs the six to head for the "City" at Swordmarch, where they can find answers.

Realizing that the Consuls have ordered both Keves and Agnus to hunt them down, Noah and Mio's teams are forced to band together into a single party and start making their way to Swordmarch, liberating colonies along the way by destroying their Flame Clocks with a sword called "Lucky Seven" given to Noah by Riku, hidden inside his normal weapon. The Queen of Keves attacks the party with the Annihilator, a weapon of mass destruction built into Keves Castle, and threatens to destroy the liberated colonies with it, forcing the party to detour to Keves Castle. At the castle, the group destroys the Annihilator and discovers that the soldiers of both Keves and Agnus are actually clones forced to fight each other. They are then confronted by Consul N, a man physically identical to Noah, and the Queen of Keves, Melia Antiqua, from Xenoblade Chronicles. The party defeats "Melia", who is revealed to be a robotic imposter.

After escaping the castle, the party encounters the Lost Numbers, who are led by Guernica's daughter Monica. Monica leads them to the City, which is populated by humans with regular lifespans who oppose the Moebius as well. Monica explains that the war between Keves and Agnus is orchestrated by Moebius so they can harvest the life energy from the bloodshed to continue living, and then replace the losses with clones to repeat the cycle. The real Queens of Keves and Agnus created the power of Ouroboros to oppose Moebius before going into hiding. Monica then tasks the party to go to the prison underneath Agnus Castle and rescue a soldier named Ghondor, who is revealed to be Monica's daughter and knows the location of the Queens. The group stages a prison break, but they are ambushed by N and his partner Consul M, a woman physically identical to Mio; the party is defeated and captured, and only Ghondor escapes. The party is taken to Agnus Castle to be executed, where Noah lives through N's memories and learns that N and M lived countless lives failing to stop Moebius, leading him to accept a Faustian bargain with Moebius' leader Z to revive M and spend eternity with her; Noah and Mio are reincarnations of N and M.

It is revealed that M used her psychic powers to switch bodies with Mio, saving her at the cost of her own life. The party drives off N and destroys the robotic imposter Queen of Agnus, then awakens the true Queen, Nia, from Xenoblade Chronicles 2. D ambushes them and wounds Nia, but the party kills him in battle. Nia awakens and explains that in the past, the worlds of Xenoblade Chronicles and Xenoblade Chronicles 2 were parallel universes after being split in two, but would inevitably merge back together, destroying all life on both planets in the process. In order to avoid this, Nia and Melia collaborated across the two universes to create Origin, which would act as an ark to store all the data and memories of both worlds and then rebuild them once the universes merged. However, Z captured Melia and hijacked Origin for his own ends, creating the current world where Moebius feeds off the endless warfare. With Nia's knowledge, the party storms Origin, defeating N and freeing Melia. They confront Z himself, who is a manifestation of Origin's digitized souls' fear of the future and desire to stay in the 'endless now'. N and M, who remained spiritually inside Noah and Mio, return in spirit form and sacrifice themselves to destroy Z for good.

With Origin reactivated, Noah and the party decide to proceed with the reconstruction process for both worlds. However, this would require the people of Keves and Agnus to be separated and returned to their respective worlds. The Kevesi and Agnian party members say their farewells and Mio and Noah share a kiss with each other before the worlds separate, but promise to find a way to reunite one day. Melia looks fondly upon Shulk's Monado REX while Nia reunites with Poppi and looks upon a picture of her with her friends.

In a post-credits scene, right after both universes have been merged and rebuilt, Noah, Lanz, Eunie, and Joran are reincarnated in their world. As they head for a fireworks show, Noah hears the sound of Mio's flute playing and decides to follow the music.

Development and release[]

According to Tetsuya Takahashi, creator of the Xenoblade Chronicles series, the key visual depicting the broken sword of the Mechonis from Xenoblade Chronicles (2010) and the wounded Titan of Uraya from Xenoblade Chronicles 2 (2017) was first conceived between the end of development of Xenoblade Chronicles and the beginning of development of Xenoblade Chronicles 2.[7] In May 2018, Takahashi pitched Xenoblade Chronicles 3 as a new game concept to Nintendo. The first production group of Monolith Soft, known for their work on the Xenoblade Chronicles series, started development on the game in August 2018 after Xenoblade Chronicles 2: Torna – The Golden Country went gold.[8]

Xenoblade Chronicles 3 was announced in February 2022, and was initially set for release in September. It was later shifted to an earlier release date of July 29.[9] The game is described as featuring a narrative that will depict the respective futures for the worlds of the previous two entries.[10] Following the announcement, a blog post on the official Nintendo website revealed preliminary details about the game's development. Takahashi was confirmed to be working on the game in an executive director position, while various other returning staff members from previous Xenoblade Chronicles games were revealed to be reprising their duties, including the composing team behind the first two entries and Xenoblade Chronicles 2 lead character designer Masatsugu Saito, returning to work on the game's art alongside Xenosaga and Xenoblade Chronicles artist Koichi Mugitani.[7]

Music[]

As with previous numbered games in the series, the game's soundtrack was written by Yasunori Mitsuda, Manami Kiyota, ACE (Tomori Kudo and Hiroyo "CHiCO" Yamanaka), and Kenji Hiramatsu. They were joined by Mariam Abounnasr, who arranged tracks for Xenoblade Chronicles 2.[7][11] In order to create a sound that had not been heard before, Monolith Soft had custom flutes created in different sizes and tuned to different scales resembling flutes from the game. The first track Mitsuda worked on for the game was "A Life Sent On", its main theme. Takahashi told Mitsuda in advance that to interweave the two melodies of Noah and Mio into a single piece of music, and Mitsuda seemed to have thought that creating the flutes would enable him to express himself easier.[12]

Special Edition[]

A collector's edition was announced on April 19, 2022 to be sold exclusively on My Nintendo Store, following the announcement of the July 29th release date. The collector's edition contains an art book, a steelbook case, and an outer collectible packaging.[13] Preorders opened on June 7, but due to unforeseen logistical circumstances, the My Nintendo Store crashed on that day, logging various users out, leaving many unable to preorder the game.[14] Furthermore, as a result of the release date being moved up in the year, production for the collector's edition ended up being hindered, causing certain Nintendo stores to sell the contents of the collector's edition, minus the game, as a separate item in the UK,[15] while the extra contents of the North American special edition were delayed to ship in Fall 2022.[16]

Reception[]

Xenoblade Chronicles 3 received "generally favorable reviews" according to review aggregator Metacritic.[17]

Nintendo Life enjoyed the changes to the combat system, specifically praising the new ability to combine character abilities, "Interlinking is a slick addition to the action here, it adds real drama and excitement to battles and is, most importantly, easy to get your head around."[18] Destructoid liked the visuals, saying they were impressive despite the Switch's contraints, "Xenoblade Chronicles 3 is impressive looking by any standard. I took a ton of screenshots of this gorgeous world for fun."[24] While feeling the ending didn't adequately resolve the story, Nintendo World Report wrote the game had the best balanced combat in the series, "It is challenging yet excellently paced. I rarely found myself over or underleveled."[23] IGN criticized the pacing of the game, saying the included filler was unnecessary with the 150-hour runtime, "one section that has you go undercover to perform menial tasks, or another that has you trotting across the world to collect pieces of metal, and I often felt like my time wasn't being respected."[20] GameSpot praised the new Master Arts for continuously evolving the combat system, "I am well over 120 hours in now and I am still unlocking new Master Arts, leveling up different classes, and uncovering powerful new tactics."[22] Game Informer felt the world didn't have enough to do, and all of the biomes seemed to blend into each other at a certain point, "Beyond challenging monsters, collecting respawnable drops, and recruiting heroes at Keves or Agnus settlements, there's not much to do or see."[19]

PCMag wrote that the Switch seemed unable to keep up with the game's large vistas and combat, "here are noticeable resolution drops and object pop-in abounds. The frame rate isn't particularly steady, either, and the game can chug at times."[27] Eurogamer praised the game for capturing the sense of freedom found in older JRPGs, "the sensation of running through endless fields of long grass with your companions, facing impossible odds with a spring in your step."[21] Polygon liked the new optional content, feeling it was some of the series' best, "There are well over 100 side quests, and though their objectives could be rote, each told me something about how one lives in this world. It made me care about Aionios as an amalgamation of the land and its peoples."[28]

Sales[]

Xenoblade Chronicles 3 was the bestselling retail game during its first week of release in Japan, with 112,728 physical copies being sold.[29] It was also the bestselling physical game during its first week of release in the UK, where it had the biggest launch for the entire Xeno franchise in terms of copies sold.[30]

Notes[]

  1. ^ Known in Japan as Xenoblade 3 (Japanese: ゼノブレイド3, Hepburn: Zenobureido Surī)

References[]

  1. ^ Fruzzetti, Amelia (August 5, 2022). "Xenoblade Chronicles 3 has series' biggest launch in UK". Nintendo Wire. Retrieved September 17, 2022.
  2. ^ Jump up to: a b c Torres, Josh (July 7, 2022). "Xenoblade Chronicles 3 Hands-on Preview: An Exhaustive Analysis of its Opening Hours". RPG Site. Retrieved August 22, 2022.{{cite web}}: CS1 maint: url-status (link)
  3. ^ Lada, Jenny (February 9, 2022). "Xenoblade Chronicles 3 Characters Designed by Masatsugu Saito". SiliconEra. Retrieved August 22, 2022.{{cite web}}: CS1 maint: url-status (link)
  4. ^ Bussel, Cat (August 10, 2022). "Xenoblade Chronicles 3 is so much cleverer than it looks – and my tears are proof". TechRadar. Retrieved August 18, 2022.
  5. ^ Tolentino, Josh (June 22, 2022). "Xenoblade Chronicles 3 Trailer Emphasizes a Short Life of War". SiliconEra.
  6. ^ Stenbuck, Kite (February 10, 2022). "Xenoblade Chronicles 3 Characters and Japanese Cast Revealed". SiliconEra. Retrieved August 22, 2022.{{cite web}}: CS1 maint: url-status (link)
  7. ^ Jump up to: a b c "An introduction to Xenoblade Chronicles 3 from Executive Director Tetsuya Takahashi". Nintendo. Retrieved February 10, 2022.
  8. ^ Nelva, Giuseppe (May 20, 2020). "Xenoblade Chronicles Developer Monolith Soft Teases a New Game in The Works". Twinfinite. Archived from the original on June 8, 2020. Retrieved August 22, 2022.
  9. ^ Romano, Sal (April 19, 2022). "Xenoblade Chronicles 3 launches July 29". Gematsu. Retrieved April 19, 2022.
  10. ^ Diaz, Ana (February 9, 2022). "Xenoblade Chronicles 3 announced by Monolith Soft". Polygon. Retrieved February 9, 2022.{{cite web}}: CS1 maint: url-status (link)
  11. ^ Mitsuda, Yasunori (February 10, 2022). "Nintendo Direct". Our Millennium Fair (Mitsuda's Diary) (in Japanese). Retrieved March 16, 2022.
  12. ^ "Ask the Developer Vol. 6, Xenoblade Chronicles 3–Part 2". July 26, 2022.
  13. ^ Lada, Jenni (June 7, 2022). "Xenoblade Chronicles 3 Special Edition Announced". Retrieved August 18, 2022.
  14. ^ Walker, Ian (June 8, 2022). "Xenoblade Chronicles 3 Special Edition Pre-Orders Crash Nintendo's Online Store". Retrieved August 18, 2022.
  15. ^ "Register your interest - Xenoblade Chronicles 3: Collector's Edition". My Nintendo Store. Nintendo. July 18, 2022. Retrieved August 17, 2022.
  16. ^ "Nintendo Support: When will I receive my Xenoblade Chronicles 3 Special Edition?". en-americas-support.nintendo.com. Retrieved August 29, 2022.
  17. ^ Jump up to: a b "Xenoblade Chronicles 3 for Switch Reviews". Metacritic. Retrieved July 27, 2022.
  18. ^ Jump up to: a b "Review: Xenoblade Chronicles 3 - an Epic, Emotionally-Charged Masterpiece". July 26, 2022.
  19. ^ Jump up to: a b "Xenoblade Chronicles 3 Review - A Dull Knife". Game Informer.
  20. ^ Jump up to: a b "Xenoblade Chronicles 3 Review". July 26, 2022.
  21. ^ Jump up to: a b "Xenoblade Chronicles 3 review - a JRPG masterpiece". Eurogamer.net. July 26, 2022.
  22. ^ Jump up to: a b "Xenoblade Chronicles 3 Review - Masters of War".
  23. ^ Jump up to: a b "Xenoblade Chronicles 3 Review - Review".
  24. ^ Jump up to: a b "Review: Xenoblade Chronicles 3". Destructoid.
  25. ^ "Japan: Latest Famitsu review scores include Xenoblade Chronicles 3". July 27, 2022.
  26. ^ "Xenoblade Chronicles 3 review: Live to fight, fight to live".
  27. ^ "Xenoblade Chronicles 3 (for Nintendo Switch) Review". PCMag. Retrieved August 19, 2022.
  28. ^ Wright, Autumn (July 26, 2022). "Xenoblade Chronicles 3's story blindsided me". Polygon. Retrieved August 19, 2022.
  29. ^ Romano, Sal (August 4, 2022). "Famitsu Sales: 7/25/22 – 7/31/22". Gematsu. Retrieved August 4, 2022.
  30. ^ Dring, Christopher (August 3, 2022). "Xenoblade Chronicles 3 is the biggest Xeno game launch in the UK so far UK Boxed Charts". Gematsu. Retrieved August 4, 2022.

External links[]

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