Dead or Alive (franchise)

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Dead or Alive
Doalogo.jpg
Logo of the series since Dead or Alive 3
Genre(s)Fighting series, Sports series, Novel series
Developer(s)
Publisher(s)Tecmo (1996–2009)
Koei Tecmo (2009–present)
Creator(s)Tomonobu Itagaki
Katsunori Ehara
Platform(s)Arcade, Sega Saturn, PlayStation, Dreamcast, PlayStation 2, Xbox, Xbox 360, iOS, PlayStation Portable, Nintendo 3DS, PlayStation 3, PlayStation Vita, Xbox One, PlayStation 4, Microsoft Windows, Android, Nintendo Switch
First releaseDead or Alive
November 26, 1996[1]
Latest releaseDead or Alive 6
March 1, 2019
Spin-offsXtreme series of games, film

Dead or Alive (Japanese: デッド オア アライブ, Hepburn: Deddo oa Araibu) (DOA) is a media franchise based on a fighting video game series produced by Tecmo and developed by Team Ninja. It is primarily composed of fast-paced 3D fighting games that begun with the original Dead or Alive in 1996. The series received critical acclaim with the sequels Dead or Alive 2 in 1999 and Dead or Alive 3 in 2001 which are considered landmark titles. DOA is the creation of Tomonobu Itagaki, who has since left the company and is no longer working on the series, which continues without him.

The plot of the series revolves around the events of the Dead or Alive Tournament where fighters from across the globe participate in and is hosted by the Dead or Alive Tournament Executive Committee (DOATEC). The conflict between the ninja competitors and DOATEC's personnel serves as the main focus of the series.

Dead or Alive has been well praised for its impressive fighting system, graphics, and interactive environments. The franchise consists of six main fighting games, numerous updates and spinoffs. In addition to its fast-paced and countering-based play system, the franchise is also known for its female characters. This aspect of the series' popularity led to the creation of the spin-off game Dead or Alive Xtreme Beach Volleyball and its sequels, where the females and their sex appeal play a more focal role than it does in the core Dead or Alive series. A live-action film adaptation DOA: Dead or Alive was released in 2006.

Gameplay[]

A tag throw by Helena Douglas and Leifang against Ayane in Dead or Alive Ultimate

The Dead or Alive series focuses on fast-paced gameplay in a three-dimensional playing field. Like other modern fighting games that attempt to emulate real life martial arts, DOA's input system is designed so controls correspond to the game character's actions; if the character moves forward with a punch, the controls most likely would include the punch input and pressing forward on the directional pad. In comparison to others in the fighting game genre, such as Virtua Fighter, the series places emphasis on striking characters quickly and efficiently. There is an emphasis on quick combos and air-juggles since the game's countering system and fast recovery times prevent slow, technical sets of moves in most instances.

One of the series' most innovative additions to the genre is its Countering system also known as the Triangle system. The basic gameplay of the series is based on the Countering system with three basic moves: Blows, Throws, and Holds; Blows beating Throws, Throws beating Holds, and Holds beating Blows. Beginning with the original Dead or Alive, players could tap the guard button and a direction corresponding with the anticipated attack, which would do a powerful counterattack known as Counter Hold. Counter Holds must be timed correctly and match the direction of the attack being countered. If the attack targets the torso, the player must also take into account is the attack a punch or a kick. The series controls also make the instances of speed and simplicity more congruent with the focus of timing and combos in mind, as the commands for basic attacks are widely considered more straightforward than most video games. There is only one button for punch, kick, throw and guard, with the player rarely having to combine more than two different input schemes together at a time.

The series uses interactive features that appear in certain fighting arenas, called "Danger Zones". Fighters caught in a Danger Zone will take extra damage, giving the attacker a slight advantage. These environmental hazards can be anything from Falls to Explosives to Breakable Structures. If a fighter has low health, being trapped in a Danger Zone is more likely to knock them out than a normal attack, although in certain titles, elements such as falls cannot do this, and instead just leave the fighter with very low health.

In the first Dead or Alive, stages were simply fighting ring arenas and the Danger Zones were just explosive outer edges of the arena floors. In Dead or Alive 2 and onwards, stage environments became larger and multi-tiered and the original Danger Zone was replaced with more fully interactive ones such as falls off the edge, walls, electrically charged and explosive walls, and breakable walls and windows. Players are also offered the ability to sidestep into the foreground or background.

Since Dead or Alive 2, the series has implemented its Tag team fighting system, allowing characters to switch back and forth for combo attacks and even attack simultaneously when timed correctly. The Tag Mode also included special throws unique to certain pairs of characters called "Tag Throws", and the mode allows for the participation of four players, something not very common in the fighting game genre. Dead or Alive 3 introduced the "Attack Change" feature in the tag mechanics where the fighting character can switch places with a partner, in which the character jumping in can then unleash an attack at the same time. Since Dead or Alive 3, Tag can be used in the other game modes.

Dead or Alive 3 improved upon the gameplay and graphics in superior detail compared to the previous games. The game offered unrestricted 3D-axis movements along with better sidestepping. The game also expanded on the concept of multi-tiered stages, pushing the stage sizes larger than its predecessors. Dead or Alive 4 introduced the "Bounce Combo" system were players can perform further attacks to opponents who are bouncing off the floor or ground, and can also performed attacks on opponents while they are down. Moving Obstacles were introduced in certain stages as a type of hazard that causes damage to fighters who are hit by them and using a counter hold at the right timing can help players avoid being hit by them. Jumping over non-moving Obstacles and performing flying attacks while jumping over them was also introduced.

Dead or Alive 5 uses a revamped control system and features a more cinematic experience, especially with regards to Danger Zone effects. "Power Blow" is a triggered powerful attack that can enable the player that is low on health to knock the opponent character away in a selected direction, possibly initiating a cinematic quick time event called Cliffhanger. The game's new Critical System features Critical Stuns, Critical Combos, and Critical Bursts. There is also a strong online component, including a spectator mode.[2] Dead or Alive 5 Ultimate further added the vertical Power Launcher and an extensive Tutorial mode.[3] In addition to the normal control system, Dead or Alive 5 Plus for the PlayStation Vita features optional touchscreen-based controls from first-person perspective.[4]

The spin-off Xtreme series is mostly based around two-on-two matches of beach volleyball and casino gambling. After the original Dead or Alive Xtreme Beach Volleyball, the available activities have expanded to include the likes of watercraft racing and beach photography,[5] while emphasizing the series' breast physics.[6]

Plot and characters[]

The cast of Dead or Alive as they appear in Dead or Alive: Dimensions, as seen from top left to bottom right: Ein, La Mariposa, Eliot, Bayman, Zack, Leon, Hayate, Christie, Tina Armstrong, Bass Armstrong, Kokoro, Ryu Hayabusa, Kasumi, Jann Lee, Leifang, Brad Wong, Helena Douglas, Ayane, Hitomi, Raidou, and Gen Fu.

The Dead or Alive series depicts a collection of skilled martial artists in a worldwide competition named the "Dead or Alive World Combat Championship", or simply "the Dead or Alive tournament". DOATEC (Dead or Alive Tournament Executive Committee), a massive corporation with unknown motives, holds the fighting competition in arenas ranging from the North Pole to the Amazon rain forest. Dead or Alive, the first game in the series, introduced the initial characters and their reasons for entering the tournament. For example, Zack enters for profit, while Kasumi, a runaway female ninja of the Mugen Tenshin Clan and the series' main protagonist, enters the tournament to seek revenge against Raidou who crippled her brother Hayate. Kasumi wins the first DOA tournament and kills Raidou, however the strict laws of ninja society prevent Kasumi from returning to her village, and she becomes a hunted fugitive.

Dead or Alive 2 is set less than a year later, as Tengu escapes from his world and threatens the human world. Fame Douglas, the founder and CEO of DOATEC was assassinated, causing DOATEC to fall under a new leadership. Kasumi was kidnapped by DOATEC and was used as a subject in DOATEC's bio-weapon experiment Alpha. Kasumi's brother Hayate, previously injured by Raidou, is also kidnapped and returns from being a subject in DOATEC's bio-weapon experiment Epsilon. New fighters include Ein, Helena Douglas, and Leon. Eventually, Ryu Hayabusa defeats Tengu and wins the tournament.

Dead or Alive 3, takes place after the defeat of Tengu. This game's plot concerns a secret goal of DOATEC's mad scientist Victor Donovan to produce the ultimate fighter, called the Omega project. Through Epsilon and Alpha stages, DOATEC wipes the ninja Genra's memory, turning him into the vicious Omega; a third tournament is later held to test Omega's abilities. In the end, Kasumi's half-sister Ayane defeats her former master and wins the tournament. The game introduces four more fighters, the first playable appearance of Hayate, and the brand new fighters Brad Wong, Christie, and Hitomi.

Dead or Alive 4 again explores DOATEC's attempts to create a powerful clone of Kasumi with the Alpha project. The various fighters discover the true nature of DOATEC and set out to stop it. Helena takes over DOATEC as its new president and CEO, determined to fight against the corruption in the organization and change DOATEC for the better. Helena wins the tournament and decides to give the title to Zack. The game introduces three new fighters, Eliot, Kokoro, and La Mariposa.

The fifth game, Dead or Alive 5, is set two years later. DOATEC is newly reformed with Helena still in control and Zack appearing to be in employ. Donovan forms a new organization called MIST to continue the Alpha project. Jann Lee beats Hitomi in the last round of the tournament, thus winning. However, Jann Lee still felt that there is one person whom Jann Lee wants to defeat in order for him to be a true winner, Rig, who at first has an amnesia, but presumably ruse, and calling Donovan, “dad”. Meanwhile, Kasumi, Ryu, and Ayane, with the help from Helena, fight to destroy the Alpha project and stop Donovan.

Continuing to Dead or Alive 6, DOATEC and Mugen Tenshin discovers that MIST is after the fifth tournament qualifier participant Honoka, due to having a similar power signature as Raidou, causing them to keep an eye on her in different ways. Even worst part by the time when the sixth tournament begins, Rig is indeed amnesia and was unknowingly being implanted by MIST with a trigger into having him brainwashed to serve them under the alias “Victor Donovan Jr.”, causing everyone like Bass and Jann Lee begin to worry and suspicious of Rig's current situation. For the final tournament match, Jann Lee once again officially a winner, but unofficially defeated by a worthy street fighter, Diego. Ayane and Honoka are soon kidnapped by MIST into unwillingly revive Raidou, their biological father as an undead cyber ninja demon. As her older-half-sister Honoka still weaken, Ayane can still catch up with Kasumi and Hayate to kill the revived Raidou once and for all, leaving no trace of him behind. Helena, who arrived at one of MIST's hidden laboratory to secure the place, approaches a young scientist who act as Lisa's replacement and responsible behind Raidou’ resurrection, NiCO. Although NiCO attempt to revive Helena's mother, Maria, Helena found out what she will be planning on reviving those who were dead, and completely disagree for good reason to keep moving forward, much to NiCO's denial and escape from Helena.

History[]

Dead or Alive Online promotion at China Digital Entertainment Expo & Conference (ChinaJoy) 2007

The series was created by its original director and producer Tomonobu Itagaki after he became a programmer for Tecmo, which was in need of a hit to boost sagging game sales. In this vein, Itagaki made a wager with the head of the company Junji Nakarmura, assuring the president he would create a video game that would garner a fan base. Tomonobu Itagaki stated how he was dissatisfied with the way modern fighting games were presented; he missed the old arcade-style of play and had another vision for the fighting game genre. Following the initial working titles of "Ninja Fighter" and "Poligon Fighter",[7] he named the series "Dead or Alive" to demonstrate the series' fail or succeed status and proceeded to form a division in the company named Team Ninja. Itagaki's inspiration for the series derived from the Virtua Fighter and Fatal Fury series in Japan and the Mortal Kombat series in America, with DOA's fast gameplay and sexual appeal drawn from the former series, and the ability to knock opponents off multi-level landscapes from the latter. When asked how he wished the series would contribute to the fighting genre, Itagaki replied: "I want people to remember DOA as a game that was very aggressive and combative. As to [...] how it contributed to the fighting genre – I look at it as something similar to how sushi was released in this country and became mainstream. You know, like, some people like graphics, some people like animation, some like flashy character design and so forth. Through DOA, we want to reach out to those people and become somewhat of a mainstream game."[8]

Dead or Alive 5 introduced more realistic and detailed character models, as well as dirt and sweat graphics

After Tecmo's classic (but at that time long dormant) Ninja Gaiden series was revived in 2004 by Itagaki and Team Ninja, they began linking it back with Dead or Alive, setting the franchises within the same universe with overlapping characters and events. As it was a complete reboot of the series and did not continue the canon of any previous Ninja Gaiden titles, the developers were free to do with the universe and its characters as it saw fit, and so the game was implemented into the DOA universe by being set up as a prequel to the first DOA. In addition, Ninja Gaiden protagonist Ryu Hayabusa, who had already been on the roster of every DOA fighting game since the beginning, plays a major role in that series' overarching storyline, which has been fleshed out during the development of the subsequent Ninja Gaiden titles. Having featured Ryu in most of Dead or Alive games during a development of Ninja Gaiden reboot, Team Ninja then included the character Ayane and Kasumi in most of Ninja Gaiden games. Conversely, several characters from DOA have roles in the rebooted Ninja Gaiden series, initially only appearing during story sequences but becoming fully playable characters in special modes in later games. Rachel and Momiji, characters originating from the Ninja Gaiden series, appear in updated versions of Dead or Alive 5.

Before his departure from Team Ninja, Itagaki stated in 2006 that he had a new DOA game planned,[9] but in a 2008 interview he said about the series: "This is another area that my closest colleagues and I all agree that we were able to achieve the definitive fighting game with DOA4. So we're not looking to extend the series at this point."[10] In a released statement on June 3, 2008, Itagaki announced his resignation from Tecmo (July 1, 2008) due to business troubles with then president of Tecmo, Yoshimi Yasuda. Itagaki stated that this would unfortunately lead to the end of production for the game and its series.[11] However, Tecmo replied with the announcement that Team Ninja would not be dissolved upon Itagaki's departure, stating that both the Ninja Gaiden and Dead or Alive franchises would remain in production and that some projects were already underway.[12] As of 2016, the series continues two decades in, making it one of the longest-running fighting game franchises that still receive new installments. Dead or Alive 5 was created in partnership with Sega AM2 of Virtua Fighter fame, featuring several guest characters from that series. Dead or Alive Paradise was the first DOA console game not developed by Team Ninja.

Games[]

Main series[]

Title Details

Original release date:
  • WW: November 26, 1996
Release years by system:
1996 – Arcade (Sega Model 2)
1997 – Sega Saturn
1998 – PlayStation
2008 – PlayStation Network
Notes:
  • Released on PlayStation 3 as a PS one Classic in Japan on December 10, 2008.



Original release dates:
  • JP: October 16, 1999
  • NA: February 29, 2000
  • EU: July 14, 2000
Release years by system:
1999 – Arcade (Sega NAOMI)
2000 – Dreamcast, PlayStation 2
Notes:
  • PlayStation 2 launch title in Japan.



Original release dates:
  • NA: November 15, 2001
  • JP: February 22, 2002
  • EU: March 14, 2002
Release years by system:
2001 – Xbox
Notes:
  • Xbox launch title.



Original release dates:
  • NA/JP: December 29, 2005
  • EU: January 27, 2006
Release years by system:
2005 – Xbox 360
Notes:
  • A demo version of the game was made available for free download on Xbox Live in 2006.



Original release dates:
  • NA: September 25, 2012
  • JP: September 27, 2012
  • EU: September 28, 2012
Release years by system:
2012 – PlayStation 3, Xbox 360



Original release date:
  • WW: March 1, 2019
Release years by system:
2019 – PlayStation 4, Xbox One, Microsoft Windows, Arcade (Sega ALLS)
Notes:
  • A free-to-play version of the game was released under the name Dead or Alive 6: Core Fighters on March 15, 2019.
  • An arcade version of the game was released on July 18, 2019.


Updated versions[]

Title Details

Original release date:
  • JP: October 16, 1998
Release years by system:
1998 – Arcade (Sony ZN-1)



Original release date:
  • JP: January 18, 2000
  • NA/EU: 2000
Release years by system:
2000 – Arcade (Sega NAOMI)



Original release dates:
  • NA: October 25, 2000
  • JP: December 14, 2000
  • EU: December 15, 2000
Release years by system:
2000 – PlayStation 2
2012 – PlayStation Network
Notes:
  • PlayStation 2 launch title in North America.
  • Spelled DOA2: Hard*Core in Japan.
  • Released on PlayStation 3 as a PlayStation 2 Classic in Japan on August 22, 2012 and in North America on March 24, 2015.



Original release dates:
  • NA: March 19, 2013
  • EU: March 22, 2013
  • JP: March 20, 2013
Release years by system:
2013 – PlayStation Vita



Original release dates:
  • NA: September 3, 2013
  • JP: September 5, 2013
  • EU: September 6, 2013
Release years by system:
2013 – PlayStation 3, Xbox 360, Arcade (Sega RingEdge 2)
Notes:
  • A free-to-play version of the game was released under the name Dead or Alive 5 Ultimate: Core Fighters.
  • An arcade version of the game was released on December 24, 2013 as Dead or Alive 5 Ultimate: Arcade.



Original release dates:
  • NA: February 17, 2015
  • JP: February 19, 2015
  • EU: February 20, 2015
Release years by system:
2015 – PlayStation 3, PlayStation 4, Xbox 360, Xbox One, Arcade (Sega RingEdge 2), Microsoft Windows
Notes:
  • A free-to-play version of the game was released under the name Dead or Alive 5 Last Round: Core Fighters.[13]
  • The PlayStation 3 and Xbox 360 versions of the game were digital-only outside of Japan.


Other[]

Title Details

Original release dates:
  • NA: October 26, 2004
  • JP: November 3, 2004
  • EU: February 18, 2005
Release years by system:
2004 – Xbox
Notes:
  • Compilation containing an enhanced version of Dead or Alive 1 and a remake of Dead or Alive 2.



Original release dates:
  • JP: May 19, 2011
  • EU: May 20, 2011
  • NA: May 24, 2011
Release years by system:
2011 – Nintendo 3DS
Notes:
  • Compilation game based on a modified Dead or Alive 4 engine.


Spin-offs[]

Title Details

Original release dates:
  • NA: January 22, 2003
  • JP: January 23, 2003
  • EU: March 28, 2003
Release years by system:
2003 – Xbox



Original release dates:
  • NA: November 13, 2006
  • JP: November 22, 2006
  • EU: December 8, 2006
Release years by system:
2006 – Xbox 360


Dead or Alive Online

Original release date:[14]
  • CHN: December 2008
Release years by system:
2008 – Microsoft Windows
Notes:
  • Dead or Alive Online (生死格鬥 - Online) was a Microsoft Windows-based, free-to-play[15] online fighting game based on DOA2U that was originally planned as a premiere in China for the 2008 Summer Olympics, with a worldwide release to follow after the Olympics.[16]
  • The game was in open beta since December 2008,[17] with the latest beta having been released on August 24, 2009.
  • In 2010, Tecmo Koei ceased Dead or Alive Online operations and all game servers were shut down.


Girls of DOA BlackJack
~ the Kasumi version ~

Original release date:
  • WW: June 7, 2009
Release years by system:
2009 – iOS
Notes:
  • Similar to the DOA Xtreme series' minigame, the game features Kasumi as a blackjack table dealer.[18]
  • The game was released in 2009 but its sales have been suspended on the App Store since February 22, 2010.[19]



Original release dates:
  • NA: March 30, 2010
  • EU: April 1, 2010
  • JP: April 2, 2010
Release years by system:
2010 – PlayStation Portable



Original release date:
  • JP: March 24, 2016
  • AS: March 24, 2016
Release years by system:
2016 – PlayStation 4, PlayStation Vita
Notes:
  • The game was released as Dead or Alive Xtreme 3: Fortune and Dead or Alive Xtreme 3: Venus on PlayStation 4 and Playstation Vita respectively.
  • Similar to Core Fighters, the game features a free-to-play version.[20]


Dead or Alive 5 Infinite

Original release date:
Release years by system:
2017 – Android, iOS


Dead or Alive Xtreme Venus Vacation

Original release dates:
  • JP: November 15, 2017
  • AS: March 26, 2019
Release years by system:
2017 – Microsoft Windows
Notes:
  • The game was released in Asia via Steam on March 26, 2019.



Original release date:
  • JP: March 20, 2019
  • AS: March 20, 2019
Release years by system:
2019 – PlayStation 4, Nintendo Switch


Cancelled[]

Title Details
Dead or Alive: Code Chronos

Cancellation date:[21]
November 5, 2010
Proposed system release:
Xbox 360
Notes:
  • Dead or Alive: Code Chronos was the code name for a cancelled video game that was in development by Team Ninja for the Xbox 360 during the mid-2000s.[22]
  • In a February 2005 interview, Team Ninja's Tomonobu Itagaki said that Code Chronos would be set prior to the original Dead or Alive and will relay the story of characters Ayane and Kasumi before the first tournament.[23]
  • Itagaki said it would "not be a fighting game" and instead act as a prequel to the series proper, and the game was supposed to be related to the part of the opening cinematic of Dead or Alive Ultimate that showed the child versions of Kasumi and Ayane.[24] Earlier reports had implied the character of Helena would be more heavily involved.[25]
  • In 2008, Itagaki officially resigned from Tecmo, thus leaving the Dead or Alive franchise.[26] And in November 2010, Yousuke Hayashi, the new head of Team Ninja, confirmed in an interview that the project has been officially cancelled.[21]


Film[]

Live-action film[]

A live-action feature film titled DOA: Dead or Alive, directed by Corey Yuen and starring Holly Valance, Devon Aoki, Jaime Pressly, Sarah Carter and Natassia Malthe was released in the United States on June 15, 2007. In the film, four female fighters are invited to a martial arts contest; they begin as rivals, but work together to uncover the secret that Donovan, the organizer of the tournament, is trying to hide. Not screened in advance for the press,[27] the film received negative reviews from critics and was a flop at the box office.

Cultural impact[]

Fandom[]

A Kasumi cosplayer in 2014

The series has a fanbase. Fans of the Dead or Alive series have made artwork, books, mangas, fan fiction, fan arts, fangames, fan videos, fan songs, fanacs, fandubs, fansubs, fan mails, fansites, fanspeak, fanzines, anime music videos (AMV), fan films, fan edits, fan translations, cosplays, fan translations, zines, filk music, fan clubs, doujin and gaming conventions about the series.[citation needed]

A number of fan games have been inspired by the game mechanics of the Dead or Alive series.[citation needed]

Reception[]

Aggregate review scores
As of March 29, 2019.
Game GameRankings Metacritic
Dead or Alive (PS) 83.92%[28]
(SS) 82.00%[29]
(PS) 84/100[30]
Dead or Alive 2 (DC) 91.37%[31]
(PS2) 87.38%[32]
(PS2) 91/100[33]
Dead or Alive 3 86.19%[34] 87/100[35]
Dead or Alive 4 85.49%[36] 85/100[37]
Dead or Alive 5
Dead or Alive 5 Plus
Dead or Alive 5 Ultimate
Dead or Alive 5 Last Round
(Vita) 86.20%[38]
(X360) 79.45%[39]
(PS4) 75.19%[40]
(PS3) 74.57%[41]
(PC) 60.50%[42]
(Vita) 84/100[43]
(X360) 76/100[44]
(PS3) 74/100[45]
(PS4) 74/100[46]
(XONE) 69/100[47]
(PC) 69/100[48]
Dead or Alive 6 (XONE) 80.00%[49]
(PC) 75.00%[50]
(PS4) 72.13%[51]
(XONE) 76/100[52]
(PC) 73/100[53]
(PS4) 72/100[54]
Dead or Alive Ultimate 84.14%[55] 83/100[56]
Dead or Alive: Dimensions 82.02%[57] 79/100[58]
Dead or Alive Xtreme 74.24%[60] 73/100[59]
Dead or Alive Xtreme 2 54.35%[62] 53/100[61]


The Dead or Alive games have been mostly well received. The fighting series have received positive reviews, with Dead or Alive 2 having the highest ratings out of the numbered games, and Dead or Alive 5 having the lowest except its Plus version for the Vita.

By July 2013, the DOA series has shipped 8.6 million copies worldwide.[63] As of July 2016, the series had sold 9.7 million copies worldwide.[64]

References[]

  1. ^ "デッド オア アライブ まとめ [アーケード] / ファミ通.com". Famitsu.com. 2014-02-22. Retrieved 2016-03-06.
  2. ^ "Dead or Alive 5 Official Site | Features". Teamninja-studio.com. Retrieved 2013-08-14.
  3. ^ "DEAD OR ALIVE 5 Ultimate Official Site: FEATURES". Teamninja-studio.com. Retrieved 2013-08-25.
  4. ^ "DEAD OR ALIVE 5 PLUS Official Site | NEW FEATURES". Teamninja-studio.com. Retrieved 2016-03-19.
  5. ^ "DEAD OR ALIVE Xtreme 2 | The Official WebSite". Deadoralive.jp. Archived from the original on 2016-04-01. Retrieved 2016-03-19.
  6. ^ Williams, Rob (2015-11-26). "Dead or Alive Extreme 3's Gratuitous T&A Deemed Too Sexist For American, European Audiences". HotHardware. Retrieved 2020-01-23.
  7. ^ ''Dead or Alive History Book'', p. 54-55.
  8. ^ "Catching up with Tecmo's Prince of Darkness: Classic GI interviews Tomonogu Itagaki". Game Informer magazine Issue December 2004. 2004.
  9. ^ Klepek, Patrick (2006). "Itagaki Confirms Dead or Alive 5". 1UP.com. Archived from the original on September 27, 2007. Retrieved May 31, 2008.
  10. ^ Ogden, Gavin (2008). "Tomonobu Itagaki Interview". ComputerAndVideoGames.com. Retrieved May 24, 2008.
  11. ^ Top: Itagaki Leaving Tecmo, Suing Tecmo
  12. ^ Magrino, Tom (June 3, 2008). "Tecmo affirms Itagaki departure – Xbox 360 News at GameSpot". Gamespot.com. Archived from the original on April 2, 2009. Retrieved August 12, 2011.
  13. ^ "DEAD OR ALIVE 5 Last Round". Teamninja-studio.com. 2015-01-15. Retrieved 2016-03-19.
  14. ^ "生死格鬥 - Online". Doa.hehagame.com. Retrieved 2016-03-19.
  15. ^ "Dead or Alive Online - MMORPG Feature - MMOsite.com". Feature.mmosite.com. 2009-06-19. Retrieved 2016-03-19.
  16. ^ "Shanda to Operate TECMO's Flagship Game, Dead or Alive ONLINE" (PDF). SNDA. 2007-07-02. Retrieved 2007-10-07.
  17. ^ Katala, Kurt. "Dead or Alive". Hardcore Gaming 101. Retrieved 8 October 2011.
  18. ^ Tecmo Deals iPhone DoA Kasumi Blackjack. Kotaku, June 12, 2009.
  19. ^ "KOEI TECMO GAMES iPhone CONTENTS | Girls of DOA BlackJack - the Kasumi version". Gamecity.ne.jp. 2010-02-22. Retrieved 2016-03-19.
  20. ^ "Dead or Alive Xtreme 3 Gets a Free-to-Play Version this Summer". Niche Gamer. 17 March 2016. Retrieved 2016-03-19.
  21. ^ Jump up to: a b Anoop Gantayat (November 5, 2010). "Team Ninja's Project Progressive and Dead or Alive Cronus Cancelled". Andriasang. Archived from the original on November 8, 2010. Retrieved November 3, 2010.
  22. ^ "Dead or Alive: Code Cronos page". IGN. Retrieved 2008-11-29.
  23. ^ "Itagaki: The Kikizo Interview 2005". Kikizo. Archived from the original on 2008-11-21. Retrieved 2008-11-29.
  24. ^ Icons: Dead or Alive.
  25. ^ IGN staff (2001). "Q & A With Dead Or Alive 3 Creator, Tomonobu Itagaki". IGN. Archived from the original on June 8, 2002.
  26. ^ Philip Kollar; James Mielke (2008-06-02). "Itagaki Leaving Team Ninja, Suing Tecmo". 1UP.com. Archived from the original on 2009-02-26. Retrieved 2008-11-29.
  27. ^ Tom Russo (June 16, 2007). "In 'DOA,' the inspiration and excitement are MIA". The Boston Globe. Archived from the original on 2017-04-26.
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  30. ^ "Dead or Alive Reviews". Metacritic. Archived from the original on 2012-12-30. Retrieved September 25, 2012.
  31. ^ "Dead or Alive 2 Reviews". GameRankings. Retrieved September 25, 2012.
  32. ^ "Reviews and News Articles". GameRankings. Retrieved 2016-03-19.
  33. ^ "DOA2: Hardcore for PlayStation 2 Reviews". Metacritic. Retrieved 2016-03-19.
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