FlatOut (video game)

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FlatOut
FlatOut cover.jpg
Developer(s)Bugbear Entertainment
Publisher(s)Empire Interactive (EU)
Vivendi Universal Games (NA)
Designer(s)Janne Alanenpää
Tommi Hartikainen
Programmer(s)Tatu Blomberg
Artist(s)Mikko Kautto
Platform(s)Microsoft Windows, PlayStation 2, Xbox, Linux
Release
  • EU: 5 November 2004
  • NA: 12 July 2005
  • WW: July 24, 2014 (Linux)
Genre(s)Semi-simulation racing
Mode(s)Single-player, multiplayer

FlatOut is a racing video game developed by the Finnish developer Bugbear Entertainment and published by Empire Interactive in Europe and Vivendi Universal Games in North America in 2004 and 2005. Gameplay in FlatOut places emphasis on demolition derby-style races, and features a sophisticated physics engine. 16 different cars are included, each with 5 different skins for them. The game is most known for car drivers flying through the windshield.

In 2014, a Linux version of the game was released on GOG.com as part of the launch of Linux support.[1]

Features[]

Modes in FlatOut include standard lap races, in either open environments or stadium laps, and demolition derby deathmatches, in which the driver of the sole-surviving vehicle declared the winner; both modes pit players against 7 computer-controlled opponents. The game also includes special events which require the player to toss the driver off of his/her vehicle and meet certain requirements. In career mode, pick up your future top racer from the junkyard. Winnings come in the form of cash, which allows players to purchase vehicle upgrades and new vehicles.

FlatOut is noted for its extensive use of physics in vehicle damage and collisions; dents on vehicles may vary based on the type of accident, object and angle of impact (falling objects, for example, will damage mostly the upper areas of a car), while many roadside items react better to collisions from other vehicles.

Ragdoll physics is also present in the game, with drivers capable of being tossed out of their car after high-impact crashes. This feature is extensively used in several special events, when the player is required to "toss" a driver to a specific distance, height, or target.

Reception[]

The game received "average" reviews on all platforms according to the review aggregation website Metacritic.[19][20][21] In Japan, Famitsu gave the PlayStation 2 version a score of all four sevens for a total of 28 out of 40.[5]

The Sydney Morning Herald gave the game a score of four-and-a-half stars out of five and stated: "The handling is remarkable, and the fact the tracks are littered with obstacles that bounce and crash realistically makes it all the more fun. Throw in excellent damage modelling and it's plain to see that this game has nailed the core mechanics of an addictive racer perfectly".[18] The Times gave the PS2 and Xbox versions a score of four stars out of five and wrote that the truly suicidal "will be in awe of the driver's ability to launch himself fatally through the windscreen, screaming, while the rest of us will love the game's easy and responsive controls, and the authentic feel of the cars".[20][21] Detroit Free Press, however, gave the Xbox version a score of two stars out of four and said that "if [the game] were only a $20 title, I'd heartily recommend it. But $50 is a lot of money to pay to turn yourself into road splatter over and over again. It's flawed, though fun".[17] Maxim gave the game a score of two stars out of five and said it was "about as interesting as a public service announcement for seatbelts".[22]

FlatOut was selected in 2017 for a collection of 100 classical Finnish games, which were presented on the opening of the Finnish Museum of Games in Tampere.[23]

Sequels[]

A sequel, FlatOut 2, was released first, in Europe, on June 30, 2006. A larger variety of vehicles (including contemporary cars and pickup trucks) are included. The North American version was launched on August 1.

In 2007 Bugbear released FlatOut: Ultimate Carnage, an enhanced remake of FlatOut 2, for Xbox 360.[24] The Microsoft Windows version was released on August 1, 2008.

On November 2010, Team6 Game Studios released a new game titled FlatOut for the Wii.[25] This game was met with poorer reviews than the original game by Bugbear.

FlatOut 3: Chaos & Destruction for Microsoft Windows developed by Team6 Game Studios was released in America in December 2011.[26] The game was met with overwhelmingly negative reviews.

Flatout Stuntman is the Android-exclusive ragdoll game in the series. It was developed and published by Team6 Game Studios, and released in November 2013.

FlatOut 4: Total Insanity developed by Kylotonn for Xbox One, PlayStation 4 and Microsoft Windows was released in March 2017.[27] This game was met with average reviews.

References[]

  1. ^ "GOG.com now supports Linux!". GOG.com. August 18, 2014.
  2. ^ Jump up to: a b c Edge staff (December 2004). "FlatOut". Edge (143): 114.
  3. ^ Jump up to: a b EGM staff (August 2005). "FlatOut (PS2, Xbox)". Electronic Gaming Monthly (194): 110.
  4. ^ Garratt, Patrick (November 1, 2004). "Flatout [sic] (Xbox)". Eurogamer. Retrieved July 11, 2015.
  5. ^ Jump up to: a b "This week's Famitsu news (Page 4)". NeoGAF. October 5, 2005. Retrieved December 6, 2016.
  6. ^ Jump up to: a b Zoss, Jeremy (August 2005). "FlatOut (PS2, Xbox)". Game Informer (148): 98. Archived from the original on December 12, 2007. Retrieved July 11, 2015.
  7. ^ Jump up to: a b c Navarro, Alex (July 18, 2005). "FlatOut Review". GameSpot. Retrieved July 11, 2015.
  8. ^ Jump up to: a b Tuttle, Will (July 25, 2005). "GameSpy: FlatOut (PS2, Xbox)". GameSpy. Retrieved July 12, 2015.
  9. ^ Jump up to: a b c "FlatOut Review". GameTrailers. August 5, 2005. Archived from the original on February 28, 2008. Retrieved December 6, 2016.
  10. ^ Aceinet (December 12, 2004). "FlatOut - PC - Review". GameZone. Archived from the original on October 2, 2008. Retrieved July 12, 2015.
  11. ^ Knutson, Michael (August 10, 2005). "FlatOut - PS2 - Review". GameZone. Archived from the original on October 5, 2008. Retrieved July 12, 2015.
  12. ^ Sulic, Ivan (July 15, 2005). "FlatOut (PC)". IGN. Archived from the original on December 22, 2007. Retrieved July 11, 2015.
  13. ^ Jump up to: a b Sulic, Ivan (July 15, 2005). "FlatOut (PS2, Xbox)". IGN. Retrieved July 11, 2015.
  14. ^ "FlatOut". Official U.S. PlayStation Magazine: 83. August 2005.
  15. ^ "FlatOut". Official Xbox Magazine: 84. August 2005.
  16. ^ "FlatOut". PC Gamer: 70. August 2005.
  17. ^ Jump up to: a b Huschka, Ryan (July 31, 2005). "'Flatout' [sic] (Xbox)". Detroit Free Press. Archived from the original on September 17, 2005. Retrieved July 11, 2015.
  18. ^ Jump up to: a b c d Ring, Bennett (December 11, 2004). "Demolition delight". The Sydney Morning Herald. Retrieved July 11, 2015.
  19. ^ Jump up to: a b "FlatOut for PC Reviews". Metacritic. Retrieved July 11, 2015.
  20. ^ Jump up to: a b c "FlatOut for PlayStation 2 Reviews". Metacritic. Retrieved July 11, 2015.
  21. ^ Jump up to: a b c "FlatOut for Xbox Reviews". Metacritic. Retrieved July 11, 2015.
  22. ^ Semel, Paul (July 19, 2005). "FlatOut". Maxim. Archived from the original on March 2, 2006. Retrieved July 11, 2015.
  23. ^ Muistatko vielä nämä suomalaiset klassikkopelit? Nämä 100 pääsevät Tampereen pelimuseoon on Aamulehti (15.12.2016, English translation)
  24. ^ Surette, Tim (January 3, 2007). "FlatOut 2 passes 500K sold". GameSpot. Retrieved July 11, 2015.
  25. ^ Rick, Christopher (May 4, 2010). "New Flatout Heading to the Wii". GDN 9. Archived from the original on July 11, 2015. Retrieved July 11, 2015.
  26. ^ Flatout 3 at Team 6 Archived January 8, 2012, at the Wayback Machine
  27. ^ "FlatOut 4: Total Insanity release". Bigben Interactive. Retrieved 17 March 2017.

External links[]

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