Mark Acres (game designer)
Mark Acres | |
---|---|
Nationality | American |
Occupation | Game designer |
Mark Acres is a game designer who has worked primarily on role-playing games.
Career[]
Mark Acres assisted Rick Krebs assisting in his development of the role-playing game Gangbusters.[1] Acres also worked with Jeff Grubb on ideas for TSR's 1984 Marvel Super Heroes roleplaying game.[2]:198 Between 1983 and 1984, approximately 200 people left TSR as a result of multiple rounds of layoffs; as a result Acres joined CEO John Rickets, as well as Andria Hayday, , Gali Sanchez, Garry Spiegle, Carl Smith, Stephen D. Sullivan, and Michael Williams in forming the game company Pacesetter on January 23, 1984.[2]:197 Acres did some freelance work for Mayfair Games after Pacesetter ceased publication in 1986.[2]:198–199
His D&D design work includes Tomb of the Lizard King (1982) and New Beginnings (1991).
References[]
- ^ "Tom Moldvay Bibliography". Jeff's Gameblog. 25 April 2007. Retrieved 2009-03-01.
- ^ Jump up to: a b c Shannon Appelcline (2011). Designers & Dragons. Mongoose Publishing. ISBN 978-1-907702-58-7.
External links[]
- "Mark Acres :: Pen & Paper RPG Database". Archived from the original on March 15, 2005. Retrieved January 8, 2014.
- Dungeons & Dragons game designers
- Living people
- Role-playing game designers