Nvidia Share

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Nvidia ShadowPlay (not to be mistaken with Nvidia Share) is a hardware-accelerated screen recording utility for Windows PCs using GeForce GPUs, made by Nvidia as part of its GeForce Experience software. It can be configured to record continuously a time behind, allowing the user to save the video retroactively. ShadowPlay is supported for any Nvidia GTX 600 series card or higher.[1]

Technical details[]

ShadowPlay can use two capture methods: Frame Buffer Capture (NVFBC) and Inband Frame Readback (NVIFR). NVFBC is used in full screen mode. NVIFR allows the capture of a single window instead of the whole framebuffer, although this does negatively impact performance.

Once ShadowPlay captures a frame, it encodes it using a dedicated GPU hardware accelerated H.264 video encoder that records up to 4K resolution at 130 Mbit/s with minimal performance impact to the rest of the system.[2] The bitrate can be set manually and ranges available depend on user screen resolution.

Release[]

Nvidia ShadowPlay was spun off of Nvidia Share, which was a hardware-accelerated screen recording utility specifically for the Nvidia Shield.

Nvidia Share was set to release at the same time as the Nvidia Shield (June 2013) but was delayed and was pushed to being released during the summer of 2013 but was postponed again.[citation needed] On September 20, an Nvidia forum representative posted a thread to the GeForce forums, stating that the product was being delayed due to a problem with the video formats. It was released in a public beta on October 28, 2013 in the 331.65 driver.

References[]

  1. ^ "System Requirements". NVidia.
  2. ^ "Share PC Game Capture Software". NVidia. Retrieved November 29, 2016.

External links[]

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