Sega development studios

From Wikipedia, the free encyclopedia
Sega
TypePrivately held, subsidiary
IndustryVideo games
Key people
  • Hisao Oguchi, Noriyoshi Oba, Rikiya Nakagawa, Toshihiro Nagoshi, Yuji Naka, Yu Suzuki
ParentSega Sammy
Websitewww.sega.com
www.sega.jp

This is a list of development studios owned by Sega, a Japanese video game developer and publisher based in Tokyo, Japan. Also included are the companies that Sega has acquired over the years. For a list full list of games developed and published by Sega, see List of Sega video games and List of Sega arcade games.

1983–1989[]

Development division[]

Department Headed By Notable Titles/Products Notes Ref(s)
Sega R&D1/DD1 Rikiya Nakagawa, Makoto Uchida
  • Focused on arcades.
  • Ports of arcade games to Sega Master System and Sega Genesis were made by R&D2 and R&D3
[1]
Sega R&D2/DD2 Mamoru Shigeta, Minoru Kanari
  • Focused on home console games
[2]
Sega R&D3/DD3
Sega R&D4 Unknown
  • Focused on cabinets of arcade games
Sega R&D5 Hideki Sato
  • SG-1000
  • SG-1000 II
  • Sega Mark III
  • Sega Genesis
  • Focused on hardware
Sega R&D6 Unknown
  • Robo Pitcher
  • Focused on toys
Sega R&D7 Unknwon
  • Sega AI Computer
  • Focused on educational hardware. Released Sega Pico later on.
Sega R&D8/Studio 128 Yu Suzuki
  • After Burner
  • Hang-On
  • Space Harrier
  • Sword of Vermillion
  • Out Run
  • Focused on arcade games.
  • Ports of arcade games to Sega Master System and Sega Genesis were made by R&D2 and R&D3.
  • Developed Sword of Vermillion for home console.
[3]

1990–1999[]

Arcade development division[]

Department Members From Headed By Notable Titles/Products Notes Ref(s)
Sega AM1 Sega R&D1 Rikiya Nakagawa
  • Bonanza Bros
  • Dynamite Baseball series
  • Dynamite Deka series
  • Golden Axe series
  • Motor Raid
  • Puzzle & Action series
  • Sega Bass Fishing
  • The House of the Dead series
Sega AM2[3][4] Studios 128 Yu Suzuki
  • Virtua Racing, Virtua Fighter series, Virtua Cop series, Virtua Striker 2, Daytona USA and Fighting Vipers were developed for both arcade and consoles.
  • Daytona USA: Championship Circuit Edition was developed by Sega CS
  • Virtua Fighter 3 was ported to the Sega Dreamcast by Genki
  • Rent-A-Hero, Fighters Megamix and Shenmue were developed for console.
[5][4]
Sega AM3 New Hisao Oguchi
  • Baku Baku Animal, Funky Head Boxers and Last Bronx were developed for both arcade and console
  • Virtual-On series was ported to console by CRI
  • Rad Mobile (as Gale Racer) and Sega Rally was ported to Sega Saturn by Sega CS
  • Star Wars Arcade was ported to Sega 32X by Sega InterActive
  • DecAthlete and Winter Heat were ported to Sega Saturn by Data East
[6][4]
Sega AM4 R&D New Unknown
  • Print Club series
  • UFO Catcher series
  • Formed to develop physical arcade cabinets housing games made by other departments
  • Made some work, including the UFO Catcher line of machines, by itself
Sega AM5 R&D New Tokinori Kaneyasu
  • New division created to develop medium and large scale attractions for the Joypolis, SegaWorld London, and Sega World Sydney indoor theme parks
  • AS-1 and VR-1 received software assistance from AM3, who also collaborated with Virtuality for the latter's Mega Visor Display headset
Sega AM6 R&D New Unknown
  • Royal Ascot
  • Formed to develop medal games for Japan
  • Made both hardware and software
Sega AM Annex New Tetsuya Mizuguchi
  • Split from AM3 under the leadership of Tetsuya Mizuguchi
  • Sega Rally 2 was developed for Dreamcast by AM6
  • Sega Touring Car Championship was developed for both arcade and console

Consumer development division (1990-1995)[]

Department Members From Headed By Notable Titles Notes Ref(s)
Sega CS Sega CD Makoto Oshitani
  • After the first Sonic the Hedgehog, a number of developers went to STI
  • Streets of Rage 2 was co-developed by Ancient
  • The Revenge of Shinobi was co-developed by Megasoft
  • Several developers left to form Artoon

Consumer development division (1996-1999)[]

Department Members From Headed By Notable Titles Notes Ref(s)
Sega CS1/AM6 R&D Sega CS Noriyoshi Oba
  • Pro Soccer Club o Tsukurou! series
  • Panzer Dragoon series
  • Sega Worldwide Soccer series
  • World Series Baseball series
[7][4]
Sega CS2/AM7 R&D Sega CS Noriyoshi Oba
  • Atsumare! Guru Guru Onsen
  • Dragon Force series
  • Sakura Wars series
  • Dragon Force was originally developed by J-Force
  • Dragon Force II was developed by Chime
  • Sakura Wars was co-developed with Red Entertainment
[7][4]
Sonic Team (CS3/AM8 R&D) Sega CS Yuji Naka
  • Sonic 3D Blast and Sonic R were co-developed with Traveller's Tales
  • Sonic Team was officially formed
  • Developed Samba de Amigo for arcade
[7][4]
Sega CS4/AM9 R&D Sega CS Tetsuya Mizuguchi
  • Space Channel 5

2000–2002[]

Studio list[]

Department Members From Headed By Notable Titles Notes Ref(s)
WOW Entertainment Sega AM1 R&D Rikiya Nakagawa
  • Alien Front
  • Sega GT series
  • Sega Tetris
  • Sports Jam
  • The House of the Dead series
  • Vampire Knight
  • Focused on arcade
  • The House of the Dead III, Gekitou Pro Yakyuu: Mizushima Shinji Allstars vs Pro Yakyuu, Giant Gram 2000: Zen Nihon Pro Wres 3 Eikou no Yuushatachi, Sega Marine Fishing, Sega Tetris, Quiz Aa! Megami-sama: Tatakau Tsubasa to Tomoni, Sports Jam and Alient Front were developed for both arcade and console
  • Vampire Night was co-developed with Namco for arcade and PlayStation 2
  • Candy Stripe: Minarai Tenshi, Sega Bass Fishing 2, Home Run King, Sega GT, Sega GT 2002 and Sega GT Online were developed for home console
  • Columns Crown, The Pinball of the Dead were developed for the Game Boy Advance
  • Altered Beast: Guardian of the Realms was co-developed with 3d6 Games
  • Started development for non-Sega systems with Sega GT 2002 on Xbox
[8]
Sega AM2 Same as before Yu Suzuki
  • Focused on arcade
  • 18 Wheeler: American Pro Trucker, The King of Route 66, Beach Spikers, Ferrari F355 Challenge, Fighting Vipers 2, Outtrigger and Virtua Fighter 4 were developed for both arcade and console
  • Shenmue, Shenmue II and Propeller Arena were developed for console
  • Propeller Arena was cancelled
  • Started development for non-Sega systems with 18 Wheeler: American Pro Trucker on PlayStation 2
[8]
Hitmaker Sega AM3 R&D Mie Kumagai
  • Focused on arcade
  • Crazy Taxi series, the Virtua Tennis series, Confidential Mission and Virtua Athlete were developed for both arcade and console
  • Cyber Troopers Virtual On Oratario Tangram was ported to Dreamcast by CRI
  • Segagaga was developed for Dreamcast
  • Started development on non-Sega systems with Crazy Taxi on PlayStation 2
[8]
Amusement Vision Sega AM4 R&D Toshihiro Nagoshi
  • Focused on arcade
  • Daytona USA 2001 was co-developed with Genki for Dreamcast
  • Developed Virtua Striker 3 and Super Monkey Ball series for both console and arcade
  • Started development on non-Sega systems with Super Monkey Ball on GameCube.
[8]
Sega Rosso Sega AM5 R&D Kenji Sasaki
  • Initial D Arcade Stage series
  • Star Wars: Racer Arcade
  • Focused on arcade
  • Cosmic Smash was developed for both console and arcade.
  • Cardcaptor Sakura: Tomoyo no Video Daisakusen was developed for the Dreamcast
  • Started on development on non-Sega systems with Sega Rally Championship on Game Boy Advance
[8]
Smilebit Sega AM6 R&D Shun Arai
  • Focused on console
  • Developed The Typing of the Dead for arcade and console
  • Started development on non-Sega systems with Jet Set Radio Future on Xbox
[8]
Overworks Sega AM7 R&D Noriyoshi Oba
  • Focused on console
  • Sakura Wars was co-developed with Red Entertainment
  • Started development on non-Sega systems with Shinobi on PlayStation 2
[8]
Sonic Team Same as before Yuji Naka
  • Focused on console
  • Developed Samba de Amigo for arcades and consoles
  • Puyo Pop was co-developed with Caret House
  • Sonic Advance and Sonic Advance 2 were co-developed with Dimps
  • Started developing for non-Sega systems with Sonic Advance for Game Boy Advance
[8]
Sonic Team USA Sonic Team Takashi Iizuka
  • Sonic the Hedgehog series
  • Formed after completion of Sonic Adventure to develop Sonic Adventure 2
  • Started developing for non-Sega systems with Sonic Adventure 2: Battle on GameCube
United Game Artists AM5 + AM6 + AM8 Tetsuya Mizuguchi
  • Rez
  • Space Channel 5 series
  • Focused on console
  • Started developing for non-Sega systems with Rez on PlayStation 2
  • Tetsuya Mizuguchi left Sega to form Q? Entertainment
[8]
Wave Master New Studio Yukifimi Makino
  • Roommania series
  • Develops music for Sega games
[8]
Sega Mechatronics AM4 Unknown
  • Medal games
  • Starhorse series
  • UFO Catcher series
  • Focused on arcades

2003-2005[]

Studio list[]

Department Members From Headed By Notable Titles Notes Ref(s)
Sega WOW WOW Entertainment + Overworks Rikiya Nakagawa
  • Resulting from a merger of WOW Entertainment and Overworks
  • Focused on both arcade and console
  • Sakura Wars was co-developed with Red Entertainment
  • Staff from Overworks worked on arcade titles Dragon Treasure and Sangokushi Taisen
Sega AM2 Same as before Hiroshi Kataoka
  • Focused on arcade
  • Yu Suzuki departed from the studio to form Digital Rex
  • Sumo Digital ported OutRun 2 to Xbox
  • Developed Virtua Quest for console
  • Developed Sega Ages 2500 Vol. 16: Virtua Fighter 2 and Sega Ages 2500 Vol. 19: Fighting Vipers for PlayStation 2
Digital Rex Sega AM2 Yu Suzuki
  • Focused on "cinematic online" games
  • No project was completed
Hitmaker Same as before + Sega Rosso Mie Kumagai
  • Focused on arcade
  • Amazing Island was developed with Ancient for GameCube
  • Cyber Troopers Virtual On Marz was developed for the PlayStation 2
  • Astro Boy: Omega Factor was developed with Treasure for Game Boy Advance
  • Developed Derby Owners Club for PC
  • Initial D Arcade Stage 2 was developed as Initial D: Special Stage for PlayStation 2
Amusement Vision Same as before + Smilebit Toshihiro Nagoshi
  • Focused on arcade and console
  • Spikeout: Battle Street was co-developed with Dimps
  • F-Zero GX was co-developed with Nintendo
  • Non-sports staff from Smilebit merged with Amusement Vision and worked on Ollie King and Yakuza
Smilebit Same as before + Amusement Vision Shun Arai
  • Derby Tsuku series
  • Pro Soccer Club o Tsukurou! series
  • Pro Yakyuu Team o Tsukurou! series
  • Virtua Striker 4
  • Focused on arcade and console
  • Sports staff from Amusement Vision merged with Smilebit and worked on Virtua Striker 4
Sonic Team Same as before + United Game Artists + Wave Master Yuji Naka
  • Astro Boy (2004 video game)
  • Billy Hatcher and the Giant Egg
  • Feel the Magic: XY/XX
  • Phantasy Star series
  • Puyo Puyo series
  • Sonic the Hedgehog series
  • Absorbed UGA staff
  • UGA staff worked on Astro Boy, Puyo Puyo Fever, Feel the Magic XX/YY and The Rub Rabbits!
  • Sonic Advance 3 and Sonic Rush were co-developed with Dimps
Sonic Team USA Same as before Takashi Iizuka
  • Sonic the Hedgehog series
Sega Mechatronics Same as before Unknown
  • Medal games
  • Starhorse series
  • UFO Catcher series
  • Focused on arcade
Mirai R&D Same as before Hiroshi Uemera
  • Mushiking series
  • Love and Berry series
  • Focused on arcade
  • Developed Mushiking for Game Boy Advance and Nintendo DS

2006–2008[]

Global Entertainment division[]

Department Members From Headed by Notable Titles Notes Ref(s)
GE1 R&D Sonic Team + Sega WOW Akinori Nishiyama
  • Naruhodo: The Intellectual Curiosity Research Center series
  • Puyo Puyo series
  • Sonic the Hedgehog series
  • Yuji Naka left in 2006 to form Prope
  • Sonic Rush Adventure was co-developed with Dimps
[9][10][11]
GE2 R&D Sega WOW Akira Nishino
  • Naruhodo: The Intellectual Curiosity Research Center series
  • Dramatic Dungeon: Sakura Wars — Because You Were There
  • Thunder Force VI
  • Valkyria Chronicles
  • Dramatic Dungeon: Sakura Wars — Because You Were There was co-developed with Red Entertainment and Neverland
[12][13]
GE3 R&D Sonic Team Takao Miyoshi
Network Business Promotion New Takeshi Tokunaga
  • Sega Splash Golf
  • The Typing of the Dead 2
[14]
Sega Studio USA Sonic Team USA Takashi Iizuka
  • Nights: Journey of Dreams
  • co-developed Sonic Rivals series with Backbone Entertainment
  • Merged back into the Japanese studios in 2008
Sega Studio China Sega WOW Makoto Uchida

New Entertainment division[]

Department Members From Headed by Notable Titles Notes Ref(s)
NE R&D Amusement Vision Toshihiro Nagoshi
[15][16]
Sports R&D Smilebit Takaya Segawa
[17][18]

Arcade development division[]

Department Members From Headed by Notable Titles Notes Ref(s)
Sega AM1 Sega WOW Yasuhiro Nishiyama
  • Too Spicy
  • Answer X Answer series
  • Sangokushi Taisen
  • The House of the Dead series
  • RAMBO
Sega AM2 Sega-AM2 Hiroshi Kataoka
  • Developed Virtua Fighter 5 for PlayStation 3 and Xbox 360
  • Developed Sega Golf Club for PlayStation 3
  • Ghost Squad for the Wii was developed by Polygon Magic
Sega AM3 Hitmaker Mie Kumagai
[19][20]
Sega AM+ Sega-AM2 Yu Suzuki
  • Yu Suzuki left Sega to form Ys Net in 2008
Family Entertainment R&D New Studio Hiroshi Uemera
  • Developed Mushiking and Love and Berry for Nintendo DS
[21]
Products R&D Sega Mechatronics Unknown
  • Medal games
  • Starhorse series
  • UFO Catcher series
Sega Amusement Europe New Studio Paul Williams
  • New division to focus on developing arcade games for the western market

2009–2017[]

Consumer development division[]

Department Members From Headed by Notable Titles Notes Ref(s)
CS1 R&D (includes Ryu Ga Gotoku Studio) NE R&D + Sports R&D Toshihiro Nagoshi
  • Binary Domain
  • Pro Soccer Club o Tsukurou! series
  • Kurohyō series
  • Pro Yakyuu Team o Tsukurou! series
  • Super Monkey Ball series
  • Yakuza series
[22][23][24][25]
CS2 R&D (also includes Sonic Team) GE1 R&D + Sega Studio USA + Sports R&D Takashi Iizuka, Osamu Ohashi [26][27][28][29][30][31][32][33][34]
CS3 R&D GE2 R&D + GE3 R&D Akira Nishino
Sega Studio China Same as before Makoto Uchida
Sega Networks CS1 R&D Masayoshi Kikuchi
Online R&D CS3 R&D Takaya Segawa [35]

Arcade development division[]

Department Members From Headed by Notable Titles Notes Ref(s)
Sega AM1 AM1 + AM3 Yasuhiro Nishiyama
  • Developed Samurai Bloodshow, Alexandria Bloodshow, Champion Football, Chain Chronicle, Fuuin Yuusha! Main Tou to Sora no Meikyuu , World Chain. Code of Joker Pocket, Sanpoke: Sangokushi Taisen Pocket and StarHorse Pocket for mobile
  • Developed ports House of the Dead III and The House of the Dead 4 for PlayStation 3
  • Developed Rekishi Taisen Gettenka: Tenkaichi Battle Royale for both arcade and Nintendo DS
  • Developed Initial D: Perfect Shift Online for Nintendo 3DS
  • Toylet was ported by Ryu Ga Gotoku Studio in Yakuza Kiwami 2
[36]
Sega AM2 AM2 + AM3 Hiroshi Kataoka
  • After Burner Climax
  • Border Break series
  • Hatsune Miku: Project DIVA Arcade series
  • KanColle Arcade
  • Sega Card Gen MLB series
  • Sega Network Taisen Mahjong MJ series
  • Shining Force Cross series
  • Soul Reverse Zero
  • Virtua Fighter series
  • Virtua Tennis 4
  • Virtual On series
  • Developed console ports of After Burner Climax, Virtual-On series, Daytona USA, Fighting Vipers, Gunblade NY and LA Machineguns Arcade Hits Pack, Hatsune Miku Project DIVA: Future Tone, Sonic the Fighters, Virtua Fighter 2 and Virtua Fighter 5 Final Showdown.
  • Developed Hatsune Miku: Project Mirai series for Nintendo 3DS
  • Developed Sega Network Taisen Mahjong MJ for mobile and PC
  • Developed Soul Reverse Zero for mobile
  • Developed Virtua Tennis 4 for console and arcades
Products R&D Same as before Unknown
  • Medal games
  • UFO Catcher series
Sega of China Sega AM1 Makoto Uchida
  • Transformers: Human Alliance
  • Sega Golden Gun
Sega Amusements Europe Same as before Paul Willams
  • Dream Raiders

2018–current[]

Consumer development division[]

Department Members From Headed by Notable Titles Notes Ref(s)
CS1 R&D/Asia & Japan Studio Div. 1 (includes Ryu Ga Gotoku Studio) CS1 R&D + CS3 R&D Masayoshi Yokoyama
  • Virtua Fighter 5: Ultimate Showdown was co-developed with Sega AM2
  • Toshihiro Nagoshi and Daisuke Sato left Sega
CS2 R&D/Asia & Japan Studio Div. 2 (includes Sonic Team) CS2 R&D + CS3 R&D Eigo Kasahara
  • Toaru Majutsu no Virtual-On was co-developed with Access Games
  • Valkyria Chronicles 4 was co-developed with Media.Vision
  • Takashi Iizuka joined Sega of America
  • Developed Sonic at the Olympic Games for mobile
Mobile R&D/Asia & Japan Studio Div. 3 same as before Masayoshi Kikuchi
  • Pro Soccer Club o Tsukurou! series
  • Shin Megami Tensei: Liberation Dx2
Online R&D/Asia & Japan Studio Div. 4 same as before Takaya Segawa
  • Phantasy Star series
  • Pro Yakyuu Team o Tsukurou! series
  • Ryu Ga Gotoku Online

Arcade development division[]

Department Members From Headed by Notable Titles Notes Ref(s)
Sega AM1/Asia & Japan Studio Div. 5 #1 same as before Unknown
Sega AM2/Asia & Japan Studio Div. 5 #2 same as before Hiroshi Kataoka
  • Developed PlayStation 4 version of Border Break
  • Developed Hatsune Miku: Project DIVA Mega Mix for Switch
  • Co-developed Virtua Fighter 5: Ultimate Showdown with Ryu Ga Gotoku Studio
Sega AM3/Asia & Japan Studio Div. 5 #3 AM1 R&D Unknown
  • Developed League of Wonderland for mobile
Products R&D/Asia & Japan Studio Div. 5 #4 Same as before Unknown
  • Medal games
  • Starhorse series
  • UFO Catcher series
Sega Amusements International, Sega of China Sega Amusements Europe Patrick Micheal, Shinichi Osagawara
  • ATV Slam
  • Daytona Championship USA
  • MISSION: IMPOSSIBLE ARCADE
  • ATV Slam was developed by 3MindWave

Acquired/founded studios[]

Department Division Year of purchase/founding Notable titles Notes
Creative Assembly Sega Europe 2005
Sports Interactive Sega Europe 2006
Hardlight Sega Europe 2012
Relic Entertainment Sega Europe 2013
  • Company of Heroes series
  • Dawn of War series
Atlus Sega Group Corporation 2013
Ignited Artists Sega of America 2014
Amplitude Studios Sega Europe 2016
Two Point Studios Sega Europe 2019
  • Two Point Hospital

Former studios[]

Department Division Year of purchase/founding Year of release/dissolution Fate Notable titles
Sega Technical Institute Sega of America 1990 1996 Dissolved
SegaSoft Sega of America 1995 2000 Dissolved
No Cliché Sega Europe 1999 2004 Dissolved
  • Toy Commander
  • Toy Racer
Visual Concepts Sega of America 1999 2005 Sold to Take-Two Interactive
Sega Racing Studio Sega Europe 2005 2008 Sold and Merged into Codemasters
Sega Studios Australia Sega Europe 2006 2013 Dissolved
  • Medieval II: Total War
  • London 2012
Three Rings Design Sega of America 2011 2016 Dissolved
Demiurge Studios Sega of America, Mobile development 2015 2020 Sold back to co-founder[37]

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  36. ^ "アルバイト採用詳細 – ニュースリリース – 会社情報 – SEGA". 18 February 2013. Archived from the original on 18 February 2013.CS1 maint: bot: original URL status unknown (link)
  37. ^ Sinclair, Brendan (April 2, 2020). "Demiurge co-founder buys the studio back from Sega". GamesIndustry.biz. Retrieved April 2, 2020.
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