The Castle Guide

From Wikipedia, the free encyclopedia
The Castle Guide
DMGR2 TSR2114 The Castle Guide.jpg
Author, Troy Christensen, , and Nigel Findley, with Timothy B. Brown and William W. Connors
GenreRole-playing game
PublisherTSR
Publication date
1990
Pages128

The Castle Guide is a supplemental rulebook published in 1990 for the 2nd edition of the Advanced Dungeons & Dragons fantasy role-playing game.

Contents[]

The Castle Guide is a rules supplement for the 2nd edition Dungeon Master's Guide which covers gaming in a feudal setting.[1] The book details life in feudal lands, guidelines for knighthood and chivalry, and how to build, run, siege, and defend them.[1] The Castle Guide describes three generic castle types, as well as 12 castles keyed towards types of AD&D characters such as thieves, wizards, dwarves, and orcs.[1]

Publication history[]

DMGR2 The Castle Guide was written by , Troy Christensen, , and Nigel Findley, with Timothy B. Brown and William W. Connors, and was published by TSR in 1990 as a 128-page book.[1]

Reception[]

In the July 1990 edition of Games International (Issue 16), the reviewer was very positive about this product, saying that it provided "a fairly detailed feudal medieval background [...] What a shame that AD&D is so ill-suited to such a game... Still worth getting for the background material."[2]

Other reviews[]

  • White Wolf #27 (1991)

References[]

  1. ^ a b c d Schick, Lawrence (1991). Heroic Worlds: A History and Guide to Role-Playing Games. Prometheus Books. p. 92. ISBN 0-87975-653-5.
  2. ^ "Role Games". Games International. No. 16. July 1990. p. 39.



Retrieved from ""