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Final Fantasy All the Bravest
Final Fantasy All the Bravest | |
---|---|
Official app icon | |
Developer(s) | BitGroove |
Publisher(s) | Square Enix |
Director(s) | Tatsuya Kando |
Producer(s) | Ichiro Hazama |
Designer(s) | Kyohei Suzuki |
Artist(s) | Naomi Sanada |
Series | Final Fantasy |
Platform(s) | iOS, Android |
Release | iOS
|
Mode(s) | Single-player |
Final Fantasy All the Bravest (Japanese: ファイナルファンタジー オール ザ ブレイベスト, Hepburn: Fainaru Fantajī ōru za bureibesuto) is a video game in the Final Fantasy series developed by BitGroove and published by Square Enix. The game was released for iOS and Android mobile devices.
The title features gameplay, characters, locations, and art assets from many different Final Fantasy games. Gameplay focuses on expanding the number of characters players possess and unlocking all the character jobs available by defeating enemies and bosses. Players can also include up to forty characters in their parties.
The game has been met with near-universal disapproval, citing a lack of gameplay depth, no character customization, no story, and costly in-app purchases. Positives mentioned were the humorous flavor text and nostalgia for the original games from which the title draws. One of the games’ producers later stated that the title is an app, not a game, and understood that this confusion had led to disappointment by players.
Gameplay[]
Combat[]
Players' characters traverse an overhead map between battles. After a series of battles, players confront a boss enemy.[2] During combat, the player controls a party of characters that can be as large as forty individuals.[3] The game features the Active Time Battle (ATB) system found in other Final Fantasy titles. In this system, battles are turn-based, with turns taken when the gradually increasing ATB gauge reaches its capacity.[4] Upon attacking, the bar is emptied and gradually starts refilling again. Defeating enemies grants experience points which the player needs to level up. Strengthening characters in this way gives players character slots to expand the player's party.[5] When characters discover weaponry, it is auto equipped to all characters that can wield it.[5] Once every three hours, the Fever option is available, granting the player the ability to attack without needing the ATB gauge to be refilled.[4]
Features[]
Battles feature 30 songs from the Final Fantasy franchise, most of which are battle themes from different titles.[6] Progress in the game unlocks 20 different character jobs such as blue mage, knight, and thief.[3] The player may encounter enemies, including boss characters from previous titles, as well as recurring enemies such as behemoths and cactuars.[7] A player can use Facebook and Twitter within the game to promote the title and earn extra character slots.[7] The game also features leaderboards for those who have advanced the farthest.[3]
![](http://upload.wikimedia.org/wikipedia/en/thumb/8/8d/Gameplay_all_the_bravest.png/220px-Gameplay_all_the_bravest.png)
In-app purchases[]
When characters are defeated, they take 3 minutes to revive per character (not simultaneously). Golden hourglass items are purchasable in order to revive all defeated characters instantly.[8] Players can purchase premium characters from previous Final Fantasy games in the in-game shop at random.[6] Characters include Tifa Lockhart, Rinoa Heartilly, Terra Branford, Chocobo, Moogle, a pig from Final Fantasy IV, and others.[9] World tickets are also purchasable to access notable Final Fantasy locations, including Zanarkand, Midgar, and Archylte Steppe.[10]
Development[]
The first hints of the game's existence came when Square Enix trademarked the name All the Bravest on December 1, 2012. Speculation began that the title related to Bravely Default: Flying Fairy.[11] Square Enix later posted a teaser page on their Japanese website with silhouettes of Final Fantasy heroes and enemies and a date of “1.17.” [12] This teaser led to further speculation that the game would be a re-release of Final Fantasy V or Final Fantasy VI. However, critics quickly dismissed both theories.[13] Square Enix officially unveiled the title on January 16, 2013, as Final Fantasy: All the Bravest, despite initial plans for the unveiling to occur the next day.[14] All the Bravest released in the Google Play Store on September 13, 2013.[1]
All the Bravest co-producer Ichiro Hazama recognized that the title “was a fun app, not a game”.[15] He also acknowledged that since it was not a full game, many fans were disappointed and that apps must be marketed appropriately based on what they are.[15]
Reception[]
Aggregator | Score |
---|---|
Metacritic | 25/100[16] |
Publication | Score |
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Gamezebo | ![]() ![]() ![]() ![]() ![]() |
IGN | 2.5/10[18] |
Pocket Gamer | 3/10[19] |
TouchArcade | ![]() ![]() ![]() ![]() ![]() |
Digital Spy | ![]() ![]() ![]() ![]() ![]() |
Slide to Play | 2/4[22] |
Final Fantasy: All the Bravest was almost universally panned. Reviewers mainly focused their criticisms on the large number and cost of in-app purchases along with the lack of story, simplistic gameplay, and a lack of respect for players by Square Enix. Despite the poor reception, the game still managed to chart at number 25 on the "Top Paid Apps" chart on the iTunes App Store on January 18, 2013.[23]
IGN stated that despite a small amount of nostalgia, the game had such high prices for its in-game purchases that it was insulting with the gameplay was repetitive and boring.[18] They ultimately concluded that the game was a black mark on the Final Fantasy franchise.[18] They even took the unprecedented step of issuing a public service announcement not to buy the game.[24] They later cited the game for making money despite bad reviews and high prices.[25] Pocket Gamer also criticized the gameplay and in-app purchase system, stating that there was hardly any game to at all, with the app being like a shady casino.[19] Slide to Play criticized the game for having no gameplay or strategy and that it existed to take people's money.[22] Digital Spy echoed the criticisms of the games in-app purchases and poor gameplay, stating that it felt like a "parody" of what free-to-play games are like, feeling that it exists to "make loyal fans waste their money," adding that it would have had some appeal if not for its "shallow" gameplay.[21]
1Up.com also attacked the lack of real gameplay, as they believed the active time battle system has players attack with no thought to skills, weapons, or even characters.[26] Pocket Tactics, like IGN, also issued a public service announcement not to buy the game.[27] They stated that they long defended Square Enixs higher mobile game pricing, but believed that this title was so poor that it showed their disdain for fans.[27] Kotaku also stated that the game is emblematic of Square Enix's lack of respect for fans, and a desire to milk the franchise for money.[23]
GamesRadar+ ranked it as the 44th worst game ever made. The staff accused its developers of cashing in on the Final Fantasy brand.[28] USgamer cited the game as being the most notable misstep Square Enix had done since CEO Yosuke Matsuda took over.[29] However, it also noted that the project had begun under the previous CEO, Yoichi Wada.[29]
A few critics found elements to compliment. 4Gamer loved the music, monsters, and characters that appeared from past Final Fantasy titles, as well as being able to fight with such a large party.[30] Famitsu also praised the appearance of so many familiar villains from each Final Fantasy title and called the boss fights challenging.[31] Gamezebo noted that the game ran well even with a significant amount of action occurring on-screen.[17] Kotaku identified the menus' flavor text as hilarious, and the only reason to get the game.[32]
References[]
- ^ a b Diener, Matthew (September 13, 2013). "[Update] Only for the bravest - Final Fantasy All the Bravest comes to Android". Pocket Gamer. Archived from the original on October 13, 2019. Retrieved June 6, 2020.
- ^ Owen Good (January 16, 2013). "It's Official: Final Fantasy All the Bravest Comes to iOS Tomorrow". Kotaku. Archived from the original on March 9, 2013. Retrieved March 27, 2013.
- ^ a b c Sinan Kubba (January 16, 2013). "Final Fantasy All The Bravest hits iOS tomorrow". joystiq. Archived from the original on February 22, 2014. Retrieved March 27, 2013.
- ^ a b James Gilmour (January 16, 2013). "Cloud and Terra together at last in Final Fantasy: All The Bravest". Pocket Gamer. Archived from the original on April 4, 2016. Retrieved March 27, 2013.
- ^ a b Nicholson, Brad (January 16, 2013). "TA Plays: 'Final Fantasy: All the Bravest' – It's Like 'Final Fantasy,' Except Way Faster". TouchArcade. Archived from the original on April 6, 2013. Retrieved March 27, 2013.
- ^ a b "Final Fantasy All the Bravest Coming To iOS; Uses Active Time Battle System". Siliconera. Archived from the original on February 22, 2013. Retrieved February 23, 2013.
- ^ a b Connor Sheridan (January 16, 2013). "Final Fantasy: All the Bravest landing tomorrow". GamesRadar+. Archived from the original on March 21, 2013. Retrieved March 27, 2013.
- ^ Mark Brown (January 17, 2013). "Random characters, 69p revivals, day-one DLC - the true cost of Final Fantasy: All the Bravest". Pocket Gamer. Archived from the original on March 31, 2013. Retrieved March 27, 2013.
- ^ Spencer (January 17, 2013). "Final Fantasy: All The Bravest's Joke On Players – A Pig Is A Premium Character". Siliconera. Archived from the original on March 26, 2013. Retrieved March 22, 2013.
- ^ Ben Kuchera (January 17, 2013). "Final Fantasy: All the Bravest on iOS is a steaming pile of in-app purchasing horseshit". Penny Arcade. Archived from the original on August 26, 2013. Retrieved March 27, 2013.
- ^ "Square Enix Are Working On Something Called "All The Bravest"". Siliconera. December 1, 2012. Archived from the original on March 7, 2013. Retrieved March 22, 2013.
- ^ Justin Davis (January 16, 2013). "Final Fantasy: All The Bravest Coming This Week". IGN. Archived from the original on January 20, 2013. Retrieved March 22, 2013.
- ^ Jason Schreier (January 15, 2013). "Square Enix Will Probably Announce A New, Original Final Fantasy Game For iOS On Thursday". Kotaku. Archived from the original on April 12, 2013. Retrieved March 27, 2013.
- ^ Justin Davis (January 16, 2013). "Final Fantasy: All The Bravest Coming This Week". IGN. Archived from the original on January 20, 2013. Retrieved March 28, 2013.
- ^ a b Russell, Danny (March 25, 2015). "Square Enix and DeNA on Final Fantasy Record Keeper, All the Bravest, and free to play". Pocket Gamer. Archived from the original on October 14, 2019. Retrieved June 6, 2020.
- ^ "Final Fantasy: All the Bravest for iPhone/iPad Reviews". Metacritic. Archived from the original on June 12, 2019. Retrieved February 27, 2013.
- ^ a b "Final Fantasy: All the Bravest Review". Gamezebo. January 21, 2013. Archived from the original on January 23, 2013. Retrieved February 14, 2013.
- ^ a b c Davis, Justin (January 18, 2013). "Final Fantasy All The Bravest Review". IGN. Archived from the original on January 24, 2013. Retrieved February 14, 2013.
- ^ a b "Final Fantasy: All The Bravest review - iPad reviews". Pocket Gamer. January 18, 2013. Archived from the original on January 20, 2013. Retrieved February 14, 2013.
- ^ Ford, Eric (January 18, 2013). "'Final Fantasy: All the Bravest' Review – A Cowardly Cash-grab". TouchArcade. Archived from the original on May 6, 2018. Retrieved June 1, 2018.
- ^ a b "'Final Fantasy: All The Bravest' review (iPhone): Free-to-play failure". Digital Spy. January 23, 2013. Archived from the original on January 26, 2013. Retrieved February 14, 2013.
- ^ a b Oxford, Nadia (January 21, 2013). "Final Fantasy All the Bravest Review". Slide To Play. Archived from the original on January 26, 2013. Retrieved February 14, 2013.
- ^ a b Jason Schreier (January 18, 2013). "The Slow, Excruciating Death Of Final Fantasy". Kotaku. Archived from the original on March 29, 2013. Retrieved March 27, 2013.
- ^ Justin Davis (February 4, 2013). "Real Talk: 'Nice Guy' Game Developers Make Less Money". IGN. Archived from the original on February 22, 2014. Retrieved March 27, 2013.
- ^ "PSA: Don't Buy Final Fantasy - All the Bravest". IGN. January 17, 2013. Archived from the original on March 24, 2013. Retrieved March 27, 2013.
- ^ Chris Pereira (January 21, 2013). "Final Fantasy: All the Bravest Stands As an Insulting Excuse for a Game". 1up.com. Archived from the original on February 19, 2013. Retrieved March 29, 2013.
- ^ a b "PSA: Do not purchase Final Fantasy All The Bravest". PocketTactics. January 17, 2013. Archived from the original on January 27, 2013. Retrieved March 31, 2013.
- ^ "The 50 worst games of all time". GamesRadar+. April 15, 2013. Archived from the original on April 26, 2013. Retrieved December 5, 2013.
- ^ a b Parish, Jeremy (September 20, 2014). "TGS: Can Final Fantasy XV Bring the Series Back to the Cutting Edge?". USgamer. Archived from the original on March 28, 2016. Retrieved June 1, 2016.
- ^ Gueed (January 17, 2013). "iOS用アプリ「ファイナルファンタジー オール ザ ブレイベスト」配信開始。最大40キャラが参加するアクティブタイムバトルに注目したい一作". 4Gamer. Retrieved June 7, 2020.
- ^ "【注目アプリレビュー】『ファイナルファンタジー オール ザ ブレイベスト』 歴代の有名キャラクターに出会う旅へ!". Famitsu. January 30, 2013. Retrieved June 8, 2020.
- ^ Mike Fahey (January 21, 2013). "If There's One Reason to Play Final Fantasy: All the Bravest, It's The Hilarious Flavor Text". Kotaku. Archived from the original on May 15, 2013. Retrieved March 27, 2013.
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