Nintendo Software Planning & Development
Native name | 任天堂企画開発本部 |
---|---|
Romanized name | Nintendō Kikaku Kaihatsu Honbu |
Type | Division |
Industry | Video games |
Genre | Video game development |
Predecessor | |
Founded | 2004 | in Kyoto, Japan
Founder | Satoru Iwata |
Defunct | September 16, 2015 |
Fate | Merged with Nintendo Entertainment Analysis & Development |
Successor | Nintendo Entertainment Planning & Development |
Headquarters | Kyoto , Japan |
Key people |
|
Owner | Nintendo |
Divisions |
Nintendo Software Planning & Development Division[a], commonly abbreviated as Nintendo SPD, was a Japanese research, planning and development division housed inside the Nintendo Development Center in Kyoto, Japan. The division had two departments: Software Planning & Development Department, which primarily co-produced games with external developers; and Software Development & Design Department, which primarily developed experimental and system software. The division was created during a corporate restructuring in September 2003, with the abolition of the Nintendo R&D1 and Nintendo R&D2 departments.
The group had the task of independently developing innovative games, assisting other development teams on projects, and managing overseas production of first-party franchises.[1] Both SPD and SDD departments were divided into four separate groups, which worked concurrently on different projects.[2]
In September 2015, Nintendo SPD merged with Nintendo's other software development division, Entertainment Analysis & Development (EAD), becoming Nintendo Entertainment Planning & Development.[3][4]
History[]
In 2004, then-Nintendo president Satoru Iwata created the Software Planning & Development division, appointing himself as its general manager. The goal of the newly created division would be to focus on co-producing and supervising external second-party video game development, with the goal of relieving the Entertainment Analysis & Development (EAD) division, and its general manager Shigeru Miyamoto, to focus on internal development. Although that was the division's primary focus, it also went on to develop some video games titles internally.[5][6]
On June 27, 2013, deputy general manager Shinya Takahashi replaced Satoru Iwata as general manager of the division, gaining a seat in Nintendo's board of directors in the process.[7] A year later, on June 18, 2014, all of Nintendo's internal research and development divisions, including the SPD division, were moved from the Nintendo's headquarters in Kyoto to the newly built Nintendo Development Center, just 300 meters from the old building. By centralizing all of its developers in the new building, Nintendo hoped they would deeply interact with each other, regardless of which division and field they were working on, creating a synergy between hardware and software development.[8][9]
On September 16, 2015, the division was merged with Nintendo's internal software development division, Entertainment Analysis & Development, becoming Nintendo Entertainment Planning & Development (EPD). As Shigeru Miyamoto retired as general manager of the EAD division and went on to become a Creative Fellow, former SPD general manager Shinya Takahashi took his place as general manager of the newly created EPD division, thus supervising all video games developed at Nintendo. The new division accumulated all of its predecessors roles as both developing video games internally and co-producing them with external developers.[3][4]
Structure[]
The General Manager of the Nintendo Software Planning & Development Division was Shinya Takahashi, assisted by both Keizo Kato, the Assistant Manager and Kensuke Tanabe, the Executive Officer. The division was split into two different departments: the Software Planning & Development Department, which was split into four separate groups, which was supervised by Deputy Manager Yoshio Sakamoto; and the Software Development & Design Department which was split into three separate groups, supervised by Deputy Manager Masaru Nishita. All of the groups worked concurrently on different projects.[2]
Software Planning & Development Department[]
Production Group No. 1[]
The Production Group No. 1's primary focus was the development and production of video game software and software applications for Nintendo home and handheld consoles, as well as software for peripherals developed for said consoles, both internally and in cooperation with second-party developers. The group manager and main producer was Nintendo-veteran Yoshio Sakamoto. The group is responsible for developing and producing games in the WarioWare, Rhythm Heaven, Card Hero, Tomodachi and the mainline Metroid series.[10]
Year | Title | Series | Genre(s) | Platform(s) | Ref. |
---|---|---|---|---|---|
2004 | WarioWare: Twisted![co 1][co 2] | WarioWare | Action, puzzle, rhythm | Game Boy Advance | [11][12] |
WarioWare: Touched![co 1] | WarioWare | Action, puzzle, rhythm | Nintendo DS | [12][13] | |
2005 | Play-Yan[co 2] | N/A | MP3 player | Game Boy Advance | [14] |
Nintendo MP3 Player[co 2] | N/A | MP3 player | Game Boy Micro, Nintendo DS | [14] | |
2006 | Rhythm Tengoku[co 3] | Rhythm Heaven | Rhythm | Game Boy Advance | [15] |
WarioWare: Smooth Moves[co 1] | WarioWare | Party game, puzzle, rhythm | Wii | [12][16] | |
2007 | Face Training[co 1][co 2] | N/A | Exergaming | Nintendo DS | [12][17] |
Nintendo DS Digital TV Tuner (software only) | N/A | Television antenna | Nintendo DS | [18] | |
Kousoku Card Battle: Card Hero[co 1] | Card Hero | Role-playing | Nintendo DS | [12][19] | |
2008 |
|
Rhythm Heaven | Rhythm | Nintendo DS | [20] |
|
WarioWare | Action | Nintendo DSi | [21] | |
|
WarioWare | Endless running | Nintendo DSi | [21] | |
WarioWare: Snapped![co 1] | WarioWare | Action, puzzle, rhythm | Nintendo DSi | [12][22] | |
2009 | Atsumeru Egaocho[co 1] | N/A | Contact list | Nintendo DSi | [12][23] |
|
WarioWare | Action, puzzle, rhythm | Nintendo DS | [12][24] | |
|
WarioWare | Action, puzzle, rhythm | Wii | [12][25] | |
Tomodachi Collection | Tomodachi | Social simulation | Nintendo DS | [26] | |
Card Hero: Speed Battle Custom[co 1] | Card Hero | Role-playing | Nintendo DSi | [12][27] | |
Nintendo DSi Instrument Tuner[co 1] | N/A | Instrument tuning | Nintendo DSi | [12] | |
Nintendo DSi Metronome[co 1] | N/A | Metronome | Nintendo DSi | [12] | |
Face Training Mini[co 1] | N/A | Exergaming | Nintendo DSi | [12][17][28] | |
2010 | Metroid: Other M[co 5] | Metroid | Action-adventure | Wii | [29] |
2011 |
|
Rhythm Heaven | Rhythm | Wii | [30] |
2012 | Kiki Trick | N/A | Music | Wii | [31] |
2013 | Tomodachi Life | Tomodachi | Social simulation | Nintendo 3DS | [32] |
Game & Wario[co 1] | WarioWare | Party | Wii U | [12][33] | |
2015 |
|
Rhythm Heaven | Rhythm | Nintendo 3DS | [34] |
Notes[]
Production Group No. 2[]
The Production Group No. 2 is led by manager and video game producer Hitoshi Yamagami. The group is primarily responsible for co-producing and supervising video games published by Nintendo and developed by third-party developers from Japan.[35] They're responsible for producing and supervising games in the Pokémon, F-Zero, Legendary Starfy, Fire Emblem, Dr. Mario, Endless Ocean, Fossil Fighters, Style Savvy and Xenoblade Chronicles series.
In addition to co-producing games, the group also supervised the development of Drill Dozer, developed by Game Freak.
Year | Title | Series | Genre(s) | Platform(s) | Ref. |
---|---|---|---|---|---|
2004 | Densetsu no Stafy 3[co 1] | The Legendary Starfy | Platform | Game Boy Advance | [36] |
Pokémon Emerald[co 2][co 3] | Pokémon | Role-playing | Game Boy Advance | [37][38] | |
Fire Emblem: The Sacred Stones[co 4] | Fire Emblem | Tactical role playing | Game Boy Advance | [39][12] | |
F-Zero: Climax[co 5] | F-Zero | Racing | Game Boy Advance | [40] | |
Pokémon Dash[co 6] | Pokémon | Racing | Nintendo DS | [41] | |
2005 | Yakuman DS[co 7] | Yakuman | Puzzle | Nintendo DS | [42] |
Fire Emblem: Path of Radiance[co 4] | Fire Emblem | Tactical role-playing | GameCube | [43][12] | |
Nonono Puzzle Chalien[co 3] | N/A | Puzzle | Game Boy Advance | ||
Advance Wars: Dual Strike[co 4] | Wars | Turn-based tactics | Nintendo DS | [44][12] | |
Dance Dance Revolution: Mario Mix[co 8] | Music, exergaming | GameCube | [45] | ||
Jump Super Stars[co 9] | N/A | Fighting | Nintendo DS | [46] | |
Dr. Mario & Puzzle League[co 4] |
|
Puzzle | Game Boy Advance | [47][12] | |
|
Pokémon | Puzzle | Nintendo DS | [48] | |
Super Princess Peach[co 1] | Mario | Platform | Nintendo DS | [49] | |
Pokémon Mystery Dungeon: Blue Rescue Team and Red Rescue Team[co 11] | Pokémon | Roguelike | Nintendo DS | [50] | |
2006 | Tetris DS | Tetris | Puzzle | Nintendo DS | [51] |
Densetsu no Stafy 4[co 1] | The Legendary Starfy | Platform | Nintendo DS | [52] | |
Mawashite Tsunageru Touch Panic[co 12] | N/A | Puzzle | Nintendo DS | ||
Project Hacker: Kakusei[co 13][co 3] | N/A | Graphic adventure | Nintendo DS | ||
Chōsōjū Mecha MG[co 14] | N/A | Fighting | Nintendo DS | [53] | |
Wi-Fi Taiō Yakuman DS[co 7] | Yakuman | Puzzle | Nintendo DS | [42] | |
Pokémon Diamond and Pearl[co 2] | Pokémon | Role-playing | Nintendo DS | [54][38] | |
Jump Ultimate Stars[co 9] | N/A | Fighting | Nintendo DS | [55] | |
2007 | Wario: Master of Disguise[co 5] | Wario | Platform | Nintendo DS | [56] |
Picross DS[co 15] | Picross | Puzzle | Nintendo DS | [57] | |
Fire Emblem: Radiant Dawn[co 4] | Fire Emblem | Tactical role-playing | Wii | [58][12] | |
Planet Puzzle League[co 4] | Puzzle League | Puzzle | Nintendo DS | [59][12] | |
Kurikin Nano Island Story[co 7] | N/A | Role-playing | Nintendo DS | [60] | |
Brain Age 2: More Training in Minutes a Day[b] | Brain Age | Edutainment | Nintendo DS | [61] | |
Ganbaru Watashi no Kakei Diary[co 16] | N/A | Digital diary | Nintendo DS | ||
Endless Ocean[co 17] | Endless Ocean | Adventure, simulation | Wii | [62] | |
Zekkyō Senshi Sakeburein[co 5] | N/A | Beat 'em up | Nintendo DS | ||
Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness[co 11] | Pokémon | Roguelike | Nintendo DS | [63] | |
ASH: Archaic Sealed Heat[co 18][co 19] | N/A | Tactical role-playing | Nintendo DS | ||
DS Bungaku Zenshuu[co 10] | N/A | E-reader | Nintendo DS | ||
2008 | Wii Chess | Wii | Chess | Wii | [64] |
Advance Wars: Days of Ruin[co 4] | Wars | Turn-based tactics | Nintendo DS | [65] | |
|
Dr. Mario | Puzzle | Wii | [66] | |
Fossil Fighters[co 13] | Fossil Fighters | Role-playing | Nintendo DS | [67] | |
Yakuman Wii: Ide Yosuke no Kenkou Mahjong[co 20] | Yakuman | Puzzle | Wii | [68] | |
The Legendary Starfy[co 1] | The Legendary Starfy | Platform | Nintendo DS | [69] | |
Tsuushin Taikyoku: Hayazashi Shogi Sandan[co 20] | N/A | Puzzle | Wii | [68] | |
Tsuushin Taikyoku: Igo Dojo 2700-Mon[co 20] | N/A | Puzzle | Wii | [68] | |
Fire Emblem: Shadow Dragon[co 4] | Fire Emblem | Tactical role-playing | Nintendo DS | [70][12] | |
Pokémon Platinum[co 2] | Pokémon | Role-playing | Nintendo DS | [71][38] | |
Disaster: Day of Crisis[co 21] | N/A | Action-adventure | Wii | [72] | |
Style Savvy[co 16] | Style Savvy | Simulation | Nintendo DS | ||
Dr. Mario Express[co 17] A Little Bit of... Dr. Mario EU, AU |
Dr. Mario | Puzzle | Wii | ||
100 Classic Book Collection[co 10] | N/A | E-reader | Nintendo DS | ||
2009 | Puzzle League Express[co 4] | Puzzle League | Puzzle | Nintendo DSi | [12] |
Yōsuke Ide no Kenkō Mahjong DSi | N/A | Puzzle | Nintendo DSi | [73][74] | |
Pokémon Mystery Dungeon: Explorers of Sky | Pokémon | Nintendo DS | |||
Sparkle Snapshots | |||||
Pokémon Rumble | Pokémon | Wii | |||
Pokémon Mystery Dungeon: Adventure Team | Pokémon | Wii | |||
Ganbaru Watashi no Osaifu Ouendan[co 16] | N/A | Nintendo DSi | |||
Metal Torrent[co 17] | N/A | Shooter | Nintendo DSi | [75] | |
Pokémon HeartGold and SoulSilver[co 2] | Pokémon | Role-playing | Nintendo DS | [38] | |
|
Endless Ocean | Adventure, simulation | Wii | ||
|
Sin and Punishment | Shoot 'em up | Wii | ||
PokéPark Wii: Pikachu's Adventure | Pokémon | Wii | |||
2010 | Zangeki no Reginleiv | N/A | Wii | ||
Xenoblade Chronicles[co 21] | Xenoblade Chronicles | Action role-playing | Wii | ||
Fire Emblem: New Mystery of the Emblem[co 4] | Fire Emblem | Tactical role-playing | Nintendo DS | ||
ThruSpace | |||||
Pokémon Black and Pokémon White[co 2] | Pokémon | Role-playing | Nintendo DS | [38] | |
Fossil Fighters: Champions[co 13] | Fossil Fighters | Role-playing | Nintendo DS | ||
2011 | The Last Story[co 18][co 23] | N/A | Action role-playing | Wii | [76] |
Learn with Pokémon: Typing Adventure | Pokémon | Nintendo DS | |||
Pandora's Tower[co 9] | N/A | Action role-playing | Wii | ||
Pokédex 3D | Pokémon | Nintendo 3DS | |||
Ketzal's Corridors | N/A | Nintendo 3DS | |||
Kirby's Return to Dream Land | Kirby | Wii | |||
PokéPark 2: Wonders Beyond | Pokémon | Wii | |||
3D Classics: Excitebike[co 17] | 3D Classics | Racing | Nintendo 3DS | [77] | |
3D Classics: Xevious[co 17] | 3D Classics | Shoot 'em up | Nintendo 3DS | [78] | |
3D Classics: Urban Champion[co 17] | 3D Classics | Fighting | Nintendo 3DS | [79] | |
3D Classics: Twinbee[co 17] | 3D Classics | Shoot 'em up | Nintendo 3DS | [80] | |
3D Classics: Kirby's Adventure[co 17] | 3D Classics | Platform, action | Nintendo 3DS | [81] | |
3D Classics: Kid Icarus[co 17] | 3D Classics | Action, platform | Nintendo 3DS | [82] | |
2012 | Fire Emblem: Awakening[co 4] | Fire Emblem | Tactical role-playing | Nintendo 3DS | |
Pokémon Black 2 and Pokémon White 2[co 2] | Pokémon | Role-playing | Nintendo DS | [38] | |
Pokémon Dream Radar | Pokémon | Nintendo 3DS | |||
Pokédex 3D Pro | Pokémon | Nintendo 3DS | |||
HarmoKnight[co 2] | Rhythm | Nintendo 3DS | [38] | ||
Style Savvy: Trendsetters[co 16] | Style Savvy | Simulation | Nintendo 3DS | ||
Wii Karaoke U | Wii U | ||||
Pokémon Mystery Dungeon: Gates to Infinity | Pokémon | Nintendo 3DS | |||
2013 | Pokémon Rumble U[co 6] | Pokémon | Action role-playing | Wii U | |
The Wonderful 101[co 24] | Action | Wii U | |||
Pokémon X and Pokémon Y[co 2] | Pokémon | Role-playing | Nintendo 3DS | ||
Dr. Luigi[co 17] | Puzzle | Wii U | |||
2014 | Kirby: Triple Deluxe | Kirby | Nintendo 3DS | ||
Fossil Fighters: Frontier[co 13] | Role-playing | Nintendo 3DS | |||
|
Pokémon | Nintendo 3DS | |||
Pokémon Art Academy | Nintendo 3DS | ||||
Dedede's Drum Dash Deluxe | Kirby | Nintendo 3DS | |||
Kirby Fighters Deluxe | Kirby | Nintendo 3DS | |||
Bayonetta[co 24] | Bayonetta | Wii U | |||
Bayonetta 2[co 24] | Bayonetta | Wii U | |||
Pokémon Omega Ruby and Alpha Sapphire[co 2] | Pokémon | Role-playing | Nintendo 3DS | [83] | |
2015 | Pokémon Shuffle[co 10] | Pokémon | Puzzle | Nintendo 3DS | [84] |
Code Name: S.T.E.A.M.[co 4] | Turn-based strategy | Nintendo 3DS | [85] | ||
Pokémon Rumble World[co 6] | Pokémon | Action role-playing | Nintendo 3DS | [86] | |
Style Savvy: Fashion Forward[co 16] | Style Savvy | Simulation | Nintendo 3DS | [87] | |
Xenoblade Chronicles X[co 21] | Xenoblade Chronicles | Action role-playing | Wii U | [88] | |
Fire Emblem Fates[co 4] | Fire Emblem | Tactical role-playing | Nintendo 3DS | [89] | |
Devil's Third[co 25] | Action-adventure, hack and slash, shooter | Wii U | [90] | ||
Real Dasshutsu Game x Nintendo 3DS | Nintendo 3DS |
Notes[]
- ^ Jump up to: a b c d Co-produced with Tose.
- ^ Jump up to: a b c d e f g h i Co-produced with Game Freak.
- ^ Jump up to: a b c Co-produced with Creatures, Inc..
- ^ Jump up to: a b c d e f g h i j k l m Co-produced with Intelligent Systems.
- ^ Jump up to: a b c Co-produced with Suzak Inc..
- ^ Jump up to: a b c Co-produced with Ambrella.
- ^ Jump up to: a b c Co-produced with MediaKite.
- ^ Co-produced with Konami.
- ^ Jump up to: a b c Co-produced with Ganbarion.
- ^ Jump up to: a b c d Co-produced with Genius Sonority.
- ^ Jump up to: a b Co-produced with Chunsoft.
- ^ Co-produced with Aki Corporation.
- ^ Jump up to: a b c d Co-produced with Red Entertainment.
- ^ Co-produced with Sandlot.
- ^ Co-produced with Jupiter.
- ^ Jump up to: a b c d e Co-produced with Syn Sophia.
- ^ Jump up to: a b c d e f g h i j k l Co-produced with Arika.
- ^ Jump up to: a b Co-produced with Mistwalker.
- ^ Co-produced with Racjin.
- ^ Jump up to: a b c Co-produced with Lancarse.
- ^ Jump up to: a b c Co-produced with Monolith Soft.
- ^ Co-produced with Treasure.
- ^ Co-produced with AQ Interactive.
- ^ Jump up to: a b c Co-produced with PlatinumGames.
- ^ Co-produced with Valhalla Game Studios.
Production Group No. 3[]
The Production Group No. 3 was led by producer Kensuke Tanabe and responsible for overseeing the development of titles from the Metroid Prime, Battalion Wars, Super Mario Strikers, Mario vs. Donkey Kong, Excite, Paper Mario, Fluidity, and Donkey Kong Country series.[91]
Year | Title | Genre(s) | Platform(s) | Ref. |
---|---|---|---|---|
2004 | Mario vs. Donkey Kong | Platform, Puzzle | Game Boy Advance | |
Metroid Prime 2: Echoes[co 1] | Action-adventure | GameCube | ||
2005 | Kirby: Canvas Curse[co 2] | Platform | Nintendo DS | [92] |
Chibi-Robo! | Platform, adventure | GameCube | ||
Geist[co 3] | Action-adventure | GameCube | ||
Battalion Wars[co 4] | Action, real-time tactics | GameCube | ||
Metroid Prime Pinball | Pinball | Nintendo DS | ||
Donkey Kong Country 3: Dixie Kong's Double Trouble! | Platform | Game Boy Advance | ||
Super Mario Strikers[co 5] | Sports | GameCube | ||
Hamtaro Ham-Ham Challenge | Nintendo DS | |||
2006 | Metroid Prime Hunters | |||
Mother 3 | ||||
Magical Starsign | ||||
bit Generations series | ||||
Freshly-Picked Tingle's Rosy Rupeeland | ||||
Mario vs. Donkey Kong 2: March of the Minis | ||||
Custom Robo Arena | ||||
Kirby: Squeak Squad | ||||
Excite Truck | ||||
2007 | Super Paper Mario | |||
Mario Strikers Charged | ||||
Chibi-Robo!: Park Patrol | ||||
Metroid Prime 3: Corruption | ||||
Theta | ||||
Battalion Wars 2 | ||||
2008 | Super Smash Bros. Brawl | |||
Captain Rainbow | ||||
Mystery Case Files: MillionHeir | ||||
Kirby Super Star Ultra | ||||
Art Style series | ||||
2009 | ||||
Picross 3D | ||||
PictureBook Games: Pop-Up Pursuit | ||||
Bonsai Barber | ||||
Excitebots: Trick Racing | ||||
Punch-Out!! | ||||
Mario vs. Donkey Kong: Minis March Again! | ||||
Okaeri! Chibi Robo! Happy Richie Dai Souji | ||||
Irodzuki Tingle no Koi no Balloon Trip | ||||
Rock N' Roll Climber | ||||
Metroid Prime Trilogy | ||||
Art Academy | ||||
PictureBook Games: The Royal Bluff | ||||
Excitebike: World Rally | ||||
Eco Shooter: Plant 530 | ||||
A Kappa's Trail | ||||
2010 | Aura-Aura Climber | |||
Face Pilot: Fly with your Nintendo DSi Camera! | ||||
Art Academy (Retail Version) | ||||
Mario vs. Donkey Kong: Mini-Land Mayhem! | ||||
Donkey Kong Country Returns | ||||
Fluidity | ||||
2011 | Pilotwings Resort | |||
Mystery Case Files: The Malgrave Incident | ||||
Kirby Mass Attack | ||||
Freakyforms: Your Creations, Alive! | ||||
Pushmo | ||||
Sakura Samurai: Art of the Sword | ||||
2012 | Dillon's Rolling Western | |||
Kirby's Dream Collection | ||||
Art Academy: Lessons for Everyone! | ||||
Freakyforms Deluxe: Your Creations, Alive! | ||||
Crashmo | ||||
Paper Mario: Sticker Star | ||||
SiNG Party | ||||
2013 | Nintendoji | |||
Dillon's Rolling Western: The Last Ranger | ||||
Mario and Donkey Kong: Minis on the Move | ||||
Donkey Kong Country Returns 3D | ||||
Chibi-Robo! Photo Finder | ||||
2014 | Donkey Kong Country: Tropical Freeze | |||
2015 | Kirby and the Rainbow Curse | |||
Chibi-Robo! Zip Lash |
Notes[]
Production Group No. 4[]
Group Manager: Hiroshi Sato
Production Group No. 4 was responsible for overseeing the development of titles from the Mario Party, Donkey Kong, and Wii Party series.[93]
Year | Title | Genre(s) | Platform(s) | Ref. |
---|---|---|---|---|
2001 | Kuru Kuru Kururin1 | Game Boy Advance | ||
2002 | Mario Party 44 | GameCube | ||
2003 | Mario Party 54 | |||
2004 | Kururin Squash!1 | |||
2004 | Mario Power Tennis6 | |||
2004 | Mario Party 64 | |||
2005 | Mario Party Advance4 | Game Boy Advance | ||
2005 | DK: King of Swing7 | |||
2005 | Mario Party 74 | GameCube | ||
2006 | Elite Beat Agents5 | Nintendo DS | ||
2007 | Hotel Dusk: Room 2153 | |||
2007 | Mario Party 84 | Wii | ||
2007 | DK: Jungle Climber7 | Nintendo DS | ||
2007 | Donkey Kong Barrel Blast7 | Wii | ||
2007 | Mario Party DS4 | Nintendo DS | ||
2009 | Another Code: R3 | Wii | ||
2010 | Last Window: The Secret of Cape West3 | Nintendo DS | ||
2010 | Wii Party2 | Wii | ||
2012 | Mario Party 92 | |||
Kid Icarus: Uprising9 | Nintendo 3DS | |||
Mario Tennis Open6 | ||||
2013 | Mario & Luigi: Dream Team8 | |||
Wii Party U2 | Wii U | |||
Mario Party: Island Tour2 | Nintendo 3DS | |||
2014 | Yoshi's New Island12 | Platform | ||
Mario Golf: World Tour6 | ||||
Super Smash Bros. for Nintendo 3DS and Wii U10 | Fighting | |||
Wii U | ||||
2015 | Mario Party 102 | |||
Yoshi's Woolly World11 |
Notes[]
- 1 Co-production with Eighting.
- 2 Co-production with NDcube.
- 3 Co-production with Cing.
- 4 Co-production with Hudson.
- 5 Co-production with INiS.
- 6 Co-production with Camelot.
- 7 Co-production with Paon.
- 8 Co-production with AlphaDream.
- 9 Co-production with Project Sora and Sora Ltd.
- 10 Co-production with Bandai Namco Studios and Sora Ltd.
- 11 Co-production with Good-Feel.
- 12 Co-production with Arzest.
Software Development & Design Department[]
Deputy Manager:
Nintendo Software Development & Design was an experimental software development team assembled by Nintendo Co., Ltd. president Satoru Iwata.[94] The team was originally assembled as a System Service Task Force that would develop all the unique internal system software for the Nintendo DS and Nintendo Wii.[95] The team was responsible for all the additional Wii Channels,[96] the Nintendo DSi system software and more recently, the Nintendo 3DS system software. Nintendo SDD also went on to develop several innovative retail games. The philosophy behind development was to think out of the box and create unique software in a timely manner with smaller development resources. The development staff was composed of , who was the original programmer of WarioWare, and Shinya Takahashi, who was a longtime designer at Nintendo EAD. The department was also responsible for developing several subsequent WiiWare and DSiWare software.
Software Development Group[]
Manager/producer: Kiyoshi Mizuki
Software Development Group was responsible for developing software from the Jam with the Band and Brain Age series, among additional Touch! Generations titles with partner developers.
Year | Title | Platform(s) | Producer(s) | Ref. |
---|---|---|---|---|
2004 | Band Brothers | NDS | Shinya Takahashi | |
2005 | DS Easy Dictionary | NDS | Shinya Takahashi | |
2005 | Band Brothers: Request Selection | NDS | Shinya Takahashi | |
2005 | Brain Age: Train Your Brain in Minutes a Day! | NDS | Shinya Takahashi | |
2006 | Brain Age 2: More Training in Minutes a Day! | NDS | Shinya Takahashi | |
2006 | English Training: Have Fun Improving Your Skills | NDS | Shinya Takahashi | |
2006 | Kanji Sonomama Rakubiki Jiten DS | NDS | Shinya Takahashi | |
2007 | More English Training | NDS | Shinya Takahashi | |
2008 | Flash Focus: Vision Training in Minutes a Day1 | NDS | Shinya Takahashi | |
2008 | Jam with the Band/Band Brothers DX | NDS | Shinya Takahashi | |
2008 | Band Brothers DX Radio | Wii | Shinya Takahashi | |
2008 | Brain Age Express | DSi | Shinya Takahashi | |
2009 | Touch Solitaire | DSi | ||
2009 | Photo Dojo | DSi | Tomoaki Kuroume | |
2009 | How The Economy Works DS | NDS | Shinya Takahashi | |
2011 | AR Games | 3DS | Tomoaki Kuroume | |
2011 | StreetPass Mii Plaza | 3DS | Shinya Takahashi | |
2012 | Brain Age: Concentration Training | 3DS | Kouichi Kawamoto | |
2013 | Band Brothers P | 3DS | ||
2014 | Rusty's Real Deal Baseball | 3DS | Kouichi Kawamoto |
- 1 Co-production with Namco Bandai Games.
Notes[]
- ^ Japanese: 任天堂企画開発本部, Hepburn: Nintendō Kikaku Kaihatsu Honbu
- ^ Responsible for the western localized version. The original title was developed by the Software Development & Design Department.
References[]
This article needs additional citations for verification. (April 2009) |
- ^ N-Sider. Nintendo Revolution FAQ
- ^ Jump up to: a b Cassidy, Kevin. NCL Team Structure work in progress. June 7, 2006. Retrieved October 26, 2007.
- ^ Jump up to: a b Kohler, Chris. "Nintendo Consolidates Its Game Development Teams". Wired. Retrieved 15 September 2015.
- ^ Jump up to: a b Totilo, Stephen (September 14, 2015). "Some Inside Baseball For Nintendo Fans As EAD Transforms". Kotaku. Retrieved January 11, 2019.
- ^ Iwata, Satoru (February 17, 2015). "Third Quarter Financial Results Briefing for Fiscal Year Ending March 2015 - Q & A". Nintendo.
Iwata: [...] In 2004, we established the Software Planning & Development Division to relieve Mr. Miyamoto from handling the games co-developed with second parties to enable him to concentrate on internal development. After that, I was in charge of the Software Planning & Development Division
- ^ "Iwata Asks: Pandora's Tower for Wii". Nintendo of Europe GmbH. Retrieved 2019-01-20.
Iwata: In 2004, the Software Planning and Development department had only just been created.
- ^ "Notice Regarding Changes of Representative Directors and Members of Board of Directors" (PDF). Nintendo. April 24, 2013. Retrieved January 10, 2019.
- ^ "Nintendo's new development building now open for business". Nintendo Everything. June 21, 2014. Retrieved January 11, 2019.
- ^ "任天堂の新開発棟が始動 ゲーム機、ソフト生む拠点". Kyoto NP. June 18, 2014. Archived from the original on June 18, 2014. Retrieved January 11, 2019.
- ^ Iwata, Satoru. "Iwata Asks: Metroid: Other M: Making a Game with Nintendo". Nintendo.
Yoshio Sakamoto is Metroid: Other M's producer. Apart from the Metroid series, he has been involved in the development of games such as Famicom Tantei Club, Card Hero and Tomodachi Collection. He is the manager of Production Group No.1 in Nintendo's Software Planning & Development Department.
- ^ Intelligent Systems, Nintendo Software Planning & Development, Nintendo Research & Engineering Department (2004-10-14). WarioWare: Twisted! (Game Boy Advance). Nintendo. Scene: Staff Credits.
Producer: Yoshio Sakamoto, Ryoichi Kitanishi
CS1 maint: multiple names: authors list (link) - ^ Jump up to: a b c d e f g h i j k l m n o p q r s t u v "Works - Games - Intelligent Systems Co., Ltd". www.intsys.co.jp (in Japanese). Retrieved 2019-01-22.
- ^ Intelligent Systems, Nintendo Software Planning & Development (2004-12-02). WarioWare: Touched! (Nintendo DS). Nintendo. Scene: Staff Credits.
Producer: Yoshio Sakamoto, Ryoichi Kitanishi
- ^ Jump up to: a b Nintendo Software Planning & Development (2005-09-13). Play-Yan (Game Boy Advance). Nintendo. Scene: Staff Credits.
Producer: Kazuhiko Taniguchi, Yoshio Sakamoto
- ^ Nintendo Software Planning & Development, J.P. Room (2006-08-03). Rhythm Tengoku (Game Boy Advance). Nintendo. Scene: Staff Credits.
Producer: Mitsuo Terada (J.P. Room Recordings), Yoshio Sakamoto
- ^ Intelligent Systems, Nintendo Software Planning & Development (2006-12-02). WarioWare: Smooth Moves (Wii). Nintendo. Scene: Staff Credits.
Producer: Yoshio Sakamoto, Ryoichi Kitanishi
- ^ Jump up to: a b Intelligent Systems, Nintendo Software Planning & Development (2007-08-02). Face Training (Nintendo DS). Nintendo. Scene: Staff Credits.
Producer: Katsuya Yamano, Toshio Sengoku
- ^ Nintendo Software Planning & Development (2007-11-20). Nintendo DS Digital TV Tuner (Nintendo DS). Nintendo. Scene: Staff credits.
Producer: Yoshio Sakamoto, Katsuya Yamano
- ^ Intelligent Systems, Nintendo Software Planning & Development (December 20, 2007). Kousoku Card Battle: Card Hero (Nintendo DS). Nintendo. Scene: Staff Credits.
Producer: Yoshio Sakamoto
- ^ Nintendo Software Planning & Development, TNX (2008-08-31). Rhythm Heaven (Nintendo DS). Nintendo. Scene: Staff Credits.
Producer: Tsunku
- ^ Jump up to: a b Nintendo Software Planning & Development (2008-12-24). Birds & Beans (Nintendo DSi). Nintendo. Scene: Staff Credits.
Producer: Katsuya Yamano
- ^ Intelligent Systems, Nintendo Software Planning & Development (2008-12-24). WarioWare: Snapped! (Nintendo DSi). Nintendo. Scene: Staff credits.
Producers: Katsuya Yamano, Toshio Sengoku
- ^ Intelligent Systems, Nintendo Software Planning & Development (April 22, 2009). Atsumeru Egaocho (Nintendo DSi). Nintendo. Scene: Staff Credits.
Producer: Katsuya Yamano, Takeshi Ando
- ^ Intelligent Systems, Nintendo Software Planning & Development (2009-04-29). WarioWare D.I.Y. (Nintendo DS). Nintendo. Scene: Staff Credits.
Producer: Yoshio Sakamoto, Toshio Sengoku
- ^ Intelligent Systems, Nintendo Software Planning & Development (2009-04-29). WarioWare D.I.Y. (Nintendo DS). Nintendo. Scene: Staff credits.
Producers: Yoshio Sakamoto, Toshio Sengoku
- ^ Nintendo Software Planning & Development (June 18, 2009). Tomodachi Collection (Nintendo DS). Nintendo. Scene: Staff Credits.
Producer: Yoshio Sakamoto
- ^ Intelligent Systems, Nintendo Software Planning & Development (July 29, 2009). Kousoku Card Battle: Card Hero (Nintendo DSi). Nintendo. Scene: Staff Credits.
Producer: Yoshio Sakamoto
- ^ "Nintendo bringing Face Training to DSiWare in Japan". GoNintendo. GoNintendo. Retrieved January 5, 2019.
- ^ Team Ninja, Nintendo Software Planning & Development (August 31, 2010). Metroid: Other M (Wii). Nintendo. Scene: Staff Credits.
Producer: Yoshio Sakamoto, Yosuke Hayashi
- ^ Nintendo Software Planning & Development, TNX (2011-08-21). Rhythm Heaven Fever (Wii). Nintendo. Scene: Staff Credits.
Producer: Tsunku
- ^ Nintendo Software Planning & Development (2012-01-19). Kiki Trick (Wii). Nintendo. Scene: Staff Credits.
Producer: Shinya Takahashi
- ^ Nintendo Software Planning & Development (2013-04-18). Tomodachi Life (Nintendo 3DS). Nintendo. Scene: Staff credits.
Producer: Yoshio Sakamoto
- ^ Intelligent Systems, Nintendo Software Planning & Development (2013-03-28). Game & Wario (Wii U). Nintendo. Scene: Staff credits.
Producer: Yoshio Sakamoto, Toshio Sengoku, Naoki Nakano
- ^ Nintendo Software Planning & Development, TNX (June 11, 2015). Rhythm Heaven Fever (Nintendo 3DS). Nintendo. Scene: Staff Credits.
Producer: Tsunku
- ^ Iwata, Satoru. "Iwata Asks: Style Savvy: The Theme Is Fashion". Nintendo.
I'm Hattori, also from SPD. I'm in Yamagami-san's group.
- ^ Tose; Nintendo Software Planning & Development (2004-08-05). Densetsu no Stafy 3 (Game Boy Advance). Nintendo. Scene: Staff Credits.
Producer: Yasuhiro Minamimoto, Hitoshi Yamagami
- ^ Game Freak; Creatures Inc.; Nintendo Software Planning & Development (2004-09-16). Pokémon Emerald (Game Boy Advance). The Pokémon Company, Nintendo. Scene: Staff Credits.
Producer: Hiroyuki Jinnai, Hitoshi Yamagami, Gakuji Nomoto, Hiroaki Tsuru
- ^ Jump up to: a b c d e f g "GAME FREAK 株式会社ゲームフリーク オフィシャルサイト". www.gamefreak.co.jp. Retrieved 2019-01-21.
- ^ Intelligent Systems; Nintendo Software Planning & Development (2004-10-07). Fire Emblem: The Sacred Stones (Game Boy Advance). Nintendo. Scene: Staff Credits.
Producer: Tohru Narihiro, Hitoshi Yamagami
- ^ Suzak; Nintendo Software Planning & Development (2004-10-21). F-Zero: Climax (Game Boy Advance). Nintendo. Scene: Staff Credits.
Producer: Hitoshi Yamagami / General Producer: Masahiro Yonezawa
- ^ Ambrella; Nintendo Software Planning & Development (2004-12-02). Pokémon Dash (Nintendo DS). Nintendo. Scene: Staff Credits.
Producer: Kunimi Kawamura, Hitoshi Yamagami
- ^ Jump up to: a b MediaKite; Nintendo Software Planning & Development (2005-03-31). Yakuman DS (Nintendo DS). Nintendo. Scene: Staff Credits.
Producers: Hitoshi Yamagami, Noriyasu Kainuma, Makoto Yoshida
- ^ Intelligent Systems; Nintendo Software Planning & Development (2005-04-20). Fire Emblem: Path of Radiance (GameCube). Nintendo. Scene: Staff Credits.
Producer: Tohru Narihiro, Hitoshi Yamagami
- ^ Intelligent Systems; Nintendo Software Planning & Development (2005-06-23). Advance Wars: Dual Strike (Nintendo DS). Nintendo. Scene: Staff Credits.
Producer: Tohru Narihiro, Hitoshi Yamagami
- ^ Konami; Nintendo Software Planning & Development (2005-07-14). Dance Dance Revolution: Mario Mix (GameCube). Nintendo. Scene: Staff Credits.
Producers: Hitoshi Yamagami, Hirotaka Ishikawa
- ^ Ganbarion; Nintendo Software Planning & Development (2005-08-08). Jump Superstars (Nintendo DS). Nintendo. Scene: Staff Credits.
Producer: Chikako Yamakura, Hitoshi Yamagami
- ^ Intelligent Systems; Tose; Nintendo Software Planning & Development (2005-09-13). Dr. Mario & Puzzle League (Game Boy Advance). Nintendo. Scene: Staff Credits.
Producers: Hitoshi Yamagami, Ryoichi Kitanishi
- ^ Genius Sonority; Nintendo Software Planning & Development (2005-10-20). Pokémon Trozei! (Nintendo DS). Nintendo. Scene: Staff Credits.
Producers: Kunimi Kawamura, Hitoshi Yamagami
- ^ Tose; Nintendo Software Planning & Development (2005-10-20). Super Princess Peach (Nintendo DS). Nintendo. Scene: Staff Credits.
Producers: Yasuhiro Minamimoto, Hitoshi Yamagami
- ^ Chunsoft; Nintendo Software Planning & Development (2005-11-17). Pokémon Mystery Dungeon: Blue Rescue Team and Red Rescue Team (Nintendo DS). Nintendo. Scene: Staff Credits.
Producers: Hiroaki Tsuru, Atsushi Sugimoto, Kunimi Kawamura, Hitoshi Yamagami
- ^ Nintendo Software Planning & Development (2006-03-20). Tetris DS (Nintendo DS). Nintendo. Scene: Staff Credits.
Producer: Hitoshi Yamagami
- ^ Tose; Nintendo Software Planning & Development (2006-04-13). Densetsu no Stafy 4 (Nintendo DS). Nintendo. Scene: Staff Credits.
Producers: Yasuhiro Minamimoto, Hitoshi Yamagami
- ^ Sandlot (company); Nintendo Software Planning & Development (2006-09-02). Chōsōjū Mecha MG (Nintendo DS). Nintendo. Scene: Staff Credits.
Producer: Hitoshi Yamagami, Shiro Kuroda
- ^ Game Freak; Nintendo Software Planning & Development (2006-09-28). Pokémon Diamond and Pearl (Nintendo DS). The Pokémon Company, Nintendo. Scene: Staff Credits.
Producers: Hiroyuki Jinnai, Hitoshi Yamagami, Gakuji Nomoto, Hiroaki Tsuru
- ^ Ganbarion; Nintendo Software Planning & Development (2006-11-23). Jump Ultimate Stars (Nintendo DS). Nintendo. Scene: Staff Credits.
Producer: Chikako Yamakura, Hitoshi Yamagami
- ^ Suzak; Nintendo Software Planning & Development (2007-01-18). Wario: Master of Disguise (Nintendo DS). Nintendo. Scene: Staff Credits.
Producer: Masahiro Yonezawa, Hitoshi Yamagami
- ^ Jupiter; Nintendo Software Planning & Development (2007-01-25). Picross DS (Nintendo DS). Nintendo. Scene: Staff Credits.
Producer: Makoto Nakayama, Hitoshi Yamagami
- ^ Intelligent Systems; Nintendo Software Planning & Development (2007-02-22). Fire Emblem: Radiant Dawn (Wii). Nintendo. Scene: Staff Credits.
Producer: Thoru Narihiro, Hitoshi Yamagami
- ^ Intelligent Systems; Nintendo Software Planning & Development (2007-04-26). Planet Puzzle League (Nintendo DS). Nintendo. Scene: Staff Credits.
Producer: Toshio Sengoku, Hitoshi Yamagami
- ^ MediaKite; Nintendo Software Planning & Development (2007-05-24). Kurikin Nano Island Story (Nintendo DS). Nintendo. Scene: Staff Credits.
Producers: Hitoshi Yamagami, Azusa Tajima, Noriyasu Kainuma
- ^ Nintendo Software Planning & Development (2007-06-29). Brain Age 2: More Training in Minutes a Day (Nintendo DS). Nintendo. Scene: Staff Credits.
Producer: Hitoshi Yamagami
- ^ Arika; Nintendo Software Planning & Development (2007-08-02). Endless Ocean (Wii). Nintendo. Scene: Staff Credits.
Producer: Ichirou Mihara, Hitoshi Yamagami
- ^ Chunsoft; Nintendo Software Planning & Development (2007-09-13). Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness (Nintendo DS). Nintendo. Scene: Staff Credits.
Producer: Koichi Nakamura [...] Producers: Hiroaki Tsuru, Hiroyuki Jinnai, Kunimi Kawamura, Hitoshi Yamagami
- ^ Nintendo Software Planning & Development (2008-01-18). Wii Chess (Wii). Nintendo. Scene: Staff Credits.
Producer: Hitoshi Yamagami
- ^ Intelligent Systems; Nintendo Software Planning & Development (2008-01-21). Advance Wars: Days of Ruin (Nintendo DS). Nintendo. Scene: Staff Credits.
Producers: Tohru Narihiro, Hitoshi Yamagami
- ^ Arika; Nintendo Software Planning & Development (2008-03-25). Dr. Mario Online Rx (Wii). Nintendo. Scene: Staff Credits.
Producer: Hitoshi Yamagami
- ^ Red Entertainment; Nintendo Software Planning & Development (2008-04-17). Fossil Fighters (Nintendo DS). Nintendo. Scene: Staff Credits.
Producer: Ai Ito [...] Producer: Hitoshi Yamagami
- ^ Jump up to: a b c "LANCARSE Ltd. | Our Works". www.lancarse.co.jp. Retrieved 2019-01-21.
- ^ Tose; Nintendo Software Planning & Development (2008-07-10). The Legendary Starfy (Nintendo DS). Nintendo. Scene: Staff Credits.
Producers: Yasuhiro Minamimoto, Hitoshi Yamagami
- ^ Intelligent Systems; Nintendo Software Planning & Development (2008-08-07). Fire Emblem: Shadow Dragon (Nintendo DS). Nintendo. Scene: Staff Credits.
Producer: Thoru Narihiro, Hitoshi Yamagami
- ^ Game Freak; Nintendo Software Planning & Development (2008-09-13). Pokémon Platinum (Nintendo DS). The Pokémon Company, Nintendo. Scene: Staff Credits.
Producers: Junichi Masuda, Shusaku Egami, Hitoshi Yamagami, Hiroaki Tsuru
- ^ Monolith Soft; Nintendo Software Planning & Development (2008-09-25). Disaster: Day of Crisis (Wii). Nintendo. Scene: Staff Credits.
Producers: Tadashi Nomura, Hitoshi Yamagami
- ^ Tanaka, John (2009-02-20). "Nintendo Unveils Third Round of DSiWare Titles for Japan". IGN. Retrieved 2019-01-19.
- ^ Nintendo Software Planning & Development (2009-02-25). Yosuke Ide's Health Mahjong DSi (Nintendo DSi). Nintendo. Scene: Staff Credits.
Producer: Hitoshi Yamagami)
- ^ "Metal Torrent". Nintendo Life. Retrieved 2019-01-19.
- ^ Mistwalker; AQ Interactive; Nintendo Software Planning & Development (2011-01-27). The Last Story (Wii). Nintendo. Scene: Staff Credits.
Producer: Yutaka Takehisa [...] Coproducers: Hitoshi Yamagami, Takao Nakano
- ^ Arika; Nintendo Software Planning & Development (2011-06-06). 3D Classics: Excitebike (Nintendo 3DS). Nintendo. Scene: Staff Credits.
Producers: Hitoshi Yamagami, Ichirou Mihara
- ^ Arika; Nintendo Software Planning & Development (2011-06-07). 3D Classics: Xevious (Nintendo 3DS). Nintendo. Scene: Staff Credits.
Producers: Hitoshi Yamagami, Ichirou Mihara
- ^ Arika; Nintendo Software Planning & Development (2011-07-13). 3D Classics: Urban Champion (Nintendo 3DS). Nintendo. Scene: Staff Credits.
Producers: Hitoshi Yamagami, Ichirou Mihara
- ^ Arika; Nintendo Software Planning & Development (2011-09-10). 3D Classics: Twinbee (Nintendo 3DS). Nintendo. Scene: Staff Credits.
Producers: Hitoshi Yamagami, Ichirou Mihara
- ^ Arika; Nintendo Software Planning & Development (2011-11-17). 3D Classics: Kirby's Adventure (Nintendo 3DS). Nintendo. Scene: Staff Credits.
Producers: Hitoshi Yamagami, Ichirou Mihara
- ^ Arika; Nintendo Software Planning & Development (2011-12-19). 3D Classics: Kid Icarus (Nintendo 3DS). Nintendo. Scene: Staff Credits.
Producers: Hitoshi Yamagami, Ichirou Mihara
- ^ Game Freak; Nintendo Software Planning & Development (2014-11-21). Pokémon Omega Ruby and Alpha Sapphire (Nintendo 3DS). The Pokémon Company, Nintendo. Scene: Staff Credits.
Produced by: Junichi Masuda, Shusaku Egami, Takato Utsunomiya, Hitoshi Yamagami
- ^ Genius Sonority; Nintendo Software Planning & Development (2015-02-18). Pokémon Shuffle (Nintendo 3DS). The Pokémon Company, Nintendo. Scene: Staff Credits.
General Producer: Manabu Yamana [...] Producer: Hitoshi Yamagami [...] Producer: Naoto Ueoka
- ^ Intelligent Systems; Nintendo Software Planning & Development (2015-03-13). Code Name: S.T.E.A.M. (Nintendo 3DS). Nintendo. Scene: Staff Credits.
Producer: Tohru Narihiro, Hitoshi Yamagami
- ^ Ambrella; Nintendo Software Planning & Development (2015-04-08). Pokémon Rumble World (Nintendo 3DS). Nintendo. Scene: Staff Credits.
Producer: Shusaku Egami, Eisuke Kasejima, Hitoshi Yamagami
- ^ Syn Sophia; Nintendo Software Planning & Development (2015-04-16). Style Savvy: Fashion Forward (Nintendo 3DS). Nintendo. Scene: Staff Credits.
Producer: Hitoshi Yamagami, Syuuji Yoshida, Masaaki Kawamura
- ^ Monolith Soft; Nintendo Software Planning & Development (2015-04-29). Xenoblade Chronicles X (Wii U). Nintendo. Scene: Staff Credits.
Producer: Shingo Kawabata, Hitoshi Yamagami
- ^ Intelligent Systems; Nintendo Software Planning & Development (2015-06-25). Fire Emblem Fates (Nintendo 3DS). Nintendo. Scene: Staff Credits.
Producer: Masahiro Higuchi, Hitoshi Yamagami
- ^ Valhalla Game Studios; Nintendo Software Planning & Development (2015-08-04). Devil's Third (Wii U). Nintendo. Scene: Staff Credits.
Producer: Yoshifuru Okamoto [...] Producer: Hitoshi Yamagami
- ^ "社長が訊く『メトロイドプライム3 コラプション』". www.nintendo.co.jp. Retrieved 2019-01-20.
- ^ HAL Laboratory; Nintendo Software Planning & Development (2005-03-24). Kirby: Canvas Curse (Nintendo DS). Nintendo. Scene: Staff Credits.
Producers: Hiroaki Suga, Masayoshi Tanimura, Kensuke Tanabe
- ^ "Iwata Asks - Wii Party". Nintendo of Europe GmbH. Retrieved 2019-01-20.
- ^ Nintendo. Iwata Asks: Nintendo 3DS
- ^ Nintendo Magic. Inoue, Osamu.
- ^ Nintendo. Iwata Asks: Wii Channels
- Nintendo divisions and subsidiaries
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