AMD PowerTune

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AMD PowerTune
AMD PowerTune Technology logo 2014.svg
Design firmAdvanced Micro Devices
IntroducedDecember 2011
TypeDynamic frequency scaling

AMD PowerTune is a series of dynamic frequency scaling technologies built into some AMD GPUs and APUs that allow the clock speed of the processor to be dynamically changed (to different P-states) by software. This allows the processor to meet the instantaneous performance needs of the operation being performed, while minimizing power draw, heat generation and noise avoidance. AMD PowerTune aims to solve thermal design power and performance constraints.[1]

Besides the reduced energy consumption, AMD PowerTune helps to lower the noise levels created by the cooling in desktop computers, and extends battery life in mobile devices. AMD PowerTune is the successor to AMD PowerPlay.[2]

Support for "PowerPlay" was added to the Linux kernel driver "amdgpu" on November 11, 2015.[3]

As a lecture from CCC in 2014 shows, AMD's x86-64 SMU firmware is executed on some LatticeMico32 and PowerTune was modeled using Matlab.[4] This is similar to Nvidia's PDAEMON, the RTOS responsible for power on their GPUs.[5]

Overview[]

Architecture of the PowerTune version, that was introduced with GCN1.1-chips, such as the Bonaire

AMD PowerTune was introduced in the TeraScale 3 (VLIW4) with Radeon HD 6900 on 15 December 2010 and has been available in different development stages on Radeon- and AMD FirePro-branded products ever since.

Over the years, reviews which document the development of AMD PowerTune have been published by AnandTech.[6][7][8][9]

An additional technology named AMD ZeroCore Power has been available since the Radeon HD 7000 Series, implementing the Graphics Core Next microarchitecture.

The pointlessness of a fixed clock frequency was accredited in January 2014 by SemiAccurate.[10]

Operating system support[]

Support for PowerTune is contained in the Linux kernel device driver amdgpu.

AMD Catalyst is available for Microsoft Windows and Linux and supports AMD PowerTune since version.[which?]

The free and open-source "Radeon" graphics device driver has some support for AMD PowerTune, see "Enduro".[11]

Feature overview for AMD APUs[]

The following table shows features of AMD's APUs (see also: List of AMD accelerated processing units).

Platform High, standard and low power Low and ultra-low power
Codename Server Basic Toronto
Micro Kyoto
Desktop Performance Renoir Cezanne
Mainstream Llano Trinity Richland Kaveri Kaveri Refresh (Godavari) Carrizo Bristol Ridge Raven Ridge Picasso
Entry
Basic Kabini
Mobile Performance Renoir Cezanne
Mainstream Llano Trinity Richland Kaveri Carrizo Bristol Ridge Raven Ridge Picasso
Entry Dalí
Basic Desna, Ontario, Zacate Kabini, Temash Beema, Mullins Carrizo-L Stoney Ridge
Embedded Trinity Bald Eagle Merlin Falcon,
Brown Falcon
Great Horned Owl Grey Hawk Ontario, Zacate Kabini Steppe Eagle, Crowned Eagle,
LX-Family
Prairie Falcon Banded Kestrel
Released Aug 2011 Oct 2012 Jun 2013 Jan 2014 2015 Jun 2015 Jun 2016 Oct 2017 Jan 2019 Mar 2020 Jan 2021 Jan 2011 May 2013 Apr 2014 May 2015 Feb 2016 Apr 2019
CPU microarchitecture K10 Piledriver Steamroller Excavator "Excavator+"[12] Zen Zen+ Zen 2 Zen 3 Bobcat Jaguar Puma Puma+[13] "Excavator+" Zen
ISA x86-64 x86-64
Socket Desktop High-end N/A N/A
Mainstream N/A AM4
Entry FM1 FM2 FM2+[a] N/A
Basic N/A N/A AM1 N/A
Other FS1 FS1+, FP2 FP3 FT1 FT3 FT3b
PCI Express version 2.0 3.0 2.0 3.0
Fab. (nm) GF 32SHP
(HKMG SOI)
GF
(HKMG bulk)
GF 14LPP
(FinFET bulk)
GF
(FinFET bulk)
TSMC N7
(FinFET bulk)
TSMC N40
(bulk)
TSMC
(HKMG bulk)
GF 28SHP
(HKMG bulk)
GF 14LPP
(FinFET bulk)
Die area (mm2) 228 246 245 245 250 210[14] 156 180 75 (+ 28 FCH) 107 ? 125 149
Min TDP (W) 35 17 12 10 4.5 4 3.95 10 6
Max APU TDP (W) 100 95 65 18 25
Max stock APU base clock (GHz) 3 3.8 4.1 4.1 3.7 3.8 3.6 3.7 3.8 4.0 1.75 2.2 2 2.2 3.2 3.3
Max APUs per node[b] 1 1
Max CPU[c] cores per APU 4 8 2 4 2
Max threads per CPU core 1 2 1 2
i386, i486, i586, CMOV, NOPL, i686, PAE, NX bit, CMPXCHG16B, AMD-V, RVI, ABM, and 64-bit LAHF/SAHF Yes Yes
IOMMU[d] N/A Yes
BMI1, AES-NI, CLMUL, and F16C N/A Yes
MOVBE N/A Yes
AVIC, BMI2 and RDRAND N/A Yes
ADX, SHA, RDSEED, SMAP, SMEP, XSAVEC, XSAVES, XRSTORS, CLFLUSHOPT, and CLZERO N/A Yes N/A Yes
WBNOINVD, CLWB, RDPID, RDPRU, and MCOMMIT N/A Yes N/A
FPUs per core 1 0.5 1 1 0.5 1
Pipes per FPU 2 2
FPU pipe width 128-bit 256-bit 80-bit 128-bit
CPU instruction set SIMD level SSE4a[e] AVX AVX2 SSSE3 AVX AVX2
3DNow! Yes Yes
FMA4, LWP, TBM, and XOP N/A Yes N/A N/A Yes N/A
FMA3 Yes Yes
L1 data cache per core (KiB) 64 16 32 32
L1 data cache associativity (ways) 2 4 8 8
L1 instruction caches per core 1 0.5 1 1 0.5 1
Max APU total L1 instruction cache (KiB) 256 128 192 256 512 64 128 96 128
L1 instruction cache associativity (ways) 2 3 4 8 16 2 3 4
L2 caches per core 1 0.5 1 1 0.5 1
Max APU total L2 cache (MiB) 4 2 4 1 2 1
L2 cache associativity (ways) 16 8 16 8
APU total L3 cache (MiB) N/A 4 8 16 N/A 4
APU L3 cache associativity (ways) 16 16
L3 cache scheme Victim N/A Victim Victim
Max stock DRAM support DDR3-1866 DDR3-2133 DDR3-2133, DDR4-2400 DDR4-2400 DDR4-2933 DDR4-3200, LPDDR4-4266 DDR3L-1333 DDR3L-1600 DDR3L-1866 DDR3-1866, DDR4-2400 DDR4-2400
Max DRAM channels per APU 2 1 2
Max stock DRAM bandwidth (GB/s) per APU 29.866 34.132 38.400 46.932 68.256 ? 10.666 12.800 14.933 19.200 38.400
GPU microarchitecture TeraScale 2 (VLIW5) TeraScale 3 (VLIW4) GCN 2nd gen GCN 3rd gen GCN 5th gen[15] TeraScale 2 (VLIW5) GCN 2nd gen GCN 3rd gen[15] GCN 5th gen
GPU instruction set TeraScale instruction set GCN instruction set TeraScale instruction set GCN instruction set
Max stock GPU base clock (MHz) 600 800 844 866 1108 1250 1400 2100 2100 538 600 ? 847 900 1200
Max stock GPU base GFLOPS[f] 480 614.4 648.1 886.7 1134.5 1760 1971.2 2150.4 ? 86 ? ? ? 345.6 460.8
3D engine[g] Up to 400:20:8 Up to 384:24:6 Up to 512:32:8 Up to 704:44:16[16] Up to 512:32:8 80:8:4 128:8:4 Up to 192:?:? Up to 192:?:?
IOMMUv1 IOMMUv2 IOMMUv1 ? IOMMUv2
Video decoder UVD 3.0 UVD 4.2 UVD 6.0 VCN 1.0[17] VCN 2.1[18] VCN 2.2[18] UVD 3.0 UVD 4.0 UVD 4.2 UVD 6.0 UVD 6.3 VCN 1.0
Video encoder N/A VCE 1.0 VCE 2.0 VCE 3.1 N/A VCE 2.0 VCE 3.1
AMD Fluid Motion No Yes No No Yes No
GPU power saving PowerPlay PowerTune PowerPlay PowerTune[19]
TrueAudio N/A Yes[20] N/A Yes
FreeSync 1
2
1
2
HDCP[h] ? 1.4 1.4
2.2
? 1.4 1.4
2.2
PlayReady[h] N/A 3.0 not yet N/A 3.0 not yet
Supported displays[i] 2–3 2–4 3 3 (desktop)
4 (mobile, embedded)
4 2 3 4
/drm/radeon[j][22][11] Yes N/A Yes N/A
/drm/amdgpu[j][23] N/A Yes[24] Yes N/A Yes[24] Yes
  1. ^ For FM2+ Excavator models: A8-7680, A6-7480 & Athlon X4 845.
  2. ^ A PC would be one node.
  3. ^ An APU combines a CPU and a GPU. Both have cores.
  4. ^ Requires firmware support.
  5. ^ No SSE4. No SSSE3.
  6. ^ Single-precision performance is calculated from the base (or boost) core clock speed based on a FMA operation.
  7. ^ Unified shaders : texture mapping units : render output units
  8. ^ a b To play protected video content, it also requires card, operating system, driver, and application support. A compatible HDCP display is also needed for this. HDCP is mandatory for the output of certain audio formats, placing additional constraints on the multimedia setup.
  9. ^ To feed more than two displays, the additional panels must have native DisplayPort support.[21] Alternatively active DisplayPort-to-DVI/HDMI/VGA adapters can be employed.
  10. ^ a b DRM (Direct Rendering Manager) is a component of the Linux kernel. Support in this table refers to the most current version.

Feature overview for AMD graphics cards[]

The following table shows features of AMD/ATI's GPUs (see also: List of AMD graphics processing units).

Name of GPU series Wonder Mach 3D Rage Rage Pro Rage 128 R100 R200 R300 R400 R500 R600 RV670 R700 Evergreen Northern
Islands
Southern
Islands
Sea
Islands
Volcanic
Islands
Arctic
Islands/Polaris
Vega Navi 1X Navi 2X
Released 1986 1991 1996 1997 1998 Apr 2000 Aug 2001 Sep 2002 May 2004 Oct 2005 May 2007 Nov 2007 Jun 2008 Sep 2009 Oct 2010 Jan 2012 Sep 2013 Jun 2015 Jun 2016 Jun 2017 Jul 2019 Nov 2020
Marketing Name Wonder Mach 3D Rage Rage Pro Rage 128 Radeon 7000 Radeon 8000 Radeon 9000 Radeon X700/X800 Radeon X1000 Radeon HD 2000 Radeon HD 3000 Radeon HD 4000 Radeon HD 5000 Radeon HD 6000 Radeon HD 7000 Radeon Rx 200 Radeon Rx 300 Radeon RX 400/500 Radeon RX Vega/Radeon VII(7nm) Radeon RX 5000 Radeon RX 6000
AMD support Ended Current
Kind 2D 3D
Instruction set Not publicly known TeraScale instruction set GCN instruction set RDNA instruction set
Microarchitecture TeraScale 1 TeraScale 2 (VLIW5) TeraScale 3 (VLIW4) GCN 1st gen GCN 2nd gen GCN 3rd gen GCN 4th gen GCN 5th gen RDNA RDNA 2
Type Fixed pipeline[a] Programmable pixel & vertex pipelines Unified shader model
Direct3D N/A 5.0 6.0 7.0 8.1 9.0
11 (9_2)
9.0b
11 (9_2)
9.0c
11 (9_3)
10.0
11 (10_0)
10.1
11 (10_1)
11 (11_0) 11 (11_1)
12 (11_1)
11 (12_0)
12 (12_0)
11 (12_1)
12 (12_1)
11 (12_1)
12 (12_2)
Shader model N/A 1.4 2.0+ 2.0b 3.0 4.0 4.1 5.0 5.1 5.1
6.3
6.4 6.5
OpenGL N/A 1.1 1.2 1.3 2.1[b][25] 3.3 4.5 (on Linux: 4.5 (Mesa 3D 21.0))[26][27][28][c] 4.6 (on Linux: 4.6 (Mesa 3D 20.0))
Vulkan N/A 1.0
(Win 7+ or Mesa 17+)
1.2 (Adrenalin 20.1, Linux Mesa 3D 20.0)
OpenCL N/A Close to Metal 1.1 (no Mesa 3D support) 1.2 (on Linux: 1.1 (no Image support) with Mesa 3D) 2.0 (Adrenalin driver on Win7+)
(on Linux: 1.1 (no Image support) with Mesa 3D, 2.0 with AMD drivers or AMD ROCm)
2.0 2.1 [29]
HSA / ROCm N/A Yes ?
Video decoding ASIC N/A Avivo/UVD UVD+ UVD 2 UVD 2.2 UVD 3 UVD 4 UVD 4.2 UVD 5.0 or 6.0 UVD 6.3 UVD 7[30][d] VCN 2.0[30][d] VCN 3.0[31]
Video encoding ASIC N/A VCE 1.0 VCE 2.0 VCE 3.0 or 3.1 VCE 3.4 VCE 4.0[30][d]
Fluid Motion ASIC[e] No Yes No
Power saving ? PowerPlay PowerTune PowerTune & ZeroCore Power ?
TrueAudio N/A Via dedicated DSP Via shaders ?
FreeSync N/A 1
2
HDCP[f] ? 1.4 1.4
2.2
1.4
2.2
2.3
?
PlayReady[f] N/A 3.0 No 3.0 ?
Supported displays[g] 1–2 2 2–6 ?
Max. resolution ? 2–6 ×
2560×1600
2–6 ×
4096×2160 @ 30 Hz
2–6 ×
5120×2880 @ 60 Hz
3 ×
7680×4320 @ 60 Hz[32]

7680×4320 @ 60 Hz PowerColor
/drm/radeon[h] Yes N/A
/drm/amdgpu[h] N/A Experimental[33] Yes
  1. ^ The Radeon 100 Series has programmable pixel shaders, but do not fully comply with DirectX 8 or Pixel Shader 1.0. See article on R100's pixel shaders.
  2. ^ R300, R400 and R500 based cards do not fully comply with OpenGL 2+ as the hardware does not support all types of non-power of two (NPOT) textures.
  3. ^ OpenGL 4+ compliance requires supporting FP64 shaders and these are emulated on some TeraScale chips using 32-bit hardware.
  4. ^ a b c The UVD and VCE were replaced by the Video Core Next (VCN) ASIC in the Raven Ridge APU implementation of Vega.
  5. ^ Video processing ASIC for video frame rate interpolation technique. In Windows it works as a DirectShow filter in your player. In Linux, there is no support on the part of drivers and / or community.
  6. ^ a b To play protected video content, it also requires card, operating system, driver, and application support. A compatible HDCP display is also needed for this. HDCP is mandatory for the output of certain audio formats, placing additional constraints on the multimedia setup.
  7. ^ More displays may be supported with native DisplayPort connections, or splitting the maximum resolution between multiple monitors with active converters.
  8. ^ a b DRM (Direct Rendering Manager) is a component of the Linux kernel. AMDgpu is the Linux kernel module. Support in this table refers to the most current version.

See also[]

References[]

  1. ^ "AMD PowerTune Technology" (PDF). AMD. 23 March 2012.
  2. ^ "AMD PowerTune vs PowerPlay" (PDF). AMD. 1 December 2010. Archived from the original (PDF) on 14 July 2014. Retrieved 13 July 2014.
  3. ^ "Add amdgpu powerplay support". 11 November 2015.
  4. ^ "AMD x86 SMU firmware analysis". 27 December 2014.
  5. ^ "Reverse engineering power management on Nvidia GPUs" (PDF).
  6. ^ "Redefining TDP With PowerTune". AnandTech. 15 December 2010.
  7. ^ "Introducing PowerTune Technology With Boost". AnandTech. 22 June 2012.
  8. ^ "The New PowerTune: Adding Further States". AnandTech. 22 March 2013.
  9. ^ "PowerTune: Improved Flexibility & Fan Speed Throttling". AnandTech. 23 October 2014.
  10. ^ "What is AMD's PowerTune 2.0 and what does it do?". SemiAccurate. 16 December 2013.
  11. ^ a b "Radeon feature matrix". freedesktop.org. Retrieved 10 January 2016.
  12. ^ "AMD Announces the 7th Generation APU: Excavator mk2 in Bristol Ridge and Stoney Ridge for Notebooks". 31 May 2016. Retrieved 3 January 2020.
  13. ^ "AMD Mobile "Carrizo" Family of APUs Designed to Deliver Significant Leap in Performance, Energy Efficiency in 2015" (Press release). 20 November 2014. Retrieved 16 February 2015.
  14. ^ "The Mobile CPU Comparison Guide Rev. 13.0 Page 5 : AMD Mobile CPU Full List". TechARP.com. Retrieved 13 December 2017.
  15. ^ a b "AMD VEGA10 and VEGA11 GPUs spotted in OpenCL driver". VideoCardz.com. Retrieved 6 June 2017.
  16. ^ Cutress, Ian (1 February 2018). "Zen Cores and Vega: Ryzen APUs for AM4 – AMD Tech Day at CES: 2018 Roadmap Revealed, with Ryzen APUs, Zen+ on 12nm, Vega on 7nm". Anandtech. Retrieved 7 February 2018.
  17. ^ Larabel, Michael (17 November 2017). "Radeon VCN Encode Support Lands in Mesa 17.4 Git". Phoronix. Retrieved 20 November 2017.
  18. ^ a b "AMD Ryzen 5000G 'Cezanne' APU Gets First High-Res Die Shots, 10.7 Billion Transistors In A 180mm2 Package". wccftech. 12 August 2021. Retrieved 25 August 2021.{{cite web}}: CS1 maint: url-status (link)
  19. ^ Tony Chen; Jason Greaves, "AMD's Graphics Core Next (GCN) Architecture" (PDF), AMD, retrieved 13 August 2016
  20. ^ "A technical look at AMD's Kaveri architecture". Semi Accurate. Retrieved 6 July 2014.
  21. ^ "How do I connect three or More Monitors to an AMD Radeon™ HD 5000, HD 6000, and HD 7000 Series Graphics Card?". AMD. Retrieved 8 December 2014.
  22. ^ Airlie, David (26 November 2009). "DisplayPort supported by KMS driver mainlined into Linux kernel 2.6.33". Retrieved 16 January 2016.
  23. ^ Deucher, Alexander (16 September 2015). "XDC2015: AMDGPU" (PDF). Retrieved 16 January 2016.
  24. ^ a b Michel Dänzer (17 November 2016). "[ANNOUNCE] xf86-video-amdgpu 1.2.0". lists.x.org.
  25. ^ "NPOT Texture (OpenGL Wiki)". Khronos Group. Retrieved 10 February 2021.
  26. ^ "AMD Radeon Software Crimson Edition Beta". AMD. Retrieved 20 April 2018.
  27. ^ "Mesamatrix". mesamatrix.net. Retrieved 22 April 2018.
  28. ^ "RadeonFeature". X.Org Foundation. Retrieved 20 April 2018.
  29. ^ "AMD Radeon RX 6800 XT Specs". TechPowerUp. Retrieved 1 January 2021.
  30. ^ a b c Killian, Zak (22 March 2017). "AMD publishes patches for Vega support on Linux". Tech Report. Retrieved 23 March 2017.
  31. ^ Larabel, Michael (15 September 2020). "AMD Radeon Navi 2 / VCN 3.0 Supports AV1 Video Decoding". Phoronix. Retrieved 1 January 2021.
  32. ^ "Radeon's next-generation Vega architecture" (PDF). Radeon Technologies Group (AMD). Archived from the original (PDF) on 6 September 2018. Retrieved 13 June 2017.
  33. ^ Larabel, Michael (7 December 2016). "The Best Features of the Linux 4.9 Kernel". Phoronix. Retrieved 7 December 2016.

External links[]

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