Ego (game engine)
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Developer(s) | Codemasters, Sony Computer Entertainment |
---|---|
Platform | Linux macOS Microsoft Windows PlayStation 3 PlayStation 4 PlayStation 5 Wii Wii U Xbox 360 Xbox One Xbox Series X/S Nintendo Switch Stadia iOS Android |
Type | Game engine |
License | Proprietary |
Website | www |
Ego Game Technology Engine is a video game engine developed by Codemasters. While it is primarily used for racing games, it has also been used in a few first-person shooters.
Ego is a modified version of the Neon game engine that was used in Colin McRae: Dirt and was developed by Codemasters and Sony Computer Entertainment using Sony Computer Entertainment's PhyreEngine cross-platform graphics engine.[1] The Ego engine was developed to render more detailed damage and physics as well as render large-scale environments.[2]
Games using EGO[]
Game | Released |
---|---|
Colin McRae: Dirt | 2007 |
Race Driver: Grid | 2008 |
Colin McRae: Dirt 2 | 2009 |
F1 2009 | |
Operation Flashpoint: Dragon Rising | |
F1 2010 | 2010 |
Operation Flashpoint: Red River | 2011 |
Dirt 3 | |
Bodycount | |
F1 2011 | |
Dirt: Showdown | 2012 |
F1 2012 | |
F1 Race Stars | |
Grid 2 | 2013 |
F1 2013 | |
Grid Autosport | 2014 |
F1 2014 | |
Dirt Rally | 2015 |
F1 2015 | |
F1 2016 | 2016 |
Dirt 4 | 2017 |
F1 2017 | |
F1 2018 | 2018 |
Dirt Rally 2.0 | 2019 |
F1 2019 | |
Grid | |
F1 2020 | 2020 |
F1 2021 | 2021 |
Grid Legends | 2022 |
References[]
- ^ "DiRT 2 demo: PS3/Xbox 360 performance showdown". Eurogamer. 28 August 2009. Retrieved 15 August 2010.
- ^ "Codemasters® revs in-house game engine, reveals new name: EGO™ Game Technology Engine". GamesIndustry.biz. 6 December 2007. Retrieved 27 October 2017.
Categories:
- 2007 software
- Codemasters
- Video game engines
- Video game software stubs