GLScene
Stable release | v1.9
/ June 8, 2020 |
---|---|
Repository | sourceforge github |
Written in | Pascal |
Operating system | Linux and Microsoft Windows |
Platform | Intel x86 - 32-bit |
License | Mozilla Public Licence 1.1 |
Website | glscene |
GLScene is a free OpenGL-based library for Delphi, C++ and Free Pascal. It provides visual components and objects allowing description and rendering of 3D scenes.
Development of the original library was started in 1999 by Mike Lischke[1] and at version 0.5 the library was made Open Source and placed in the care of project administrator Eric Grange.
GLScene allows programmers to create OpenGL 3D objects at design-time using the interface shown. A wide range of objects and additional VCL controls are provided to help the programmer to build powerful 3D Delphi applications.
GLScene is supported by its user-base and comes with a number of demonstration applications and examples. Beginning with version 1.2 it also supports the C++Builder and Lazarus IDE for Free Pascal.
References[]
- ^ "Archived copy". Archived from the original on 2006-06-17. Retrieved 2006-06-25.
{{cite web}}
: CS1 maint: archived copy as title (link)
External links[]
- 3D scenegraph APIs
- Free Pascal
- OpenGL
- Software using the Mozilla license