List of most expensive video games to develop
This list is incomplete; you can help by . (March 2014) |
The following is a list of the most expensive video games ever developed, with a minimum total cost of US$50 million and sorted by the total cost adjusted for inflation. Most game budgets are not disclosed, so this list is not indicative of industry trends.
Lists[]
Official figures[]
Cancelled games[]
Name | Year cancelled | Developer | Publisher | Platform | Development cost (million US$) |
Cost with 2020 inflation (million US$) |
---|---|---|---|---|---|---|
Halo MMO (Titan Project) | 2007–2008 | Ensemble Studios | Microsoft Game Studios | Windows | 90[30] | 108 |
Fable Legends | 2016 | Lionhead Studios | Microsoft Studios | Windows, Xbox One | 75[31] | 81+ |
This Is Vegas | 2009–2010 | Surreal Software | Warner Bros. Interactive Entertainment | Windows, PS3, Xbox 360 | 40–50[32] | 47–59 |
Volt (working title) | 2021 | Hangar 13 | 2K | Unknown | 53[33] | 53 |
Unofficial figures[]
Analyst estimations[]
Name | Year | Developer | Publisher | Original platform(s) | Analyst | Firm | Development cost (million US$) |
Marketing cost (million US$) |
Total cost (million US$) |
Total cost with 2020 inflation (million US$) |
Ref |
---|---|---|---|---|---|---|---|---|---|---|---|
Grand Theft Auto V | 2013 | Rockstar North | Rockstar Games | PS3, Xbox 360 | Arvind Bhatia | Sterne Agee | 137.5 | 69–109.3 | 206.5–246.8 | 229–274 | [34] |
Marvel's Avengers | 2020 | Crystal Dynamics | Square Enix | Windows, PS4, Stadia, Xbox One | David Gibson | Astris Advisory | 170+ | 170+ | [35] | ||
Red Dead Redemption 2 | 2018 | Rockstar Studios | Rockstar Games | PS4, Xbox One | Michael Pachter | Wedbush Securities | 170 | 170 | 175 | [36] | |
Max Payne 3 | 2012 | Rockstar Studios | Rockstar Games | PS3, Xbox 360 | Arvind Bhatia | Sterne Agee | 105 | 105 | 118 | [37] | |
Tomb Raider | 2013 | Crystal Dynamics | Square Enix | Windows, PS3, Xbox 360 | Billy Pidgeon | N/A | 100 | 111 | [38] |
Press estimations[]
The following budgets have been estimated by press outlets without naming any specific analyst or firm.
See also[]
Notes[]
- ^ Playable elements of the game were first released in 2013, but the game remains in early access, with no final release date announced.
References[]
- ^ a b c "Cloud Imperium Financials for 2020". cloudimperiumgames.com. Retrieved December 25, 2021.
- ^ a b "2020 results" (PDF). cdprojekt.com. April 2021. p. 2. Retrieved September 13, 2021.
- ^ Sinclair, Brendan (April 22, 2021). "CD Projekt refunded around 30,000 Cyberpunk 2077 copies". Gamesindustry.biz. Gamer Network. Archived from the original on April 22, 2021. Retrieved April 23, 2021.
- ^ Fritz, Ben (November 18, 2009). "Video game borrows page from Hollywood playbook". Los Angeles Times. Archived from the original on March 30, 2019. Retrieved October 11, 2021.
- ^ "Essential 50: Final Fantasy VII". 1UP.com. Archived from the original on July 21, 2012. Retrieved April 22, 2013.
- ^ a b "Final Fantasy 7: An oral history". Polygon. January 9, 2017. Retrieved February 2, 2018.
- ^ Stanton, Rich (June 2, 2013). "Final Fantasy 7 retrospective". Eurogamer.net. Retrieved March 20, 2014.
- ^ a b c "What's it's really like to work in Game industry". YouTube. July 7, 2015. Event occurs at 42:38. Retrieved September 13, 2021.
- ^ a b c Pham, Alex (May 21, 2012). "Bungie-Activision contract". Los Angeles Times. Retrieved December 2, 2014.
- ^ a b Dring, Christopher (May 11, 2018). "Eidos Montreal: "We have to try new models for single-player games"". GamesIndustry.biz. Gamer Network. Archived from the original on May 11, 2018. Retrieved May 12, 2018.
- ^ a b "Dead Space 2 Dev Says Game Cost $60M To Make And Sold Millions, But Failed Commercially". Retrieved August 18, 2018.
- ^ Androvitch, Mark (April 30, 2008). "GTA IV: Most expensive game ever developed?". Games Industry International.
- ^ a b Sheffield, Brandon (March 2, 2011). "GDC 2011: Yu Suzuki: 'Sega Will Probably Let Me Make Shenmue 3'". Gamasutra.com. Retrieved March 18, 2014.
- ^ Robinson, Martin (June 22, 2015). "Yu Suzuki wants $10 million to make a truly open world Shenmue 3".
- ^ "EA CCO: Battlefield 4 budget was $100 million". bfcentral. March 14, 2014. Archived from the original on October 23, 2016. Retrieved August 25, 2021.
- ^ Ye, Josh (September 30, 2020). "Genshin Impact works its magic to become biggest global launch of a Chinese game ever, analysts say". South China Morning Post. Retrieved October 3, 2020.
- ^ Makuch, Eddie (September 9, 2015). "This is How Much The Witcher 3 Cost to Make". GameSpot. CBS Interactive. Retrieved August 25, 2021.
- ^ "How Much Does It Cost To Make A Big Video Game?". Kotaku. Retrieved October 4, 2014.
- ^ Mosca, Marco (June 18, 2013). "Watch Dogs, le très gros budget d'Ubisoft". Challenges. Archived from the original on May 14, 2016. Retrieved March 20, 2014.
- ^ "Ubisoft discusses next-generation game budgets". Eurogamer.net. May 16, 2012. Retrieved December 27, 2018.
- ^ Remo, Chris (November 5, 2009). "Yamauchi: Gran Turismo 5's Development Cost Hit $60 Million". Gamasutra.com. Retrieved March 18, 2014.
- ^ Brian Crecente. "The four lives of Epic Games". Polygon. Retrieved March 27, 2018.
By the end of the cycle, Gears of War 3 cost about four or five times more than the original to make.
- ^ Makuch, Eddie (January 9, 2017). "Gears of War: Judgment Cost $60 Million and Made $100 Million, Dev Says". GameSpot. CBS Interactive. Retrieved August 26, 2021.
- ^ a b c Purchese, Robert (April 19, 2013). "Heavy Rain cost €16.7 million to make and made Sony "more than €100 million"". Eurogamer.net. Retrieved March 18, 2014.
- ^ a b c "Heavy Rain cost $52 million but made $130 million, you do the math". Engadget.
- ^ Alder, Davon (July 29, 2000). "Square Haven News / NTV Tokyo Interviews Hironobu Sakaguchi". squarehaven.com. Retrieved April 1, 2016.
- ^ Phipps, Keith (February 2, 2005). "Howard Scott Warshaw". A.V. Club. Retrieved June 16, 2016.
- ^ "Darksiders 2's $50 Million Budget Was "Ridiculous," Nordic Games CEO Says".
- ^ "Half-Life 2: $40 million in, still Steaming forward". Eurogamer. March 22, 2004. Retrieved June 16, 2016.
- ^ Plunkett, Luke (April 13, 2010). "Why The Halo MMO Was Cancelled". Kotaku. Archived from the original on June 19, 2018. Retrieved April 12, 2016.
- ^ Frank, Allegra (May 12, 2016). "Report: Fable Legends was a $75M project 'nobody' wanted to work on". Polygon. Retrieved June 7, 2016.
- ^ Zelfden, N. Van (February 16, 2009). "What's Killing the Video-Game Business?". Slate. ISSN 1091-2339. Retrieved August 26, 2015.
- ^ Schreier, Jason (November 3, 2021). "Take-Two's 2K Cancels $53 Million Game From Hangar 13". Bloomberg News. Retrieved November 8, 2021.
- ^ "GTA V dev costs over $137 million, says analyst". gamesindustry.biz. February 1, 2013. Retrieved January 2, 2017.
- ^ "Square Enix reports $48M loss following release of underperforming Marvel's Avengers". Retrieved November 9, 2020.
- ^ a b Takahashi, Dean (October 31, 2018). "Red Dead Redemption 2 could hit 20 million in sales — and turn a profit — by December". VentureBeat. Archived from the original on November 1, 2018. Retrieved March 1, 2021.
- ^ Nunneley, Stephany (September 8, 2011). "Max Payne 3 could cost Rockstar $105 million to develop, says analyst". VG247. Retrieved August 29, 2021.
- ^ Handrahan, Matthew (March 27, 2013). "Single-player IP will cause problems for Square Enix". Gamesindustry.biz. Gamer Network. Retrieved August 29, 2021.
- ^ Travers, Alan (February 1, 2013). "GTA 5' Costs $265 Million To Develop And Market, Making It The Most Expensive Video Game Ever Produced: Report". GamesIndustry.biz. Archived from the original on February 4, 2013. Retrieved September 9, 2013.
- ^ Fritz, Ben (January 20, 2012). "Star Wars: The Old Republic — the story behind a galactic gamble". Los Angeles Times. Archived from the original on October 6, 2014. Retrieved October 4, 2014.
- ^ Mackey, Bob (August 14, 2014). Gaming's Greatest Flops: Too Human. USgamer.
- ^ Schiesel, Seth (May 16, 2010). "Video Game Review - 'Red Dead Redemption' Brings Old West to Life". The New York Times. Archived from the original on February 28, 2014. Retrieved September 4, 2014.
- ^ Stuart, Keith (August 27, 2010). "Realtime Worlds: an inside story". theguardian.com. Guardian Media Group. Archived from the original on April 7, 2015. Retrieved September 29, 2015.
- ^ Fritz, Ben (August 25, 2013). "Disney Tries Anew to Raise Its Score on Digital Games". The Wall Street Journal.
- ^ "20 of the Most Expensive Games Ever Made". GameSpot. Archived from the original on June 2, 2015. Retrieved June 8, 2016.
- ^ Kent, Gordon (March 1, 2017). "Edmonton's BioWare uses upcoming release of Mass Effect: Andromeda to push for industry tax credits". Edmonton Journal. Archived from the original on June 20, 2018. Retrieved September 22, 2018.
- ^ Bercovici, Jeff (November 26, 2012). "With 'Defiance,' Comcast's Syfy Bets $100M On Convergence Of TV And Videogames". Forbes. Retrieved April 19, 2016.
- ^ Evenson, Laura (September 9, 1994). "Video games getting movie-style premieres". San Francisco Chronicle. p. 15. Retrieved October 10, 2021 – via Newspapers.com.
- ^ Kronke, David (October 15, 1994). "It's Gonna Be a Video Jungle Out There: Video-game stars Donkey Kong and Sonic the Hedgehog will battle it out with new games backed by tech advances and mega-marketing". Los Angeles Times. Archived from the original on September 18, 2015. Retrieved May 26, 2020.
- ^ Pham, Alex; Fritz, Ben (January 11, 2011). "DC Universe Online: $50 million gamble aims for audience that World of Warcraft 'can't touch'". Hero Complex – movies, comics, pop culture – Los Angeles Times. Archived from the original on January 19, 2014. Retrieved July 5, 2016.
- ^ Geoghegan, Kev (May 27, 2011). "Will L.A. Noire change the game for actors?". BBC News.
- ^ Casey Corr, O. (December 16, 1990). "Move To Level Two - Ho A Hurdle, Dodge A Fireball On The Way To Finding The Spirit Of America's Favorite Toy". Seattle Times. Archived from the original on June 28, 2018. Retrieved June 27, 2018.
- ^ "Nintendo fuels "Mario Mania" with "Super Mario Bros. 3"". The Indianapolis Star. April 9, 1990. p. 22. Retrieved February 20, 2021.
- ^ Long, Andrew. "Financial Fantasy X". RPGamer. Archived from the original on February 6, 2009. Retrieved November 21, 2008.
- ^ "Video game set during Cold War". Los Angeles Times. November 9, 2010. p. 23. Retrieved November 22, 2021 – via Newspapers.com.
- ^ "Game Boy Color set to sell 8 million". The Age. May 16, 2000. p. 57. Retrieved December 1, 2021 – via Newspapers.com.
Categories:
- Lists of most expensive things
- Video game development
- Lists of video games