Dawn of the Emperors: Thyatis and Alphatia

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Dawn of the Emperors: Thyatis and Alphatia
TSR1037 Gazetteer - Dawn of the Emperors, Thyatis and Alphatia.jpg
AuthorAaron Allston
GenreRole-playing game
PublisherTSR
Publication date
1989
Media typeBoxed set
ISBN0-88038-736-X

Dawn of the Emperors: Thyatis and Alphatia is an accessory for the Dungeons & Dragons fantasy role-playing game.

Contents[]

Dawn of the Emperors is a campaign setting in the world of the GAZ series, and describes the two warring empires of Thyatis and Alphatia.[1]

The 32-page "Player's Guide to Thyatis" describes an expanding, eclectic empire reminiscent of the Roman that reserves its highest regard for warriors; this book includes character creation rules for Thyatian player characters.[1]

The 32-page "Player's Guide to Alphatia" describes a chaotic, bizarre, and ancient empire where magic-users reign over all non-magical folk; this book includes rules for Alphatian character creation, and for making magic items.[1]

The 128-page "The Dungeon Master's Sourcebook" includes a history and atlas for each of the two featured empires, plus details of disputed territories, campaign and adventure scenario suggestions, and rules for conversion to AD&D.[1]

Publication history[]

Dawn of the Emperors - Thyatis and Alphatia was written by Aaron Allston, with a cover by Clyde Caldwell and interior illustrations by Stephen Fabian, and was published by TSR in 1989 as a boxed set containing a 128-page book, two 32-page books, and two large color maps.[1]

Reception[]

In the January 1990 edition of Games International (Issue 12), although Steve Jones had some quibbles with several of the rules, he concluded "I was pleasantly surprised by this campaign pack."[2]

In the 1991 book Heroic Worlds: A History and Guide to Role-Playing Games, Lawrence Schick commented, "On the whole, it's a satisfying climax to the GAZ series."[1]

References[]

  1. ^ a b c d e f Schick, Lawrence (1991). Heroic Worlds: A History and Guide to Role-Playing Games. Prometheus Books. p. 139. ISBN 0-87975-653-5.
  2. ^ Jacklin, Kevin W. (January 1990). "The Game's Afoot!". Games International. No. 12. p. 9.


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