List of best-selling video game franchises

From Wikipedia, the free encyclopedia

This is a list of video game franchises that have sold or shipped at least twenty million copies. Unless otherwise stated, numbers indicate worldwide units sold, ordered alphabetically whenever two or more list the same amount. The exception are the ones specifying shipments, which have lower precedence than others listing sales.

Franchise sales include expansion packs even though they are not considered full video games. Free-to-play game downloads (including free mobile games) and microtransactions should not figure into sales or shipment figures. For video game franchises that have generated the highest overall media revenue (from games and other media and merchandise), see the list of highest-grossing media franchises.

For best-selling individual video games, see the list of best-selling video games. The sales figures given below also do not include arcade video game sales, which can be found at the list of highest-grossing arcade games. For mobile games that have generated the most revenue, see the list of highest-grossing mobile games.

At least 100 million copies[]

  – This color indicates a sub-series of a larger video game franchise. This does not necessarily apply for franchises that are not video game-based.

Franchise name Original release date Sales
Mario July 9, 1981 758.06 million
  • Super Mario series: 388.92 million[n 1]
  • Mario Kart series: 158.14 million[n 2]
  • Mario Party series: 60.10 million[n 3]
  • Mario Sports series: 58.29 million[n 4]
  • Mario RPG series: 28.80 million[n 5]
  • Other Mario games: 63.810 million[n 6]
Mario first appeared in 1981 in the original Donkey Kong,[28] before starring in Mario Bros., followed by the Super Mario series of platform games. The character was created by Japanese game designer Shigeru Miyamoto and has since become the official mascot of Nintendo, owner of the trademark. The games are developed by various Nintendo studios. The Mario franchise has expanded into other game genres, including racing, sports, party, puzzle, and role-playing games. It has also found success in numerous other media, including three animated television series, comic books, a manga, a film and other merchandise. It is currently the best-selling video game franchise of all time. It is also the oldest in the 100 million+ group.
Tetris January 29, 1988[b] 495 million
  • Mobile game paid downloads: 425 million[32][33]
  • Physical sales: 70 million[32][33]
Tetris is a falling-blocks puzzle video game created by Soviet game designer Alexey Pajitnov in 1984. It was later commercialized and released on a vast spectrum of platforms, from video game consoles and computers to mobile devices and calculators, with the version bundled with the Game Boy selling over 35 million units, while mobile versions had seen over 425 million paid downloads by 2014.[34] It is the most successful video game franchise to originate from Russia and the former Soviet Union, the best-selling puzzle video game series and the best-selling video game franchise not owned by Nintendo.
Call of Duty October 29, 2003 400 million[35]
Call of Duty is a series of first-person shooter video games. The series is published by Activision and developed by Infinity Ward, Gray Matter Interactive, Treyarch, Sledgehammer Games, Raven Software, Neversoft and High Moon Studios. With new games in the series released annually to blockbuster-level sales, the series is verified by the Guinness World Records as the best-selling first-person shooter game series. It is also the most successful video game franchise created in the United States. In addition to main series sales, there have been over 500 million downloads of the mobile spin-off Call of Duty: Mobile.
Super Mario September 13, 1985 388.92 million[n 1]
The Super Mario[44] series of platform games began in 1985 and features the iconic character Mario. The series forms the core of the larger Mario franchise.
Pokémon February 27, 1996 380 million[45]
Pokémon was created by Satoshi Tajiri, founder and president of Game Freak, in 1996 as a role-playing video game for the Game Boy handheld game console, soon turning into one of the highest-grossing media franchises of all time. The franchise as a whole includes an anime series, various manga, a trading card game, toys, merchandise, books, over twenty films (one of the highest-grossing animated film series), and other media. It is produced by The Pokémon Company, which is a joint venture by the three companies holding the rights to Pokémon: Nintendo, Game Freak, and Creatures, while Nintendo owns the trademark.
Grand Theft Auto October 21, 1997 350 million[46]
Grand Theft Auto is an open-world action-adventure video game series created by David Jones and Mike Dailly; the later titles of which were created by brothers Dan and Sam Houser, Leslie Benzies and Aaron Garbut. It is primarily developed by Scottish developer Rockstar North and published by Rockstar Games, and consists of eleven stand-alone games and four expansion packs. Grand Theft Auto is the most successful video game franchise originating from the United Kingdom and is the best-selling action-adventure and open-world series. The most recent entry, Grand Theft Auto V, is the second best-selling video game of all time with over 150 million copies shipped.
FIFA Christmas 1993 325 million[47]
FIFA is a series of association football-based sports video games, released yearly by Electronic Arts under the EA Sports brand. It is the first to have an official license from the Fédération Internationale de Football Association (International Federation of Association Football), the international governing body of football.
Minecraft November 18, 2011 238 million[48][49]
Minecraft is a sandbox and survival video game originally created by Swedish game designer Markus "Notch" Persson and developed by Mojang. Originally a computer indie game made using Java, it has since been ported to game consoles and mobile devices. It was bought by Microsoft Studios in November 2014. It is the most successful video game franchise to originate in Sweden and the single best-selling game of all time.
Wii November 19, 2006 202.57 million[n 7]
The Wii series of simulation video games was created for Nintendo by Shigeru Miyamoto in 2006. The first game in the series, Wii Sports, was bundled with the original Wii console and is one of the best-selling games of all time.
Lego December 1995 200 million [54]
The Lego franchise of video games includes many different games, including original games as well as several adaptations based on licensed properties including DC Comics, Harry Potter, Indiana Jones, Marvel Comics, and Star Wars.
The Sims February 4, 2000 200 million[55]
The Sims is a series of life simulation games primarily for personal computers but later released for game consoles. It was created by American game designer Will Wright, developed by Maxis and published by Electronic Arts. The series consists of four main games and a number of compilations and expansion packs.
Final Fantasy December 18, 1987 159 million[56]
Final Fantasy[c] is a Japanese science fantasy media franchise created by Japanese video game designer Hironobu Sakaguchi and owned by Square Enix. The franchise encompasses fifteen signature role-playing video games alongside a number of spin-off games, motion pictures, and many other consumer products and interactive media.
Mario Kart August 27, 1992 158.14 million[n 2]
Mario Kart[58] is a series of kart racing games developed and published by Nintendo. The series is a spin-off of the Mario franchise and has spawned eight main games, one enhanced game, four arcade games and a mobile game. It is currently the most successful racing game franchise of all time.
Assassin's Creed November 13, 2007 155 million[59]
Assassin's Creed is an action-adventure stealth video game franchise created by Patrice Désilets. The franchise is developed by Ubisoft Montreal and published by Ubisoft, and includes twelve mainline releases and several spin-offs. It has expanded into a media franchise spanning comic books, encyclopedias, novels, and a live-action film.
Need for Speed August 31, 1994 150 million[60]
Need for Speed is a series of racing video games published by Electronic Arts, and has been developed by multiple companies over the years such as EA Black Box and Criterion Games. There are over 25 games in the series.
Sonic the Hedgehog June 23, 1991 145.61 million[d]
Sonic the Hedgehog is a video game franchise created and owned by Sega. Starring its namesake character Sonic the Hedgehog, created by game designer Yuji Naka and character designer Naoto Ohshima, it has expanded into a media franchise spanning several animated television series, manga, comic books, and a live-action film.
Madden NFL June 1, 1988 130 million[67]
Madden NFL is an American football video game series developed by Electronic Arts Tiburon for EA Sports. The series is named after Pro Football Hall of Famer John Madden, a well-known color commentator for NBC Sports and formerly a Super Bowl-winning head coach during the 1970s with the Oakland Raiders.
Star Wars May 1983 119.371 million[n 9]
The Star Wars series of video games is part of the sci-fi fantasy media franchise of the same name. Series within it include Lego Star Wars, Star Wars: Battlefront, and Star Wars: Rogue Squadron.
The Legend of Zelda February 21, 1986 118.36 million[n 10]
The Legend of Zelda[e] is an action-adventure game franchise created by Japanese game designers Shigeru Miyamoto and Takashi Tezuka. It is primarily developed and published by Nintendo, although some portable installments and re-releases have been outsourced to Capcom, Vanpool, and Grezzo. The gameplay incorporates action-adventure and elements of action role-playing games.
Resident Evil March 22, 1996 117 million[91]
Resident Evil[f], known in Japan as Biohazard, is a Japanese horror media franchise, created by Shinji Mikami and Tokuro Fujiwara, developed by Capcom. It consists of a survival horror video game series, along with comic books, novelizations, six films, and a variety of collectibles, including action figures.
Wii Sports November 19, 2006 114.52 million[n 7]
The Wii Sports series of sports games was created by Shigeru Miyamoto for the Nintendo Wii console in 2006. Its success led to the Wii video game series, of which it is a sub-series. The first game in the series, Wii Sports, was bundled with the original Wii console and is one of the best-selling games of all time.
Pro Evolution Soccer July 21, 1995 111 million[92]
Pro Evolution Soccer (known as World Soccer: Winning Eleven in Japan) is a series of association football video games developed and published by Konami.
NBA 2K November 10, 1999 111 million[93]
NBA 2K is a series of basketball sports games. Originally published by Sega under the label Sega Sports, it is now published by 2K Sports. All of the games in the series have been developed by Visual Concepts.

At least 50 million copies[]

Franchise name Original release date Sales
Tomb Raider November 15, 1996 84 million[94]
Tomb Raider is a series of video games, formerly developed by Core Design and published by Eidos Interactive, it is now developed by Crystal Dynamics and published by Square Enix Europe. The series focuses on the adventures of fictional British archaeologist Lara Croft. The franchise has spanned films, comic books, novels and movies.
Dragon Quest May 27, 1986 83 million[95]
Dragon Quest[g], known as Dragon Warrior in North America until the 2005 release of Dragon Quest VIII: Journey of the Cursed King, is a series of Japanese role-playing video games created by Yuji Horii, with character design by manga artist Akira Toriyama and published by Square Enix (formerly Enix).
Donkey Kong July 9, 1981 82.88 million[n 11]
Donkey Kong[h] is a video game series created by Shigeru Miyamoto when he was assigned at Nintendo during the early 1980s to build a game that would appeal more to Americans on the arcade hardware of Radar Scope, a game that had been released to test audiences with poor results. The success of the arcade game Donkey Kong led to the creation of both the Donkey Kong and Mario franchises. Although appearing as a playable character in several Mario spin-off titles, Donkey Kong would not star in his own series of games until Donkey Kong Country in 1994.
Tom Clancy's August 21, 1998 82 million[100][101]
Includes sales from Tom Clancy–branded games developed by Ubisoft, including Ghost Recon, Rainbow Six, Splinter Cell, and The Division.
Halo November 15, 2001 81 million[102][103][104]
Halo is a science fiction, predominantly first-person shooter video game series created by Bungie and published by Xbox Game Studios. It has been adapted into over thirty novels, several comic series, graphic novels, numerous action figures, and an anime series. The series centers on an interstellar war between humanity and an alliance of aliens known as the Covenant. After Bungie gained independence from Microsoft in 2007, 343 Industries took control of the franchise. It is the highest-selling video game franchise exclusive to Xbox.
Gran Turismo December 23, 1997 80.4 million[105]
Gran Turismo[i] (Italian for "grand tourer" or "grand touring"), abbreviated GT, is a series of racing video games created by Kazunori Yamauchi for the PlayStation line of game systems. Developed by Polyphony Digital, Gran Turismo games are intended to emulate the appearance and performance of a large selection of vehicles, nearly all of which are licensed reproductions of real-world automobiles. Since the franchise's debut in December 1997, over 80 million units have been sold worldwide across the history of PlayStation systems, making it the highest-selling video game franchise exclusive to PlayStation.
Monster Hunter September 21, 2004 75 million[91][106]
Monster Hunter is a series of action role-playing games developed and published by Capcom. In it players take the role of a hunter in a fantasy environment and complete quests by seeking out monsters to hunt or capture.
Worms November 17, 1995 75 million[107]
Worms is a series of artillery tactical video games developed by British company Team17. In these games, small platoons of anthropomorphic worms battle each other across a deformable landscape with the objective being to become the sole surviving team. The games are noted for their cartoony animation and extensive use of surrealism and slapstick humour.
Mortal Kombat October 8, 1992 73 million[108]
Mortal Kombat is a series of fighting games created in 1992 by Ed Boon and John Tobias. The series has become one of the most successful fighting game franchises. It has a reputation for high levels of violent content. It is currently the best-selling fighting game franchise.
Just Dance November 17, 2009 70 million[109]
Just Dance is a series of dance and music video games published by Ubisoft. It also includes games outside of the name Just Dance, such as Michael Jackson: The Experience. It is the best-selling dance / music game franchise.
Borderlands October 20, 2009 70 million[93]
Borderlands is a series of action role-playing first-person shooter video games created by Gearbox Software.
Animal Crossing April 14, 2001 67.59 million[j]
Animal Crossing[k], is a social simulation game series developed and published by Nintendo. In it the player character is a human who lives in a village inhabited by anthropomorphic animals and lives a virtual life where in-game time matches real time.
Super Smash Bros. January 21, 1999 65.69 million[n 12]
Super Smash Bros.[119] is a series of fighting games published by Nintendo and created by Masahiro Sakurai. It features characters and elements from various Nintendo franchises and later installments also include third-party franchises as well.
The Oregon Trail December 3, 1971 65 million[120]
The Oregon Trail is a series of educational computer games that began with the first edition originally developed by Don Rawitsch, Bill Heinemann, and Paul Dillenberger in 1971 and produced by the Minnesota Educational Computing Consortium (MECC) in 1974. The original game was designed to teach school children about the realities of 19th-century pioneer life on the Oregon Trail. The player assumes the role of a wagon leader guiding a party of settlers from Independence, Missouri, to Oregon's Willamette Valley via a covered wagon in 1848.
WWE 2K February 29, 2000 60 million shipped[121]
WWE 2K (formerly WWF SmackDown! and WWE SmackDown vs. Raw) is a series of professional wrestling video games released by 2K Sports (formerly by THQ). The games were formerly developed by Japanese game developer Yuke's.
Red Dead May 4, 2004 60 million[93]
Red Dead is a series of Western-themed action-adventure games published by Rockstar Games. Originally developed by Capcom, Rockstar eventually acquired the rights and expanded on it.
The Elder Scrolls March 25, 1994 58.5 million[122]
The Elder Scrolls (abbreviated TES) is an action role-playing and open world video game series by Bethesda Softworks.
Dragon Ball September 27, 1986 58 million[l]
Dragon Ball[m] was created by Akira Toriyama in 1984 and is composed primarily of multiple manga series, numerous anime series, a collection of animated feature films, video games, and a collectible trading card game, as well as other collectibles like action figures.
Mario Party December 18, 1998 57.08 million[n 3]
Mario Party[n] is a series of multiplayer party games featuring characters from the Mario franchise in which four players compete in a board game interspersed with minigames. Most of the Mario Party games have been developed by Hudson Soft and is published by Nintendo.
Battlefield September 10, 2002 57 million[128][129]
Battlefield is a series of video games developed by EA DICE and Visceral Games, published by Electronic Arts. The games feature a focus on large maps and vehicle warfare.
Civilization September 1991 57 million[93]
Civilization is a series of turn-based strategy video games. Sid Meier developed the first game in the series and has had creative input for most of the rest. The basic gameplay functions are similar throughout the series, namely, guiding a civilization on a macro-scale from prehistory to the present day.
Metal Gear July 13, 1987 56.9 million[92]
Metal Gear[o] is a series of stealth games created by Japanese game designer Hideo Kojima and developed and published by Konami. The first game, Metal Gear, was released in 1987 for the MSX. The franchise also includes a novel, radio drama, comic books, and a toy line.
Tekken December 9, 1994 51 million[130][131]
Tekken[p] is a series of fighting games produced by Katsuhiro Harada, developed and published by Bandai Namco Entertainment (formerly by Namco). Originally exclusive to arcades, games have since been released for consoles, personal computers and mobile devices.
God of War March 22, 2005 51 million[132]
God of War is an action-adventure game franchise created by David Jaffe. All of the main games have been developed by Santa Monica Studio, with the other entries being done by Ready at Dawn and Javaground/SOE-LA. The multimedia franchise is loosely based on Greek and Norse mythology. The central story revolves around the Spartan warrior Kratos' quest for vengeance (Greek games) and later redemption (Norse games).
Crash Bandicoot September 9, 1996 50 million[135]
Crash Bandicoot is a series of platform games originally created and developed by Naughty Dog exclusively for the PlayStation.
Bejeweled May 30, 2001 50 million[136]
Bejeweled is a series of puzzle video games first developed as a browser game by PopCap Games in 2001.
Far Cry March 23, 2004 50 million[137]
Far Cry is a first-person shooter video game franchise originally developed by Crytek, later by Ubisoft Montreal and published by Ubisoft.
Diablo January 3, 1997 50 million[138][139]
Diablo is an action role-playing hack and slash dungeon crawler video game series developed by Blizzard North and published and later developed by Blizzard Entertainment.
The Witcher October 26, 2007 50 million[140]
The Witcher is a series of action role-playing games based on the series of novels of the same name by Polish author Andrzej Sapkowski. The Witcher takes place in a medieval fantasy world and follows the story of Geralt, one of a few remaining "witchers" – traveling monster hunter for hire, gifted with unnatural powers.
Lego Star Wars April 5, 2005 50 million[68]
A series of action-adventure video games based on the Lego brand of toys and the Star Wars franchise.

At least 20 million copies[]

Franchise name Original release date Sales
Street Fighter August 30, 1987 46 million[91]
Street Fighter[q] is a series of fighting games developed and published by Capcom. The series has grown into a media franchise covering comic books, anime series and movies. Its best-selling release, Street Fighter II is credited with establishing many of the conventions of the one-on-one fighting genre.
Pac-Man June 1980 44.581 million[n 13]
Pac-Man[r] is a Japanese video game franchise currently owned and published by Bandai Namco Entertainment, formerly Namco. The eponymous first entry was released in arcades in 1980 by Namco during the golden age of arcade video games. Most games in the franchise are maze chase games however it has delved into other genres such as platform, racing and sports.
Uncharted November 20, 2007 44.02 million[141][142][143]
Uncharted is a series of action-adventure and third-person shooter video games developed by Naughty Dog and published by Sony Computer Entertainment. Most games follow the adventures of treasure hunter Nathan Drake.
Wii Fit November 19, 2006 43.7 million[n 7]
The Wii Fit series of exergaming video games was created by Shigeru Miyamoto for the Nintendo Wii console in 2007. It is a sub-series of the Wii series.
Star Wars: Battlefront September 21, 2004 43 million[n 8]
Star Wars: Battlefront is a series of first- and third-person shooters based on the Star Wars films. Pandemic Studios developed the first two installments, while later entries were developed by Rebellion Developments and EA DICE. LucasArts was the sole publisher until 2013 when Electronic Arts took over.
Mario Sports May 1, 1984 41.15 million[n 4]
There have been numerous sports games in the Mario franchise. The first sports game featuring Mario was Golf in 1984.
Guitar Hero November 8, 2005 40 million[153]
Guitar Hero is a series of music and rhythm video games published by RedOctane and Activision, and developed by Harmonix Music Systems from 2005 to 2007 before development duties of the series were transferred to Neversoft.
Harry Potter November 15, 2001 40 million[154]
Based on the Harry Potter novels by British writer J. K. Rowling, games in the series have been published by Electronic Arts and Warner Bros. Interactive Entertainment.
Medal of Honor November 11, 1999 39 million[n 14]
Medal of Honor is a series of first-person shooter games with most of the games set during World War II. The series is published by Electronic Arts.
Kirby April 27, 1992 38.81 million[159][160][16][161][162][14]
Kirby[s] is a series of platform games developed by HAL Laboratory and published by Nintendo. The series centers around the adventures of a young, pink alien hero named Kirby.
Fallout September 30, 1997 38 million[163]
Fallout is a series of post-apocalyptic role-playing video games. It was created by Interplay Entertainment and later developed by Bethesda Game Studios and Obsidian Entertainment, and published by Bethesda Softworks.
Mega Man December 17, 1987 37 million[91]
Mega Man, known as Rockman[t] in Japan, is a series of video games created by Capcom, starring a series of characters each known by the moniker "Mega Man".
BioShock August 21, 2007 37 million[93]
BioShock is a retrofuturistic video game series published by 2K Games and developed by several studios, including Irrational Games which created the series. It is considered a spiritual successor to the System Shock series, on which many of Irrational's team had worked previously.
Counter-Strike November 8, 2000 35.7 million[u]
Counter-Strike is a series of tactical first-person shooter games that began as a mod for the game Half-Life. The series has since been developed by Valve, and published by Sierra Entertainment and Valve.
NBA Live October 1994 35 million[169]
NBA Live is a series of basketball video games developed and published by EA Sports annually since 1995.
Total War June 13, 2000 34.3 million[170]
Total War is a series of strategy video games developed by Creative Assembly and owned and published by Sega for personal computers. Its games combine turn-based strategy and resource management, with real-time tactical control of battles.
Brain Age May 19, 2005 33.89 million[112]
Brain Age, also known as Dr. Kawashima's Brain Training, is a series of video games developed and published by Nintendo, based on the work of Ryuta Kawashima.
Football Manager November 5, 2004 33 million[171]
Football Manager is a series of association football management simulation games developed by Sports Interactive and published by Sega. The game began its life in 1992 as Championship Manager; however, following the break-up of their partnership with original publishers Eidos Interactive, Sports Interactive lost the naming rights and re-branded the game Football Manager with their new publishers Sega.
Saints Row August 29, 2006 32 million[172]
Saints Row is an action-adventure video game series created by Volition. The gameplay consists of a mixture of action, adventure and driving and has gained controversy for its adult nature and violent themes. The games in the series are written as comedies that feature popular culture homages and parodies, as well as self-referential humor.
Kingdom Hearts March 28, 2002 32 million[173]
Kingdom Hearts[v] is a series of action role-playing games developed and published by Square Enix (previously by Square) and is owned by The Walt Disney Company. It is the result of a collaboration between Disney Interactive Studios and Square Enix, and is under the direction of Tetsuya Nomura, a longtime Square Enix character designer.
Tom Clancy's Splinter Cell November 18, 2002 31 million[100]
Splinter Cell is a series of stealth video games part of the Tom Clancy-universe. The franchise is owned by Tom Clancy's company, Rubicon, and is licensed to Ubisoft who develops and publishes the games. It spawned a series of novels in 2004 written under the pseudonym David Michaels.
Gundam 1983 30.9044 million[n 15]
Gundam[w] is a long-running anime series featuring giant robots or mecha, created by animation studio Sunrise in 1979. Video games based on the franchise have been released since 1983; games in the series are currently published by Namco Bandai Games.
James Bond 1982 30 million[177]
James Bond is a media franchise starring the titular James Bond, a fictional British agent, created in 1952 by British writer Ian Fleming. There are over 20 video games based on the franchise and it has been published by several companies including Nintendo and Electronic Arts. The license is currently held by Activision. The best-known game in the franchise is GoldenEye 007, developed by Rare and published by Nintendo.
Tony Hawk's September 30, 1999 30 million[178]
Tony Hawk's is a skateboarding video game series endorsed by the eponymous American professional skateboarder. The series was created by game developer Neversoft and was published by Activision from 1999 to 2015, Maple Media in 2016, and Activision again in 2020.
Command & Conquer September 26, 1995 30 million[179]
Command & Conquer is a real-time strategy (RTS) video game franchise, first developed by Westwood Studios. The first game was one of the earliest of the RTS genre, itself based on Westwood Studios' influential strategy game Dune II and introducing trademarks followed in the rest of the series.
Souls February 5, 2009 28.7 million[x]
Souls is a series of action role-playing games created and developed by FromSoftware.
The Walking Dead April 24, 2012 28 million[182]
The Walking Dead is an episodic adventure game series developed and published by Telltale Games, based on The Walking Dead comic book series.
Nintendogs April 21, 2005 27.95 million[183][184]
Nintendogs is a real-time pet simulation video game series developed and published by Nintendo for the Nintendo DS and Nintendo 3DS handheld game consoles, originally released in three versions, plus two additional versions, all differing only in the starting available dogs to play with.
Half-Life November 19, 1998 27.6 million[y]
Half-Life is a series of first-person shooter games developed and published by Valve. The games combine shooting combat, puzzles, and storytelling.
Kinect October 9, 2010 27 million[190][191]
The Kinect series of games includes many different games which utilize motion controls by way of the motion sensing Kinect camera.
Ratchet & Clank November 4, 2002 26 million[192]
Ratchet & Clank is a series of platform and third-person shooter games. The franchise was created and developed by Insomniac Games and published by Sony Computer Entertainment for PlayStation consoles.
Gears of War November 7, 2006 26 million[193][194]
Gears of War is a video game franchise created by Epic Games, developed and managed by The Coalition, and owned and published by Xbox Game Studios. The franchise consists of six third-person shooter video games, which has also been supplemented by comics and novels. It focuses on the conflict between humanity, the subterranean reptilian hominids known as the Locust Horde, and their mutated counterparts, the Lambent.
Rayman September 1, 1995 26 million[100]
Rayman is a franchise of platform video games, published by Ubisoft. Created in 1995 by French graphic artist Michel Ancel, the main character of the series, Rayman, became an official mascot of its publisher, Ubisoft. The Rayman series does not include the Raving Rabbids series.
Tom Clancy's Rainbow Six August 21, 1998 26 million[100]
Rainbow Six is a media franchise created by American author Tom Clancy about a fictional international counter-terrorist unit called "Rainbow". The franchise began with Clancy's novel Rainbow Six, which was adapted into a series of tactical third-person shooter video games. Initially developed by Red Storm Entertainment, they were later acquired by Ubisoft, who currently develops and publishes the games.
Mario & Sonic November 6, 2007 25 million[148]
Mario & Sonic is a series of crossover sports games featuring characters from the Mario and Sonic the Hedgehog franchises.
Marvel 1982 25 million[195]
There have been numerous video games based on Marvel Comics characters. Sub-series include games based on Spider-Man and the X-Men.
Tom Clancy's Ghost Recon November 13, 2001 25 million[100]
Ghost Recon is a series of military tactical shooter video games created by Red Storm Entertainment, the game development studio founded by American author Tom Clancy, and published by Ubisoft.
Tiger Woods PGA Tour 1998 25 million[196]
Tiger Woods PGA Tour is a series of golf video games developed and published by Electronic Arts and later their EA Sports sub-label, featuring professional golfer Tiger Woods, among others on the PGA Tour.
Age of Empires October 26, 1997 25 million[197]
Age of Empires is a series of historical real-time strategy video games originally developed by Ensemble Studios and published by Xbox Game Studios.
Devil May Cry August 23, 2001 24 million[91]
Devil May Cry is an action-adventure hack and slash video games series developed and published by Capcom and created by Hideki Kamiya.
The Last of Us June 14, 2013 24 million[198][199]
The Last of Us is a series of action-adventure games developed by Naughty Dog and published by Sony Computer Entertainment. The games revolve around teenager Ellie and her struggle to survive in a post-apocalyptic United States, after society collapsed because of a viral virus infection that transforms humans into monster-like creatures.
Petz 1995 24 million[100]
Petz (Dogz and Catz) is a series of games in which the player can adopt, raise, care for and breed their own virtual pets.
Tales December 15, 1995 23.86 million[130]
The Tales[z] series is a media franchise of role-playing video games created by Wolf Team and formerly published by Namco. The series is currently developed and published by Bandai Namco Entertainment.
Power Pros 1994 23.5 million[92]
Power Pros[aa] is a baseball video game series created by Konami. It is a traditionally Japan-only series, and is known for its super deformed characters and arcade-style gameplay. It has several spin-off series, including Professional Baseball Spirits which are more realistic simulation games.
Megami Tensei September 11, 1987 23.3 million[ab]
Megami Tensei is a franchise of role-playing video games created by Atlus and owned by Sega. It includes the Persona sub-series.
Mystery Dungeon September 19, 1993 23.18 million[n 21]
Mystery Dungeon is a franchise mixing roguelike and role-playing, created and owned by Spike Chunsoft. Since 1993, the franchise had numerous crossovers and, in 1995, the original Shiren the Wanderer sub-series.
Batman 1986 22 million
Batman is a series of video games based on the DC Comics character of the same name.
Yu-Gi-Oh! July 1998[232] 21.8 million[232]
Yu-Gi-Oh![ac] is a series of video games based on the Japanese anime and manga franchise created by Kazuki Takahashi. Games in the series have been developed and published by Konami.
Spider-Man 1982 21.2 million[233][234][235]
There have been numerous video games featuring the popular Marvel Comics superhero Spider-Man have been released. To date, Spider-Man has made appearances on over 15 gaming platforms, which also includes mobile games on mobile phones.
Imagine February 21, 2007 21 million[100]
Imagine is a series of simulation video games published by Ubisoft, aimed primarily at girls aged 6 to 14 released from 2007 onwards.
Dynasty Warriors February 28, 1997 21 million[236]
Dynasty Warriors[ad] is a series of tactical action video games created by Koei which began as a spin-off of Koei's turn-based strategy Romance of the Three Kingdoms series, based loosely around the Chinese epic of the same name.
Prince of Persia October 3, 1989 20 million[100]
Prince of Persia is a video game franchise created by Jordan Mechner, originally developed and published by Brøderbund, then The Learning Company, and currently by Ubisoft. The franchise is built around a series of action-adventure games focused on various incarnations of the eponymous prince.
Castlevania September 26, 1986 20 million[237]
Castlevania is an action-adventure gothic horror video game series about vampire hunters created and developed by Konami. The franchise has also expanded into other media, including comic books, an animated TV series and several spin-off video games.
Frogger June 5, 1981 20 million[238]
Frogger is video game franchise created and developed by Konami and originally published by Sega and Gremlin Industries for arcade in 1981; it is currently owned, developed, and published by Konami. Frogger has seen numerous sequels and re-releases for a number of platforms including personal computers, video game consoles, and mobile devices. The given sales figure does not include arcade game sales.
J.B. Harold August 1986 20 million[239][240]
J.B. Harold is a series of mystery adventure games. It began with J.B. Harold Murder Club, released by Riverhillsoft for the NEC PC-98 computer in 1986, and the series has since been released on various platforms.
Lemmings February 14, 1991 20 million[241]
Lemmings is a puzzle video game, originally developed by DMA Design (now Rockstar North) for the Commodore Amiga, and owned by Psygnosis (now Sony Computer Entertainment Liverpool) who published it in 1991.
Simple 1998 20 million[242]
The Simple series is a number of budget-priced video games, published by Japanese company D3 Publisher and developed by a variety of companies, covering many systems.
SingStar May 21, 2004 20 million[243]
SingStar is a competitive karaoke video game series for the PlayStation family, published by Sony Computer Entertainment Europe and developed by London Studio. Fifteen English-language installments of the series have been released for the PlayStation 2, with recent versions also released for the PlayStation 3.
SpongeBob SquarePants March 15, 2001 20 million[244]
SpongeBob SquarePants is an American animated television series and media franchise. The games were formerly published by THQ and Activision; it is currently published by THQ's successor THQ Nordic.
Spyro September 10, 1998 20 million[245]
Spyro is a series of platform video games which feature the protagonist Spyro, a dragon. Originally owned by Universal Pictures and developed by Insomniac Games, the franchise has changed hands and developers numerous times before being acquired by Activision in 2008. The series spawned the toys-to-life spin-off, Skylanders.
Mass Effect November 20, 2007 20 million[246][247][248]
Mass Effect is a science fiction third-person shooter, action role-playing video games series developed by BioWare and published by Electronic Arts.
SimCity February 2, 1989 20 million[249][250]
SimCity is an open-ended city-building video game series originally designed by Will Wright. The first game in the series was published by Maxis, now a division of Electronic Arts.
Raving Rabbids November 14, 2006 20 million[109]
Raving Rabbids is a video game franchise spin-off of the Rayman series, developed and published by Ubisoft. The series consists mainly of party video games.
Watch Dogs May 27, 2014 20 million[251]
Watch Dogs is an action-adventure game franchise developed and published by Ubisoft.
Naruto: Ultimate Ninja October 23, 2003 20 million[252]
Naruto: Ultimate Ninja is a video game franchise based on Naruto series, developed by CyberConnect2 and published by Bandai Namco Entertainment. The series consists mainly of fighting games.

See also[]

Notes[]

  1. ^ Combined with worldwide and European sales.
  2. ^ The release date of the first Tetris games sold commercially.[29] Earlier games were given out for free.[30][31]
  3. ^ Japanese: ファイナルファンタジー, Hepburn: Fainaru Fantajī
  4. ^ Sonic the Hedegehog:
  5. ^ Japanese: ゼルダの伝説, Hepburn: Zeruda no Densetsu
  6. ^ Japanese: バイオハザード
  7. ^ Japanese: ドラゴンクエスト
  8. ^ Japanese: ドンキーコング, Hepburn: Donkī Kongu
  9. ^ Japanese: グランツーリスモ
  10. ^ Animal Crossing franchise:
  11. ^ Japanese: どうぶつの森, Hepburn: Dōbutsu no Mori, Animal Forest
  12. ^ Dragon Ball:
    • Up until 2014 – 40 million+[123]
    • Dragon Ball Xenoverse series (2015–2018) – 10 million+[124]
    • Dragon Ball FighterZ (2018) – 6 million+[125]
    • Dragon Ball Z: Kakarot (2020) – 2 million+[126]
  13. ^ Japanese: ドラゴンボール, Hepburn: Doragon Bōru
  14. ^ Japanese: マリオパーティー, Hepburn: Mario Pātī
  15. ^ Japanese: メタルギア
  16. ^ Japanese: 鉄拳, lit. Iron Fist
  17. ^ Japanese: ストリートファイター, Hepburn: Sutorīto Faitā
  18. ^ Japanese: パックマン Pakkuman
  19. ^ Japanese: 星のカービィ, Hepburn: Hoshi no Kābi
  20. ^ Japanese: ロックマン, Hepburn: Rokkuman
  21. ^ Counter-Strike series:
  22. ^ Japanese: キングダムハーツ, Hepburn: Kingudamu Hātsu
  23. ^ Japanese: ガンダム, Hepburn: Gandamu
  24. ^ Total sales of Souls franchise- 28.7 million
    • Demon's Souls- 1.7 million copies[180]
    • Dark Souls series- 27+ million copies[181]
  25. ^ Half-Life series:
    • Half-Life: 9.3 million[185]
    • Half-Life standalone expansions: 1.9 million[186]
    • Half-Life 2: 12 million[187]
    • Half-Life 2: Episode One standalone: 1.4 million[188]
    • The Orange Box: 3 million[189]
  26. ^ Japanese: テイルズ, Hepburn: Teiruzu
  27. ^ Japanese: 実況パワフルプロ野球, Hepburn: Jikkyō Powerful Pro Yakyū
  28. ^ Megami Tensei franchise:
    • Megami Tensei main series – 7.2 million[200]
    • Persona sub-series – 16.1 million
      • Up until March 2020 – 13.1 million[170]
      • April 2020 to March 2021 – 3 million[66]
  29. ^ Japanese: 遊☆戯☆王, Hepburn: Yūgiō, lit. "Game King"
  30. ^ Japanese: 真・三國無双, Hepburn: Shin Sangokumusō, lit. "True – Unrivaled Three Kingdoms"

Footnotes[]

  1. ^ Jump up to: a b Super Mario series:
    • Up until September 2015 – 310 million+[36]
    • October 2015 to March 2016 – 1.64 million[37][38]
    • New Super Mario Bros. 2 and Super Mario Maker for Nintendo 3DS sales from April 2016 to March 2017 – 3.37 million[39]
    • New Super Mario Bros. 2 sales from April 2017 to March 2019 – 2.11 million[40][41][42]
    • Super Mario Run (2016) – 4 million paid downloads[43]
    • Super Mario Odyssey (2017) – 20.83 million[40]
    • New Super Mario Bros. U Deluxe (2019) – 10.44 million[40]
    • Super Mario Maker 2 (2019) – 7.15 million[6]
    • Super Mario 3D All-Stars (2020) – 9.01 million[6]
    • Super Mario 3D World + Bowser's Fury (2021) – 5.59 million[6]
  2. ^ Jump up to: a b Mario Kart series:
  3. ^ Jump up to: a b Mario Party:
  4. ^ Jump up to: a b Mario Sports series:
    • Mario & Sonic series: 25 million[148]
    • Mario Tennis Aces: 2.75 million[40][149]
    • Mario Strikers Charged: 1.77 million[2]
    • Mario Hoops 3-on-3: 1.3 million[150]
    • Mario Super Sluggers: 1.26 million[51]
    • Super Mario Strikers: 1.2 million[151]
    • Japan sales:[7]
    • "Japan sales of Mario sports games (based on Famitsu data)". Garaph. February 20, 2012. Retrieved March 16, 2012.:
    • United States sales:[10]
      • Mario Golf: Toadstool Tour: 1.03 million
    • "US Top 10 Best Selling Console Games in 2000". The Magic Box. 2000. Retrieved March 16, 2012.
      • Mario Tennis 64: 503,200
  5. ^ Mario RPG series:
  6. ^ Other Mario games:
  7. ^ Jump up to: a b c Wii Series:
    • Wii Sports: 82.86 million[50]
    • Wii Sports Resort: 33.09 million[50]
    • Wii Play: 28.02 million[50]
    • Wii Fit: 22.67 million[50]
    • Wii Fit Plus: 21.13 million[50]
    • Wii Party: 9.32 million[50]
    • Wii Music: 2.65 million[51]
    • Wii Party U: 1.58 million[52]
    • Wii Play: Motion: 1.26 million[53]
  8. ^ Jump up to: a b Star Wars Battlefront series:
    • Pandemic Battlefront series- 10 million[144]
    • EA Star Wars Battlefront series - 33 million[145]
      • Star Wars Battlefront (2015) - 14 million[146]
      • Star Wars Battlefront II (2017) - 9 million[147]
  9. ^ Star Wars franchise:
  10. ^ The Legend of Zelda series:
  11. ^ Donkey Kong series:
    • Series total as of March 2008: 49 million[96]
    • Mario vs. Donkey Kong: Mini-Land Mayhem!: 336,538 in Japan[13]
    • Donkey Kong Country Returns - 6.48 million
      • Wii: 4.96 million as of March 2011[97]
      • 3DS: 1.52 million[98]
    • Donkey Kong Country: Tropical Freeze - 2.38 million
      • Wii U: 130,000[99]
      • Switch: 2.25 million[14]
  12. ^ Super Smash Bros. series:
    • Super Smash Bros.: 5.55 million worldwide[115]
    • Super Smash Bros. Melee: 7.09 million[116]
    • Super Smash Bros. Brawl: 13.32 million[50][117]
    • Super Smash Bros. for Nintendo 3DS and Wii U: 14.96 million combined (9.59 million for 3DS,[118] 5.37 million for Wii U)[82]
    • Super Smash Bros. Ultimate: 24.77 million[40][89]
  13. ^ Pac-Man series:
  14. ^ Medal of Honor series:
    • The whole series as of 2007: 31 million[155]
    • Medal of Honor (2010): 5 million[156][157]
    • Medal of Honor: Warfighter: 3 million[158]
  15. ^ Gundam series:
    • Sales through to March 2004: 20 million[174]
    • Sales from March 2004 to March 2012: 10.9044 million[175][176]
  16. ^ Torneko's Great Adventure series: Other:
  17. ^ Shiren the Wanderer series:
  18. ^ Chocobo's Mystery Dungeon series:
    • Chocobo's Mysterious Dungeon: 1.34 million
      • Chocobo's Mysterious Dungeon: 1.17 million[219]
      • Chocobo's Mysterious Dungeon for WonderSwam: 175,678[202]
    • Chocobo's Dungeon 2: 592,730 (Japan)[202]
    • Chocobo's Dungeon 3: 314,721
      • Final Fantasy Fables: Chocobo's Dungeon: 170,423
      • Cid and Chocobo's Mysterious Dungeon: Labyrinth of Forgotten Time DS+: 74,054[222]
      • Chocobo's Mystery Dungeon: Every Buddy!: 70,244
        • Nintendo Switch: 39,273 (Japan)[223]
        • PlayStation 4: 30,971 (Japan)[223]
  19. ^ Pokémon Mystery Dungeon series:
  20. ^ Etrian Mystery Dungeon series: Individual series:
  21. ^ Mystery Dungeon series:

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  110. ^ "Nintendo Gamecube Japanese Ranking". Japan Game Charts. May 6, 2007. Archived from the original on July 23, 2007. Retrieved February 13, 2017.
  111. ^ "US Platinum Videogame Chart". The Magic Box. December 27, 2007. Retrieved February 13, 2017.
  112. ^ Jump up to: a b "Nintendo DS Software". Nintendo. Retrieved February 13, 2017.
  113. ^ "Financial Results Briefing for the Fiscal Year Ended March 2009: Supplementary Information" (PDF). Financial Results Briefing for the 69th Fiscal Term Ended March 2009. Nintendo. May 8, 2009. p. 6. Retrieved February 13, 2017.
  114. ^ "Supplementary Information about Earnings Release" (PDF). Nintendo. April 27, 2016. p. 4. Retrieved February 13, 2017.
  115. ^ Hansen, Steven (October 26, 2016). "More like Mario Kart 8 million: Here are the Wii U and 3DS best-sellers". Destructoid. ModernMethod. Retrieved April 24, 2017.
  116. ^ "At Long Last, Nintendo Proclaims: Let the Brawls Begin on Wii!". Nintendo. March 10, 2008. Archived from the original on May 13, 2008. Retrieved February 15, 2021.
  117. ^ "IR Information : Sales Data - Top Selling Software Sales Units - Wii Software".
  118. ^ "IR Information : Financial Data - Top Selling Title Sales Units - Nintendo 3DS Software". Nintendo. December 31, 2018. Retrieved January 31, 2019.
  119. ^ 大乱闘スマッシュブラザーズ, Dairantō Sumasshu Burazāzu
  120. ^ Lussenhop, Jessica (January 19, 2011). "Oregon Trail: How three Minnesotans forged its path". City Pages. Archived from the original on January 23, 2011. Retrieved January 20, 2011.
  121. ^ "Consumer Products" (Press release). WWE. October 9, 2013. Archived from the original on October 6, 2014. Retrieved October 9, 2013.
  122. ^
  123. ^ "Funimation December 2014 Catalog" (PDF). C&L InterNet Club. Retrieved February 13, 2017.
  124. ^ Dragon Ball Xenoverse Series Hits 10 Million In Worldwide Shipments And Digital Sales Siliconera
  125. ^ Ruppert, Liana (December 17, 2020). "Dragon Ball FighterZ Roster Adds Super Baby 2". Game Informer. Retrieved January 9, 2021.
  126. ^ "Dragon Ball Z: Kakarot shipments and digital sales top two million". Gematsu. March 10, 2020. Retrieved March 11, 2020.
  127. ^ "Bring along your amiibo as your party plus-one from 20th March in Mario Party 10". Nintendo. February 19, 2015. Retrieved February 20, 2015.
  128. ^ "Battlefield 3 'sets sales record' for Electronic Arts". Electronic Arts. November 1, 2011. Retrieved December 8, 2018. 55M shipped (including BF3 10M)
  129. ^ Battlefield 3 Sales Reach 8 Million, Game Informer, November 29, 2011, retrieved December 8, 2018 BF3 12M shipped (+2M)
  130. ^ Jump up to: a b "Fact Book". Japan: Bandai Namco Holdings. March 2020. Archived from the original on October 23, 2020. Retrieved October 23, 2020.
  131. ^ "Tekken 7 Has Sold 7 Million Copies". GamingBolt. March 24, 2021. Retrieved March 24, 2021.
  132. ^ Schiesel, Seth (November 11, 2020). "PlayStation 5: The Next Step in Sony's Rebound". The New York Times. Retrieved November 12, 2012. Sony attributes much of its success over the last console generation to the popularity of its exclusive game franchises, including stalwarts like God of War (more than 51 million copies sold)...
  133. ^ [2] Naughty Dog
  134. ^ [3] Destructoid
  135. ^ Crash Bandicoot:
    • Up until 2014 – 40 million shipped by Naughty Dog[133]
    • 10 million for Crash Bandicoot N. Sane Trilogy (2019)[134]
  136. ^ Alexander, Leigh (February 10, 2010). "Bejeweled Sales Hit 50 Million". Gamasutra. Retrieved February 21, 2010.
  137. ^ Jones, Ali (September 27, 2019). "Assassin's Creed all-time sales top 140 million". PCGamesN. Retrieved September 27, 2019.
  138. ^ Sarker, Samit (August 4, 2015). "Diablo 3 lifetime sales top 30 million units". Polygon. Retrieved August 5, 2015.
  139. ^ Sinclair, Brendan (May 31, 2009). "Starcraft II by end of 2009, Call of Duty expanding to new genres". GameSpot. Archived from the original on June 2, 2009. Retrieved June 14, 2009. (until 2009: 20M)
  140. ^ @witchergame (May 28, 2020). "Over 50 million adventurers joined Geralt on his journey from Kaer Morhen to Vizima, through Flotsam and Vergen, Velen and Novigrad to Skellige Isles and Toussaint, and many, many more places, time and time again…" (Tweet) – via Twitter.
  141. ^ "Sony PlayStation's 'Uncharted 4' Poised to Chart-Top". FOXBusiness. May 10, 2016. (28 million before Uncharted 4 launched)
  142. ^ Reeves, Brianna (October 14, 2019). "The Last of Us and Uncharted 4 Reach Incredible Sales Milestones". PlayStation LifeStyle. Retrieved October 14, 2019. (16 million Uncharted 4)
  143. ^ Romano, Sal (September 20, 2017). "Media Create Sales: 9/11/17 – 9/17/17". Gematsu. Retrieved March 8, 2018. (The Lost Legacy 23,131)
  144. ^ "Star Wars Battlefront: Renegade Squadron sends PSP system owners to the front" (Press release). LucasArts. May 10, 2007. Archived from the original on November 12, 2009. Retrieved December 14, 2018.
  145. ^ "EA's Star Wars Battlefront Series Has Sold Over 33 Million Copies". Xbox Achievements. October 31, 2019. Retrieved January 22, 2020.
  146. ^ Macy, Seth G. (May 10, 2016). "Star Wars Battlefront Sales Top 14 Million". IGN. Retrieved December 14, 2018.
  147. ^ "Star Wars Battlefront 2 sales miss targets, EA blames loot crate controversy (update)". Polygon. January 30, 2018. Retrieved December 14, 2018.
  148. ^ Jump up to: a b "Helen Churchill (Sega Senior Global Marketing Manager)". LinkedIn. Retrieved February 17, 2020.
  149. ^ Nunneley, Stephany (July 30, 2019). "Switch lifetime sales hit 36.87 million, Super Mario Maker 2 hits 2.42 million units sold – Nintendo Q1". VG247. Retrieved July 30, 2019.
  150. ^ "Financial Results Briefing for the Fiscal Year Ended March 31, 2007: Supplementary Information" (PDF). Nintendo. Nintendo Co., Ltd. March 31, 2007. p. 5. Retrieved March 16, 2012.
  151. ^ "Nintendo 2006 Annual Report" (PDF). p. 8. Retrieved November 13, 2008.
  152. ^ Romano, Sal (May 24, 2017). "Media Create Sales: 5/15/17 – 5/21/17". Gematsu. Retrieved May 25, 2017.
  153. ^ O'Brien, Ciara (October 16, 2009). "Music rocks gamers". The Irish Times. Retrieved October 17, 2009.
  154. ^ Irvine, Chris (July 8, 2009). "Harry Potter and the Half-Blood Prince: one of the most successful franchises of all time". The Daily Telegraph. London. Retrieved August 2, 2009.
  155. ^ "EA Ships Medal Of Honor Airborne For The PlayStation 3 To Store Shelves Nationwide" (Press release). Electronic Arts. November 20, 2007. Archived from the original on July 10, 2011. Retrieved March 21, 2009.
  156. ^ "Electronic Arts Reports Q3 FY11 Financial Results". EA.com. Electronic Arts. February 1, 2011. Archived from the original on February 8, 2011. Retrieved August 23, 2015.
  157. ^ "Medal of Honor, Hot Pursuit ship 5 million". GameSpot. February 1, 2011. Archived from the original on March 2, 2014. Retrieved February 3, 2011.
  158. ^ Analyst: Medal of Honor: Warfighter shipped 3 million copies by Eddie Makuch on January 7, 2013
  159. ^ "Kirby's Dream Collection: Special Edition Celebrates Two Decades of Pink and Powerful Fun" (Press release). Nintendo. September 17, 2012. Archived from the original on September 22, 2012. Retrieved January 9, 2019. (Up until September 2012 – 33 million)
  160. ^ "Supplementary Information about Earnings Release" (PDF). Nintendo. May 7, 2015. Retrieved May 7, 2015.
  161. ^ Makuch, Eddie (April 27, 2017). "Nintendo Switch Ships 2.74M Units, Zelda Rises To 3.84M Shipped". Gamespot.com. Retrieved August 1, 2017.
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  163. ^
    • RPG Codex Report: A Codexian Visit to inXile Entertainment: "Brian Fargo: 400,000 sounds about right. I remember Fallout 1 sold 600,000 units, and Planescape sold less than that. Baldur’s Gate 1 was our big seller. That was over a million copies." [April 2017]
    • Desslock's Ramblings – RPG Sales Figures: "Fallout and Fallout 2, which are considered to be two of the best RPGs released in recent years, sold approximately 144,000 and 123,000 copies, respectively, in PC Data's tracked data. Very good sales, especially since the overall figures are likely double those amounts, but considerably below the sales volumes for true blockbuster titles." [May 2000]
    • Timeline of Game Development in Australia: "Micro Forté releases Fallout Tactics, the next release in Interplay’s fallout franchise, which sells over 300,000 units and goes to No. 2 in the US sales charts." [January 2008]
    • Fallout 4 could be a bigger hit than Skyrim: "Fallout 3 (2008) surpassed Oblivion, selling 12.4 million copies. Fallout: New Vegas (2010) — the only game on this list not actually developed by Bethesda Game Studios — performed just slightly lower, selling 11.6 million copies from its 2010 release date to now [November 2015]."
    • Fallout 4 Surpasses Skyrim To Become Bethesda's Most Successful Game Ever: "Fallout 4, which came out in November 2015, shipped 12 million copies on launch day, though Bethesda has not provided a hard sales figure for the game since."
    • Worldwide digital games market: November 2018: "Battlefield V and Fallout 76 launches fail to meet franchise benchmarks. We estimate Battlefield V and Fallout 76 sold 1.9 million and 1.4 million digital units, respectively, across console and PC at launch. Both are down from Battlefield 1 and Fallout 4."
  164. ^ Jump up to: a b Remo, 2008. Does not include digital sales.
  165. ^ Chris Remo. Analysis: Valve's Lifetime Retail Sales For Half-Life, Counter-Strike Franchises Exclusive. Gamasutra. December 3, 2008.
  166. ^ Remo, 2008. Does not include digital sales. Note that, going by the corresponding figures, this not appear to include sales of the Counter-Strike: Source retail copies that were bundled with every retail version of Half-Life 2. Thorsen, Tor. "Valve readying Half-Life 2 bundles; Counter-Strike: Source available next week." Gamespot. September 29, 2004.
  167. ^ Richard Scott-Jones. "With 25 million sold, is CS:GO the bestselling game on PC?". October 26, 2016. Accessed April 12, 2019. Total was tabulated prior to the game transitioning to free-to-play.
  168. ^ Makuch, Eddie (August 12, 2011). "Counter-Strike: Global Offensive firing up early 2012". GameSpot. CBS Interactive Inc. Retrieved August 18, 2014.
  169. ^ "Dwight Howard Named Cover Athlete of EA SPORTS NBA LIVE 10". Electronic Arts. June 11, 2009. Retrieved August 3, 2009.
  170. ^ Jump up to: a b "Integrated Report 2020" (PDF). Sega Sammy Holdings. p. 10. Retrieved February 11, 2021.
  171. ^ "Football Manager sales top 33 million". PCGamesN. Retrieved June 24, 2021.
  172. ^ "Embracer Group Annual Report 2019 / 2020" (PDF). Embracer Group AB. p. 20. Retrieved September 10, 2020.
  173. ^ "『キングダム ハーツ Vr エクスペリエンス』第2弾(��ップデート)が本日7月25日(木)より配信開始!". July 25, 2019.
  174. ^ "Bandai's History". Bandai. November 2004. Archived from the original on March 26, 2009. Retrieved March 21, 2009.
  175. ^ "Gundam sales from 2004 to 2012". Famitsu sales data for Japan. Garaph. Retrieved May 20, 2012.
  176. ^ Top-selling Gundam titles from 2004 to 2009:
    • "2004 Top 100 Best Selling Japanese Console Games". The Magic Box. January 2, 2005. Retrieved March 16, 2012.: 924,004
      • SD Gundam G Generation Seed - 406,618
      • Mobile Suit Gundam: Gundam vs. Zeta Gundam - 299,101
      • Mobile Suit Gundam SEED: Never Ending Tomorrow - 218,285
    • "2005 Top 100 Best Selling Japanese Console Games". The Magic Box. December 25, 2005. Retrieved March 16, 2012.: 1,215,564
      • Mobile Suit Gundam: The One Year War - 436,411
      • Gundam Seed: Rengou vs. Z.A.F.T. - 417,191
      • Mobile Suit Gundam SEED Destiny: Generation of C.E. - 181,576
      • MS Saga: A New Dawn - 180,386
    • "Famitsu 2008 Top 100 Console Games (Japan)". The Magic Box. 2008. Retrieved March 16, 2012.: 1,267,602
      • Mobile Suit Gundam: Gundam vs. Gundam - 357,783
      • Gundam Musou Special - 277,182
      • Gundam Battle Universe - 252,092
      • Gundam Musou 2 - 206,438
      • Giren no Yabou: Axis no Kyoui - 174,107
    • "Famitsu 2009 Top 100 Console Games (Japan)". The Magic Box. 2009. Retrieved March 16, 2012.: 1,062,149
  177. ^ "MGM and EON Grant Activision Rights to James Bond Video Game License" (Press release). Activision. May 3, 2006. Retrieved March 21, 2009.
  178. ^ Iwata, Edward (March 9, 2008). "Executive Suite: Tony Hawk leaps to top of financial empire". USA Today. Retrieved March 21, 2009.
  179. ^ "EA Los Angeles Announces the Development of Command & Conquer 4" (Press release). Electronic Arts. July 9, 2009. Archived from the original on July 10, 2011. Retrieved July 11, 2009.
  180. ^ Tassi, Paul (March 16, 2015). "'Bloodborne' May Be The PS4's Salvation In 2015". Forbes. Retrieved July 1, 2015.
  181. ^ Nunneley, Stephany (May 19, 2020). "The Dark Souls series has sold over 27 million units worldwide". vg247. Retrieved June 17, 2020.
  182. ^ Ohannessian, Kevin (July 28, 2014). "'Walking Dead' game episodes sell 28 million, will have season 3". Tech Times. Retrieved April 28, 2020.
  183. ^ "IR Information : Sales Data - Top Selling Software Sales Units - Nintendo DS Software".
  184. ^ These Are the Best-Selling Wii U and 3DS Nintendo Games GameSpot
  185. ^ Chris Remo. Analysis: Valve's Lifetime Retail Sales For Half-Life, Counter-Strike Franchises Exclusive. Gamasutra. December 3, 2008. Does not include digital sales.
  186. ^ 1.1 million Opposing Force, 0.8 million Blue Shift; does not count digital copies. Decay was bundled with the PlayStation 2 port of Half-Life, and thus, is not counted separately. Remo, 2008.
  187. ^ Chiang, Oliver, "The Master of Online Mayhem." Forbes. February 9, 2011. Figure is for all versions of the game up to Feb. 2011. Figure for retail copies only was 6.5 million for standalone Half-Life 2 packages and 3 million as part of The Orange Box as of December 2008; Remo, 2008. All retail copies of Half-Life 2 also came bundled with a copy of Counter-Strike: Source, a remake of Half-Life: Counter-Strike. Thorsen, Tor. "Valve readying Half-Life 2 bundles; Counter-Strike: Source available next week." Gamespot. September 29, 2004
  188. ^ Does not include digital sales. Remo, 2008.
  189. ^ Half-Life 2, Episode One and Episode Two were sold as part of the Orange Box, which is counted as one product here to avoid double-counting; does not include digital. Remo, 2008.
  190. ^ Makuch, Eddie (February 12, 2013). "Kinect sales reach 24 million". GameSpot. CBS Interactive. Retrieved February 8, 2014.
  191. ^ Sinclair, Brendan (August 19, 2011). "Kinect Sports scores 3 million sales, Dance Central sells 2.5 million". Gamespot. Retrieved April 22, 2015.
  192. ^ Gaudiosi, John. "Sony PlayStation Franchise Ratchet And Clank Goes Hollywood With 3D Feature Film".
  193. ^ Xbox Wire Staff (January 27, 2014). "Microsoft Studios acquires rights to Gears of War franchise". Xbox Wire. Retrieved January 27, 2014.
  194. ^ "Best-selling Xbox One games by unit sales 2016 | Statistic". Statista. Retrieved August 2, 2018.
  195. ^ "Activision and Marvel Entertainment Expand Alliance and Extend Interactive Rights for Spider-Man and X-Men Franchises; Deal Extends Relationship Through 2017" (Press release). Activision. November 11, 2005. Retrieved March 21, 2009.
  196. ^ "Tiger Woods PGA Tour 11 Announced, Ships in June" (Press release). Electronic Arts. January 21, 2010. Archived from the original on January 31, 2013.
  197. ^ Stapleton, Dan (February 25, 2011). "Interview: Chris Taylor on Age of Empires Online". PC Gamer. Retrieved February 11, 2020.
  198. ^ "The Last of Us and Uncharted 4 Reach Incredible Sales Milestones" (Press release). PlayStation LifeStyle. October 14, 2019. Retrieved July 8, 2020.
  199. ^ "The Last of Us Part II sells more than 4 million copies" (Press release). PlayStation.Blog. June 26, 2020. Retrieved July 8, 2020.
  200. ^ Romano, Sal (October 30, 2017). "Persona series sales top 8.5 million, Megami Tensei series sales top 7.2 million". Gematsu. Retrieved October 30, 2017.
  201. ^ "【シリーズ実績】ドラゴンクエスト(本編・スピンオフ・番外編ほか)" (in Japanese). gameyam.com. February 7, 2013. Retrieved August 20, 2020.
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  203. ^ Jump up to: a b "2002年テレビゲームソフト売り上げTOP300". Geimin.net (in Japanese). Archived from the original on October 24, 2016. Retrieved August 20, 2020.
  204. ^ "Sony PS2 Japanese Ranking". Japan-GameCharts.com. Archived from the original on December 16, 2008. Retrieved September 4, 2020.
  205. ^ "FY2004 First Half Results Analyst Meeting" (PDF). Square Enix. Square Enix Co., Ltd. November 19, 2004. p. 6. Retrieved August 23, 2020.
  206. ^ "FY2006 First-Half Period ResultsBriefing Session" (PDF). Square Enix. Square Enix Co., Ltd. November 20, 2006. p. 6. Retrieved August 23, 2020.
  207. ^ Jump up to: a b "風来のシレン5が売れなかった理由を考える" (in Japanese). Retrieved August 21, 2020.
  208. ^ "2007年テレビゲームソフト売り上げTOP500(ファミ通版)". Geimin.net (in Japanese). Archived from the original on October 24, 2016. Retrieved August 21, 2020.
  209. ^ "スパイク・チュンソフト、スマホゲーム版『不思議のダンジョン 風来のシレン』の販売数10万本突破を発表!2週間限定で価格が980円となる記念セールを本日9月17日(木)より実施!" (in Japanese). AppMajin. Retrieved September 17, 2020.
  210. ^ Jump up to: a b "2001年テレビゲームソフト売り上げTOP300". Geimin.net (in Japanese). Archived from the original on October 24, 2016. Retrieved August 20, 2020.
  211. ^ Jump up to: a b "2009年テレビゲームソフト売り上げTOP1000(メディアクリエイト版)". Geimin.net (in Japanese). Archived from the original on October 24, 2016. Retrieved August 20, 2020.
  212. ^ Jump up to: a b "2004年テレビゲームソフト売り上げTOP500". Geimin.net (in Japanese). Archived from the original on October 24, 2016. Retrieved August 20, 2020.
  213. ^ "2010年テレビゲームソフト売り上げTOP1000(ファミ通版)". Geimin.net (in Japanese). Archived from the original on October 24, 2016. Retrieved August 21, 2020.
  214. ^ Jump up to: a b "2011年テレビゲームソフト売り上げTOP1000(メディアクリエイト版)". Geimin.net (in Japanese). Archived from the original on October 24, 2016. Retrieved August 20, 2020.
  215. ^ Jump up to: a b "2012年テレビゲームソフト売り上げTOP1000(メディアクリエイト版)". Geimin.net (in Japanese). Archived from the original on October 24, 2016. Retrieved August 20, 2020.
  216. ^ "「ポポロクロイス牧場物語」4万6000本,「デビル メイ クライ 4 スペシャルエディション」3万5000本の「ゲームソフト週間販売ランキング+」". Media Create Co., Ltd (in Japanese). 4gamer. June 24, 2015. Retrieved September 19, 2020.
  217. ^ "ゲーム販売本数ランキング" (in Japanese). Famitsu. Archived from the original on December 14, 2020. Retrieved December 18, 2020.
  218. ^ "Shiren the Wanderer: The Tower of Fortune and the Dice of Fate". Steam Spy. Retrieved December 31, 2020.
  219. ^ "1998年テレビゲームソフト売り上げTOP100". Geimin.net (in Japanese). Archived from the original on October 24, 2016. Retrieved August 20, 2020.
  220. ^ "2008年テレビゲームソフト売り上げTOP500(メディアクリエイト版)". Geimin.net (in Japanese). Archived from the original on October 24, 2016. Retrieved August 20, 2020.
  221. ^ "Results Briefing Session: The First-Half of the Fiscal Year ending March 31, 2009" (PDF). Square Enix. Square Enix Holdings Co., Ltd. November 7, 2008. p. 7. Archived (PDF) from the original on November 16, 2008. Retrieved December 26, 2008.
  222. ^ "2009年テレビゲームソフト売り上げTOP1000(ファミ通版)". Geimin.net (in Japanese). Archived from the original on October 24, 2016. Retrieved August 22, 2020.
  223. ^ Jump up to: a b "ゲーム販売本数ランキング(PS4、Switch、3DS)" (in Japanese). Famitsu. Archived from the original on May 4, 2019. Retrieved August 24, 2020.
  224. ^ Jump up to: a b c d CESA Games White Papers. Computer Entertainment Supplier's Association.[ISBN missing]
  225. ^ Jump up to: a b 2020CESAゲーム白書 (2020 CESA Games White Papers). Computer Entertainment Supplier's Association. 2020. ISBN 978-4-902346-42-8.
  226. ^ "【週間ソフト販売ランキング TOP50】3DS『ポケモン超不思議のダンジョン』が初登場1位を獲得(9月14~20日)" (in Japanese). Dengeki Online. September 25, 2015. Retrieved August 23, 2020.
  227. ^ Makuch, Eddie (September 12, 2013). "Pikmin 3 US sales reach 115,000 units". GameSpot. CBS Interactive. Retrieved October 4, 2013.
  228. ^ "Fiscal Year Ended March 2020 Financial Results Explanatory Material" (PDF). Nintendo. Nintendo Co., Ltd. May 7, 2020. p. 19. Retrieved May 7, 2020.
  229. ^ Jump up to: a b "2015年テレビゲームソフト売り上げランキング(ファミ通版)". Geimin.net (in Japanese). Archived from the original on October 24, 2016. Retrieved August 20, 2020.
  230. ^ "「「ウイニングイレブン 2018」合計7万7000本。「メトロイド サムスリターンズ」「アンチャーテッド 古代神の秘宝」もランクインの「週間販売ランキング+」". Media Create Co., Ltd (in Japanese). 4gamer. September 20, 2017. Retrieved August 21, 2020.
  231. ^ Jump up to: a b Lada, Jenni (August 22, 2016). "Mystery Chronicle: One Way Heroics Receiving A Limited Run Games Release". Siliconera. Retrieved August 23, 2020.
  232. ^ Jump up to: a b "KONAMI CORPORATION, Form 20-F, Filing Date Jul 22, 2005". secdatabase.com. Retrieved May 15, 2018.
  233. ^ Taub, Eric A. (September 20, 2004). "In Video Games, Sequels Are Winners". The New York Times. Retrieved March 21, 2009.
  234. ^ Makucha 2019.
  235. ^ Valentine 2019.
  236. ^ https://www.famitsu.com/news/202002/20193115.html
  237. ^ Marlowe, Chris (August 4, 2006). "Project 51 to Explore Castlevania Storyline". GameDaily. Retrieved March 21, 2009.
  238. ^ "Konami's Frogger and Castlevania Nominated for Walk of Game Star" (Press release). Konami. October 11, 2005. Retrieved March 21, 2009.
  239. ^ "Manhattan Requiem for iPhone". CNET. Retrieved February 6, 2012.
  240. ^ "Manhattan Requiem". iTunes Store. Retrieved February 6, 2012.
  241. ^ Derek dela Fuente (February 26, 2004). "Exclusive: David Jones Interview Feature". Total Video Games. Retrieved March 21, 2009.
  242. ^ Fletcher, JC (December 3, 2007). "Celebrating Simple series sales". Engadget. Verizon Media. Archived from the original on August 6, 2020. Retrieved August 6, 2020.
  243. ^ Alexander, Leigh (December 3, 2009). "SingStar Franchise Hits 20 Million Units". Gamasutra. Retrieved December 3, 2009.
  244. ^ "Gamers Join SpongeBob in His Search for the World's Oldest Bubble in SpongeBob's Atlantis SquarePantis" (Press release). THQ. October 24, 2007. Archived from the original on February 5, 2015. Retrieved March 21, 2009.
  245. ^ "Spyro the Dragon to Scorch Wendy's Restaurants This Fall" (Press release). Sierra Entertainment. October 12, 2007. Retrieved March 21, 2009.
  246. ^ Berman, Nat. "How Much is the Mass Effect Franchise Worth?". Money Inc. October 2018.
  247. ^ At least 2.5 million physical copies of Mass Effect Andromeda sold-in as of May 2017, and over 349,000 PC digital copies sold-through as of March 2017; total figure is unknown.
  248. ^ Sun, Leo. "What EA Must Do to Make 'Mass Effect 4' a Blockbuster -- The Motley Fool".. 14+ million copies of the first three games sold as of June 2017.
  249. ^ "EA and BP collaborate to include climate education in SimCity Societies" (Press release). Electronic Arts. October 10, 2007. Retrieved March 21, 2009.
  250. ^ Matulef, Jeffrey (July 24, 2013). "SimCity sold over 2 million copies". Eurogamer. Gamer Network. Retrieved July 25, 2013.
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  252. ^ "Nintendo Switch Version NARUTO SHIPPUDEN: Ultimate Ninja STORM 4 ROAD TO BORUTO Available on 23rd April 2020 in Southeast Asia". BANDAI NAMCO Official website. Retrieved November 10, 2020.
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