List of best-selling video game franchises
Video games |
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This is a list of video game franchises that have sold or shipped at least twenty million copies. Unless otherwise stated, numbers indicate worldwide units sold, ordered alphabetically whenever two or more list the same amount. The exception are the ones specifying shipments, which have lower precedence than others listing sales.
Franchise sales include expansion packs even though they are not considered full video games. Free-to-play game downloads (including free mobile games) and microtransactions should not figure into sales or shipment figures. For video game franchises that have generated the highest overall media revenue (from games and other media and merchandise), see the list of highest-grossing media franchises.
For best-selling individual video games, see the list of best-selling video games. The sales figures given below also do not include arcade video game sales, which can be found at the list of highest-grossing arcade games. For mobile games that have generated the most revenue, see the list of highest-grossing mobile games.
At least 100 million copies[]
– This color indicates a sub-series of a larger video game franchise. This does not necessarily apply for franchises that are not video game-based.
Franchise name | Original release date | Sales |
---|---|---|
Mario | July 9, 1981 | 758.06 million |
Mario first appeared in 1981 in the original Donkey Kong,[28] before starring in Mario Bros., followed by the Super Mario series of platform games. The character was created by Japanese game designer Shigeru Miyamoto and has since become the official mascot of Nintendo, owner of the trademark. The games are developed by various Nintendo studios. The Mario franchise has expanded into other game genres, including racing, sports, party, puzzle, and role-playing games. It has also found success in numerous other media, including three animated television series, comic books, a manga, a film and other merchandise. It is currently the best-selling video game franchise of all time. It is also the oldest in the 100 million+ group. | ||
Tetris | January 29, 1988[b] | 495 million |
Tetris is a falling-blocks puzzle video game created by Soviet game designer Alexey Pajitnov in 1984. It was later commercialized and released on a vast spectrum of platforms, from video game consoles and computers to mobile devices and calculators, with the version bundled with the Game Boy selling over 35 million units, while mobile versions had seen over 425 million paid downloads by 2014.[34] It is the most successful video game franchise to originate from Russia and the former Soviet Union, the best-selling puzzle video game series and the best-selling video game franchise not owned by Nintendo. | ||
Call of Duty | October 29, 2003 | 400 million[35] |
Call of Duty is a series of first-person shooter video games. The series is published by Activision and developed by Infinity Ward, Gray Matter Interactive, Treyarch, Sledgehammer Games, Raven Software, Neversoft and High Moon Studios. With new games in the series released annually to blockbuster-level sales, the series is verified by the Guinness World Records as the best-selling first-person shooter game series. It is also the most successful video game franchise created in the United States. In addition to main series sales, there have been over 500 million downloads of the mobile spin-off Call of Duty: Mobile. | ||
Super Mario | September 13, 1985 | 388.92 million[n 1] |
The Super Mario[44] series of platform games began in 1985 and features the iconic character Mario. The series forms the core of the larger Mario franchise. | ||
Pokémon | February 27, 1996 | 380 million[45] |
Pokémon was created by Satoshi Tajiri, founder and president of Game Freak, in 1996 as a role-playing video game for the Game Boy handheld game console, soon turning into one of the highest-grossing media franchises of all time. The franchise as a whole includes an anime series, various manga, a trading card game, toys, merchandise, books, over twenty films (one of the highest-grossing animated film series), and other media. It is produced by The Pokémon Company, which is a joint venture by the three companies holding the rights to Pokémon: Nintendo, Game Freak, and Creatures, while Nintendo owns the trademark. | ||
Grand Theft Auto | October 21, 1997 | 350 million[46] |
Grand Theft Auto is an open-world action-adventure video game series created by David Jones and Mike Dailly; the later titles of which were created by brothers Dan and Sam Houser, Leslie Benzies and Aaron Garbut. It is primarily developed by Scottish developer Rockstar North and published by Rockstar Games, and consists of eleven stand-alone games and four expansion packs. Grand Theft Auto is the most successful video game franchise originating from the United Kingdom and is the best-selling action-adventure and open-world series. The most recent entry, Grand Theft Auto V, is the second best-selling video game of all time with over 150 million copies shipped. | ||
FIFA | Christmas 1993 | 325 million[47] |
FIFA is a series of association football-based sports video games, released yearly by Electronic Arts under the EA Sports brand. It is the first to have an official license from the Fédération Internationale de Football Association (International Federation of Association Football), the international governing body of football. | ||
Minecraft | November 18, 2011 | 238 million[48][49] |
Minecraft is a sandbox and survival video game originally created by Swedish game designer Markus "Notch" Persson and developed by Mojang. Originally a computer indie game made using Java, it has since been ported to game consoles and mobile devices. It was bought by Microsoft Studios in November 2014. It is the most successful video game franchise to originate in Sweden and the single best-selling game of all time. | ||
Wii | November 19, 2006 | 202.57 million[n 7] |
The Wii series of simulation video games was created for Nintendo by Shigeru Miyamoto in 2006. The first game in the series, Wii Sports, was bundled with the original Wii console and is one of the best-selling games of all time. | ||
Lego | December 1995 | 200 million [54] |
The Lego franchise of video games includes many different games, including original games as well as several adaptations based on licensed properties including DC Comics, Harry Potter, Indiana Jones, Marvel Comics, and Star Wars. | ||
The Sims | February 4, 2000 | 200 million[55] |
The Sims is a series of life simulation games primarily for personal computers but later released for game consoles. It was created by American game designer Will Wright, developed by Maxis and published by Electronic Arts. The series consists of four main games and a number of compilations and expansion packs. | ||
Final Fantasy | December 18, 1987 | 159 million[56] |
Final Fantasy[c] is a Japanese science fantasy media franchise created by Japanese video game designer Hironobu Sakaguchi and owned by Square Enix. The franchise encompasses fifteen signature role-playing video games alongside a number of spin-off games, motion pictures, and many other consumer products and interactive media. | ||
Mario Kart | August 27, 1992 | 158.14 million[n 2] |
Mario Kart[58] is a series of kart racing games developed and published by Nintendo. The series is a spin-off of the Mario franchise and has spawned eight main games, one enhanced game, four arcade games and a mobile game. It is currently the most successful racing game franchise of all time. | ||
Assassin's Creed | November 13, 2007 | 155 million[59] |
Assassin's Creed is an action-adventure stealth video game franchise created by Patrice Désilets. The franchise is developed by Ubisoft Montreal and published by Ubisoft, and includes twelve mainline releases and several spin-offs. It has expanded into a media franchise spanning comic books, encyclopedias, novels, and a live-action film. | ||
Need for Speed | August 31, 1994 | 150 million[60] |
Need for Speed is a series of racing video games published by Electronic Arts, and has been developed by multiple companies over the years such as EA Black Box and Criterion Games. There are over 25 games in the series. | ||
Sonic the Hedgehog | June 23, 1991 | 145.61 million[d] |
Sonic the Hedgehog is a video game franchise created and owned by Sega. Starring its namesake character Sonic the Hedgehog, created by game designer Yuji Naka and character designer Naoto Ohshima, it has expanded into a media franchise spanning several animated television series, manga, comic books, and a live-action film. | ||
Madden NFL | June 1, 1988 | 130 million[67] |
Madden NFL is an American football video game series developed by Electronic Arts Tiburon for EA Sports. The series is named after Pro Football Hall of Famer John Madden, a well-known color commentator for NBC Sports and formerly a Super Bowl-winning head coach during the 1970s with the Oakland Raiders. | ||
Star Wars | May 1983 | 119.371 million[n 9] |
The Star Wars series of video games is part of the sci-fi fantasy media franchise of the same name. Series within it include Lego Star Wars, Star Wars: Battlefront, and Star Wars: Rogue Squadron. | ||
The Legend of Zelda | February 21, 1986 | 118.36 million[n 10] |
The Legend of Zelda[e] is an action-adventure game franchise created by Japanese game designers Shigeru Miyamoto and Takashi Tezuka. It is primarily developed and published by Nintendo, although some portable installments and re-releases have been outsourced to Capcom, Vanpool, and Grezzo. The gameplay incorporates action-adventure and elements of action role-playing games. | ||
Resident Evil | March 22, 1996 | 117 million[91] |
Resident Evil[f], known in Japan as Biohazard, is a Japanese horror media franchise, created by Shinji Mikami and Tokuro Fujiwara, developed by Capcom. It consists of a survival horror video game series, along with comic books, novelizations, six films, and a variety of collectibles, including action figures. | ||
Wii Sports | November 19, 2006 | 114.52 million[n 7] |
The Wii Sports series of sports games was created by Shigeru Miyamoto for the Nintendo Wii console in 2006. Its success led to the Wii video game series, of which it is a sub-series. The first game in the series, Wii Sports, was bundled with the original Wii console and is one of the best-selling games of all time. | ||
Pro Evolution Soccer | July 21, 1995 | 111 million[92] |
Pro Evolution Soccer (known as World Soccer: Winning Eleven in Japan) is a series of association football video games developed and published by Konami. | ||
NBA 2K | November 10, 1999 | 111 million[93] |
NBA 2K is a series of basketball sports games. Originally published by Sega under the label Sega Sports, it is now published by 2K Sports. All of the games in the series have been developed by Visual Concepts. |
At least 50 million copies[]
Franchise name | Original release date | Sales |
---|---|---|
Tomb Raider | November 15, 1996 | 84 million[94] |
Tomb Raider is a series of video games, formerly developed by Core Design and published by Eidos Interactive, it is now developed by Crystal Dynamics and published by Square Enix Europe. The series focuses on the adventures of fictional British archaeologist Lara Croft. The franchise has spanned films, comic books, novels and movies. | ||
Dragon Quest | May 27, 1986 | 83 million[95] |
Dragon Quest[g], known as Dragon Warrior in North America until the 2005 release of Dragon Quest VIII: Journey of the Cursed King, is a series of Japanese role-playing video games created by Yuji Horii, with character design by manga artist Akira Toriyama and published by Square Enix (formerly Enix). | ||
Donkey Kong | July 9, 1981 | 82.88 million[n 11] |
Donkey Kong[h] is a video game series created by Shigeru Miyamoto when he was assigned at Nintendo during the early 1980s to build a game that would appeal more to Americans on the arcade hardware of Radar Scope, a game that had been released to test audiences with poor results. The success of the arcade game Donkey Kong led to the creation of both the Donkey Kong and Mario franchises. Although appearing as a playable character in several Mario spin-off titles, Donkey Kong would not star in his own series of games until Donkey Kong Country in 1994. | ||
Tom Clancy's | August 21, 1998 | 82 million[100][101] |
Includes sales from Tom Clancy–branded games developed by Ubisoft, including Ghost Recon, Rainbow Six, Splinter Cell, and The Division. | ||
Halo | November 15, 2001 | 81 million[102][103][104] |
Halo is a science fiction, predominantly first-person shooter video game series created by Bungie and published by Xbox Game Studios. It has been adapted into over thirty novels, several comic series, graphic novels, numerous action figures, and an anime series. The series centers on an interstellar war between humanity and an alliance of aliens known as the Covenant. After Bungie gained independence from Microsoft in 2007, 343 Industries took control of the franchise. It is the highest-selling video game franchise exclusive to Xbox. | ||
Gran Turismo | December 23, 1997 | 80.4 million[105] |
Gran Turismo[i] (Italian for "grand tourer" or "grand touring"), abbreviated GT, is a series of racing video games created by Kazunori Yamauchi for the PlayStation line of game systems. Developed by Polyphony Digital, Gran Turismo games are intended to emulate the appearance and performance of a large selection of vehicles, nearly all of which are licensed reproductions of real-world automobiles. Since the franchise's debut in December 1997, over 80 million units have been sold worldwide across the history of PlayStation systems, making it the highest-selling video game franchise exclusive to PlayStation. | ||
Monster Hunter | September 21, 2004 | 75 million[91][106] |
Monster Hunter is a series of action role-playing games developed and published by Capcom. In it players take the role of a hunter in a fantasy environment and complete quests by seeking out monsters to hunt or capture. | ||
Worms | November 17, 1995 | 75 million[107] |
Worms is a series of artillery tactical video games developed by British company Team17. In these games, small platoons of anthropomorphic worms battle each other across a deformable landscape with the objective being to become the sole surviving team. The games are noted for their cartoony animation and extensive use of surrealism and slapstick humour. | ||
Mortal Kombat | October 8, 1992 | 73 million[108] |
Mortal Kombat is a series of fighting games created in 1992 by Ed Boon and John Tobias. The series has become one of the most successful fighting game franchises. It has a reputation for high levels of violent content. It is currently the best-selling fighting game franchise. | ||
Just Dance | November 17, 2009 | 70 million[109] |
Just Dance is a series of dance and music video games published by Ubisoft. It also includes games outside of the name Just Dance, such as Michael Jackson: The Experience. It is the best-selling dance / music game franchise. | ||
Borderlands | October 20, 2009 | 70 million[93] |
Borderlands is a series of action role-playing first-person shooter video games created by Gearbox Software. | ||
Animal Crossing | April 14, 2001 | 67.59 million[j] |
Animal Crossing[k], is a social simulation game series developed and published by Nintendo. In it the player character is a human who lives in a village inhabited by anthropomorphic animals and lives a virtual life where in-game time matches real time. | ||
Super Smash Bros. | January 21, 1999 | 65.69 million[n 12] |
Super Smash Bros.[119] is a series of fighting games published by Nintendo and created by Masahiro Sakurai. It features characters and elements from various Nintendo franchises and later installments also include third-party franchises as well. | ||
The Oregon Trail | December 3, 1971 | 65 million[120] |
The Oregon Trail is a series of educational computer games that began with the first edition originally developed by Don Rawitsch, Bill Heinemann, and Paul Dillenberger in 1971 and produced by the Minnesota Educational Computing Consortium (MECC) in 1974. The original game was designed to teach school children about the realities of 19th-century pioneer life on the Oregon Trail. The player assumes the role of a wagon leader guiding a party of settlers from Independence, Missouri, to Oregon's Willamette Valley via a covered wagon in 1848. | ||
WWE 2K | February 29, 2000 | 60 million shipped[121] |
WWE 2K (formerly WWF SmackDown! and WWE SmackDown vs. Raw) is a series of professional wrestling video games released by 2K Sports (formerly by THQ). The games were formerly developed by Japanese game developer Yuke's. | ||
Red Dead | May 4, 2004 | 60 million[93] |
Red Dead is a series of Western-themed action-adventure games published by Rockstar Games. Originally developed by Capcom, Rockstar eventually acquired the rights and expanded on it. | ||
The Elder Scrolls | March 25, 1994 | 58.5 million[122] |
The Elder Scrolls (abbreviated TES) is an action role-playing and open world video game series by Bethesda Softworks. | ||
Dragon Ball | September 27, 1986 | 58 million[l] |
Dragon Ball[m] was created by Akira Toriyama in 1984 and is composed primarily of multiple manga series, numerous anime series, a collection of animated feature films, video games, and a collectible trading card game, as well as other collectibles like action figures. | ||
Mario Party | December 18, 1998 | 57.08 million[n 3] |
Mario Party[n] is a series of multiplayer party games featuring characters from the Mario franchise in which four players compete in a board game interspersed with minigames. Most of the Mario Party games have been developed by Hudson Soft and is published by Nintendo. | ||
Battlefield | September 10, 2002 | 57 million[128][129] |
Battlefield is a series of video games developed by EA DICE and Visceral Games, published by Electronic Arts. The games feature a focus on large maps and vehicle warfare. | ||
Civilization | September 1991 | 57 million[93] |
Civilization is a series of turn-based strategy video games. Sid Meier developed the first game in the series and has had creative input for most of the rest. The basic gameplay functions are similar throughout the series, namely, guiding a civilization on a macro-scale from prehistory to the present day. | ||
Metal Gear | July 13, 1987 | 56.9 million[92] |
Metal Gear[o] is a series of stealth games created by Japanese game designer Hideo Kojima and developed and published by Konami. The first game, Metal Gear, was released in 1987 for the MSX. The franchise also includes a novel, radio drama, comic books, and a toy line. | ||
Tekken | December 9, 1994 | 51 million[130][131] |
Tekken[p] is a series of fighting games produced by Katsuhiro Harada, developed and published by Bandai Namco Entertainment (formerly by Namco). Originally exclusive to arcades, games have since been released for consoles, personal computers and mobile devices. | ||
God of War | March 22, 2005 | 51 million[132] |
God of War is an action-adventure game franchise created by David Jaffe. All of the main games have been developed by Santa Monica Studio, with the other entries being done by Ready at Dawn and Javaground/SOE-LA. The multimedia franchise is loosely based on Greek and Norse mythology. The central story revolves around the Spartan warrior Kratos' quest for vengeance (Greek games) and later redemption (Norse games). | ||
Crash Bandicoot | September 9, 1996 | 50 million[135] |
Crash Bandicoot is a series of platform games originally created and developed by Naughty Dog exclusively for the PlayStation. | ||
Bejeweled | May 30, 2001 | 50 million[136] |
Bejeweled is a series of puzzle video games first developed as a browser game by PopCap Games in 2001. | ||
Far Cry | March 23, 2004 | 50 million[137] |
Far Cry is a first-person shooter video game franchise originally developed by Crytek, later by Ubisoft Montreal and published by Ubisoft. | ||
Diablo | January 3, 1997 | 50 million[138][139] |
Diablo is an action role-playing hack and slash dungeon crawler video game series developed by Blizzard North and published and later developed by Blizzard Entertainment. | ||
The Witcher | October 26, 2007 | 50 million[140] |
The Witcher is a series of action role-playing games based on the series of novels of the same name by Polish author Andrzej Sapkowski. The Witcher takes place in a medieval fantasy world and follows the story of Geralt, one of a few remaining "witchers" – traveling monster hunter for hire, gifted with unnatural powers. | ||
Lego Star Wars | April 5, 2005 | 50 million[68] |
A series of action-adventure video games based on the Lego brand of toys and the Star Wars franchise. |
At least 20 million copies[]
Franchise name | Original release date | Sales |
---|---|---|
Street Fighter | August 30, 1987 | 46 million[91] |
Street Fighter[q] is a series of fighting games developed and published by Capcom. The series has grown into a media franchise covering comic books, anime series and movies. Its best-selling release, Street Fighter II is credited with establishing many of the conventions of the one-on-one fighting genre. | ||
Pac-Man | June 1980 | 44.581 million[n 13] |
Pac-Man[r] is a Japanese video game franchise currently owned and published by Bandai Namco Entertainment, formerly Namco. The eponymous first entry was released in arcades in 1980 by Namco during the golden age of arcade video games. Most games in the franchise are maze chase games however it has delved into other genres such as platform, racing and sports. | ||
Uncharted | November 20, 2007 | 44.02 million[141][142][143] |
Uncharted is a series of action-adventure and third-person shooter video games developed by Naughty Dog and published by Sony Computer Entertainment. Most games follow the adventures of treasure hunter Nathan Drake. | ||
Wii Fit | November 19, 2006 | 43.7 million[n 7] |
The Wii Fit series of exergaming video games was created by Shigeru Miyamoto for the Nintendo Wii console in 2007. It is a sub-series of the Wii series. | ||
Star Wars: Battlefront | September 21, 2004 | 43 million[n 8] |
Star Wars: Battlefront is a series of first- and third-person shooters based on the Star Wars films. Pandemic Studios developed the first two installments, while later entries were developed by Rebellion Developments and EA DICE. LucasArts was the sole publisher until 2013 when Electronic Arts took over. | ||
Mario Sports | May 1, 1984 | 41.15 million[n 4] |
There have been numerous sports games in the Mario franchise. The first sports game featuring Mario was Golf in 1984. | ||
Guitar Hero | November 8, 2005 | 40 million[153] |
Guitar Hero is a series of music and rhythm video games published by RedOctane and Activision, and developed by Harmonix Music Systems from 2005 to 2007 before development duties of the series were transferred to Neversoft. | ||
Harry Potter | November 15, 2001 | 40 million[154] |
Based on the Harry Potter novels by British writer J. K. Rowling, games in the series have been published by Electronic Arts and Warner Bros. Interactive Entertainment. | ||
Medal of Honor | November 11, 1999 | 39 million[n 14] |
Medal of Honor is a series of first-person shooter games with most of the games set during World War II. The series is published by Electronic Arts. | ||
Kirby | April 27, 1992 | 38.81 million[159][160][16][161][162][14] |
Kirby[s] is a series of platform games developed by HAL Laboratory and published by Nintendo. The series centers around the adventures of a young, pink alien hero named Kirby. | ||
Fallout | September 30, 1997 | 38 million[163] |
Fallout is a series of post-apocalyptic role-playing video games. It was created by Interplay Entertainment and later developed by Bethesda Game Studios and Obsidian Entertainment, and published by Bethesda Softworks. | ||
Mega Man | December 17, 1987 | 37 million[91] |
Mega Man, known as Rockman[t] in Japan, is a series of video games created by Capcom, starring a series of characters each known by the moniker "Mega Man". | ||
BioShock | August 21, 2007 | 37 million[93] |
BioShock is a retrofuturistic video game series published by 2K Games and developed by several studios, including Irrational Games which created the series. It is considered a spiritual successor to the System Shock series, on which many of Irrational's team had worked previously. | ||
Counter-Strike | November 8, 2000 | 35.7 million[u] |
Counter-Strike is a series of tactical first-person shooter games that began as a mod for the game Half-Life. The series has since been developed by Valve, and published by Sierra Entertainment and Valve. | ||
NBA Live | October 1994 | 35 million[169] |
NBA Live is a series of basketball video games developed and published by EA Sports annually since 1995. | ||
Total War | June 13, 2000 | 34.3 million[170] |
Total War is a series of strategy video games developed by Creative Assembly and owned and published by Sega for personal computers. Its games combine turn-based strategy and resource management, with real-time tactical control of battles. | ||
Brain Age | May 19, 2005 | 33.89 million[112] |
Brain Age, also known as Dr. Kawashima's Brain Training, is a series of video games developed and published by Nintendo, based on the work of Ryuta Kawashima. | ||
Football Manager | November 5, 2004 | 33 million[171] |
Football Manager is a series of association football management simulation games developed by Sports Interactive and published by Sega. The game began its life in 1992 as Championship Manager; however, following the break-up of their partnership with original publishers Eidos Interactive, Sports Interactive lost the naming rights and re-branded the game Football Manager with their new publishers Sega. | ||
Saints Row | August 29, 2006 | 32 million[172] |
Saints Row is an action-adventure video game series created by Volition. The gameplay consists of a mixture of action, adventure and driving and has gained controversy for its adult nature and violent themes. The games in the series are written as comedies that feature popular culture homages and parodies, as well as self-referential humor. | ||
Kingdom Hearts | March 28, 2002 | 32 million[173] |
Kingdom Hearts[v] is a series of action role-playing games developed and published by Square Enix (previously by Square) and is owned by The Walt Disney Company. It is the result of a collaboration between Disney Interactive Studios and Square Enix, and is under the direction of Tetsuya Nomura, a longtime Square Enix character designer. | ||
Tom Clancy's Splinter Cell | November 18, 2002 | 31 million[100] |
Splinter Cell is a series of stealth video games part of the Tom Clancy-universe. The franchise is owned by Tom Clancy's company, Rubicon, and is licensed to Ubisoft who develops and publishes the games. It spawned a series of novels in 2004 written under the pseudonym David Michaels. | ||
Gundam | 1983 | 30.9044 million[n 15] |
Gundam[w] is a long-running anime series featuring giant robots or mecha, created by animation studio Sunrise in 1979. Video games based on the franchise have been released since 1983; games in the series are currently published by Namco Bandai Games. | ||
James Bond | 1982 | 30 million[177] |
James Bond is a media franchise starring the titular James Bond, a fictional British agent, created in 1952 by British writer Ian Fleming. There are over 20 video games based on the franchise and it has been published by several companies including Nintendo and Electronic Arts. The license is currently held by Activision. The best-known game in the franchise is GoldenEye 007, developed by Rare and published by Nintendo. | ||
Tony Hawk's | September 30, 1999 | 30 million[178] |
Tony Hawk's is a skateboarding video game series endorsed by the eponymous American professional skateboarder. The series was created by game developer Neversoft and was published by Activision from 1999 to 2015, Maple Media in 2016, and Activision again in 2020. | ||
Command & Conquer | September 26, 1995 | 30 million[179] |
Command & Conquer is a real-time strategy (RTS) video game franchise, first developed by Westwood Studios. The first game was one of the earliest of the RTS genre, itself based on Westwood Studios' influential strategy game Dune II and introducing trademarks followed in the rest of the series. | ||
Souls | February 5, 2009 | 28.7 million[x] |
Souls is a series of action role-playing games created and developed by FromSoftware. | ||
The Walking Dead | April 24, 2012 | 28 million[182] |
The Walking Dead is an episodic adventure game series developed and published by Telltale Games, based on The Walking Dead comic book series. | ||
Nintendogs | April 21, 2005 | 27.95 million[183][184] |
Nintendogs is a real-time pet simulation video game series developed and published by Nintendo for the Nintendo DS and Nintendo 3DS handheld game consoles, originally released in three versions, plus two additional versions, all differing only in the starting available dogs to play with. | ||
Half-Life | November 19, 1998 | 27.6 million[y] |
Half-Life is a series of first-person shooter games developed and published by Valve. The games combine shooting combat, puzzles, and storytelling. | ||
Kinect | October 9, 2010 | 27 million[190][191] |
The Kinect series of games includes many different games which utilize motion controls by way of the motion sensing Kinect camera. | ||
Ratchet & Clank | November 4, 2002 | 26 million[192] |
Ratchet & Clank is a series of platform and third-person shooter games. The franchise was created and developed by Insomniac Games and published by Sony Computer Entertainment for PlayStation consoles. | ||
Gears of War | November 7, 2006 | 26 million[193][194] |
Gears of War is a video game franchise created by Epic Games, developed and managed by The Coalition, and owned and published by Xbox Game Studios. The franchise consists of six third-person shooter video games, which has also been supplemented by comics and novels. It focuses on the conflict between humanity, the subterranean reptilian hominids known as the Locust Horde, and their mutated counterparts, the Lambent. | ||
Rayman | September 1, 1995 | 26 million[100] |
Rayman is a franchise of platform video games, published by Ubisoft. Created in 1995 by French graphic artist Michel Ancel, the main character of the series, Rayman, became an official mascot of its publisher, Ubisoft. The Rayman series does not include the Raving Rabbids series. | ||
Tom Clancy's Rainbow Six | August 21, 1998 | 26 million[100] |
Rainbow Six is a media franchise created by American author Tom Clancy about a fictional international counter-terrorist unit called "Rainbow". The franchise began with Clancy's novel Rainbow Six, which was adapted into a series of tactical third-person shooter video games. Initially developed by Red Storm Entertainment, they were later acquired by Ubisoft, who currently develops and publishes the games. | ||
Mario & Sonic | November 6, 2007 | 25 million[148] |
Mario & Sonic is a series of crossover sports games featuring characters from the Mario and Sonic the Hedgehog franchises. | ||
Marvel | 1982 | 25 million[195] |
There have been numerous video games based on Marvel Comics characters. Sub-series include games based on Spider-Man and the X-Men. | ||
Tom Clancy's Ghost Recon | November 13, 2001 | 25 million[100] |
Ghost Recon is a series of military tactical shooter video games created by Red Storm Entertainment, the game development studio founded by American author Tom Clancy, and published by Ubisoft. | ||
Tiger Woods PGA Tour | 1998 | 25 million[196] |
Tiger Woods PGA Tour is a series of golf video games developed and published by Electronic Arts and later their EA Sports sub-label, featuring professional golfer Tiger Woods, among others on the PGA Tour. | ||
Age of Empires | October 26, 1997 | 25 million[197] |
Age of Empires is a series of historical real-time strategy video games originally developed by Ensemble Studios and published by Xbox Game Studios. | ||
Devil May Cry | August 23, 2001 | 24 million[91] |
Devil May Cry is an action-adventure hack and slash video games series developed and published by Capcom and created by Hideki Kamiya. | ||
The Last of Us | June 14, 2013 | 24 million[198][199] |
The Last of Us is a series of action-adventure games developed by Naughty Dog and published by Sony Computer Entertainment. The games revolve around teenager Ellie and her struggle to survive in a post-apocalyptic United States, after society collapsed because of a viral virus infection that transforms humans into monster-like creatures. | ||
Petz | 1995 | 24 million[100] |
Petz (Dogz and Catz) is a series of games in which the player can adopt, raise, care for and breed their own virtual pets. | ||
Tales | December 15, 1995 | 23.86 million[130] |
The Tales[z] series is a media franchise of role-playing video games created by Wolf Team and formerly published by Namco. The series is currently developed and published by Bandai Namco Entertainment. | ||
Power Pros | 1994 | 23.5 million[92] |
Power Pros[aa] is a baseball video game series created by Konami. It is a traditionally Japan-only series, and is known for its super deformed characters and arcade-style gameplay. It has several spin-off series, including Professional Baseball Spirits which are more realistic simulation games. | ||
Megami Tensei | September 11, 1987 | 23.3 million[ab] |
Megami Tensei is a franchise of role-playing video games created by Atlus and owned by Sega. It includes the Persona sub-series. | ||
Mystery Dungeon | September 19, 1993 | 23.18 million[n 21] |
Mystery Dungeon is a franchise mixing roguelike and role-playing, created and owned by Spike Chunsoft. Since 1993, the franchise had numerous crossovers and, in 1995, the original Shiren the Wanderer sub-series. | ||
Batman | 1986 | 22 million |
Batman is a series of video games based on the DC Comics character of the same name. | ||
Yu-Gi-Oh! | July 1998[232] | 21.8 million[232] |
Yu-Gi-Oh![ac] is a series of video games based on the Japanese anime and manga franchise created by Kazuki Takahashi. Games in the series have been developed and published by Konami. | ||
Spider-Man | 1982 | 21.2 million[233][234][235] |
There have been numerous video games featuring the popular Marvel Comics superhero Spider-Man have been released. To date, Spider-Man has made appearances on over 15 gaming platforms, which also includes mobile games on mobile phones. | ||
Imagine | February 21, 2007 | 21 million[100] |
Imagine is a series of simulation video games published by Ubisoft, aimed primarily at girls aged 6 to 14 released from 2007 onwards. | ||
Dynasty Warriors | February 28, 1997 | 21 million[236] |
Dynasty Warriors[ad] is a series of tactical action video games created by Koei which began as a spin-off of Koei's turn-based strategy Romance of the Three Kingdoms series, based loosely around the Chinese epic of the same name. | ||
Prince of Persia | October 3, 1989 | 20 million[100] |
Prince of Persia is a video game franchise created by Jordan Mechner, originally developed and published by Brøderbund, then The Learning Company, and currently by Ubisoft. The franchise is built around a series of action-adventure games focused on various incarnations of the eponymous prince. | ||
Castlevania | September 26, 1986 | 20 million[237] |
Castlevania is an action-adventure gothic horror video game series about vampire hunters created and developed by Konami. The franchise has also expanded into other media, including comic books, an animated TV series and several spin-off video games. | ||
Frogger | June 5, 1981 | 20 million[238] |
Frogger is video game franchise created and developed by Konami and originally published by Sega and Gremlin Industries for arcade in 1981; it is currently owned, developed, and published by Konami. Frogger has seen numerous sequels and re-releases for a number of platforms including personal computers, video game consoles, and mobile devices. The given sales figure does not include arcade game sales. | ||
J.B. Harold | August 1986 | 20 million[239][240] |
J.B. Harold is a series of mystery adventure games. It began with J.B. Harold Murder Club, released by Riverhillsoft for the NEC PC-98 computer in 1986, and the series has since been released on various platforms. | ||
Lemmings | February 14, 1991 | 20 million[241] |
Lemmings is a puzzle video game, originally developed by DMA Design (now Rockstar North) for the Commodore Amiga, and owned by Psygnosis (now Sony Computer Entertainment Liverpool) who published it in 1991. | ||
Simple | 1998 | 20 million[242] |
The Simple series is a number of budget-priced video games, published by Japanese company D3 Publisher and developed by a variety of companies, covering many systems. | ||
SingStar | May 21, 2004 | 20 million[243] |
SingStar is a competitive karaoke video game series for the PlayStation family, published by Sony Computer Entertainment Europe and developed by London Studio. Fifteen English-language installments of the series have been released for the PlayStation 2, with recent versions also released for the PlayStation 3. | ||
SpongeBob SquarePants | March 15, 2001 | 20 million[244] |
SpongeBob SquarePants is an American animated television series and media franchise. The games were formerly published by THQ and Activision; it is currently published by THQ's successor THQ Nordic. | ||
Spyro | September 10, 1998 | 20 million[245] |
Spyro is a series of platform video games which feature the protagonist Spyro, a dragon. Originally owned by Universal Pictures and developed by Insomniac Games, the franchise has changed hands and developers numerous times before being acquired by Activision in 2008. The series spawned the toys-to-life spin-off, Skylanders. | ||
Mass Effect | November 20, 2007 | 20 million[246][247][248] |
Mass Effect is a science fiction third-person shooter, action role-playing video games series developed by BioWare and published by Electronic Arts. | ||
SimCity | February 2, 1989 | 20 million[249][250] |
SimCity is an open-ended city-building video game series originally designed by Will Wright. The first game in the series was published by Maxis, now a division of Electronic Arts. | ||
Raving Rabbids | November 14, 2006 | 20 million[109] |
Raving Rabbids is a video game franchise spin-off of the Rayman series, developed and published by Ubisoft. The series consists mainly of party video games. | ||
Watch Dogs | May 27, 2014 | 20 million[251] |
Watch Dogs is an action-adventure game franchise developed and published by Ubisoft. | ||
Naruto: Ultimate Ninja | October 23, 2003 | 20 million[252] |
Naruto: Ultimate Ninja is a video game franchise based on Naruto series, developed by CyberConnect2 and published by Bandai Namco Entertainment. The series consists mainly of fighting games. |
See also[]
Notes[]
- ^ Combined with worldwide and European sales.
- ^ The release date of the first Tetris games sold commercially.[29] Earlier games were given out for free.[30][31]
- ^ Japanese: ファイナルファンタジー, Hepburn: Fainaru Fantajī
- ^ Sonic the Hedegehog:
- Up until June 2016 – 140 million[61]
- Sonic Mania (August 2017 to April 2018) – 1 million+[62]
- Sonic Forces (November 2017) – 10,624 (Japan)[63]
- Team Sonic Racing (May 2019) – 5,771 (Japan)[64]
- Mario & Sonic at the Olympic Games Tokyo 2020 (November–December 2019) – 195,128 (Japan)[65]
- April 2020 to March 2021 – 4.4 million[66]
- ^ Japanese: ゼルダの伝説, Hepburn: Zeruda no Densetsu
- ^ Japanese: バイオハザード
- ^ Japanese: ドラゴンクエスト
- ^ Japanese: ドンキーコング, Hepburn: Donkī Kongu
- ^ Japanese: グランツーリスモ
- ^ Animal Crossing franchise:
- Animal Crossing – 2,707,558
- Japan – 1,027,558
- Dōbutsu no Mori (2001) – 641,300[110]
- Dōbutsu no Mori e+ (2003) – 386,258[85]
- United States – 1.68 million[111]
- Japan – 1,027,558
- Animal Crossing: Wild World – 11.75 million[112]
- Animal Crossing: City Folk – 3.38 million[113]
- Animal Crossing: New Horizons – 33.89 million[40]
- Animal Crossing: Happy Home Designer – 3.04 million[114]
- Animal Crossing: Amiibo Festival – 87,872[85]
- Animal Crossing – 2,707,558
- ^ Japanese: どうぶつの森, Hepburn: Dōbutsu no Mori, Animal Forest
- ^ Dragon Ball:
- ^ Japanese: ドラゴンボール, Hepburn: Doragon Bōru
- ^ Japanese: マリオパーティー, Hepburn: Mario Pātī
- ^ Japanese: メタルギア
- ^ Japanese: 鉄拳, lit. Iron Fist
- ^ Japanese: ストリートファイター, Hepburn: Sutorīto Faitā
- ^ Japanese: パックマン Pakkuman
- ^ Japanese: 星のカービィ, Hepburn: Hoshi no Kābi
- ^ Japanese: ロックマン, Hepburn: Rokkuman
- ^ Counter-Strike series:
- ^ Japanese: キングダムハーツ, Hepburn: Kingudamu Hātsu
- ^ Japanese: ガンダム, Hepburn: Gandamu
- ^ Total sales of Souls franchise- 28.7 million
- ^ Half-Life series:
- ^ Japanese: テイルズ, Hepburn: Teiruzu
- ^ Japanese: 実況パワフルプロ野球, Hepburn: Jikkyō Powerful Pro Yakyū
- ^ Megami Tensei franchise:
- ^ Japanese: 遊☆戯☆王, Hepburn: Yūgiō, lit. "Game King"
- ^ Japanese: 真・三國無双, Hepburn: Shin Sangokumusō, lit. "True – Unrivaled Three Kingdoms"
Footnotes[]
- ^ Jump up to: a b Super Mario series:
- Up until September 2015 – 310 million+[36]
- October 2015 to March 2016 – 1.64 million[37][38]
- New Super Mario Bros. 2 and Super Mario Maker for Nintendo 3DS sales from April 2016 to March 2017 – 3.37 million[39]
- New Super Mario Bros. 2 sales from April 2017 to March 2019 – 2.11 million[40][41][42]
- Super Mario Run (2016) – 4 million paid downloads[43]
- Super Mario Odyssey (2017) – 20.83 million[40]
- New Super Mario Bros. U Deluxe (2019) – 10.44 million[40]
- Super Mario Maker 2 (2019) – 7.15 million[6]
- Super Mario 3D All-Stars (2020) – 9.01 million[6]
- Super Mario 3D World + Bowser's Fury (2021) – 5.59 million[6]
- ^ Jump up to: a b Mario Kart series:
- Super Mario Kart to Mario Kart: Double Dash!! – 31.42 million[57]
- Mario Kart DS – 23.6 million[40]
- Mario Kart Wii – 37.38 million[40]
- Mario Kart 7 – 18.94 million[40]
- Mario Kart 8 (including Mario Kart 8 Deluxe) total sales – 45.53 million[40]
- Mario Kart Live: Home Circuit – 1.27 million[6]
- ^ Jump up to: a b Mario Party:
- Up until 2014 – 39.6 million[127]
- Mario Party 10 (2015) – 2.26 million[82]
- Mario Party: Star Rush (2016) and Mario Party: The Top 100 (2017) – 427,566 (Japan)[85]
- Super Mario Party (2018) – 14.79 million[40]
- ^ Jump up to: a b Mario Sports series:
- Mario & Sonic series: 25 million[148]
- Mario Tennis Aces: 2.75 million[40][149]
- Mario Strikers Charged: 1.77 million[2]
- Mario Hoops 3-on-3: 1.3 million[150]
- Mario Super Sluggers: 1.26 million[51]
- Super Mario Strikers: 1.2 million[151]
- Japan sales:[7]
- Mario Tennis: 1.46 million
- Mario Tennis series: 1.93 million
- Mario Slam Basketball: 0.4 million
- Mario Power Tennis: 0.38 million
- Mario Superstar Baseball: 0.23 million
- Mario Golf (GBC): 0.22 million
- Mario Golf: Advance Tour: 0.09 million
- "Japan sales of Mario sports games (based on Famitsu data)". Garaph. February 20, 2012. Retrieved March 16, 2012.:
- Mario Sports Mix: 645,005
- Mario Golf 64: 470,778
- Mario Golf: Toadstool Tour: 192,802
- Mario Tennis: Power Tour: 135,815
- Mario Sports Superstars: 92,829[152]
- United States sales:[10]
- Mario Golf: Toadstool Tour: 1.03 million
- "US Top 10 Best Selling Console Games in 2000". The Magic Box. 2000. Retrieved March 16, 2012.
- Mario Tennis 64: 503,200
- ^ Mario RPG series:
- Worldwide sales:
- Mario & Luigi: Bowser's Inside Story - 3.09 million[1]
- Super Paper Mario - 2.28 million[2]
- Paper Mario: Sticker Star - 2.21 million[citation needed]
- Mario & Luigi 2: Partners in Time: 4 million[3]
- Mario & Luigi: Dream Team - 2.08 million[citation needed]
- Mario + Rabbids Kingdom Battle - 2.5 million[4][5][a]
- Paper Mario: The Origami King - 3.05 million[6]
- Japan sales:[7]
- Super Mario RPG - 1.47 million
- Mario & Luigi: Superstar Saga - 0.44 million
- Paper Mario - 0.43 million
- Paper Mario 2 - 0.41 million
- Mario & Luigi: Paper Jam - 0.052 million[8]
- Paper Mario: Color Splash - 0.037 million[9]
- United States sales:[10]
- Mario & Luigi: Superstar Saga - 1.74 million
- Paper Mario: The Thousand Year Door - 1.23 million
- Worldwide sales:
- ^ Other Mario games:
- Donkey Kong - 7 million
- Mario Bros. - 3.31 million
- Mario puzzle games: 3,912,937 in Japan
- Mario vs. Donkey Kong series: 5.91 million
- Mario vs. Donkey Kong 2: March of the Minis: 1.39 million[3]
- Mario vs. Donkey Kong: 180,154 (Japan)[13]
- Super Princess Peach: 1.15 million
- Captain Toad: Treasure Tracker: 1.62 million[14][15][16][17]
- Luigi games: 19.74 million[18]
- Wario games: 8,548,491[19][20][21][22][23][24][3][25]
- Yoshi games: 5.23 million[26][27]
- Other Mario games in Japan:[13]
- Mario Pinball: 101,237
- Dance Dance Revolution Mario Mix: 59,922
- ^ Jump up to: a b c Wii Series:
- ^ Jump up to: a b Star Wars Battlefront series:
- ^ Star Wars franchise:
- Lego Star Wars series - 50 million[68]
- Star Wars: Battlefront series - 43 million[n 8]
- Star Wars: The Force Unleashed - 7 million[69]
- Star Wars: Episode III – Revenge of the Sith and Star Wars: Republic Commando - 671,000[70]
- Star Wars: Shadows of the Empire - 1 million[71]
- Star Wars: Knights of the Old Republic - 3.2 million[72]
- Star Wars Knights of the Old Republic II: The Sith Lords - 1.5 million[73]
- Star Wars: The Old Republic - 2 Million [74]
- Star Wars: Rogue Squadron - 1 million[75]
- Star Wars Galaxies - 1 million[76]
- Star Wars Jedi: Fallen Order - 10 Million [77]
- ^ The Legend of Zelda series:
- 62 million series sales as of April 2011[78]
- Sales between April 2011 and June 2021: = 56.36 million
- The Legend of Zelda: Skyward Sword - 3.67 million[53]
- The Legend of Zelda: Ocarina of Time 3D - 6.22 million[79][80]
- The Legend of Zelda: A Link Between Worlds - 4.16 million[81]
- The Legend of Zelda: Wind Waker HD - 2.4 million[82]
- Hyrule Warriors - 1 million[83]
- The Legend of Zelda: Majora's Mask 3D - 3.28 million[84]
- The Legend of Zelda: Tri Force Heroes - 1.34 million[37]
- The Legend of Zelda: Twilight Princess HD - 1.13 million (93,489 (Japan))[85][86]
- The Legend of Zelda: Breath of the Wild - 24.87 million[87][88][40]
- The Legend of Zelda: Link's Awakening (2019) - 4.59 million[89][6]
- Hyrule Warriors: Age of Calamity - 3.7 million[90]
- ^ Donkey Kong series:
- ^ Super Smash Bros. series:
- Super Smash Bros.: 5.55 million worldwide[115]
- Super Smash Bros. Melee: 7.09 million[116]
- Super Smash Bros. Brawl: 13.32 million[50][117]
- Super Smash Bros. for Nintendo 3DS and Wii U: 14.96 million combined (9.59 million for 3DS,[118] 5.37 million for Wii U)[82]
- Super Smash Bros. Ultimate: 24.77 million[40][89]
- ^ Pac-Man series:
- Atari 2600 version: 7 million cartridges (Buchanan, Levi (August 26, 2008). "Top 10 Best-Selling Atari 2600 Games". IGN. Retrieved July 15, 2009.)
- Coleco Mini-Arcade version: 1.5 million tabletop units ("Coleco Mini-Arcades Go Gold" (PDF). Arcade Express. 1 (1): 4. August 15, 1982. Retrieved February 3, 2012.)
- Sega Genesis / Mega Drive version of Ms. Pac-Man: 1 million cartridges (Cifaldi, Frank. "Retronauts Episode 91: A Tengen Family Reunion". Frank Cifaldi talks to rebellious NES game developers Franz Lanzinger (Toobin', Ms. Pac-Man), Steve Woita (Super Sprint, Police Academy) and Mark Morris (Hard Drivin', 007: License to Kill) about the old days. 1up.com. Retrieved September 27, 2010.)
- United States sales:[10]
- Pac-Man World (PS1): 1.24 million
- Pac-Man World 2 (PS2): 1.21 million
- Pac-Man Collection (GBA): 1.06 million
- BREW mobile versions: 30 million downloads in the US ("Namco Networks' Pac-Man Franchise Surpasses 30 Million Paid Transactions in the United States on Brew". AllBusiness.com. 2010. Retrieved February 22, 2012.)
- "Famicom Mini: Pac-Man (Japan sales)". Garaph (based on Famitsu data). July 28, 2005. Retrieved March 17, 2012.:
- Famicom Mini: Pac-Man (GBA) - 118,679
- "Namco (Japan sales, 2000-2006)". Garaph (based on Famitsu data). July 28, 2005. Retrieved March 17, 2012.:
- Pac-Pix (DS) - 98,650
- Pac 'n Roll (DS) - 15,268
- Pac-Man Championship Edition DX (PC) - 1,102,937 ("The top 100 best selling Japanese Games on Steam". Rice Digital. Archived from the original on August 27, 2020. Retrieved August 27, 2020.)
- Pac-Man Championship Edition DX (X360) - 235,130 (Langley, Ryan (January 20, 2012). "Xbox Live Arcade by the numbers - the 2011 year in review". Gamasutra. UBM Technology Group. Archived from the original on July 5, 2020. Retrieved August 10, 2020.)
- ^ Medal of Honor series:
- ^ Gundam series:
- ^ Torneko's Great Adventure series: Other:
- ^ Shiren the Wanderer series:
- Mystery Dungeon: Shiren the Wanderer: 524,591
- Shiren the Wanderer GB: Moonlight Village Monster: 103,238[207]
- Shiren the Wanderer 2: Demon Invasion! Shiren Castle!: 283,991[210]
- Shiren the Wanderer: Magic Castle of the Desert: 275,877
- Shiren the Wanderer Side Story: Swordswoman Asuka Arrives!: 50,750[203]
- Shiren Monsters: Netsal: 25,274[212]
- Shiren the Wanderer 3: The Sleeping Princess of the Karakuri Mansion: 139,091
- Shiren the Wanderer 4: The Eye of God and the Devil's Navel: 114,030
- Shiren the Wanderer: The Tower of Fortune and the Dice of Fate: 147,152
- ^ Chocobo's Mystery Dungeon series:
- Chocobo's Mysterious Dungeon: 1.34 million
- Chocobo's Dungeon 2: 592,730 (Japan)[202]
- Chocobo's Dungeon 3: 314,721
- ^ Pokémon Mystery Dungeon series:
- Pokémon Mystery Dungeon: Red and Blue Rescue Team: 5.85 million
- Pokémon Mystery Dungeon: Explorers of Time and Darkness and Explorers of Sky: 6.37 million
- Pokémon Mystery Dungeon: Gates to Infinity: 1.37 million[225]
- Pokémon Super Mystery Dungeon: 1.65 million[225]
- Pokémon Mystery Dungeon: Rescue Team DX: 1.26 million[228]
- ^ Etrian Mystery Dungeon series:
- Etrian Mystery Dungeon: 90,696 (Japan)[229]
- Etrian Mystery Dungeon 2: 38,653[230]
- The Nightmare of Druaga: Fushigi no Dungeon: 67,295 (Japan)[212]
- Mystery Chronicle: One Way Heroics: 15,059
- ^ Mystery Dungeon series:
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- ^ "Japan's top 100 best-selling games of 2019". Nintendo Everything. January 16, 2020. Retrieved February 15, 2021.
- ^ Jump up to: a b "Fiscal Year Ending March 2021: Results Presentation" (PDF). Sega Sammy Holdings. p. 18. Retrieved May 20, 2021.
- ^ "Madden: Fans Are Going Mad for Madden, EA SPORTS Madden NFL Franchise Passes 130 Million Copies Sold". Electronic Arts. August 5, 2018.
- ^ Jump up to: a b Team, Starwars.com (June 9, 2019). "E3 2019: LEGO Star Wars: The Skywalker Saga Coming in 2020". . Retrieved August 10, 2020.
- ^ Magrino, Tom (February 19, 2010). "Force Unleashed sells 7 million, Hoth DLC arrives". GameSpot. Retrieved December 14, 2018.
- ^ "2005 UK Sales Review". Eurogamer. May 3, 2005. Retrieved December 14, 2018.
- ^ Haigh-Hutchinson, Mark (April 6, 2009). "Classic Postmortem: Star Wars: Shadows Of The Empire". GameSpot. Retrieved February 7, 2019.
- ^ Pham, Alex (October 12, 2007). "EA buys strength in new genres". Los Angeles Times. Retrieved April 5, 2019.
- ^ Butts, Steve (February 1, 2006). "Developer Profile: Obsidian". IGN. Archived from the original on February 4, 2006. Retrieved April 5, 2019.
- ^ Daniel, matt (January 12, 2012). "EA reveals SWTOR subscription and sales numbers, beats financial predictions [Updated]". Engadget. Retrieved February 1, 2020.
- ^ Satterfield, Shane (May 17, 2001). "E3 2001: Hands-on Rogue Leader: Rogue Squadron II". GameSpot. Retrieved April 6, 2019.
- ^ Fahey, Rob (August 24, 2005). "Star Wars Galaxies sales top a million units". GamesIndustry.biz. Retrieved April 6, 2019.
- ^ Takahasi, Dean (May 5, 2020). "star-wars-jedi-fallen-order-tops-10-million-copies-sold". Venturebeat.com. Retrieved August 7, 2020.
- ^ "'The Legend of Zelda' launches today; check out our review". USA Today. November 20, 2011. Retrieved March 16, 2012.
- ^ "How Did Zelda: A Link Between Worlds And Super Mario 3D World Do?". May 7, 2014.
- ^ McFerran, Damien (April 26, 2018). "Zelda: Breath Of The Wild Is The Best-Selling Zelda Game Of All Time, Kind Of". Nintendo Life. Gamer Network. Retrieved April 21, 2019.
- ^ 2020CESAゲーム白書 (2020 CESA Games White Papers). Computer Entertainment Supplier's Association. 2020. ISBN 978-4-902346-42-8.
- ^ Jump up to: a b c "IR Information : Sales Data - Top Selling Software Sales Units - Wii U Software". Nintendo. Retrieved May 16, 2019.
- ^ Whitehead, Thomas (January 27, 2015). "Koei Tecmo Releases Awesome Hyrule Warriors Wallpapers to Celebrate One Million Units Shipped". Nintendo Life. Archived from the original on January 27, 2015. Retrieved January 27, 2015.
- ^ https://www.nintendo.co.jp/ir/pdf/2015/150507_4e.pdf
- ^ Jump up to: a b c d "Game Search". Game Data Library. Famitsu. Retrieved March 25, 2020.
- ^ "Digital Estimates". Game Data Library (Famitsu sales data). Retrieved March 25, 2020.
- ^ https://www.nintendo.co.jp/ir/en/finance/software/index.html
- ^ Sahdev, Ishaan (May 7, 2020). "Nintendo Switch Sales Reach 55 Million Units Worldwide". Siliconera. Retrieved May 25, 2020.
- ^ Jump up to: a b Romano, Sal (October 31, 2019). "Switch worldwide sales top 41.67 million, he Legend of Zelda: Link's Awakening sales top 3.13 million". Gematsu. Retrieved October 31, 2019.
- ^ https://www.nintendolife.com/news/2021/04/hyrule_warriors_age_of_calamity_has_now_shipped_3_7_million_units
- ^ Jump up to: a b c d e "Game Series Sales as of June 30, 2021". Capcom. Retrieved August 9, 2021.
- ^ Jump up to: a b c "Digital Entertainment Business". Konami Holdings Corporation. December 2020. Retrieved April 30, 2020.
- ^ Jump up to: a b c d e Makuch, Eddie (May 18, 2021). "GTA 5 Has Now Sold 145M Copies; NFL Game Delayed, New Gearbox Game Coming". GameSpot. CBS Interactive. Archived from the original on May 18, 2021. Retrieved May 18, 2021.
- ^ ""EXPERIENCE THE BEGINNINGS OF THE FINAL FANTASY SERIES WITH FINAL FANTASY, FINAL FANTASY II AND FINAL FANTASY III AVAILABLE TODAY ON STEAM AND MOBILE" - Square Enix Press Hub". press.uk.square-enix.com. Retrieved August 3, 2021.
- ^ ""EXPERIENCE THE BEGINNINGS OF THE FINAL FANTASY SERIES WITH FINAL FANTASY, FINAL FANTASY II AND FINAL FANTASY III AVAILABLE TODAY ON STEAM AND MOBILE" - Square Enix Press Hub". press.uk.square-enix.com. Retrieved August 3, 2021.
- ^ "Franchise sales figures". Nintendo. March 2008. Archived from the original on September 7, 2006. Retrieved June 14, 2009.
- ^ "Supplementary Information about Earnings Release" (PDF). Nintendo. April 26, 2011. p. 10. Retrieved April 26, 2011.
- ^ http://www.nintendo.co.jp/ir/pdf/2014/140508e.pdf
- ^ "Nintendo's Wii U and 3DS see strong February sales over last year".
- ^ Jump up to: a b c d e f g h "Facts & Figures". Ubisoft. 2014. Archived from the original on July 21, 2014. Retrieved July 21, 2014.
- ^ Martin, Matt (May 28, 2008). "Tom Clancy series tops 55 million units sold". GamesIndustry.biz. Retrieved November 28, 2008.
- ^ "Halo: Xbox is Coming to San Diego Comic-Con 2015". Xbox Wire. Microsoft. July 2, 2015. Retrieved December 21, 2018.
- ^ "Halo 5 Sold Five Million Copies in Three Months". Gamingbolt. Retrieved December 21, 2018.
- ^ "'Halo' TV Series Moves From Showtime To Paramount+". Deadline. February 24, 2021. Retrieved February 26, 2021.
- ^ "Products". Polyphony Digital.
- ^ "Game Series Sales as of June 30, 2021)". Capcom. Retrieved August 8, 2021.
- ^ Snowdon, Ros. "Team17 celebrates record year with plans for a new Worms game". Yorkshire Post. Yorkshire Post. Retrieved March 10, 2020.
- ^ [1], (July 26, 2021) 35M
- ^ Jump up to: a b "Ubisoft Facts and Figures - 2019" (PDF). Ubisoft. June 2019. Retrieved September 27, 2019.
- ^ "Nintendo Gamecube Japanese Ranking". Japan Game Charts. May 6, 2007. Archived from the original on July 23, 2007. Retrieved February 13, 2017.
- ^ "US Platinum Videogame Chart". The Magic Box. December 27, 2007. Retrieved February 13, 2017.
- ^ Jump up to: a b "Nintendo DS Software". Nintendo. Retrieved February 13, 2017.
- ^ "Financial Results Briefing for the Fiscal Year Ended March 2009: Supplementary Information" (PDF). Financial Results Briefing for the 69th Fiscal Term Ended March 2009. Nintendo. May 8, 2009. p. 6. Retrieved February 13, 2017.
- ^ "Supplementary Information about Earnings Release" (PDF). Nintendo. April 27, 2016. p. 4. Retrieved February 13, 2017.
- ^ Hansen, Steven (October 26, 2016). "More like Mario Kart 8 million: Here are the Wii U and 3DS best-sellers". Destructoid. ModernMethod. Retrieved April 24, 2017.
- ^ "At Long Last, Nintendo Proclaims: Let the Brawls Begin on Wii!". Nintendo. March 10, 2008. Archived from the original on May 13, 2008. Retrieved February 15, 2021.
- ^ "IR Information : Sales Data - Top Selling Software Sales Units - Wii Software".
- ^ "IR Information : Financial Data - Top Selling Title Sales Units - Nintendo 3DS Software". Nintendo. December 31, 2018. Retrieved January 31, 2019.
- ^ 大乱闘スマッシュブラザーズ, Dairantō Sumasshu Burazāzu
- ^ Lussenhop, Jessica (January 19, 2011). "Oregon Trail: How three Minnesotans forged its path". City Pages. Archived from the original on January 23, 2011. Retrieved January 20, 2011.
- ^ "Consumer Products" (Press release). WWE. October 9, 2013. Archived from the original on October 6, 2014. Retrieved October 9, 2013.
- ^
- The Elder Scrolls III: Morrowind - 4 million sold ("Lynda Carter Joins the Voice Cast of The Elder Scrolls IV: Oblivion". Bethesda Softworks. August 17, 2005. Archived from the original on July 10, 2010. Retrieved November 26, 2006.)
- The Elder Scrolls IV: Oblivion - 9.5 million sold Kollar, Philip (November 10, 2015). "Fallout 4 could be a bigger hit than Skyrim". Polygon. Vox Media. Archived from the original on November 13, 2015. Retrieved November 13, 2015.
- The Elder Scrolls V: Skyrim - 30 million sold "'Skyrim' Creator Todd Howard Talks Switch, VR and Elder Scrolls Wait".
- The Elder Scrolls Online - 15 million sold Hines, Pete [@DCDeacon] (January 10, 2020). "More than 15 million people have bought ESO" (Tweet). Retrieved January 10, 2020 – via Twitter.
- ^ "Funimation December 2014 Catalog" (PDF). C&L InterNet Club. Retrieved February 13, 2017.
- ^ Dragon Ball Xenoverse Series Hits 10 Million In Worldwide Shipments And Digital Sales Siliconera
- ^ Ruppert, Liana (December 17, 2020). "Dragon Ball FighterZ Roster Adds Super Baby 2". Game Informer. Retrieved January 9, 2021.
- ^ "Dragon Ball Z: Kakarot shipments and digital sales top two million". Gematsu. March 10, 2020. Retrieved March 11, 2020.
- ^ "Bring along your amiibo as your party plus-one from 20th March in Mario Party 10". Nintendo. February 19, 2015. Retrieved February 20, 2015.
- ^ "Battlefield 3 'sets sales record' for Electronic Arts". Electronic Arts. November 1, 2011. Retrieved December 8, 2018. 55M shipped (including BF3 10M)
- ^ Battlefield 3 Sales Reach 8 Million, Game Informer, November 29, 2011, retrieved December 8, 2018 BF3 12M shipped (+2M)
- ^ Jump up to: a b "Fact Book". Japan: Bandai Namco Holdings. March 2020. Archived from the original on October 23, 2020. Retrieved October 23, 2020.
- ^ "Tekken 7 Has Sold 7 Million Copies". GamingBolt. March 24, 2021. Retrieved March 24, 2021.
- ^ Schiesel, Seth (November 11, 2020). "PlayStation 5: The Next Step in Sony's Rebound". The New York Times. Retrieved November 12, 2012.
Sony attributes much of its success over the last console generation to the popularity of its exclusive game franchises, including stalwarts like God of War (more than 51 million copies sold)...
- ^ [2] Naughty Dog
- ^ [3] Destructoid
- ^ Crash Bandicoot:
- ^ Alexander, Leigh (February 10, 2010). "Bejeweled Sales Hit 50 Million". Gamasutra. Retrieved February 21, 2010.
- ^ Jones, Ali (September 27, 2019). "Assassin's Creed all-time sales top 140 million". PCGamesN. Retrieved September 27, 2019.
- ^ Sarker, Samit (August 4, 2015). "Diablo 3 lifetime sales top 30 million units". Polygon. Retrieved August 5, 2015.
- ^ Sinclair, Brendan (May 31, 2009). "Starcraft II by end of 2009, Call of Duty expanding to new genres". GameSpot. Archived from the original on June 2, 2009. Retrieved June 14, 2009. (until 2009: 20M)
- ^ @witchergame (May 28, 2020). "Over 50 million adventurers joined Geralt on his journey from Kaer Morhen to Vizima, through Flotsam and Vergen, Velen and Novigrad to Skellige Isles and Toussaint, and many, many more places, time and time again…" (Tweet) – via Twitter.
- ^ "Sony PlayStation's 'Uncharted 4' Poised to Chart-Top". FOXBusiness. May 10, 2016. (28 million before Uncharted 4 launched)
- ^ Reeves, Brianna (October 14, 2019). "The Last of Us and Uncharted 4 Reach Incredible Sales Milestones". PlayStation LifeStyle. Retrieved October 14, 2019. (16 million Uncharted 4)
- ^ Romano, Sal (September 20, 2017). "Media Create Sales: 9/11/17 – 9/17/17". Gematsu. Retrieved March 8, 2018. (The Lost Legacy 23,131)
- ^ "Star Wars Battlefront: Renegade Squadron sends PSP system owners to the front" (Press release). LucasArts. May 10, 2007. Archived from the original on November 12, 2009. Retrieved December 14, 2018.
- ^ "EA's Star Wars Battlefront Series Has Sold Over 33 Million Copies". Xbox Achievements. October 31, 2019. Retrieved January 22, 2020.
- ^ Macy, Seth G. (May 10, 2016). "Star Wars Battlefront Sales Top 14 Million". IGN. Retrieved December 14, 2018.
- ^ "Star Wars Battlefront 2 sales miss targets, EA blames loot crate controversy (update)". Polygon. January 30, 2018. Retrieved December 14, 2018.
- ^ Jump up to: a b "Helen Churchill (Sega Senior Global Marketing Manager)". LinkedIn. Retrieved February 17, 2020.
- ^ Nunneley, Stephany (July 30, 2019). "Switch lifetime sales hit 36.87 million, Super Mario Maker 2 hits 2.42 million units sold – Nintendo Q1". VG247. Retrieved July 30, 2019.
- ^ "Financial Results Briefing for the Fiscal Year Ended March 31, 2007: Supplementary Information" (PDF). Nintendo. Nintendo Co., Ltd. March 31, 2007. p. 5. Retrieved March 16, 2012.
- ^ "Nintendo 2006 Annual Report" (PDF). p. 8. Retrieved November 13, 2008.
- ^ Romano, Sal (May 24, 2017). "Media Create Sales: 5/15/17 – 5/21/17". Gematsu. Retrieved May 25, 2017.
- ^ O'Brien, Ciara (October 16, 2009). "Music rocks gamers". The Irish Times. Retrieved October 17, 2009.
- ^ Irvine, Chris (July 8, 2009). "Harry Potter and the Half-Blood Prince: one of the most successful franchises of all time". The Daily Telegraph. London. Retrieved August 2, 2009.
- ^ "EA Ships Medal Of Honor Airborne For The PlayStation 3 To Store Shelves Nationwide" (Press release). Electronic Arts. November 20, 2007. Archived from the original on July 10, 2011. Retrieved March 21, 2009.
- ^ "Electronic Arts Reports Q3 FY11 Financial Results". EA.com. Electronic Arts. February 1, 2011. Archived from the original on February 8, 2011. Retrieved August 23, 2015.
- ^ "Medal of Honor, Hot Pursuit ship 5 million". GameSpot. February 1, 2011. Archived from the original on March 2, 2014. Retrieved February 3, 2011.
- ^ Analyst: Medal of Honor: Warfighter shipped 3 million copies by Eddie Makuch on January 7, 2013
- ^ "Kirby's Dream Collection: Special Edition Celebrates Two Decades of Pink and Powerful Fun" (Press release). Nintendo. September 17, 2012. Archived from the original on September 22, 2012. Retrieved January 9, 2019. (Up until September 2012 – 33 million)
- ^ "Supplementary Information about Earnings Release" (PDF). Nintendo. May 7, 2015. Retrieved May 7, 2015.
- ^ Makuch, Eddie (April 27, 2017). "Nintendo Switch Ships 2.74M Units, Zelda Rises To 3.84M Shipped". Gamespot.com. Retrieved August 1, 2017.
- ^ Romano, Sal (December 6, 2017). "Media Create Sales: 11/27/17 – 12/3/17". Gematsu. Archived from the original on December 6, 2017. Retrieved December 6, 2017.
- ^
- RPG Codex Report: A Codexian Visit to inXile Entertainment: "Brian Fargo: 400,000 sounds about right. I remember Fallout 1 sold 600,000 units, and Planescape sold less than that. Baldur’s Gate 1 was our big seller. That was over a million copies." [April 2017]
- Desslock's Ramblings – RPG Sales Figures: "Fallout and Fallout 2, which are considered to be two of the best RPGs released in recent years, sold approximately 144,000 and 123,000 copies, respectively, in PC Data's tracked data. Very good sales, especially since the overall figures are likely double those amounts, but considerably below the sales volumes for true blockbuster titles." [May 2000]
- Timeline of Game Development in Australia: "Micro Forté releases Fallout Tactics, the next release in Interplay’s fallout franchise, which sells over 300,000 units and goes to No. 2 in the US sales charts." [January 2008]
- Fallout 4 could be a bigger hit than Skyrim: "Fallout 3 (2008) surpassed Oblivion, selling 12.4 million copies. Fallout: New Vegas (2010) — the only game on this list not actually developed by Bethesda Game Studios — performed just slightly lower, selling 11.6 million copies from its 2010 release date to now [November 2015]."
- Fallout 4 Surpasses Skyrim To Become Bethesda's Most Successful Game Ever: "Fallout 4, which came out in November 2015, shipped 12 million copies on launch day, though Bethesda has not provided a hard sales figure for the game since."
- Worldwide digital games market: November 2018: "Battlefield V and Fallout 76 launches fail to meet franchise benchmarks. We estimate Battlefield V and Fallout 76 sold 1.9 million and 1.4 million digital units, respectively, across console and PC at launch. Both are down from Battlefield 1 and Fallout 4."
- ^ Jump up to: a b Remo, 2008. Does not include digital sales.
- ^ Chris Remo. Analysis: Valve's Lifetime Retail Sales For Half-Life, Counter-Strike Franchises Exclusive. Gamasutra. December 3, 2008.
- ^ Remo, 2008. Does not include digital sales. Note that, going by the corresponding figures, this not appear to include sales of the Counter-Strike: Source retail copies that were bundled with every retail version of Half-Life 2. Thorsen, Tor. "Valve readying Half-Life 2 bundles; Counter-Strike: Source available next week." Gamespot. September 29, 2004.
- ^ Richard Scott-Jones. "With 25 million sold, is CS:GO the bestselling game on PC?". October 26, 2016. Accessed April 12, 2019. Total was tabulated prior to the game transitioning to free-to-play.
- ^ Makuch, Eddie (August 12, 2011). "Counter-Strike: Global Offensive firing up early 2012". GameSpot. CBS Interactive Inc. Retrieved August 18, 2014.
- ^ "Dwight Howard Named Cover Athlete of EA SPORTS NBA LIVE 10". Electronic Arts. June 11, 2009. Retrieved August 3, 2009.
- ^ Jump up to: a b "Integrated Report 2020" (PDF). Sega Sammy Holdings. p. 10. Retrieved February 11, 2021.
- ^ "Football Manager sales top 33 million". PCGamesN. Retrieved June 24, 2021.
- ^ "Embracer Group Annual Report 2019 / 2020" (PDF). Embracer Group AB. p. 20. Retrieved September 10, 2020.
- ^ "『キングダム ハーツ Vr エクスペリエンス』第2弾(��ップデート)が本日7月25日(木)より配信開始!". July 25, 2019.
- ^ "Bandai's History". Bandai. November 2004. Archived from the original on March 26, 2009. Retrieved March 21, 2009.
- ^ "Gundam sales from 2004 to 2012". Famitsu sales data for Japan. Garaph. Retrieved May 20, 2012.
- ^ Top-selling Gundam titles from 2004 to 2009:
- "2004 Top 100 Best Selling Japanese Console Games". The Magic Box. January 2, 2005. Retrieved March 16, 2012.: 924,004
- SD Gundam G Generation Seed - 406,618
- Mobile Suit Gundam: Gundam vs. Zeta Gundam - 299,101
- Mobile Suit Gundam SEED: Never Ending Tomorrow - 218,285
- "2005 Top 100 Best Selling Japanese Console Games". The Magic Box. December 25, 2005. Retrieved March 16, 2012.: 1,215,564
- Mobile Suit Gundam: The One Year War - 436,411
- Gundam Seed: Rengou vs. Z.A.F.T. - 417,191
- Mobile Suit Gundam SEED Destiny: Generation of C.E. - 181,576
- MS Saga: A New Dawn - 180,386
- "Famitsu 2008 Top 100 Console Games (Japan)". The Magic Box. 2008. Retrieved March 16, 2012.: 1,267,602
- Mobile Suit Gundam: Gundam vs. Gundam - 357,783
- Gundam Musou Special - 277,182
- Gundam Battle Universe - 252,092
- Gundam Musou 2 - 206,438
- Giren no Yabou: Axis no Kyoui - 174,107
- "Famitsu 2009 Top 100 Console Games (Japan)". The Magic Box. 2009. Retrieved March 16, 2012.: 1,062,149
- Mobile Suit Gundam: Gundam vs. Gundam Next Plus - 339,034
- SD Gundam G Generation Wars - 307,754
- Mobile Suit Gundam Senki - 233,473
- Kidō Senshi Gundam: Senjō no Kizuna - 181,888
- "2004 Top 100 Best Selling Japanese Console Games". The Magic Box. January 2, 2005. Retrieved March 16, 2012.: 924,004
- ^ "MGM and EON Grant Activision Rights to James Bond Video Game License" (Press release). Activision. May 3, 2006. Retrieved March 21, 2009.
- ^ Iwata, Edward (March 9, 2008). "Executive Suite: Tony Hawk leaps to top of financial empire". USA Today. Retrieved March 21, 2009.
- ^ "EA Los Angeles Announces the Development of Command & Conquer 4" (Press release). Electronic Arts. July 9, 2009. Archived from the original on July 10, 2011. Retrieved July 11, 2009.
- ^ Tassi, Paul (March 16, 2015). "'Bloodborne' May Be The PS4's Salvation In 2015". Forbes. Retrieved July 1, 2015.
- ^ Nunneley, Stephany (May 19, 2020). "The Dark Souls series has sold over 27 million units worldwide". vg247. Retrieved June 17, 2020.
- ^ Ohannessian, Kevin (July 28, 2014). "'Walking Dead' game episodes sell 28 million, will have season 3". Tech Times. Retrieved April 28, 2020.
- ^ "IR Information : Sales Data - Top Selling Software Sales Units - Nintendo DS Software".
- ^ These Are the Best-Selling Wii U and 3DS Nintendo Games GameSpot
- ^ Chris Remo. Analysis: Valve's Lifetime Retail Sales For Half-Life, Counter-Strike Franchises Exclusive. Gamasutra. December 3, 2008. Does not include digital sales.
- ^ 1.1 million Opposing Force, 0.8 million Blue Shift; does not count digital copies. Decay was bundled with the PlayStation 2 port of Half-Life, and thus, is not counted separately. Remo, 2008.
- ^ Chiang, Oliver, "The Master of Online Mayhem." Forbes. February 9, 2011. Figure is for all versions of the game up to Feb. 2011. Figure for retail copies only was 6.5 million for standalone Half-Life 2 packages and 3 million as part of The Orange Box as of December 2008; Remo, 2008. All retail copies of Half-Life 2 also came bundled with a copy of Counter-Strike: Source, a remake of Half-Life: Counter-Strike. Thorsen, Tor. "Valve readying Half-Life 2 bundles; Counter-Strike: Source available next week." Gamespot. September 29, 2004
- ^ Does not include digital sales. Remo, 2008.
- ^ Half-Life 2, Episode One and Episode Two were sold as part of the Orange Box, which is counted as one product here to avoid double-counting; does not include digital. Remo, 2008.
- ^ Makuch, Eddie (February 12, 2013). "Kinect sales reach 24 million". GameSpot. CBS Interactive. Retrieved February 8, 2014.
- ^ Sinclair, Brendan (August 19, 2011). "Kinect Sports scores 3 million sales, Dance Central sells 2.5 million". Gamespot. Retrieved April 22, 2015.
- ^ Gaudiosi, John. "Sony PlayStation Franchise Ratchet And Clank Goes Hollywood With 3D Feature Film".
- ^ Xbox Wire Staff (January 27, 2014). "Microsoft Studios acquires rights to Gears of War franchise". Xbox Wire. Retrieved January 27, 2014.
- ^ "Best-selling Xbox One games by unit sales 2016 | Statistic". Statista. Retrieved August 2, 2018.
- ^ "Activision and Marvel Entertainment Expand Alliance and Extend Interactive Rights for Spider-Man and X-Men Franchises; Deal Extends Relationship Through 2017" (Press release). Activision. November 11, 2005. Retrieved March 21, 2009.
- ^ "Tiger Woods PGA Tour 11 Announced, Ships in June" (Press release). Electronic Arts. January 21, 2010. Archived from the original on January 31, 2013.
- ^ Stapleton, Dan (February 25, 2011). "Interview: Chris Taylor on Age of Empires Online". PC Gamer. Retrieved February 11, 2020.
- ^ "The Last of Us and Uncharted 4 Reach Incredible Sales Milestones" (Press release). PlayStation LifeStyle. October 14, 2019. Retrieved July 8, 2020.
- ^ "The Last of Us Part II sells more than 4 million copies" (Press release). PlayStation.Blog. June 26, 2020. Retrieved July 8, 2020.
- ^ Romano, Sal (October 30, 2017). "Persona series sales top 8.5 million, Megami Tensei series sales top 7.2 million". Gematsu. Retrieved October 30, 2017.
- ^ "【シリーズ実績】ドラゴンクエスト(本編・スピンオフ・番外編ほか)" (in Japanese). gameyam.com. February 7, 2013. Retrieved August 20, 2020.
- ^ Jump up to: a b c "1999年テレビゲームソフト売り上げTOP300". Geimin.net (in Japanese). Archived from the original on October 24, 2016. Retrieved August 20, 2020.
- ^ Jump up to: a b "2002年テレビゲームソフト売り上げTOP300". Geimin.net (in Japanese). Archived from the original on October 24, 2016. Retrieved August 20, 2020.
- ^ "Sony PS2 Japanese Ranking". Japan-GameCharts.com. Archived from the original on December 16, 2008. Retrieved September 4, 2020.
- ^ "FY2004 First Half Results Analyst Meeting" (PDF). Square Enix. Square Enix Co., Ltd. November 19, 2004. p. 6. Retrieved August 23, 2020.
- ^ "FY2006 First-Half Period ResultsBriefing Session" (PDF). Square Enix. Square Enix Co., Ltd. November 20, 2006. p. 6. Retrieved August 23, 2020.
- ^ Jump up to: a b "風来のシレン5が売れなかった理由を考える" (in Japanese). Retrieved August 21, 2020.
- ^ "2007年テレビゲームソフト売り上げTOP500(ファミ通版)". Geimin.net (in Japanese). Archived from the original on October 24, 2016. Retrieved August 21, 2020.
- ^ "スパイク・チュンソフト、スマホゲーム版『不思議のダンジョン 風来のシレン』の販売数10万本突破を発表!2週間限定で価格が980円となる記念セールを本日9月17日(木)より実施!" (in Japanese). AppMajin. Retrieved September 17, 2020.
- ^ Jump up to: a b "2001年テレビゲームソフト売り上げTOP300". Geimin.net (in Japanese). Archived from the original on October 24, 2016. Retrieved August 20, 2020.
- ^ Jump up to: a b "2009年テレビゲームソフト売り上げTOP1000(メディアクリエイト版)". Geimin.net (in Japanese). Archived from the original on October 24, 2016. Retrieved August 20, 2020.
- ^ Jump up to: a b "2004年テレビゲームソフト売り上げTOP500". Geimin.net (in Japanese). Archived from the original on October 24, 2016. Retrieved August 20, 2020.
- ^ "2010年テレビゲームソフト売り上げTOP1000(ファミ通版)". Geimin.net (in Japanese). Archived from the original on October 24, 2016. Retrieved August 21, 2020.
- ^ Jump up to: a b "2011年テレビゲームソフト売り上げTOP1000(メディアクリエイト版)". Geimin.net (in Japanese). Archived from the original on October 24, 2016. Retrieved August 20, 2020.
- ^ Jump up to: a b "2012年テレビゲームソフト売り上げTOP1000(メディアクリエイト版)". Geimin.net (in Japanese). Archived from the original on October 24, 2016. Retrieved August 20, 2020.
- ^ "「ポポロクロイス牧場物語」4万6000本,「デビル メイ クライ 4 スペシャルエディション」3万5000本の「ゲームソフト週間販売ランキング+」". Media Create Co., Ltd (in Japanese). 4gamer. June 24, 2015. Retrieved September 19, 2020.
- ^ "ゲーム販売本数ランキング" (in Japanese). Famitsu. Archived from the original on December 14, 2020. Retrieved December 18, 2020.
- ^ "Shiren the Wanderer: The Tower of Fortune and the Dice of Fate". Steam Spy. Retrieved December 31, 2020.
- ^ "1998年テレビゲームソフト売り上げTOP100". Geimin.net (in Japanese). Archived from the original on October 24, 2016. Retrieved August 20, 2020.
- ^ "2008年テレビゲームソフト売り上げTOP500(メディアクリエイト版)". Geimin.net (in Japanese). Archived from the original on October 24, 2016. Retrieved August 20, 2020.
- ^ "Results Briefing Session: The First-Half of the Fiscal Year ending March 31, 2009" (PDF). Square Enix. Square Enix Holdings Co., Ltd. November 7, 2008. p. 7. Archived (PDF) from the original on November 16, 2008. Retrieved December 26, 2008.
- ^ "2009年テレビゲームソフト売り上げTOP1000(ファミ通版)". Geimin.net (in Japanese). Archived from the original on October 24, 2016. Retrieved August 22, 2020.
- ^ Jump up to: a b "ゲーム販売本数ランキング(PS4、Switch、3DS)" (in Japanese). Famitsu. Archived from the original on May 4, 2019. Retrieved August 24, 2020.
- ^ Jump up to: a b c d CESA Games White Papers. Computer Entertainment Supplier's Association.[ISBN missing]
- ^ Jump up to: a b 2020CESAゲーム白書 (2020 CESA Games White Papers). Computer Entertainment Supplier's Association. 2020. ISBN 978-4-902346-42-8.
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