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List of best-selling game consoles

From Wikipedia, the free encyclopedia

Sony's PlayStation 2 is the best-selling game system overall with over 155 million units worldwide.[1]

A home video game console is a standardized computing device tailored for video gaming that requires a monitor or television set as an output.[2] These self-contained pieces of electronic equipment[2] weigh between 2 and 9 pounds (1–4 kg) on average,[3] and their compact size allows them to be easily used in a variety of locations with an electrical outlet.[3] Handheld controllers are commonly used as input devices. Video game consoles may use one or more storage media like hard disk drives, optical discs, and memory cards for content.[3] Each are usually developed by a single business organization.[2] Dedicated consoles are a subset of these devices only able to play built-in games.[4][5] Video game consoles in general are also described as "dedicated" in distinction from the more versatile personal computer and other consumer electronics.[6][7][8] Sanders Associates engineer Ralph H. Baer along with company employees Bill Harrison and Bill Rusch licensed their television gaming technology to contemporary major TV manufacturer Magnavox. This resulted in Magnavox Odyssey's 1972 release—the first commercially available video game console.[9]

A handheld game console is a lightweight device with a built-in screen, games controls, speakers,[10] and has greater portability than a standard video game console.[3] It is capable of playing multiple games unlike tabletop and handheld electronic game devices. Tabletop and handheld electronic game devices of the 1970s and early 1980s are the precursors of handheld game consoles.[11] Mattel introduced the first handheld electronic game with the 1977 release of Auto Race.[12] Later, several companies—including Coleco and Milton Bradley—made their own single-game, lightweight tabletop or handheld electronic game devices.[13] The oldest handheld game console with interchangeable cartridges is the Milton Bradley Microvision in 1979.[14] Nintendo is credited with popularizing the handheld console concept with the Game Boy's release in 1989[11] and continues to dominate the handheld console market.[15][16]

Best-selling game consoles

The Nintendo DS product line are the best-selling handheld consoles, selling 154.02 million units worldwide. The original DS sold 18.79 million units. The majority of sales came from the DS Lite at 93.86 million units.[17]
Latter two members of the DS product line, the DSi and DSi XL, helped to further drive sales by moving 41.37 million units combined.[17]

The following tables contain video game consoles and handheld game consoles that have sold at least 1 million units worldwide either through to consumers or inside retail channels. Each console include sales from every iteration unless otherwise noted. The years correspond to when the home or handheld game console was first released—excluding test markets. Each year links to the corresponding "year in video games".

  # Background shading indicates current generation consoles on the market.
  dagger Dagger glyph indicates dedicated consoles.
  double-dagger Double-dagger glyph indicates hybrid video game consoles. Nintendo Switch Lite sales included.
Hardware firms shaded  Atari ,  Microsoft ,  Nintendo ,  Sega  or  Sony  have more than two consoles listed; those with a white background do not.
Million-selling game consoles
Platform Firm Released[2] Units sold Ref.
PlayStation 2 Sony 2000 >155 million [note 1]
Nintendo DS family Nintendo 2004 154.02 million [17]
Game Boy & Game Boy Color Nintendo 1989, 1998 118.69 million [note 2]
PlayStation 4 # Sony 2013 116.4 million [21]
PlayStation Sony 1994 102.49 million [32]
Wii Nintendo 2006 101.63 million [17]
Nintendo Switch #hybrid video game console Nintendo 2017 89.04 million [33]
PlayStation 3 Sony 2006 >87.4 million [note 1]
Xbox 360 Microsoft 2005 >84 million [note 3]
Game Boy Advance family Nintendo 2001 81.51 million [17]
PlayStation Portable Sony 2004 80–82 million
(estimate)
[note 1]
Nintendo 3DS family Nintendo 2011 75.94 million [33]
Nintendo Entertainment System Nintendo 1983 61.91 million [17]
Xbox One # Microsoft 2013 51 million
(estimate)
[note 3]
Super Nintendo Entertainment System Nintendo 1990 49.1 million [17]
Nintendo 64 Nintendo 1996 32.93 million [17]
Sega Genesis Sega 1988 30.75 million [note 4][41]
Atari 2600 Atari 1977 30 million [42]
Xbox Microsoft 2001 24 million [43]
GameCube Nintendo 2001 21.74 million [17]
Wii U Nintendo 2012 13.56 million [17]
Sega Game Gear Sega 1990 10.62 million [44]
PlayStation Vita Sony 2011 10–15 million
(estimate)
[note 1]
Master System Sega 1986 10–13 million [note 5]
PlayStation 5 # Sony 2020 10 million [51]
TurboGrafx-16 NEC/Hudson Soft
[note 6]
1987 10 million [53]
Sega Saturn Sega 1994 9.26 million [54]
Dreamcast Sega 1998 9.13 million [54][55][56][57]
Xbox Series X/S # Microsoft 2020 6.5 million [58]
Super NES Classic Edition dedicated consoles Nintendo 2017 5.28 million [59]
Sega Pico Sega 1993 >3.4 million [note 7]
WonderSwan Bandai 1999 3.5 million [note 8]
Color TV-Game dedicated consoles Nintendo 1977 3 million [68][69]
Intellivision Mattel 1980 3 million [70]
N-Gage Nokia 2003 3 million [71]
NES Classic Edition dedicated consoles Nintendo 2016 2.3 million [72]
Dendy Steepler/Micro Genius 1992 >2 million
ColecoVision Coleco 1982 >2 million [note 9]
Magnavox Odyssey² Magnavox/Philips 1978 2 million [76]
Atari Lynx Atari 1989 >1 million [note 10]
Philips CD-i Philips 1990 >1 million [note 11]
Telstar dedicated consoles Coleco 1976 >1 million [81][note 12]
Atari 5200 Atari 1982 1 million [83]

>Final sales are greater than the reported figure. See notes.

Home game consoles

Only the PlayStation, Wii, and PlayStation 4 join the PlayStation 2 in home consoles surpassing 100 million units sold.
The first popular home console, the Atari 2600 (1980 version pictured), was released in 1977.[84]
Million-selling home game consoles
Platform Firm Released[2] Units sold Ref.
PlayStation 2 Sony 2000 >155 million [note 1]
PlayStation 4 # Sony 2013 116.4 million [21]
PlayStation Sony 1994 102.49 million [32]
Wii Nintendo 2006 101.63 million [17]
Nintendo Switch #hybrid video game console Nintendo 2017 89.04 million
(including Switch Lite)
[85][86]
PlayStation 3 Sony 2006 >87.4 million [note 1]
Xbox 360 Microsoft 2005 >84 million [note 3]
Nintendo Entertainment System Nintendo 1983 61.91 million [17]
Xbox One # Microsoft 2013 51 million
(estimate)
[note 3]
Super Nintendo Entertainment System Nintendo 1990 49.10 million [17]
Sega Genesis Sega 1988 35 million [note 4][41]
Nintendo 64 Nintendo 1996 32.93 million [17]
Atari 2600 Atari 1977 30 million [42]
Xbox Microsoft 2001 24 million [43]
GameCube Nintendo 2001 21.74 million [17]
Wii U Nintendo 2012 13.56 million [17]
Master System Sega 1986 10–13 million [note 5]
PlayStation 5 # Sony 2020 10 million [51]
TurboGrafx-16 NEC/Hudson Soft
[note 6]
1987 10 million [53]
Sega Saturn Sega 1994 9.26 million [54]
Dreamcast Sega 1998 9.13 million [54][55][56][57]
Xbox Series X/S # Microsoft 2020 6.5 million [58]
Sega Pico Sega 1993 >3.4 million [note 7]
Intellivision Mattel 1980 3 million [70]
ColecoVision Coleco 1982 >2 million [note 9]
Magnavox Odyssey² Magnavox/Philips 1978 2 million [76]
Philips CD-i Philips 1990 >1 million [note 11]
Atari 5200 Atari 1982 1 million [83]

>Final sales are greater than the reported figure. See notes.


Handheld game consoles

Sony's PlayStation Portable signified the company's debut in the handheld market. Forbes editor Penelope Patsuris noted "The competition marks the first time that a company with real clout has challenged the lock that Nintendo has had on handheld gaming for 15 years."[15]
Million-selling handheld game consoles
Platform Firm Released[2] Units sold Ref.
Nintendo DS family Nintendo 2004 154.02 million [17]
Nintendo Switch #hybrid video game console Nintendo 2017 89.04 million [85]
Game Boy Advance family Nintendo 2001 81.51 million [17]
PlayStation Portable Sony 2004 80–82 million
(estimate)
[note 1]
Nintendo 3DS family Nintendo 2011 75.94 million [85]
Game Boy Nintendo 1989 >64.42 million [note 2]
Game Boy Color Nintendo 1998 <54.27 million [note 2]
Sega Game Gear Sega 1990 10.62 million [44]
PlayStation Vita Sony 2011 10–15 million
(estimate)
[note 1]
N-Gage Nokia 2003 3 million [71]
WonderSwan Color Bandai 2000 1.9 million [note 8]
WonderSwan Bandai 1999 1.5 million [note 8]
Atari Lynx Atari 1989 >1 million [note 10]

>Final sales are greater than the reported figure. See notes.

Dedicated consoles

Million-selling dedicated game consoles
Platform Firm Released[2] Units sold Ref.
Super NES Classic Edition Nintendo 2017 5.28 million [59]
Color TV Game Nintendo 1977 3 million [68][69]
NES Classic Edition Nintendo 2016 2.3 million [72]
Telstar Coleco 1976 >1 million [81][note 12]

>Final sales are greater than the reported figure. See notes.

Notes

  1. ^ Jump up to: a b c d e f g h Sony stopped reporting individual platform sales on a regular basis in 2012[18][19] but continues to do so sporadically.[20] PlayStation 2: 155 million units sold as of March 31, 2012.[21] It was discontinued worldwide on January 4, 2013.[22] PlayStation 3: Sony corporate data reports 87.4 million sold as of March 31, 2017.[21] PS3 shipments to Japanese retailers, the last country Sony was selling units to, ceased by May.[23] PlayStation Portable: 76.4 million units sold as of March 31, 2012.[21] A June 3, 2014 Associated Press report noted this was "the last time a tally was taken."[24] IGN's Evan Campbell reported on the same day around 80 million sold,[25] and Jordan Sirani reaffirmed Campbell's estimate 5 years later.[26] Shipments to North America ended in January 2014, and to Japan in June 2014; shipments to Europe ended during the latter part of the year.[24] IGN's Colin Moriarty reported in mid-November that 82 million PSPs were manufactured and shipped at the end of production.[27] PlayStation Vita: Third-party estimates range from 10–15 million.[28] Glixel stated in June 2017 that 15 million were sold,[29] while the Electronic Entertainment Design and Research suggests several million less by the end of 2015.[30] Production ceased in Japan in March 2019.[28]
  2. ^ Jump up to: a b c Nintendo only provided a combined sales total.[31] Before Game Boy Color's release in late-1998,[2] previous models sold 64.42 million units combined worldwide.[17]
  3. ^ Jump up to: a b c d Microsoft announced in October 2015 that individual platform sales in their fiscal reports will no longer be disclosed. The company shifted focus to the amount of active users on Xbox Live as its "primary metric for [sic] success".[34] Monthly active Xbox Live users reached nearly 90 million by Q3 2020.[35] Xbox 360: Production ended in 2016; 84 million in total lifetime sales.[36] Xbox One: Microsoft CEO Satya Nadella unveiled at a December 3, 2014 shareholder presentation that 10 million units were sold.[37] Most third-party estimates put the total number of Xbox One units sold by the end of 2019 at "around 50 million".[38] Market data and analytics firm Ampere Analysis Insights estimated the Xbox One had sold 51 million units by Q2 2020.[39] Microsoft announced on 17 July 2020 that they would cease manufacturing the Xbox One S All-Digital Edition and Xbox One X, though production of the Xbox One S would continue.[40]
  4. ^ Jump up to: a b 30.75 million sold by Sega worldwide as of March 1996,[44][54] not including third-party sales. In addition, Tec Toy sold 3 million in Brazil,[87][88] and Majesco Entertainment projected it would sell 1.5 million in the United States.[89]
  5. ^ Jump up to: a b 10–13 million, not including recent Brazil sales figures.[45][46] Screen Digest wrote in a 1995 publication that the Master System's active installed user base in Western Europe peaked at 6.25 million in 1993. Those countries that peaked are France at 1.6 million, the United Kingdom at 1.35 million, Germany at 700 thousand, Spain at 550 thousand, the Netherlands at 200 thousand, and other Western European countries at 1.4 million. However, Belgium peaked in 1991 with 600 thousand, and Italy in 1992 with 400 thousand. Thus it is estimated approximately 6.8 million units were purchased in this part of Europe.[47] 1 million were sold in Japan as of 1986.[48] 2 million were sold in the United States.[49] 8 million were sold by Tectoy in Brazil as of 2016.[50]
  6. ^ Jump up to: a b Designed by Hudson and manufactured and marketed by NEC.[52]
  7. ^ Jump up to: a b Sega sold this amount as of April 2005.[60] Its successor launched on August 6, 2005.[61] Majesco re-manufactured and distributed the Pico in the United States starting at the end of 1999.[62]
  8. ^ Jump up to: a b c Bandai released three WonderSwan iterations.[63] A March 2003 Famitsu article reported the original (March 1999)[64] and color (December 2000)[64] versions sold approximately 3 million units combined,[65] while the SwanCrystal (July 2002)[63] sold over 200 thousand units.[65] Bandai announced the transition from hardware to third-party development in February 2003 due to declining sales and will supply software to the competitor's Game Boy Advance by March 2004.[66] Average weekly Famitsu sales during the transition were only a couple hundred units,[1] and the SwanCrystal went build to order starting in autumn 2003.[65] WonderSwan hardware designer Koto claimed over 3.5 million were sold.[67]
  9. ^ Jump up to: a b The ColecoVision reached 2 million units sold by the spring of 1984. Console quarterly sales dramatically decreased at this time, but it continued to sell modestly[73][74] with most inventory gone by October 1985.[75]
  10. ^ Jump up to: a b The Wall Street Journal reported in November 1992 approximately 1 million were sold.[77] Around June 1994, Atari shifted its focus from the Lynx to its Jaguar console.[78]
  11. ^ Jump up to: a b This Philips-reported figure was in The New York Times on September 15, 1994.[79] The CD-i was discontinued in 1998.[80]
  12. ^ Jump up to: a b Coleco launched Telstar in 1976 and sold a million. Production and delivery issues, and dedicated consoles being replaced by electronic handheld games dramatically reduced sales in 1977. Over a million Telstars were scrapped in 1978, and it cost Coleco $22.3 million that year[74]—almost bankrupting the company.[82]

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1 WonderSwan Famitsu sources

2 Release year sources

Bibliography

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